/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: sw=2 ts=8 et : */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ ////////////////////////////////////////////////////////////////////////////// // // Explanation: See bug 639842. Safely getting GL driver info on X11 is hard, because the only way to do // that is to create a GL context and call glGetString(), but with bad drivers, // just creating a GL context may crash. // // This file implements the idea to do that in a separate process. // // The only non-static function here is fire_glxtest_process(). It creates a pipe, publishes its 'read' end as the // mozilla::widget::glxtest_pipe global variable, forks, and runs that GLX probe in the child process, // which runs the glxtest() static function. This creates a X connection, a GLX context, calls glGetString, and writes that // to the 'write' end of the pipe. #include #include #include #include #include #include "stdint.h" #include #include #ifdef __SUNPRO_CC #include #endif #include "X11/Xlib.h" #include "X11/Xutil.h" // stuff from glx.h typedef struct __GLXcontextRec *GLXContext; typedef XID GLXPixmap; typedef XID GLXDrawable; /* GLX 1.3 and later */ typedef struct __GLXFBConfigRec *GLXFBConfig; typedef XID GLXFBConfigID; typedef XID GLXContextID; typedef XID GLXWindow; typedef XID GLXPbuffer; #define GLX_RGBA 4 #define GLX_RED_SIZE 8 #define GLX_GREEN_SIZE 9 #define GLX_BLUE_SIZE 10 // stuff from gl.h typedef uint8_t GLubyte; typedef uint32_t GLenum; #define GL_VENDOR 0x1F00 #define GL_RENDERER 0x1F01 #define GL_VERSION 0x1F02 // the write end of the pipe, which we're going to write to static int write_end_of_the_pipe = -1; // C++ standard collides with C standard in that it doesn't allow casting void* to function pointer types. // So the work-around is to convert first to size_t. // http://www.trilithium.com/johan/2004/12/problem-with-dlsym/ template static func_ptr_type cast(void *ptr) { return reinterpret_cast( reinterpret_cast(ptr) ); } static void fatal_error(const char *str) { int length = strlen(str); if (write(write_end_of_the_pipe, str, length) != length || write(write_end_of_the_pipe, "\n", 1) != 1) { /* Cannot write to pipe. Fall through to call _exit */ } _exit(EXIT_FAILURE); } static int x_error_handler(Display *, XErrorEvent *ev) { enum { bufsize = 1024 }; char buf[bufsize]; int length = snprintf(buf, bufsize, "X error occurred in GLX probe, error_code=%d, request_code=%d, minor_code=%d\n", ev->error_code, ev->request_code, ev->minor_code); if (write(write_end_of_the_pipe, buf, length) != length) { /* Cannot write to pipe. Fall through to call _exit */ } _exit(EXIT_FAILURE); return 0; } void glxtest() { // we want to redirect to /dev/null stdout, stderr, and while we're at it, // any PR logging file descriptors. To that effect, we redirect all positive // file descriptors up to what open() returns here. In particular, 1 is stdout and 2 is stderr. int fd = open("/dev/null", O_WRONLY); if (fd == -1) fatal_error("could not redirect stdout+stderr"); for (int i = 1; i < fd; i++) dup2(fd, i); close(fd); ///// Open libGL and load needed symbols ///// #ifdef __OpenBSD__ #define LIBGL_FILENAME "libGL.so" #else #define LIBGL_FILENAME "libGL.so.1" #endif void *libgl = dlopen(LIBGL_FILENAME, RTLD_LAZY); if (!libgl) fatal_error("Unable to load " LIBGL_FILENAME); typedef void* (* PFNGLXGETPROCADDRESS) (const char *); PFNGLXGETPROCADDRESS glXGetProcAddress = cast(dlsym(libgl, "glXGetProcAddress")); if (!glXGetProcAddress) fatal_error("Unable to find glXGetProcAddress in " LIBGL_FILENAME); typedef GLXFBConfig* (* PFNGLXQUERYEXTENSION) (Display *, int *, int *); PFNGLXQUERYEXTENSION glXQueryExtension = cast(glXGetProcAddress("glXQueryExtension")); typedef GLXFBConfig* (* PFNGLXQUERYVERSION) (Display *, int *, int *); PFNGLXQUERYVERSION glXQueryVersion = cast(dlsym(libgl, "glXQueryVersion")); typedef XVisualInfo* (* PFNGLXCHOOSEVISUAL) (Display *, int, int *); PFNGLXCHOOSEVISUAL glXChooseVisual = cast(glXGetProcAddress("glXChooseVisual")); typedef GLXContext (* PFNGLXCREATECONTEXT) (Display *, XVisualInfo *, GLXContext, Bool); PFNGLXCREATECONTEXT glXCreateContext = cast(glXGetProcAddress("glXCreateContext")); typedef Bool (* PFNGLXMAKECURRENT) (Display*, GLXDrawable, GLXContext); PFNGLXMAKECURRENT glXMakeCurrent = cast(glXGetProcAddress("glXMakeCurrent")); typedef void (* PFNGLXDESTROYCONTEXT) (Display*, GLXContext); PFNGLXDESTROYCONTEXT glXDestroyContext = cast(glXGetProcAddress("glXDestroyContext")); typedef GLubyte* (* PFNGLGETSTRING) (GLenum); PFNGLGETSTRING glGetString = cast(glXGetProcAddress("glGetString")); if (!glXQueryExtension || !glXQueryVersion || !glXChooseVisual || !glXCreateContext || !glXMakeCurrent || !glXDestroyContext || !glGetString) { fatal_error("glXGetProcAddress couldn't find required functions"); } ///// Open a connection to the X server ///// Display *dpy = XOpenDisplay(nullptr); if (!dpy) fatal_error("Unable to open a connection to the X server"); ///// Check that the GLX extension is present ///// if (!glXQueryExtension(dpy, nullptr, nullptr)) fatal_error("GLX extension missing"); XSetErrorHandler(x_error_handler); ///// Get a visual ///// int attribs[] = { GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, None }; XVisualInfo *vInfo = glXChooseVisual(dpy, DefaultScreen(dpy), attribs); if (!vInfo) fatal_error("No visuals found"); // using a X11 Window instead of a GLXPixmap does not crash // fglrx in indirect rendering. bug 680644 Window window; XSetWindowAttributes swa; swa.colormap = XCreateColormap(dpy, RootWindow(dpy, vInfo->screen), vInfo->visual, AllocNone); swa.border_pixel = 0; window = XCreateWindow(dpy, RootWindow(dpy, vInfo->screen), 0, 0, 16, 16, 0, vInfo->depth, InputOutput, vInfo->visual, CWBorderPixel | CWColormap, &swa); ///// Get a GL context and make it current ////// GLXContext context = glXCreateContext(dpy, vInfo, nullptr, True); glXMakeCurrent(dpy, window, context); ///// Look for this symbol to determine texture_from_pixmap support ///// void* glXBindTexImageEXT = glXGetProcAddress("glXBindTexImageEXT"); ///// Get GL vendor/renderer/versions strings ///// enum { bufsize = 1024 }; char buf[bufsize]; const GLubyte *vendorString = glGetString(GL_VENDOR); const GLubyte *rendererString = glGetString(GL_RENDERER); const GLubyte *versionString = glGetString(GL_VERSION); if (!vendorString || !rendererString || !versionString) fatal_error("glGetString returned null"); int length = snprintf(buf, bufsize, "VENDOR\n%s\nRENDERER\n%s\nVERSION\n%s\nTFP\n%s\n", vendorString, rendererString, versionString, glXBindTexImageEXT ? "TRUE" : "FALSE"); if (length >= bufsize) fatal_error("GL strings length too large for buffer size"); ///// Clean up. Indeed, the parent process might fail to kill us (e.g. if it doesn't need to check GL info) ///// so we might be staying alive for longer than expected, so it's important to consume as little memory as ///// possible. Also we want to check that we're able to do that too without generating X errors. glXMakeCurrent(dpy, None, nullptr); // must release the GL context before destroying it glXDestroyContext(dpy, context); XDestroyWindow(dpy, window); XFreeColormap(dpy, swa.colormap); #ifdef NS_FREE_PERMANENT_DATA // conditionally defined in nscore.h, don't forget to #include it above XCloseDisplay(dpy); #else // This XSync call wanted to be instead: // XCloseDisplay(dpy); // but this can cause 1-minute stalls on certain setups using Nouveau, see bug 973192 XSync(dpy, False); #endif dlclose(libgl); ///// Finally write data to the pipe if (write(write_end_of_the_pipe, buf, length) != length) fatal_error("Could not write to pipe"); } /** \returns true in the child glxtest process, false in the parent process */ bool fire_glxtest_process() { int pfd[2]; if (pipe(pfd) == -1) { perror("pipe"); return false; } pid_t pid = fork(); if (pid < 0) { perror("fork"); close(pfd[0]); close(pfd[1]); return false; } // The child exits early to avoid running the full shutdown sequence and avoid conflicting with threads // we have already spawned (like the profiler). if (pid == 0) { close(pfd[0]); write_end_of_the_pipe = pfd[1]; glxtest(); close(pfd[1]); _exit(0); } close(pfd[1]); int* glxtest_pipe = getGlxPipe(); *glxtest_pipe = pfd[0]; pid_t* glxtest_pid = getGlxPid(); *glxtest_pid = pid; return true; }