summaryrefslogtreecommitdiff
path: root/canvas/source/java/BackBuffer.java
blob: 1c2efcaa8bbbf78032b11eec98a9a7edcdb71465 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
/*************************************************************************
 *
 *  OpenOffice.org - a multi-platform office productivity suite
 *
 *  $RCSfile: BackBuffer.java,v $
 *
 *  $Revision: 1.5 $
 *
 *  last change: $Author: rt $ $Date: 2005-09-07 23:07:25 $
 *
 *  The Contents of this file are made available subject to
 *  the terms of GNU Lesser General Public License Version 2.1.
 *
 *
 *    GNU Lesser General Public License Version 2.1
 *    =============================================
 *    Copyright 2005 by Sun Microsystems, Inc.
 *    901 San Antonio Road, Palo Alto, CA 94303, USA
 *
 *    This library is free software; you can redistribute it and/or
 *    modify it under the terms of the GNU Lesser General Public
 *    License version 2.1, as published by the Free Software Foundation.
 *
 *    This library is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *    Lesser General Public License for more details.
 *
 *    You should have received a copy of the GNU Lesser General Public
 *    License along with this library; if not, write to the Free Software
 *    Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 *    MA  02111-1307  USA
 *
 ************************************************************************/

// UNO
import com.sun.star.uno.UnoRuntime;
import com.sun.star.uno.XComponentContext;
import com.sun.star.uno.AnyConverter;
import com.sun.star.uno.IQueryInterface;
import com.sun.star.lang.XInitialization;
import com.sun.star.lib.uno.helper.WeakBase;

// OOo AWT
import com.sun.star.awt.*;

// Canvas
import com.sun.star.rendering.*;

// Java AWT
import java.awt.*;
import java.awt.image.*;
import java.awt.geom.*;

public class BackBuffer
{
    private BufferedImage                   backBuffer;
    //private VolatileImage                     backBuffer;
    private Graphics2D                      backBufferGraphics;
    private Graphics2D                      referenceDevice;

    public BackBuffer( Graphics2D _referenceDevice,
                       int width,
                       int height )
    {
        referenceDevice = _referenceDevice;
        setSize( width, height );
    }

    public Graphics2D getGraphics()
    {
        return backBufferGraphics;
    }

    public void setSize( int width,
                         int height )
    {
        if( backBuffer != null &&
            width == backBuffer.getWidth() &&
            height == backBuffer.getHeight() )
        {
            return;
        }

        if( backBufferGraphics != null )
            backBufferGraphics.dispose();

        if( backBuffer != null )
            backBuffer.flush();

        // TODO: Maybe VolatileImage with another BufferedImage as a backup is
        // a tad faster here.
        backBuffer = referenceDevice.getDeviceConfiguration().createCompatibleImage(width,
                                                                                    height);
//        backBuffer = referenceDevice.getDeviceConfiguration().createCompatibleVolatileImage(width,
//                                                                                            height);

        backBufferGraphics = backBuffer.createGraphics();
        CanvasUtils.initGraphics( backBufferGraphics );

        // clear the buffer to white (to have a defined state here)
        backBufferGraphics.setColor( java.awt.Color.white );
        backBufferGraphics.fillRect( 0,0,width,height );
    }

    public void redraw( Graphics2D graph )
    {
        if( graph != null &&
            backBuffer != null )
        {
            CanvasUtils.printLog("BackBuffer.redraw(): using buffer of size (" +
                                  backBuffer.getWidth() + "," + backBuffer.getHeight() + ")" );

            graph.drawImage(backBuffer, 0, 0, null);

            // TODO: this is just twiddled to work. I cannot be sure
            // that this volatile backbuffer will survive in the first
            // place, nor that it wise to leave it in VRAM.

            // only flush non-volatile images
            // CanvasUtils.postRenderImageTreatment( backBuffer );
        }
    }

    public java.awt.Image getBackBuffer()
    {
        return backBuffer;
    }

    public void dispose()
    {
        backBufferGraphics.dispose();
        backBuffer.flush();
    }
}