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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: appbased.hxx,v $
*
* $Revision: 1.2 $
*
* last change: $Author: rt $ $Date: 2005-09-07 21:10:23 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _APPBASED_HXX
#define _APPBASED_HXX
#ifndef _SB_SBMOD_HXX //autogen
#include <sbmod.hxx>
#endif
#ifndef _SB_APPEDIT_HXX
#include "appedit.hxx"
#endif
#ifndef _SB_TEXTEDIT_HXX
#include "textedit.hxx"
#endif
class BasicFrame;
class BreakpointWindow;
class AppBasEd : public AppEdit { // Editor-Window:
SbModuleRef pMod; // compiliertes Modul
BOOL bCompiled; // TRUE, wenn compiliert
protected:
DECL_LINK( EditChange, void * );
#define BREAKPOINTSWIDTH 15
BreakpointWindow *pBreakpoints;
virtual USHORT ImplSave(); // Datei speichern
public:
TYPEINFO();
AppBasEd( BasicFrame*, SbModule* );
~AppBasEd();
FileType GetFileType(); // Liefert den Filetype
SbModule* GetModule() { return pMod; }
long InitMenu( Menu* ); // Initialisierung des Menues
virtual long DeInitMenu( Menu* ); // rcksetzen, so da wieder alle Shortcuts enabled sind
virtual void Command( const CommandEvent& rCEvt ); // Kommando-Handler
virtual void Resize(); // Bercksichtigt die Breakpointleiste
virtual void PostLoad(); // Nachbearbeiten des geladenen (Source am Modul setzen)
virtual void PostSaveAs(); // Nachbearbeiten des Modils ...
void Reload();
void LoadSource(); // Quelltext zu Objekt laden
BOOL Compile(); // Text compilieren
void Run(); // Image laufenlassen
void Disassemble(); // Image disassemblieren
const String& GetModName() const { return pMod->GetName(); }
virtual void Notify( SfxBroadcaster& rBC, const SfxHint& rHint );
};
#endif
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