/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef __ACCOBJECTMANAGERAGENT_HXX #define __ACCOBJECTMANAGERAGENT_HXX #ifndef _COM_SUN_STAR_ACCESSIBILITY_XACCESSIBLE_HPP_ #include #endif struct IMAccessible; struct IAccessible; class AccObjectWinManager; /**************************************************************** AccObjectMangerAgent is used for manaing AccObjects,which encapsulates platform differences,and call AccObjectWinManager for Windows platform. To do for Linux platform *****************************************************************/ class AccObjectManagerAgent { private: AccObjectWinManager* pWinManager; public: AccObjectManagerAgent(); virtual ~AccObjectManagerAgent(); virtual unsigned char InsertAccObj( com::sun::star::accessibility::XAccessible* pXAcc, com::sun::star::accessibility::XAccessible* pParentXAcc, long pWnd=0); virtual void GetIAccessibleFromResID(long childID,IMAccessible**); virtual unsigned char GetIAccessibleFromXAccessible(com::sun::star::accessibility::XAccessible* pXAcc, IAccessible** ppIA); virtual void DeleteAccObj( com::sun::star::accessibility::XAccessible* pXAcc ); virtual IMAccessible* GetIMAccByXAcc(com::sun::star::accessibility::XAccessible* pXAcc); unsigned char NotifyAccEvent( short pEvent = 0, com::sun::star::accessibility::XAccessible* pXAcc = 0 ); unsigned char InsertChildrenAccObj( com::sun::star::accessibility::XAccessible* pXAcc, long pWnd=0); void DeleteChildrenAccObj( com::sun::star::accessibility::XAccessible* pXAcc ); void DecreaseState( com::sun::star::accessibility::XAccessible* pXAcc,unsigned short pState ); void IncreaseState( com::sun::star::accessibility::XAccessible* pXAcc,unsigned short pState ); void UpdateState( com::sun::star::accessibility::XAccessible* pXAcc ); void UpdateLocation( com::sun::star::accessibility::XAccessible* pXAcc, long Top = 0,long left = 0,long width = 0,long height = 0 ); void UpdateAction( com::sun::star::accessibility::XAccessible* pXAcc ); void UpdateValue( com::sun::star::accessibility::XAccessible* pXAcc ); void UpdateValue( com::sun::star::accessibility::XAccessible* pXAcc, com::sun::star::uno::Any ); void UpdateAccName( com::sun::star::accessibility::XAccessible* pXAcc, com::sun::star::uno::Any newName); void UpdateAccName( com::sun::star::accessibility::XAccessible* pXAcc); void UpdateDescription( com::sun::star::accessibility::XAccessible* pXAcc, com::sun::star::uno::Any newDesc ); void UpdateDescription( com::sun::star::accessibility::XAccessible* pXAcc ); void NotifyDestroy(com::sun::star::accessibility::XAccessible* pXAcc); com::sun::star::accessibility::XAccessible* GetParentXAccessible( com::sun::star::accessibility::XAccessible* pXAcc ); short GetParentRole(com::sun::star::accessibility::XAccessible* pXAcc ); unsigned short IsContainer(com::sun::star::accessibility::XAccessible* pXAcc); void SaveTopWindowHandle(long hWnd, com::sun::star::accessibility::XAccessible* pXAcc); void UpdateChildState(com::sun::star::accessibility::XAccessible* pXAcc); bool IsSpecialToolboItem(com::sun::star::accessibility::XAccessible* pXAcc); short GetRole(com::sun::star::accessibility::XAccessible* pXAcc); com::sun::star::accessibility::XAccessible* GetAccDocByAccTopWin( com::sun::star::accessibility::XAccessible* pXAcc ); bool IsTopWinAcc( com::sun::star::accessibility::XAccessible* pXAcc ); bool IsStateManageDescendant(com::sun::star::accessibility::XAccessible* pXAcc); }; #endif