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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _APPBASED_HXX
#define _APPBASED_HXX
#include <basic/sbmod.hxx>
#ifndef _SB_APPEDIT_HXX
#include "appedit.hxx"
#endif
#ifndef _SB_TEXTEDIT_HXX
#include "textedit.hxx"
#endif
class BasicFrame;
class BreakpointWindow;
class AppBasEd : public AppEdit { // Editor-Window:
using DockingWindow::Notify;
SbModuleRef pMod; // compile module
BOOL bCompiled; // TRUE if compiled
protected:
DECL_LINK( EditChange, void * );
#define BREAKPOINTSWIDTH 15
BreakpointWindow *pBreakpoints;
virtual USHORT ImplSave(); // Save file
public:
TYPEINFO();
AppBasEd( BasicFrame*, SbModule* );
~AppBasEd();
FileType GetFileType(); // Returns Filetype
SbModule* GetModule() { return pMod; }
long InitMenu( Menu* ); // Initialision of the menus
virtual long DeInitMenu( Menu* ); // Reset to enable all shortcuts
virtual void Command( const CommandEvent& rCEvt ); // Command handler
virtual void Resize(); // Includes the breakpoint bar
virtual void PostLoad(); // Set source of module
virtual void PostSaveAs(); // Postprocess of module...
void Reload();
void LoadSource(); // Load source for object
BOOL Compile(); // Compile text
void Run(); // Run image
void Disassemble(); // Disassemble image
const String& GetModName() const { return pMod->GetName(); }
virtual void Notify( SfxBroadcaster& rBC, const SfxHint& rHint );
};
#endif
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