/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include "i18nlangtag/mslangid.hxx" #include #include #include #include #include #include #include "sallayout.hxx" #include "svdata.hxx" #include "impfont.hxx" #include "outdata.hxx" #include "outfont.hxx" #include "outdev.h" #include "window.h" #include "PhysicalFontCollection.hxx" #include "PhysicalFontFace.hxx" #include "PhysicalFontFamily.hxx" #include "svids.hrc" #include #if ENABLE_GRAPHITE #include "graphite_features.hxx" #endif #include "../gdi/pdfwriter_impl.hxx" #include #include #include #include #include using namespace ::com::sun::star; using namespace ::com::sun::star::uno; using namespace ::rtl; using namespace ::utl; using namespace ::vcl; vcl::FontInfo OutputDevice::GetDevFont( int nDevFontIndex ) const { vcl::FontInfo aFontInfo; ImplInitFontList(); int nCount = GetDevFontCount(); if( nDevFontIndex < nCount ) { const PhysicalFontFace& rData = *mpGetDevFontList->Get( nDevFontIndex ); aFontInfo.SetName( rData.GetFamilyName() ); aFontInfo.SetStyleName( rData.GetStyleName() ); aFontInfo.SetCharSet( rData.IsSymbolFont() ? RTL_TEXTENCODING_SYMBOL : RTL_TEXTENCODING_UNICODE ); aFontInfo.SetFamily( rData.GetFamilyType() ); aFontInfo.SetPitch( rData.GetPitch() ); aFontInfo.SetWeight( rData.GetWeight() ); aFontInfo.SetItalic( rData.GetSlant() ); aFontInfo.SetWidthType( rData.GetWidthType() ); if( rData.IsScalable() ) aFontInfo.mpImplMetric->mnMiscFlags |= ImplFontMetric::SCALABLE_FLAG; if( rData.mbDevice ) aFontInfo.mpImplMetric->mnMiscFlags |= ImplFontMetric::DEVICE_FLAG; } return aFontInfo; } int OutputDevice::GetDevFontCount() const { if( !mpGetDevFontList ) mpGetDevFontList = mpFontCollection->GetDevFontList(); return mpGetDevFontList->Count(); } bool OutputDevice::IsFontAvailable( const OUString& rFontName ) const { PhysicalFontFamily* pFound = mpFontCollection->FindFontFamily( rFontName ); return (pFound != NULL); } int OutputDevice::GetDevFontSizeCount( const vcl::Font& rFont ) const { delete mpGetDevSizeList; ImplInitFontList(); mpGetDevSizeList = mpFontCollection->GetDevSizeList( rFont.GetName() ); return mpGetDevSizeList->Count(); } Size OutputDevice::GetDevFontSize( const vcl::Font& rFont, int nSizeIndex ) const { // check range int nCount = GetDevFontSizeCount( rFont ); if ( nSizeIndex >= nCount ) return Size(); // when mapping is enabled round to .5 points Size aSize( 0, mpGetDevSizeList->Get( nSizeIndex ) ); if ( mbMap ) { aSize.Height() *= 10; MapMode aMap( MAP_10TH_INCH, Point(), Fraction( 1, 72 ), Fraction( 1, 72 ) ); aSize = PixelToLogic( aSize, aMap ); aSize.Height() += 5; aSize.Height() /= 10; long nRound = aSize.Height() % 5; if ( nRound >= 3 ) aSize.Height() += (5-nRound); else aSize.Height() -= nRound; aSize.Height() *= 10; aSize = LogicToPixel( aSize, aMap ); aSize = PixelToLogic( aSize ); aSize.Height() += 5; aSize.Height() /= 10; } return aSize; } namespace { struct UpdateFontsGuard { UpdateFontsGuard() { OutputDevice::ImplClearAllFontData(true); } ~UpdateFontsGuard() { OutputDevice::ImplRefreshAllFontData(true); } }; } bool OutputDevice::AddTempDevFont( const OUString& rFileURL, const OUString& rFontName ) { UpdateFontsGuard aUpdateFontsGuard; ImplInitFontList(); if( !mpGraphics && !AcquireGraphics() ) return false; bool bRC = mpGraphics->AddTempDevFont( mpFontCollection, rFileURL, rFontName ); if( !bRC ) return false; if( mpAlphaVDev ) mpAlphaVDev->AddTempDevFont( rFileURL, rFontName ); OutputDevice::ImplRefreshAllFontData(true); return true; } FontMetric OutputDevice::GetFontMetric() const { FontMetric aMetric; if( mbNewFont && !ImplNewFont() ) return aMetric; ImplFontEntry* pEntry = mpFontEntry; ImplFontMetricData* pMetric = &(pEntry->maMetric); // prepare metric aMetric.Font::operator=( maFont ); // set aMetric with info from font aMetric.SetName( maFont.GetName() ); aMetric.SetStyleName( pMetric->GetStyleName() ); aMetric.SetSize( PixelToLogic( Size( pMetric->mnWidth, pMetric->mnAscent+pMetric->mnDescent-pMetric->mnIntLeading ) ) ); aMetric.SetCharSet( pMetric->IsSymbolFont() ? RTL_TEXTENCODING_SYMBOL : RTL_TEXTENCODING_UNICODE ); aMetric.SetFamily( pMetric->GetFamilyType() ); aMetric.SetPitch( pMetric->GetPitch() ); aMetric.SetWeight( pMetric->GetWeight() ); aMetric.SetItalic( pMetric->GetSlant() ); aMetric.SetWidthType( pMetric->GetWidthType() ); if ( pEntry->mnOwnOrientation ) aMetric.SetOrientation( pEntry->mnOwnOrientation ); else aMetric.SetOrientation( pMetric->mnOrientation ); if( !pEntry->maMetric.mbKernableFont ) aMetric.SetKerning( maFont.GetKerning() & ~KERNING_FONTSPECIFIC ); // set remaining metric fields aMetric.mpImplMetric->mnMiscFlags = 0; if( pMetric->mbDevice ) aMetric.mpImplMetric->mnMiscFlags |= ImplFontMetric::DEVICE_FLAG; if( pMetric->mbScalableFont ) aMetric.mpImplMetric->mnMiscFlags |= ImplFontMetric::SCALABLE_FLAG; aMetric.mpImplMetric->mnAscent = ImplDevicePixelToLogicHeight( pMetric->mnAscent+mnEmphasisAscent ); aMetric.mpImplMetric->mnDescent = ImplDevicePixelToLogicHeight( pMetric->mnDescent+mnEmphasisDescent ); aMetric.mpImplMetric->mnIntLeading = ImplDevicePixelToLogicHeight( pMetric->mnIntLeading+mnEmphasisAscent ); aMetric.mpImplMetric->mnExtLeading = ImplDevicePixelToLogicHeight( GetFontExtLeading() ); aMetric.mpImplMetric->mnLineHeight = ImplDevicePixelToLogicHeight( pMetric->mnAscent+pMetric->mnDescent+mnEmphasisAscent+mnEmphasisDescent ); aMetric.mpImplMetric->mnSlant = ImplDevicePixelToLogicHeight( pMetric->mnSlant ); SAL_INFO("vcl.gdi.fontmetric", "OutputDevice::GetFontMetric:" << aMetric); return aMetric; } FontMetric OutputDevice::GetFontMetric( const vcl::Font& rFont ) const { // select font, query metrics, select original font again Font aOldFont = GetFont(); const_cast(this)->SetFont( rFont ); FontMetric aMetric( GetFontMetric() ); const_cast(this)->SetFont( aOldFont ); return aMetric; } bool OutputDevice::GetFontCharMap( FontCharMapPtr& rFontCharMap ) const { // we need a graphics if( !mpGraphics && !AcquireGraphics() ) return false; if( mbNewFont ) ImplNewFont(); if( mbInitFont ) InitFont(); if( !mpFontEntry ) return false; FontCharMapPtr pFontCharMap ( mpGraphics->GetFontCharMap() ); if (!pFontCharMap) { FontCharMapPtr pDefaultMap( new FontCharMap() ); rFontCharMap = pDefaultMap; } else rFontCharMap = pFontCharMap; if( rFontCharMap->IsDefaultMap() ) return false; return true; } bool OutputDevice::GetFontCapabilities( FontCapabilities& rFontCapabilities ) const { // we need a graphics if( !mpGraphics && !AcquireGraphics() ) return false; if( mbNewFont ) ImplNewFont(); if( mbInitFont ) InitFont(); if( !mpFontEntry ) return false; return mpGraphics->GetFontCapabilities(rFontCapabilities); } SystemFontData OutputDevice::GetSysFontData(int nFallbacklevel) const { SystemFontData aSysFontData; aSysFontData.nSize = sizeof(aSysFontData); if (!mpGraphics) (void) AcquireGraphics(); if (mpGraphics) aSysFontData = mpGraphics->GetSysFontData(nFallbacklevel); return aSysFontData; } void OutputDevice::ImplGetEmphasisMark( tools::PolyPolygon& rPolyPoly, bool& rPolyLine, Rectangle& rRect1, Rectangle& rRect2, long& rYOff, long& rWidth, FontEmphasisMark eEmphasis, long nHeight, short /*nOrient*/ ) { static const sal_uInt8 aAccentPolyFlags[24] = { 0, 2, 2, 0, 2, 2, 0, 2, 2, 0, 2, 2, 0, 2, 2, 0, 2, 2, 0, 0, 2, 0, 2, 2 }; static const long aAccentPos[48] = { 78, 0, 348, 79, 599, 235, 843, 469, 938, 574, 990, 669, 990, 773, 990, 843, 964, 895, 921, 947, 886, 982, 860, 999, 825, 999, 764, 999, 721, 964, 686, 895, 625, 791, 556, 660, 469, 504, 400, 400, 261, 252, 61, 61, 0, 27, 9, 0 }; rWidth = 0; rYOff = 0; rPolyLine = false; if ( !nHeight ) return; FontEmphasisMark nEmphasisStyle = eEmphasis & EMPHASISMARK_STYLE; long nDotSize = 0; switch ( nEmphasisStyle ) { case EMPHASISMARK_DOT: // Dot has 55% of the height nDotSize = (nHeight*550)/1000; if ( !nDotSize ) nDotSize = 1; if ( nDotSize <= 2 ) rRect1 = Rectangle( Point(), Size( nDotSize, nDotSize ) ); else { long nRad = nDotSize/2; Polygon aPoly( Point( nRad, nRad ), nRad, nRad ); rPolyPoly.Insert( aPoly ); } rYOff = ((nHeight*250)/1000)/2; // Center to the another EmphasisMarks rWidth = nDotSize; break; case EMPHASISMARK_CIRCLE: // Dot has 80% of the height nDotSize = (nHeight*800)/1000; if ( !nDotSize ) nDotSize = 1; if ( nDotSize <= 2 ) rRect1 = Rectangle( Point(), Size( nDotSize, nDotSize ) ); else { long nRad = nDotSize/2; Polygon aPoly( Point( nRad, nRad ), nRad, nRad ); rPolyPoly.Insert( aPoly ); // BorderWidth is 15% long nBorder = (nDotSize*150)/1000; if ( nBorder <= 1 ) rPolyLine = true; else { Polygon aPoly2( Point( nRad, nRad ), nRad-nBorder, nRad-nBorder ); rPolyPoly.Insert( aPoly2 ); } } rWidth = nDotSize; break; case EMPHASISMARK_DISC: // Dot has 80% of the height nDotSize = (nHeight*800)/1000; if ( !nDotSize ) nDotSize = 1; if ( nDotSize <= 2 ) rRect1 = Rectangle( Point(), Size( nDotSize, nDotSize ) ); else { long nRad = nDotSize/2; Polygon aPoly( Point( nRad, nRad ), nRad, nRad ); rPolyPoly.Insert( aPoly ); } rWidth = nDotSize; break; case EMPHASISMARK_ACCENT: // Dot has 80% of the height nDotSize = (nHeight*800)/1000; if ( !nDotSize ) nDotSize = 1; if ( nDotSize <= 2 ) { if ( nDotSize == 1 ) { rRect1 = Rectangle( Point(), Size( nDotSize, nDotSize ) ); rWidth = nDotSize; } else { rRect1 = Rectangle( Point(), Size( 1, 1 ) ); rRect2 = Rectangle( Point( 1, 1 ), Size( 1, 1 ) ); } } else { Polygon aPoly( sizeof( aAccentPos ) / sizeof( long ) / 2, reinterpret_cast(aAccentPos), aAccentPolyFlags ); double dScale = ((double)nDotSize)/1000.0; aPoly.Scale( dScale, dScale ); Polygon aTemp; aPoly.AdaptiveSubdivide( aTemp ); Rectangle aBoundRect = aTemp.GetBoundRect(); rWidth = aBoundRect.GetWidth(); nDotSize = aBoundRect.GetHeight(); rPolyPoly.Insert( aTemp ); } break; } // calculate position long nOffY = 1+(mnDPIY/300); // one visible pixel space long nSpaceY = nHeight-nDotSize; if ( nSpaceY >= nOffY*2 ) rYOff += nOffY; if ( !(eEmphasis & EMPHASISMARK_POS_BELOW) ) rYOff += nDotSize; } FontEmphasisMark OutputDevice::ImplGetEmphasisMarkStyle( const vcl::Font& rFont ) { FontEmphasisMark nEmphasisMark = rFont.GetEmphasisMark(); // If no Position is set, then calculate the default position, which // depends on the language if ( !(nEmphasisMark & (EMPHASISMARK_POS_ABOVE | EMPHASISMARK_POS_BELOW)) ) { LanguageType eLang = rFont.GetLanguage(); // In Chinese Simplified the EmphasisMarks are below/left if (MsLangId::isSimplifiedChinese(eLang)) nEmphasisMark |= EMPHASISMARK_POS_BELOW; else { eLang = rFont.GetCJKContextLanguage(); // In Chinese Simplified the EmphasisMarks are below/left if (MsLangId::isSimplifiedChinese(eLang)) nEmphasisMark |= EMPHASISMARK_POS_BELOW; else nEmphasisMark |= EMPHASISMARK_POS_ABOVE; } } return nEmphasisMark; } long OutputDevice::GetFontExtLeading() const { ImplFontEntry* pEntry = mpFontEntry; ImplFontMetricData* pMetric = &(pEntry->maMetric); return pMetric->mnExtLeading; } void OutputDevice::ImplClearFontData( const bool bNewFontLists ) { // the currently selected logical font is no longer needed if ( mpFontEntry ) { mpFontCache->Release( mpFontEntry ); mpFontEntry = NULL; } mbInitFont = true; mbNewFont = true; if ( bNewFontLists ) { if ( mpGetDevFontList ) { delete mpGetDevFontList; mpGetDevFontList = NULL; } if ( mpGetDevSizeList ) { delete mpGetDevSizeList; mpGetDevSizeList = NULL; } // release all physically selected fonts on this device if( AcquireGraphics() ) mpGraphics->ReleaseFonts(); } // if ( GetOutDevType() == OUTDEV_PRINTER || mpPDFWriter ) { ImplSVData* pSVData = ImplGetSVData(); if( mpFontCache && mpFontCache != pSVData->maGDIData.mpScreenFontCache ) mpFontCache->Invalidate(); if ( bNewFontLists ) { // we need a graphics if ( AcquireGraphics() ) { if( mpFontCollection && mpFontCollection != pSVData->maGDIData.mpScreenFontList ) mpFontCollection->Clear(); if( mpPDFWriter ) { if( mpFontCollection && mpFontCollection != pSVData->maGDIData.mpScreenFontList ) delete mpFontCollection; if( mpFontCache && mpFontCache != pSVData->maGDIData.mpScreenFontCache ) delete mpFontCache; mpFontCollection = 0; mpFontCache = 0; } } } } // also update child windows if needed if ( GetOutDevType() == OUTDEV_WINDOW ) { vcl::Window* pChild = static_cast(this)->mpWindowImpl->mpFirstChild; while ( pChild ) { pChild->ImplClearFontData( true ); pChild = pChild->mpWindowImpl->mpNext; } } } void OutputDevice::ImplRefreshFontData( const bool bNewFontLists ) { // if ( GetOutDevType() == OUTDEV_PRINTER || mpPDFWriter ) { ImplSVData* pSVData = ImplGetSVData(); if ( bNewFontLists ) { // we need a graphics if ( AcquireGraphics() ) { if( mpPDFWriter ) { mpFontCollection = pSVData->maGDIData.mpScreenFontList->Clone( true, true ); mpFontCache = new ImplFontCache(); } else { mpGraphics->GetDevFontList( mpFontCollection ); } } } } // also update child windows if needed if ( GetOutDevType() == OUTDEV_WINDOW ) { vcl::Window* pChild = static_cast(this)->mpWindowImpl->mpFirstChild; while ( pChild ) { pChild->ImplRefreshFontData( true ); pChild = pChild->mpWindowImpl->mpNext; } } } void OutputDevice::ImplUpdateFontData( bool bNewFontLists ) { ImplClearFontData( bNewFontLists ); ImplRefreshFontData( bNewFontLists ); } void OutputDevice::ImplClearAllFontData(bool bNewFontLists) { ImplSVData* pSVData = ImplGetSVData(); ImplUpdateFontDataForAllFrames( &OutputDevice::ImplClearFontData, bNewFontLists ); // clear global font lists to have them updated pSVData->maGDIData.mpScreenFontCache->Invalidate(); if ( bNewFontLists ) { pSVData->maGDIData.mpScreenFontList->Clear(); vcl::Window * pFrame = pSVData->maWinData.mpFirstFrame; if ( pFrame ) { if ( pFrame->AcquireGraphics() ) { // Stupid typecast here and somewhere ((OutputDevice*)&aVDev)->, because bug in .NET2002 compiler OutputDevice *pDevice = (OutputDevice*)pFrame; pDevice->mpGraphics->ClearDevFontCache(); pDevice->mpGraphics->GetDevFontList(pFrame->mpWindowImpl->mpFrameData->mpFontCollection); } } } } void OutputDevice::ImplRefreshAllFontData(bool bNewFontLists) { ImplUpdateFontDataForAllFrames( &OutputDevice::ImplRefreshFontData, bNewFontLists ); } void OutputDevice::ImplUpdateAllFontData(bool bNewFontLists) { OutputDevice::ImplClearAllFontData(bNewFontLists); OutputDevice::ImplRefreshAllFontData(bNewFontLists); } void OutputDevice::ImplUpdateFontDataForAllFrames( const FontUpdateHandler_t pHdl, const bool bNewFontLists ) { ImplSVData* const pSVData = ImplGetSVData(); // update all windows vcl::Window* pFrame = pSVData->maWinData.mpFirstFrame; while ( pFrame ) { ( pFrame->*pHdl )( bNewFontLists ); vcl::Window* pSysWin = pFrame->mpWindowImpl->mpFrameData->mpFirstOverlap; while ( pSysWin ) { ( pSysWin->*pHdl )( bNewFontLists ); pSysWin = pSysWin->mpWindowImpl->mpNextOverlap; } pFrame = pFrame->mpWindowImpl->mpFrameData->mpNextFrame; } // update all virtual devices VirtualDevice* pVirDev = pSVData->maGDIData.mpFirstVirDev; while ( pVirDev ) { ( pVirDev->*pHdl )( bNewFontLists ); pVirDev = pVirDev->mpNext; } // update all printers Printer* pPrinter = pSVData->maGDIData.mpFirstPrinter; while ( pPrinter ) { ( pPrinter->*pHdl )( bNewFontLists ); pPrinter = pPrinter->mpNext; } } void OutputDevice::BeginFontSubstitution() { ImplSVData* pSVData = ImplGetSVData(); pSVData->maGDIData.mbFontSubChanged = false; } void OutputDevice::EndFontSubstitution() { ImplSVData* pSVData = ImplGetSVData(); if ( pSVData->maGDIData.mbFontSubChanged ) { ImplUpdateAllFontData( false ); DataChangedEvent aDCEvt( DataChangedEventType::FONTSUBSTITUTION ); Application::NotifyAllWindows( aDCEvt ); pSVData->maGDIData.mbFontSubChanged = false; } } void OutputDevice::AddFontSubstitute( const OUString& rFontName, const OUString& rReplaceFontName, sal_uInt16 nFlags ) { ImplDirectFontSubstitution*& rpSubst = ImplGetSVData()->maGDIData.mpDirectFontSubst; if( !rpSubst ) rpSubst = new ImplDirectFontSubstitution(); rpSubst->AddFontSubstitute( rFontName, rReplaceFontName, nFlags ); ImplGetSVData()->maGDIData.mbFontSubChanged = true; } void ImplDirectFontSubstitution::AddFontSubstitute( const OUString& rFontName, const OUString& rSubstFontName, sal_uInt16 nFlags ) { maFontSubstList.push_back( ImplFontSubstEntry( rFontName, rSubstFontName, nFlags ) ); } ImplFontSubstEntry::ImplFontSubstEntry( const OUString& rFontName, const OUString& rSubstFontName, sal_uInt16 nSubstFlags ) : maName( rFontName ) , maReplaceName( rSubstFontName ) , mnFlags( nSubstFlags ) { maSearchName = GetEnglishSearchFontName( rFontName ); maSearchReplaceName = GetEnglishSearchFontName( rSubstFontName ); } void OutputDevice::RemoveFontSubstitute( sal_uInt16 n ) { ImplDirectFontSubstitution* pSubst = ImplGetSVData()->maGDIData.mpDirectFontSubst; if( pSubst ) pSubst->RemoveFontSubstitute( n ); } void ImplDirectFontSubstitution::RemoveFontSubstitute( int nIndex ) { FontSubstList::iterator it = maFontSubstList.begin(); for( int nCount = 0; (it != maFontSubstList.end()) && (nCount++ != nIndex); ++it ) ; if( it != maFontSubstList.end() ) maFontSubstList.erase( it ); } sal_uInt16 OutputDevice::GetFontSubstituteCount() { const ImplDirectFontSubstitution* pSubst = ImplGetSVData()->maGDIData.mpDirectFontSubst; if( !pSubst ) return 0; int nCount = pSubst->GetFontSubstituteCount(); return (sal_uInt16)nCount; } bool ImplDirectFontSubstitution::FindFontSubstitute( OUString& rSubstName, const OUString& rSearchName, sal_uInt16 nFlags ) const { // TODO: get rid of O(N) searches FontSubstList::const_iterator it = maFontSubstList.begin(); for(; it != maFontSubstList.end(); ++it ) { const ImplFontSubstEntry& rEntry = *it; if( ((rEntry.mnFlags & nFlags) || !nFlags) && (rEntry.maSearchName == rSearchName) ) { rSubstName = rEntry.maSearchReplaceName; return true; } } return false; } void ImplFontSubstitute( OUString& rFontName ) { // must be canonicalised assert( GetEnglishSearchFontName( rFontName ) == rFontName ); OUString aSubstFontName; // apply user-configurable font replacement (eg, from the list in Tools->Options) const ImplDirectFontSubstitution* pSubst = ImplGetSVData()->maGDIData.mpDirectFontSubst; if( pSubst && pSubst->FindFontSubstitute( aSubstFontName, rFontName, FONT_SUBSTITUTE_ALWAYS ) ) { rFontName = aSubstFontName; return; } } //hidpi TODO: This routine has hard-coded font-sizes that break places such as DialControl Font OutputDevice::GetDefaultFont( sal_uInt16 nType, LanguageType eLang, sal_uLong nFlags, const OutputDevice* pOutDev ) { if (!pOutDev) // default is NULL pOutDev = Application::GetDefaultDevice(); LanguageTag aLanguageTag( ( eLang == LANGUAGE_NONE || eLang == LANGUAGE_SYSTEM || eLang == LANGUAGE_DONTKNOW ) ? Application::GetSettings().GetUILanguageTag() : LanguageTag( eLang )); utl::DefaultFontConfiguration& rDefaults = utl::DefaultFontConfiguration::get(); OUString aDefault = rDefaults.getDefaultFont( aLanguageTag, nType ); OUString aSearch; if( !aDefault.isEmpty() ) aSearch = aDefault; else aSearch = rDefaults.getUserInterfaceFont( aLanguageTag ); // use the UI font as a fallback Font aFont; aFont.SetPitch( PITCH_VARIABLE ); switch ( nType ) { case DEFAULTFONT_SANS_UNICODE: case DEFAULTFONT_UI_SANS: aFont.SetFamily( FAMILY_SWISS ); break; case DEFAULTFONT_SANS: case DEFAULTFONT_LATIN_HEADING: case DEFAULTFONT_LATIN_SPREADSHEET: case DEFAULTFONT_LATIN_DISPLAY: aFont.SetFamily( FAMILY_SWISS ); break; case DEFAULTFONT_SERIF: case DEFAULTFONT_LATIN_TEXT: case DEFAULTFONT_LATIN_PRESENTATION: aFont.SetFamily( FAMILY_ROMAN ); break; case DEFAULTFONT_FIXED: case DEFAULTFONT_LATIN_FIXED: case DEFAULTFONT_UI_FIXED: aFont.SetPitch( PITCH_FIXED ); aFont.SetFamily( FAMILY_MODERN ); break; case DEFAULTFONT_SYMBOL: aFont.SetCharSet( RTL_TEXTENCODING_SYMBOL ); break; case DEFAULTFONT_CJK_TEXT: case DEFAULTFONT_CJK_PRESENTATION: case DEFAULTFONT_CJK_SPREADSHEET: case DEFAULTFONT_CJK_HEADING: case DEFAULTFONT_CJK_DISPLAY: aFont.SetFamily( FAMILY_SYSTEM ); // don't care, but don't use font subst config later... break; case DEFAULTFONT_CTL_TEXT: case DEFAULTFONT_CTL_PRESENTATION: case DEFAULTFONT_CTL_SPREADSHEET: case DEFAULTFONT_CTL_HEADING: case DEFAULTFONT_CTL_DISPLAY: aFont.SetFamily( FAMILY_SYSTEM ); // don't care, but don't use font subst config later... break; } if ( !aSearch.isEmpty() ) { aFont.SetHeight( 12 ); // corresponds to nDefaultHeight aFont.SetWeight( WEIGHT_NORMAL ); aFont.SetLanguage( eLang ); if ( aFont.GetCharSet() == RTL_TEXTENCODING_DONTKNOW ) aFont.SetCharSet( osl_getThreadTextEncoding() ); // Should we only return available fonts on the given device if ( pOutDev ) { pOutDev->ImplInitFontList(); // Search Font in the FontList OUString aName; OUString aSearchName; sal_Int32 nIndex = 0; do { aSearchName = GetEnglishSearchFontName( GetNextFontToken( aSearch, nIndex ) ); PhysicalFontFamily* pFontFamily = pOutDev->mpFontCollection->ImplFindBySearchName( aSearchName ); if( pFontFamily ) { AddTokenFontName( aName, pFontFamily->GetFamilyName() ); if( nFlags & DEFAULTFONT_FLAGS_ONLYONE ) break; } } while ( nIndex != -1 ); aFont.SetName( aName ); } // No Name, than set all names if ( aFont.GetName().isEmpty() ) { if ( nFlags & DEFAULTFONT_FLAGS_ONLYONE ) { if( !pOutDev ) { SAL_WARN ("vcl.gdi", "No default window has been set for the application - we really shouldn't be able to get here"); sal_Int32 nIndex = 0; aFont.SetName( aSearch.getToken( 0, ';', nIndex ) ); } else { pOutDev->ImplInitFontList(); aFont.SetName( aSearch ); // convert to pixel height Size aSize = pOutDev->ImplLogicToDevicePixel( aFont.GetSize() ); if ( !aSize.Height() ) { // use default pixel height only when logical height is zero if ( aFont.GetHeight() ) aSize.Height() = 1; else aSize.Height() = (12*pOutDev->mnDPIY)/72; } // use default width only when logical width is zero if( (0 == aSize.Width()) && (0 != aFont.GetSize().Width()) ) aSize.Width() = 1; // get the name of the first available font float fExactHeight = static_cast(aSize.Height()); ImplFontEntry* pEntry = pOutDev->mpFontCache->GetFontEntry( pOutDev->mpFontCollection, aFont, aSize, fExactHeight ); if (pEntry) { if( pEntry->maFontSelData.mpFontData ) aFont.SetName( pEntry->maFontSelData.mpFontData->GetFamilyName() ); else aFont.SetName( pEntry->maFontSelData.maTargetName ); } } } else aFont.SetName( aSearch ); } } #if OSL_DEBUG_LEVEL > 2 const char* s = "DEFAULTFONT_SANS_UNKNOWN"; switch ( nType ) { case DEFAULTFONT_SANS_UNICODE: s = "DEFAULTFONT_SANS_UNICODE"; break; case DEFAULTFONT_UI_SANS: s = "DEFAULTFONT_UI_SANS"; break; case DEFAULTFONT_SANS: s = "DEFAULTFONT_SANS"; break; case DEFAULTFONT_LATIN_HEADING: s = "DEFAULTFONT_LATIN_HEADING"; break; case DEFAULTFONT_LATIN_SPREADSHEET: s = "DEFAULTFONT_LATIN_SPREADSHEET"; break; case DEFAULTFONT_LATIN_DISPLAY: s = "DEFAULTFONT_LATIN_DISPLAY"; break; case DEFAULTFONT_SERIF: s = "DEFAULTFONT_SERIF"; break; case DEFAULTFONT_LATIN_TEXT: s = "DEFAULTFONT_LATIN_TEXT"; break; case DEFAULTFONT_LATIN_PRESENTATION: s = "DEFAULTFONT_LATIN_PRESENTATION"; break; case DEFAULTFONT_FIXED: s = "DEFAULTFONT_FIXED"; break; case DEFAULTFONT_LATIN_FIXED: s = "DEFAULTFONT_LATIN_FIXED"; break; case DEFAULTFONT_UI_FIXED: s = "DEFAULTFONT_UI_FIXED"; break; case DEFAULTFONT_SYMBOL: s = "DEFAULTFONT_SYMBOL"; break; case DEFAULTFONT_CJK_TEXT: s = "DEFAULTFONT_CJK_TEXT"; break; case DEFAULTFONT_CJK_PRESENTATION: s = "DEFAULTFONT_CJK_PRESENTATION"; break; case DEFAULTFONT_CJK_SPREADSHEET: s = "DEFAULTFONT_CJK_SPREADSHEET"; break; case DEFAULTFONT_CJK_HEADING: s = "DEFAULTFONT_CJK_HEADING"; break; case DEFAULTFONT_CJK_DISPLAY: s = "DEFAULTFONT_CJK_DISPLAY"; break; case DEFAULTFONT_CTL_TEXT: s = "DEFAULTFONT_CTL_TEXT"; break; case DEFAULTFONT_CTL_PRESENTATION: s = "DEFAULTFONT_CTL_PRESENTATION"; break; case DEFAULTFONT_CTL_SPREADSHEET: s = "DEFAULTFONT_CTL_SPREADSHEET"; break; case DEFAULTFONT_CTL_HEADING: s = "DEFAULTFONT_CTL_HEADING"; break; case DEFAULTFONT_CTL_DISPLAY: s = "DEFAULTFONT_CTL_DISPLAY"; break; } fprintf( stderr, " OutputDevice::GetDefaultFont() Type=\"%s\" lang=%d flags=%ld FontName=\"%s\"\n", s, eLang, nFlags, OUStringToOString( aFont.GetName(), RTL_TEXTENCODING_UTF8 ).getStr() ); #endif return aFont; } ImplFontEntry::ImplFontEntry( const FontSelectPattern& rFontSelData ) : maFontSelData( rFontSelData ) , maMetric( rFontSelData ) , mpConversion( NULL ) , mnLineHeight( 0 ) , mnRefCount( 1 ) , mnSetFontFlags( 0 ) , mnOwnOrientation( 0 ) , mnOrientation( 0 ) , mbInit( false ) , mpUnicodeFallbackList( NULL ) { maFontSelData.mpFontEntry = this; } ImplFontEntry::~ImplFontEntry() { delete mpUnicodeFallbackList; } size_t ImplFontEntry::GFBCacheKey_Hash::operator()( const GFBCacheKey& rData ) const { boost::hash a; boost::hash b; return a(rData.first) ^ b(rData.second); } void ImplFontEntry::AddFallbackForUnicode( sal_UCS4 cChar, FontWeight eWeight, const OUString& rFontName ) { if( !mpUnicodeFallbackList ) mpUnicodeFallbackList = new UnicodeFallbackList; (*mpUnicodeFallbackList)[ GFBCacheKey(cChar,eWeight) ] = rFontName; } bool ImplFontEntry::GetFallbackForUnicode( sal_UCS4 cChar, FontWeight eWeight, OUString* pFontName ) const { if( !mpUnicodeFallbackList ) return false; UnicodeFallbackList::const_iterator it = mpUnicodeFallbackList->find( GFBCacheKey(cChar,eWeight) ); if( it == mpUnicodeFallbackList->end() ) return false; *pFontName = (*it).second; return true; } void ImplFontEntry::IgnoreFallbackForUnicode( sal_UCS4 cChar, FontWeight eWeight, const OUString& rFontName ) { // DBG_ASSERT( mpUnicodeFallbackList, "ImplFontEntry::IgnoreFallbackForUnicode no list" ); UnicodeFallbackList::iterator it = mpUnicodeFallbackList->find( GFBCacheKey(cChar,eWeight) ); // DBG_ASSERT( it != mpUnicodeFallbackList->end(), "ImplFontEntry::IgnoreFallbackForUnicode no match" ); if( it == mpUnicodeFallbackList->end() ) return; if( (*it).second == rFontName ) mpUnicodeFallbackList->erase( it ); } FontSelectPatternAttributes::FontSelectPatternAttributes( const vcl::Font& rFont, const OUString& rSearchName, const Size& rSize, float fExactHeight ) : maSearchName( rSearchName ) , mnWidth( rSize.Width() ) , mnHeight( rSize.Height() ) , mfExactHeight( fExactHeight) , mnOrientation( rFont.GetOrientation() ) , meLanguage( rFont.GetLanguage() ) , mbVertical( rFont.IsVertical() ) , mbNonAntialiased( false ) , mbEmbolden( false ) { maTargetName = GetFamilyName(); rFont.GetFontAttributes( *this ); // normalize orientation between 0 and 3600 if( 3600 <= (unsigned)mnOrientation ) { if( mnOrientation >= 0 ) mnOrientation %= 3600; else mnOrientation = 3600 - (-mnOrientation % 3600); } // normalize width and height if( mnHeight < 0 ) mnHeight = -mnHeight; if( mnWidth < 0 ) mnWidth = -mnWidth; } FontSelectPattern::FontSelectPattern( const vcl::Font& rFont, const OUString& rSearchName, const Size& rSize, float fExactHeight) : FontSelectPatternAttributes(rFont, rSearchName, rSize, fExactHeight) , mpFontData( NULL ) , mpFontEntry( NULL ) { } // NOTE: this ctor is still used on Windows. Do not remove. #ifdef WNT FontSelectPatternAttributes::FontSelectPatternAttributes( const PhysicalFontFace& rFontData, const Size& rSize, float fExactHeight, int nOrientation, bool bVertical ) : ImplFontAttributes( rFontData ) , mnWidth( rSize.Width() ) , mnHeight( rSize.Height() ) , mfExactHeight( fExactHeight ) , mnOrientation( nOrientation ) , meLanguage( 0 ) , mbVertical( bVertical ) , mbNonAntialiased( false ) , mbEmbolden( false ) { maTargetName = maSearchName = GetFamilyName(); // NOTE: no normalization for width/height/orientation } FontSelectPattern::FontSelectPattern( const PhysicalFontFace& rFontData, const Size& rSize, float fExactHeight, int nOrientation, bool bVertical ) : FontSelectPatternAttributes(rFontData, rSize, fExactHeight, nOrientation, bVertical) , mpFontData( &rFontData ) , mpFontEntry( NULL ) { } #endif void FontSelectPattern::copyAttributes(const FontSelectPatternAttributes &rAttributes) { static_cast(*this) = rAttributes; } size_t ImplFontCache::IFSD_Hash::operator()( const FontSelectPattern& rFSD ) const { return rFSD.hashCode(); } size_t FontSelectPatternAttributes::hashCode() const { // TODO: does it pay off to improve this hash function? size_t nHash; #if ENABLE_GRAPHITE // check for features and generate a unique hash if necessary if (maTargetName.indexOf(grutils::GrFeatureParser::FEAT_PREFIX) != -1) { nHash = maTargetName.hashCode(); } else #endif { nHash = maSearchName.hashCode(); } nHash += 11 * mnHeight; nHash += 19 * GetWeight(); nHash += 29 * GetSlant(); nHash += 37 * mnOrientation; nHash += 41 * meLanguage; if( mbVertical ) nHash += 53; return nHash; } bool FontSelectPatternAttributes::operator==(const FontSelectPatternAttributes& rOther) const { if (static_cast(*this) != static_cast(rOther)) return false; if (maTargetName != rOther.maTargetName) return false; if (maSearchName != rOther.maSearchName) return false; if (mnWidth != rOther.mnWidth) return false; if (mnHeight != rOther.mnHeight) return false; if (mfExactHeight != rOther.mfExactHeight) return false; if (mnOrientation != rOther.mnOrientation) return false; if (meLanguage != rOther.meLanguage) return false; if (mbVertical != rOther.mbVertical) return false; if (mbNonAntialiased != rOther.mbNonAntialiased) return false; if (mbEmbolden != rOther.mbEmbolden) return false; if (maItalicMatrix != rOther.maItalicMatrix) return false; return true; } bool ImplFontCache::IFSD_Equal::operator()(const FontSelectPattern& rA, const FontSelectPattern& rB) const { // check normalized font family name if( rA.maSearchName != rB.maSearchName ) return false; // check font transformation if( (rA.mnHeight != rB.mnHeight) || (rA.mnWidth != rB.mnWidth) || (rA.mnOrientation != rB.mnOrientation) ) return false; // check mapping relevant attributes if( (rA.mbVertical != rB.mbVertical) || (rA.meLanguage != rB.meLanguage) ) return false; // check font face attributes if( (rA.GetWeight() != rB.GetWeight()) || (rA.GetSlant() != rB.GetSlant()) // || (rA.meFamily != rB.meFamily) // TODO: remove this mostly obsolete member || (rA.GetPitch() != rB.GetPitch()) ) return false; // check style name if( rA.GetStyleName() != rB.GetStyleName() ) return false; // Symbol fonts may recode from one type to another So they are only // safely equivalent for equal targets if ( (rA.mpFontData && rA.mpFontData->IsSymbolFont()) || (rB.mpFontData && rB.mpFontData->IsSymbolFont()) ) { if (rA.maTargetName != rB.maTargetName) return false; } #if ENABLE_GRAPHITE // check for features if ((rA.maTargetName.indexOf(grutils::GrFeatureParser::FEAT_PREFIX) != -1 || rB.maTargetName.indexOf(grutils::GrFeatureParser::FEAT_PREFIX) != -1) && rA.maTargetName != rB.maTargetName) return false; #endif if (rA.mbEmbolden != rB.mbEmbolden) return false; if (rA.maItalicMatrix != rB.maItalicMatrix) return false; return true; } ImplFontCache::ImplFontCache() : mpFirstEntry( NULL ), mnRef0Count( 0 ) {} ImplFontCache::~ImplFontCache() { FontInstanceList::iterator it = maFontInstanceList.begin(); for(; it != maFontInstanceList.end(); ++it ) { ImplFontEntry* pEntry = (*it).second; delete pEntry; } } ImplFontEntry* ImplFontCache::GetFontEntry( PhysicalFontCollection* pFontList, const vcl::Font& rFont, const Size& rSize, float fExactHeight ) { OUString aSearchName = rFont.GetName(); // initialize internal font request object FontSelectPattern aFontSelData( rFont, aSearchName, rSize, fExactHeight ); return GetFontEntry( pFontList, aFontSelData ); } ImplFontEntry* ImplFontCache::GetFontEntry( PhysicalFontCollection* pFontList, FontSelectPattern& aFontSelData ) { const FontSelectPattern aFontSelDataOrig(aFontSelData); // check if a directly matching logical font instance is already cached, // the most recently used font usually has a hit rate of >50% ImplFontEntry *pEntry = NULL; PhysicalFontFamily* pFontFamily = NULL; IFSD_Equal aIFSD_Equal; if( mpFirstEntry && aIFSD_Equal( aFontSelData, mpFirstEntry->maFontSelData ) ) pEntry = mpFirstEntry; else { FontInstanceList::iterator it = maFontInstanceList.find( aFontSelData ); if( it != maFontInstanceList.end() ) pEntry = (*it).second; } if( !pEntry ) // no direct cache hit { // find the best matching logical font family and update font selector accordingly pFontFamily = pFontList->ImplFindByFont( aFontSelData ); DBG_ASSERT( (pFontFamily != NULL), "ImplFontCache::Get() No logical font found!" ); if( pFontFamily ) aFontSelData.maSearchName = pFontFamily->GetSearchName(); // check if an indirectly matching logical font instance is already cached FontInstanceList::iterator it = maFontInstanceList.find( aFontSelData ); if( it != maFontInstanceList.end() ) { // we have an indirect cache hit pEntry = (*it).second; } } PhysicalFontFace* pFontData = NULL; if (!pEntry && pFontFamily)// no cache hit => find the best matching physical font face { bool bOrigWasSymbol = aFontSelData.mpFontData && aFontSelData.mpFontData->IsSymbolFont(); pFontData = pFontFamily->FindBestFontFace( aFontSelData ); aFontSelData.mpFontData = pFontData; bool bNewIsSymbol = aFontSelData.mpFontData && aFontSelData.mpFontData->IsSymbolFont(); if (bNewIsSymbol != bOrigWasSymbol) { // it is possible, though generally unlikely, that at this point we // will attempt to use a symbol font as a last-ditch fallback for a // non-symbol font request or vice versa, and by changing // aFontSelData.mpFontData to/from a symbol font we may now find // something in the cache that can be reused which previously // wasn't a candidate FontInstanceList::iterator it = maFontInstanceList.find( aFontSelData ); if( it != maFontInstanceList.end() ) pEntry = (*it).second; } } if( pEntry ) // cache hit => use existing font instance { // increase the font instance's reference count if( !pEntry->mnRefCount++ ) --mnRef0Count; } if (!pEntry && pFontData)// still no cache hit => create a new font instance { // create a new logical font instance from this physical font face pEntry = pFontData->CreateFontInstance( aFontSelData ); // if we're subtituting from or to a symbol font we may need a symbol // conversion table if( pFontData->IsSymbolFont() || aFontSelData.IsSymbolFont() ) { if( aFontSelData.maTargetName != aFontSelData.maSearchName ) pEntry->mpConversion = ConvertChar::GetRecodeData( aFontSelData.maTargetName, aFontSelData.maSearchName ); } #ifdef MACOSX //It might be better to dig out the font version of the target font //to see if it's a modern re-coded apple symbol font in case that //font shows up on a different platform if (!pEntry->mpConversion && aFontSelData.maTargetName.equalsIgnoreAsciiCase("symbol") && aFontSelData.maSearchName.equalsIgnoreAsciiCase("symbol")) { pEntry->mpConversion = ConvertChar::GetRecodeData( OUString("Symbol"), OUString("AppleSymbol") ); } #endif // Add the new entry to the cache with the original FontSelectPattern, // so that we can find it next time as a direct cache hit. maFontInstanceList[ aFontSelDataOrig ] = pEntry; } mpFirstEntry = pEntry; return pEntry; } ImplFontEntry* ImplFontCache::GetGlyphFallbackFont( PhysicalFontCollection* pFontCollection, FontSelectPattern& rFontSelData, int nFallbackLevel, OUString& rMissingCodes ) { // get a candidate font for glyph fallback // unless the previously selected font got a device specific substitution // e.g. PsPrint Arial->Helvetica for udiaeresis when Helvetica doesn't support it if( nFallbackLevel >= 1) { PhysicalFontFamily* pFallbackData = NULL; //fdo#33898 If someone has EUDC installed then they really want that to //be used as the first-choice glyph fallback seeing as it's filled with //private area codes with don't make any sense in any other font so //prioritise it here if it's available. Ideally we would remove from //rMissingCodes all the glyphs which it is able to resolve as an //optimization, but that's tricky to achieve cross-platform without //sufficient heavy-weight code that's likely to undo the value of the //optimization if (nFallbackLevel == 1) pFallbackData = pFontCollection->FindFontFamily(OUString("EUDC")); if (!pFallbackData) pFallbackData = pFontCollection->GetGlyphFallbackFont(rFontSelData, rMissingCodes, nFallbackLevel-1); // escape when there are no font candidates if( !pFallbackData ) return NULL; // override the font name rFontSelData.SetFamilyName( pFallbackData->GetFamilyName() ); // clear the cached normalized name rFontSelData.maSearchName.clear(); } ImplFontEntry* pFallbackFont = GetFontEntry( pFontCollection, rFontSelData ); return pFallbackFont; } void ImplFontCache::Release( ImplFontEntry* pEntry ) { static const int FONTCACHE_MAX = 50; assert(pEntry->mnRefCount > 0 && "ImplFontCache::Release() - font refcount underflow"); if( --pEntry->mnRefCount > 0 ) return; if (++mnRef0Count < FONTCACHE_MAX) return; // remove unused entries from font instance cache FontInstanceList::iterator it_next = maFontInstanceList.begin(); while( it_next != maFontInstanceList.end() ) { FontInstanceList::iterator it = it_next++; ImplFontEntry* pFontEntry = (*it).second; if( pFontEntry->mnRefCount > 0 ) continue; maFontInstanceList.erase( it ); delete pFontEntry; --mnRef0Count; assert(mnRef0Count>=0 && "ImplFontCache::Release() - refcount0 underflow"); if( mpFirstEntry == pFontEntry ) mpFirstEntry = NULL; } assert(mnRef0Count==0 && "ImplFontCache::Release() - refcount0 mismatch"); } int ImplFontCache::CountUnreferencedEntries() const { size_t nCount = 0; // count unreferenced entries for (FontInstanceList::const_iterator it = maFontInstanceList.begin(); it != maFontInstanceList.end(); ++it) { const ImplFontEntry* pFontEntry = it->second; if (pFontEntry->mnRefCount > 0) continue; ++nCount; } return nCount; } void ImplFontCache::Invalidate() { assert(CountUnreferencedEntries() == mnRef0Count); // delete unreferenced entries FontInstanceList::iterator it = maFontInstanceList.begin(); for(; it != maFontInstanceList.end(); ++it ) { ImplFontEntry* pFontEntry = (*it).second; if( pFontEntry->mnRefCount > 0 ) continue; delete pFontEntry; --mnRef0Count; } // #112304# make sure the font cache is really clean mpFirstEntry = NULL; maFontInstanceList.clear(); assert(mnRef0Count==0 && "ImplFontCache::Invalidate() - mnRef0Count non-zero"); } void OutputDevice::ImplInitFontList() const { if( !mpFontCollection->Count() ) { if( mpGraphics || AcquireGraphics() ) { SAL_INFO( "vcl.gdi", "OutputDevice::ImplInitFontList()" ); mpGraphics->GetDevFontList( mpFontCollection ); // There is absolutely no way there should be no fonts available on the device if( !mpFontCollection->Count() ) { OUString aError( "Application error: no fonts and no vcl resource found on your system" ); ResMgr* pMgr = ImplGetResMgr(); if( pMgr ) { OUString aResStr(ResId(SV_ACCESSERROR_NO_FONTS, *pMgr).toString()); if( !aResStr.isEmpty() ) aError = aResStr; } Application::Abort( aError ); } } } } void OutputDevice::InitFont() const { DBG_TESTSOLARMUTEX(); if (!mpFontEntry) return; if ( mbInitFont ) { // decide if antialiasing is appropriate bool bNonAntialiased = (GetAntialiasing() & ANTIALIASING_DISABLE_TEXT) != 0; const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings(); bNonAntialiased |= ((rStyleSettings.GetDisplayOptions() & DISPLAY_OPTION_AA_DISABLE) != 0); bNonAntialiased |= (int(rStyleSettings.GetAntialiasingMinPixelHeight()) > mpFontEntry->maFontSelData.mnHeight); mpFontEntry->maFontSelData.mbNonAntialiased = bNonAntialiased; // select font in the device layers mpFontEntry->mnSetFontFlags = mpGraphics->SetFont( &(mpFontEntry->maFontSelData), 0 ); mbInitFont = false; } } bool OutputDevice::ImplNewFont() const { DBG_TESTSOLARMUTEX(); // get correct font list on the PDF writer if necessary if( mpPDFWriter ) { const ImplSVData* pSVData = ImplGetSVData(); if( mpFontCollection == pSVData->maGDIData.mpScreenFontList || mpFontCache == pSVData->maGDIData.mpScreenFontCache ) const_cast(*this).ImplUpdateFontData( true ); } if ( !mbNewFont ) return true; // we need a graphics if ( !mpGraphics && !AcquireGraphics() ) return false; SalGraphics* pGraphics = mpGraphics; ImplInitFontList(); // convert to pixel height // TODO: replace integer based aSize completely with subpixel accurate type float fExactHeight = ImplFloatLogicHeightToDevicePixel( static_cast(maFont.GetHeight()) ); Size aSize = ImplLogicToDevicePixel( maFont.GetSize() ); if ( !aSize.Height() ) { // use default pixel height only when logical height is zero if ( maFont.GetSize().Height() ) aSize.Height() = 1; else aSize.Height() = (12*mnDPIY)/72; fExactHeight = static_cast(aSize.Height()); } // select the default width only when logical width is zero if( (0 == aSize.Width()) && (0 != maFont.GetSize().Width()) ) aSize.Width() = 1; // get font entry ImplFontEntry* pOldEntry = mpFontEntry; mpFontEntry = mpFontCache->GetFontEntry( mpFontCollection, maFont, aSize, fExactHeight ); if( pOldEntry ) mpFontCache->Release( pOldEntry ); ImplFontEntry* pFontEntry = mpFontEntry; if (!pFontEntry) return false; // mark when lower layers need to get involved mbNewFont = false; if( pFontEntry != pOldEntry ) mbInitFont = true; // select font when it has not been initialized yet if ( !pFontEntry->mbInit ) { InitFont(); // get metric data from device layers if ( pGraphics ) { pFontEntry->mbInit = true; pFontEntry->maMetric.mnOrientation = sal::static_int_cast(pFontEntry->maFontSelData.mnOrientation); pGraphics->GetFontMetric( &(pFontEntry->maMetric) ); pFontEntry->maMetric.ImplInitTextLineSize( this ); pFontEntry->maMetric.ImplInitAboveTextLineSize(); pFontEntry->mnLineHeight = pFontEntry->maMetric.mnAscent + pFontEntry->maMetric.mnDescent; SetFontOrientation( pFontEntry ); } } // enable kerning array if requested if ( maFont.GetKerning() & KERNING_FONTSPECIFIC ) { // TODO: test if physical font supports kerning and disable if not if( pFontEntry->maMetric.mbKernableFont ) mbKerning = true; } else mbKerning = false; if ( maFont.GetKerning() & KERNING_ASIAN ) mbKerning = true; // calculate EmphasisArea mnEmphasisAscent = 0; mnEmphasisDescent = 0; if ( maFont.GetEmphasisMark() & EMPHASISMARK_STYLE ) { FontEmphasisMark nEmphasisMark = ImplGetEmphasisMarkStyle( maFont ); long nEmphasisHeight = (pFontEntry->mnLineHeight*250)/1000; if ( nEmphasisHeight < 1 ) nEmphasisHeight = 1; if ( nEmphasisMark & EMPHASISMARK_POS_BELOW ) mnEmphasisDescent = nEmphasisHeight; else mnEmphasisAscent = nEmphasisHeight; } // calculate text offset depending on TextAlignment TextAlign eAlign = maFont.GetAlign(); if ( eAlign == ALIGN_BASELINE ) { mnTextOffX = 0; mnTextOffY = 0; } else if ( eAlign == ALIGN_TOP ) { mnTextOffX = 0; mnTextOffY = +pFontEntry->maMetric.mnAscent + mnEmphasisAscent; if ( pFontEntry->mnOrientation ) { Point aOriginPt(0, 0); aOriginPt.RotateAround( mnTextOffX, mnTextOffY, pFontEntry->mnOrientation ); } } else // eAlign == ALIGN_BOTTOM { mnTextOffX = 0; mnTextOffY = -pFontEntry->maMetric.mnDescent + mnEmphasisDescent; if ( pFontEntry->mnOrientation ) { Point aOriginPt(0, 0); aOriginPt.RotateAround( mnTextOffX, mnTextOffY, pFontEntry->mnOrientation ); } } mbTextLines = ((maFont.GetUnderline() != UNDERLINE_NONE) && (maFont.GetUnderline() != UNDERLINE_DONTKNOW)) || ((maFont.GetOverline() != UNDERLINE_NONE) && (maFont.GetOverline() != UNDERLINE_DONTKNOW)) || ((maFont.GetStrikeout() != STRIKEOUT_NONE) && (maFont.GetStrikeout() != STRIKEOUT_DONTKNOW)); mbTextSpecial = maFont.IsShadow() || maFont.IsOutline() || (maFont.GetRelief() != RELIEF_NONE); // #95414# fix for OLE objects which use scale factors very creatively if( mbMap && !aSize.Width() ) { int nOrigWidth = pFontEntry->maMetric.mnWidth; float fStretch = (float)maMapRes.mnMapScNumX * maMapRes.mnMapScDenomY; fStretch /= (float)maMapRes.mnMapScNumY * maMapRes.mnMapScDenomX; int nNewWidth = (int)(nOrigWidth * fStretch + 0.5); if( (nNewWidth != nOrigWidth) && (nNewWidth != 0) ) { Size aOrigSize = maFont.GetSize(); const_cast(maFont).SetSize( Size( nNewWidth, aSize.Height() ) ); mbMap = false; mbNewFont = true; ImplNewFont(); // recurse once using stretched width mbMap = true; const_cast(maFont).SetSize( aOrigSize ); } } return true; } void OutputDevice::SetFontOrientation( ImplFontEntry* const pFontEntry ) const { if( pFontEntry->maFontSelData.mnOrientation && !pFontEntry->maMetric.mnOrientation ) { pFontEntry->mnOwnOrientation = sal::static_int_cast(pFontEntry->maFontSelData.mnOrientation); pFontEntry->mnOrientation = pFontEntry->mnOwnOrientation; } else { pFontEntry->mnOrientation = pFontEntry->maMetric.mnOrientation; } } bool ImplFontAttributes::operator==(const ImplFontAttributes& rOther) const { if (maName != rOther.maName) return false; if (maStyleName != rOther.maStyleName) return false; if (meWeight != rOther.meWeight) return false; if (meItalic != rOther.meItalic) return false; if (meFamily != rOther.meFamily) return false; if (mePitch != rOther.mePitch) return false; if (meWidthType != rOther.meWidthType) return false; if (mbSymbolFlag != rOther.mbSymbolFlag) return false; return true; } ImplFontMetricData::ImplFontMetricData( const FontSelectPattern& rFontSelData ) : ImplFontAttributes( rFontSelData ) , mnWidth ( rFontSelData.mnWidth) , mnOrientation( (short)(rFontSelData.mnOrientation)) , mnAscent( 0 ) , mnDescent( 0 ) , mnIntLeading( 0 ) , mnExtLeading( 0 ) , mnSlant( 0 ) , mnMinKashida( 0 ) , meFamilyType(FAMILY_DONTKNOW) , mbScalableFont(false) , mnUnderlineSize( 0 ) , mnUnderlineOffset( 0 ) , mnBUnderlineSize( 0 ) , mnBUnderlineOffset( 0 ) , mnDUnderlineSize( 0 ) , mnDUnderlineOffset1( 0 ) , mnDUnderlineOffset2( 0 ) , mnWUnderlineSize( 0 ) , mnWUnderlineOffset( 0 ) , mnAboveUnderlineSize( 0 ) , mnAboveUnderlineOffset( 0 ) , mnAboveBUnderlineSize( 0 ) , mnAboveBUnderlineOffset( 0 ) , mnAboveDUnderlineSize( 0 ) , mnAboveDUnderlineOffset1( 0 ) , mnAboveDUnderlineOffset2( 0 ) , mnAboveWUnderlineSize( 0 ) , mnAboveWUnderlineOffset( 0 ) , mnStrikeoutSize( 0 ) , mnStrikeoutOffset( 0 ) , mnBStrikeoutSize( 0 ) , mnBStrikeoutOffset( 0 ) , mnDStrikeoutSize( 0 ) , mnDStrikeoutOffset1( 0 ) , mnDStrikeoutOffset2( 0 ) { // intialize the used font name if( rFontSelData.mpFontData ) { SetFamilyName( rFontSelData.mpFontData->GetFamilyName() ); SetStyleName( rFontSelData.mpFontData->GetStyleName() ); mbDevice = rFontSelData.mpFontData->mbDevice; mbKernableFont = true; } else { sal_Int32 nTokenPos = 0; SetFamilyName( GetNextFontToken( rFontSelData.GetFamilyName(), nTokenPos ) ); SetStyleName( rFontSelData.GetStyleName() ); mbDevice = false; mbKernableFont = false; } } void ImplFontMetricData::ImplInitTextLineSize( const OutputDevice* pDev ) { long nDescent = mnDescent; if ( nDescent <= 0 ) { nDescent = mnAscent / 10; if ( !nDescent ) nDescent = 1; } // #i55341# for some fonts it is not a good idea to calculate // their text line metrics from the real font descent // => work around this problem just for these fonts if( 3*nDescent > mnAscent ) nDescent = mnAscent / 3; long nLineHeight = ((nDescent*25)+50) / 100; if ( !nLineHeight ) nLineHeight = 1; long nLineHeight2 = nLineHeight / 2; if ( !nLineHeight2 ) nLineHeight2 = 1; long nBLineHeight = ((nDescent*50)+50) / 100; if ( nBLineHeight == nLineHeight ) nBLineHeight++; long nBLineHeight2 = nBLineHeight/2; if ( !nBLineHeight2 ) nBLineHeight2 = 1; long n2LineHeight = ((nDescent*16)+50) / 100; if ( !n2LineHeight ) n2LineHeight = 1; long n2LineDY = n2LineHeight; /* #117909# * add some pixels to minimum double line distance on higher resolution devices */ long nMin2LineDY = 1 + pDev->GetDPIY()/150; if ( n2LineDY < nMin2LineDY ) n2LineDY = nMin2LineDY; long n2LineDY2 = n2LineDY/2; if ( !n2LineDY2 ) n2LineDY2 = 1; long nUnderlineOffset = mnDescent/2 + 1; long nStrikeoutOffset = -((mnAscent - mnIntLeading) / 3); mnUnderlineSize = nLineHeight; mnUnderlineOffset = nUnderlineOffset - nLineHeight2; mnBUnderlineSize = nBLineHeight; mnBUnderlineOffset = nUnderlineOffset - nBLineHeight2; mnDUnderlineSize = n2LineHeight; mnDUnderlineOffset1 = nUnderlineOffset - n2LineDY2 - n2LineHeight; mnDUnderlineOffset2 = mnDUnderlineOffset1 + n2LineDY + n2LineHeight; long nWCalcSize = mnDescent; if ( nWCalcSize < 6 ) { if ( (nWCalcSize == 1) || (nWCalcSize == 2) ) mnWUnderlineSize = nWCalcSize; else mnWUnderlineSize = 3; } else mnWUnderlineSize = ((nWCalcSize*50)+50) / 100; // #109280# the following line assures that wavelnes are never placed below the descent, however // for most fonts the waveline then is drawn into the text, so we better keep the old solution // pFontEntry->maMetric.mnWUnderlineOffset = pFontEntry->maMetric.mnDescent + 1 - pFontEntry->maMetric.mnWUnderlineSize; mnWUnderlineOffset = nUnderlineOffset; mnStrikeoutSize = nLineHeight; mnStrikeoutOffset = nStrikeoutOffset - nLineHeight2; mnBStrikeoutSize = nBLineHeight; mnBStrikeoutOffset = nStrikeoutOffset - nBLineHeight2; mnDStrikeoutSize = n2LineHeight; mnDStrikeoutOffset1 = nStrikeoutOffset - n2LineDY2 - n2LineHeight; mnDStrikeoutOffset2 = mnDStrikeoutOffset1 + n2LineDY + n2LineHeight; } void ImplFontMetricData::ImplInitAboveTextLineSize() { long nIntLeading = mnIntLeading; // TODO: assess usage of nLeading below (changed in extleading CWS) // if no leading is available, we assume 15% of the ascent if ( nIntLeading <= 0 ) { nIntLeading = mnAscent*15/100; if ( !nIntLeading ) nIntLeading = 1; } long nLineHeight = ((nIntLeading*25)+50) / 100; if ( !nLineHeight ) nLineHeight = 1; long nBLineHeight = ((nIntLeading*50)+50) / 100; if ( nBLineHeight == nLineHeight ) nBLineHeight++; long n2LineHeight = ((nIntLeading*16)+50) / 100; if ( !n2LineHeight ) n2LineHeight = 1; long nCeiling = -mnAscent; mnAboveUnderlineSize = nLineHeight; mnAboveUnderlineOffset = nCeiling + (nIntLeading - nLineHeight + 1) / 2; mnAboveBUnderlineSize = nBLineHeight; mnAboveBUnderlineOffset = nCeiling + (nIntLeading - nBLineHeight + 1) / 2; mnAboveDUnderlineSize = n2LineHeight; mnAboveDUnderlineOffset1 = nCeiling + (nIntLeading - 3*n2LineHeight + 1) / 2; mnAboveDUnderlineOffset2 = nCeiling + (nIntLeading + n2LineHeight + 1) / 2; long nWCalcSize = nIntLeading; if ( nWCalcSize < 6 ) { if ( (nWCalcSize == 1) || (nWCalcSize == 2) ) mnAboveWUnderlineSize = nWCalcSize; else mnAboveWUnderlineSize = 3; } else mnAboveWUnderlineSize = ((nWCalcSize*50)+50) / 100; mnAboveWUnderlineOffset = nCeiling + (nIntLeading + 1) / 2; } void OutputDevice::ImplDrawEmphasisMark( long nBaseX, long nX, long nY, const tools::PolyPolygon& rPolyPoly, bool bPolyLine, const Rectangle& rRect1, const Rectangle& rRect2 ) { if( IsRTLEnabled() ) // --- RTL --- mirror at basex nX = nBaseX - (nX - nBaseX - 1); nX -= mnOutOffX; nY -= mnOutOffY; if ( rPolyPoly.Count() ) { if ( bPolyLine ) { Polygon aPoly = rPolyPoly.GetObject( 0 ); aPoly.Move( nX, nY ); DrawPolyLine( aPoly ); } else { tools::PolyPolygon aPolyPoly = rPolyPoly; aPolyPoly.Move( nX, nY ); DrawPolyPolygon( aPolyPoly ); } } if ( !rRect1.IsEmpty() ) { Rectangle aRect( Point( nX+rRect1.Left(), nY+rRect1.Top() ), rRect1.GetSize() ); DrawRect( aRect ); } if ( !rRect2.IsEmpty() ) { Rectangle aRect( Point( nX+rRect2.Left(), nY+rRect2.Top() ), rRect2.GetSize() ); DrawRect( aRect ); } } void OutputDevice::ImplDrawEmphasisMarks( SalLayout& rSalLayout ) { Color aOldLineColor = GetLineColor(); Color aOldFillColor = GetFillColor(); bool bOldMap = mbMap; GDIMetaFile* pOldMetaFile = mpMetaFile; mpMetaFile = NULL; EnableMapMode( false ); FontEmphasisMark nEmphasisMark = ImplGetEmphasisMarkStyle( maFont ); tools::PolyPolygon aPolyPoly; Rectangle aRect1; Rectangle aRect2; long nEmphasisYOff; long nEmphasisWidth; long nEmphasisHeight; bool bPolyLine; if ( nEmphasisMark & EMPHASISMARK_POS_BELOW ) nEmphasisHeight = mnEmphasisDescent; else nEmphasisHeight = mnEmphasisAscent; ImplGetEmphasisMark( aPolyPoly, bPolyLine, aRect1, aRect2, nEmphasisYOff, nEmphasisWidth, nEmphasisMark, nEmphasisHeight, mpFontEntry->mnOrientation ); if ( bPolyLine ) { SetLineColor( GetTextColor() ); SetFillColor(); } else { SetLineColor(); SetFillColor( GetTextColor() ); } Point aOffset = Point(0,0); if ( nEmphasisMark & EMPHASISMARK_POS_BELOW ) aOffset.Y() += mpFontEntry->maMetric.mnDescent + nEmphasisYOff; else aOffset.Y() -= mpFontEntry->maMetric.mnAscent + nEmphasisYOff; long nEmphasisWidth2 = nEmphasisWidth / 2; long nEmphasisHeight2 = nEmphasisHeight / 2; aOffset += Point( nEmphasisWidth2, nEmphasisHeight2 ); Point aOutPoint; Rectangle aRectangle; for( int nStart = 0;;) { sal_GlyphId aGlyphId; if( !rSalLayout.GetNextGlyphs( 1, &aGlyphId, aOutPoint, nStart ) ) break; if( !mpGraphics->GetGlyphBoundRect( aGlyphId, aRectangle ) ) continue; if( !rSalLayout.IsSpacingGlyph( aGlyphId ) ) { Point aAdjPoint = aOffset; aAdjPoint.X() += aRectangle.Left() + (aRectangle.GetWidth() - nEmphasisWidth) / 2; if ( mpFontEntry->mnOrientation ) { Point aOriginPt(0, 0); aOriginPt.RotateAround( aAdjPoint.X(), aAdjPoint.Y(), mpFontEntry->mnOrientation ); } aOutPoint += aAdjPoint; aOutPoint -= Point( nEmphasisWidth2, nEmphasisHeight2 ); ImplDrawEmphasisMark( rSalLayout.DrawBase().X(), aOutPoint.X(), aOutPoint.Y(), aPolyPoly, bPolyLine, aRect1, aRect2 ); } } SetLineColor( aOldLineColor ); SetFillColor( aOldFillColor ); EnableMapMode( bOldMap ); mpMetaFile = pOldMetaFile; } SalLayout* OutputDevice::getFallbackFont(ImplFontEntry &rFallbackFont, FontSelectPattern &rFontSelData, int nFallbackLevel, ImplLayoutArgs& rLayoutArgs) const { // we need a graphics if (!mpGraphics && !AcquireGraphics()) return nullptr; assert(mpGraphics != nullptr); rFallbackFont.mnSetFontFlags = mpGraphics->SetFont( &rFontSelData, nFallbackLevel ); rLayoutArgs.ResetPos(); SalLayout* pFallback = mpGraphics->GetTextLayout( rLayoutArgs, nFallbackLevel ); if (!pFallback) return NULL; if (!pFallback->LayoutText(rLayoutArgs)) { // there is no need for a font that couldn't resolve anything pFallback->Release(); return NULL; } pFallback->AdjustLayout( rLayoutArgs ); return pFallback; } SalLayout* OutputDevice::ImplGlyphFallbackLayout( SalLayout* pSalLayout, ImplLayoutArgs& rLayoutArgs ) const { // This function relies on a valid mpFontEntry, if it doesn't exist bail out // - we'd have crashed later on anyway. At least here we can catch the error in debug // mode. if ( !mpFontEntry ) { SAL_WARN ("vcl.gdi", "No font entry set in OutputDevice"); assert(mpFontEntry); return NULL; } // prepare multi level glyph fallback MultiSalLayout* pMultiSalLayout = NULL; ImplLayoutRuns aLayoutRuns = rLayoutArgs.maRuns; rLayoutArgs.PrepareFallback(); rLayoutArgs.mnFlags |= SAL_LAYOUT_FOR_FALLBACK; // get list of unicodes that need glyph fallback int nCharPos = -1; bool bRTL = false; OUStringBuffer aMissingCodeBuf; while( rLayoutArgs.GetNextPos( &nCharPos, &bRTL) ) aMissingCodeBuf.append( rLayoutArgs.mpStr[ nCharPos ] ); rLayoutArgs.ResetPos(); OUString aMissingCodes = aMissingCodeBuf.makeStringAndClear(); FontSelectPattern aFontSelData = mpFontEntry->maFontSelData; // try if fallback fonts support the missing unicodes for( int nFallbackLevel = 1; nFallbackLevel < MAX_FALLBACK; ++nFallbackLevel ) { // find a font family suited for glyph fallback #ifndef FONTFALLBACK_HOOKS_DISABLED // GetGlyphFallbackFont() needs a valid aFontSelData.mpFontEntry // if the system-specific glyph fallback is active aFontSelData.mpFontEntry = mpFontEntry; // reset the fontentry to base-level #endif ImplFontEntry* pFallbackFont = mpFontCache->GetGlyphFallbackFont( mpFontCollection, aFontSelData, nFallbackLevel, aMissingCodes ); if( !pFallbackFont ) break; aFontSelData.mpFontEntry = pFallbackFont; aFontSelData.mpFontData = pFallbackFont->maFontSelData.mpFontData; if( nFallbackLevel < MAX_FALLBACK-1) { // ignore fallback font if it is the same as the original font if( mpFontEntry->maFontSelData.mpFontData == aFontSelData.mpFontData ) { mpFontCache->Release( pFallbackFont ); continue; } } // create and add glyph fallback layout to multilayout SalLayout* pFallback = getFallbackFont(*pFallbackFont, aFontSelData, nFallbackLevel, rLayoutArgs); if (pFallback) { if( !pMultiSalLayout ) pMultiSalLayout = new MultiSalLayout( *pSalLayout ); pMultiSalLayout->AddFallback( *pFallback, rLayoutArgs.maRuns, aFontSelData.mpFontData ); if (nFallbackLevel == MAX_FALLBACK-1) pMultiSalLayout->SetInComplete(); } mpFontCache->Release( pFallbackFont ); // break when this fallback was sufficient if( !rLayoutArgs.PrepareFallback() ) break; } if( pMultiSalLayout && pMultiSalLayout->LayoutText( rLayoutArgs ) ) pSalLayout = pMultiSalLayout; // restore orig font settings pSalLayout->InitFont(); rLayoutArgs.maRuns = aLayoutRuns; return pSalLayout; } long OutputDevice::GetMinKashida() const { if( mbNewFont && !ImplNewFont() ) return 0; ImplFontEntry* pEntry = mpFontEntry; ImplFontMetricData* pMetric = &(pEntry->maMetric); return ImplDevicePixelToLogicWidth( pMetric->mnMinKashida ); } sal_Int32 OutputDevice::ValidateKashidas ( const OUString& rTxt, sal_Int32 nIdx, sal_Int32 nLen, sal_Int32 nKashCount, const sal_Int32* pKashidaPos, sal_Int32* pKashidaPosDropped ) const { // do layout SalLayout* pSalLayout = ImplLayout( rTxt, nIdx, nLen ); if( !pSalLayout ) return 0; sal_Int32 nDropped = 0; for( int i = 0; i < nKashCount; ++i ) { if( !pSalLayout->IsKashidaPosValid( pKashidaPos[ i ] )) { pKashidaPosDropped[ nDropped ] = pKashidaPos [ i ]; ++nDropped; } } pSalLayout->Release(); return nDropped; } bool OutputDevice::GetGlyphBoundRects( const Point& rOrigin, const OUString& rStr, int nIndex, int nLen, int nBase, MetricVector& rVector ) { rVector.clear(); if(nLen == 0x0FFFF) { SAL_INFO("sal.rtl.xub", "GetGlyphBoundRects Suspicious arguments nLen:" << nLen); } if( nIndex >= rStr.getLength() ) return false; if( nLen < 0 || nIndex + nLen >= rStr.getLength() ) { nLen = rStr.getLength() - nIndex; } Rectangle aRect; for( int i = 0; i < nLen; i++ ) { if( !GetTextBoundRect( aRect, rStr, nBase, nIndex + i, 1 ) ) break; aRect.Move( rOrigin.X(), rOrigin.Y() ); rVector.push_back( aRect ); } return (nLen == (int)rVector.size()); } sal_Int32 OutputDevice::HasGlyphs( const vcl::Font& rTempFont, const OUString& rStr, sal_Int32 nIndex, sal_Int32 nLen ) const { if( nIndex >= rStr.getLength() ) return nIndex; sal_Int32 nEnd; if( nLen == -1 ) nEnd = rStr.getLength(); else nEnd = std::min( rStr.getLength(), nIndex + nLen ); DBG_ASSERT( nIndex < nEnd, "StartPos >= EndPos?" ); DBG_ASSERT( nEnd <= rStr.getLength(), "String too short" ); // to get the map temporarily set font const vcl::Font aOrigFont = GetFont(); const_cast(*this).SetFont( rTempFont ); FontCharMapPtr pFontCharMap ( new FontCharMap() ); bool bRet = GetFontCharMap( pFontCharMap ); const_cast(*this).SetFont( aOrigFont ); // if fontmap is unknown assume it doesn't have the glyphs if( !bRet ) return nIndex; for( sal_Int32 i = nIndex; nIndex < nEnd; ++i, ++nIndex ) if( ! pFontCharMap->HasChar( rStr[i] ) ) return nIndex; pFontCharMap = 0; return -1; } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */