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L shaders once for each contextLouis-Francis Ratté-Boulianne 2014-11-22vcl: Draw native widgets twice on black/white background to synthesize alphaLouis-Francis Ratté-Boulianne 2014-11-22vcl: Add support for backend-dependent blending of bitmaps (mask and alpha)Louis-Francis Ratté-Boulianne 2014-11-17vcl: Implement drawing of transformed bitmaps in OpenGL backendLouis-Francis Ratté-Boulianne 2014-11-12vcl: Add support for radial gradients in OpenGL backendLouis-Francis Ratté-Boulianne 2014-11-12vcl: Add initial support for linear gradient with OpenGLLouis-Francis Ratté-Boulianne 2014-11-10vcl: Add a way to resize an image using the GPULouis-Francis Ratté-Boulianne 2014-11-10extract shaders from source codeMarkus Mohrhard 2014-03-17Revert "Move OpenGLRender to vcl"Markus Mohrhard 2014-03-14Move OpenGLRender to vclZolnai Tamás