/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: salframe.h,v $ * * $Revision: 1.18 $ * * last change: $Author: hr $ $Date: 2007-06-27 20:53:15 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; #endif #ifndef _SV_SYSDATA_HXX #include #endif #ifndef _SV_SALFRAME_HXX #include #endif class WinSalGraphics; // ---------------- // - WinSalFrame - // ---------------- class WinSalFrame : public SalFrame { public: HWND mhWnd; // Window handle HCURSOR mhCursor; // cursor handle HIMC mhDefIMEContext; // default IME-Context WinSalGraphics* mpGraphics; // current frame graphics WinSalGraphics* mpGraphics2; // current frame graphics for other threads WinSalFrame* mpNextFrame; // pointer to next frame HMENU mSelectedhMenu; // the menu where highlighting is currently going on HMENU mLastActivatedhMenu; // the menu that was most recently opened SystemEnvData maSysData; // system data SalFrameState maState; // frame state int mnShowState; // show state long mnWidth; // client width in pixeln long mnHeight; // client height in pixeln int mnMinWidth; // min. client width in pixeln int mnMinHeight; // min. client height in pixeln int mnMaxWidth; // max. client width in pixeln int mnMaxHeight; // max. client height in pixeln RECT maFullScreenRect; // fullscreen rect int mnFullScreenShowState; // fullscreen restore show state UINT mnInputLang; // current Input Language UINT mnInputCodePage; // current Input CodePage ULONG mnStyle; // style BOOL mbGraphics; // is Graphics used BOOL mbCaption; // has window a caption BOOL mbBorder; // has window a border BOOL mbFixBorder; // has window a fixed border BOOL mbSizeBorder; // has window a sizeable border BOOL mbNoIcon; // is an window without an icon BOOL mbFloatWin; // is a FloatingWindow BOOL mbFullScreen; // TRUE: in full screen mode BOOL mbPresentation; // TRUE: Presentation Mode running BOOL mbInShow; // innerhalb eines Show-Aufrufs BOOL mbRestoreMaximize; // Restore-Maximize BOOL mbInMoveMsg; // Move-Message wird verarbeitet BOOL mbInSizeMsg; // Size-Message wird verarbeitet BOOL mbFullScreenToolWin; // WS_EX_TOOLWINDOW reset in FullScreenMode BOOL mbDefPos; // default-position BOOL mbOverwriteState; // TRUE: WindowState darf umgesetzt werden BOOL mbIME; // TRUE: We are in IME Mode BOOL mbHandleIME; // TRUE: Wir handeln die IME-Messages BOOL mbSpezIME; // TRUE: Spez IME BOOL mbAtCursorIME; // TRUE: Wir behandeln nur einige IME-Messages BOOL mbCandidateMode; // TRUE: Wir befinden uns im Candidate-Modus static BOOL mbInReparent; // TRUE: ignore focus lost and gain due to reparenting RGNDATA* mpClipRgnData; RECT* mpNextClipRect; BOOL mbFirstClipRect; sal_Int32 mnDisplay; // Display used for Fullscreen, 0 is primary monitor public: WinSalFrame(); virtual ~WinSalFrame(); virtual SalGraphics* GetGraphics(); virtual void ReleaseGraphics( SalGraphics* pGraphics ); virtual BOOL PostEvent( void* pData ); virtual void SetTitle( const XubString& rTitle ); virtual void SetIcon( USHORT nIcon ); virtual void SetMenu( SalMenu* pSalMenu ); virtual void DrawMenuBar(); virtual void SetExtendedFrameStyle( SalExtStyle nExtStyle ); virtual void Show( BOOL bVisible, BOOL bNoActivate = FALSE ); virtual void Enable( BOOL bEnable ); virtual void SetMinClientSize( long nWidth, long nHeight ); virtual void SetMaxClientSize( long nWidth, long nHeight ); virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, USHORT nFlags ); virtual void GetClientSize( long& rWidth, long& rHeight ); virtual void GetWorkArea( Rectangle& rRect ); virtual SalFrame* GetParent() const; virtual void SetWindowState( const SalFrameState* pState ); virtual BOOL GetWindowState( SalFrameState* pState ); virtual void ShowFullScreen( BOOL bFullScreen, sal_Int32 nDisplay ); virtual void StartPresentation( BOOL bStart ); virtual void SetAlwaysOnTop( BOOL bOnTop ); virtual void ToTop( USHORT nFlags ); virtual void SetPointer( PointerStyle ePointerStyle ); virtual void CaptureMouse( BOOL bMouse ); virtual void SetPointerPos( long nX, long nY ); virtual void Flush(); virtual void Sync(); virtual void SetInputContext( SalInputContext* pContext ); virtual void EndExtTextInput( USHORT nFlags ); virtual String GetKeyName( USHORT nKeyCode ); virtual String GetSymbolKeyName( const XubString& rFontName, USHORT nKeyCode ); virtual BOOL MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode ); virtual LanguageType GetInputLanguage(); virtual SalBitmap* SnapShot(); virtual void UpdateSettings( AllSettings& rSettings ); virtual void Beep( SoundType eSoundType ); virtual const SystemEnvData* GetSystemData() const; virtual SalPointerState GetPointerState(); virtual void SetParent( SalFrame* pNewParent ); virtual bool SetPluginParent( SystemParentData* pNewParent ); virtual void SetBackgroundBitmap( SalBitmap* ); virtual void ResetClipRegion(); virtual void BeginSetClipRegion( ULONG nRects ); virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight ); virtual void EndSetClipRegion(); }; void ImplSalGetWorkArea( HWND hWnd, RECT *pRect, const RECT *pParentRect ); #endif // _SV_SALFRAME_H