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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_CANVAS_SOURCE_TOOLS_SURFACERECT_HXX
#define INCLUDED_CANVAS_SOURCE_TOOLS_SURFACERECT_HXX
#include <basegfx/point/b2ipoint.hxx>
#include <basegfx/vector/b2isize.hxx>
namespace canvas
{
struct SurfaceRect
{
::basegfx::B2IPoint maPos;
::basegfx::B2ISize maSize;
explicit SurfaceRect( const ::basegfx::B2ISize &rSize ) :
maPos(),
maSize(rSize)
{
}
// coordinates contained in this rectangle are
// constrained to the following rules:
// 1) p.x >= pos.x
// 2) p.x <= pos.x+size.x
// 3) p.y >= pos.y
// 4) p.y <= pos.y+size.y
// in other words, 'size' means the number of pixels
// this rectangle encloses plus one. for example with pos[0,0]
// and size[512,512], p[512,512] would return inside.
// a size of [0,0] therefore denotes a one-by-one rectangle.
bool pointInside( sal_Int32 px, sal_Int32 py ) const
{
const sal_Int32 x1(maPos.getX());
const sal_Int32 y1(maPos.getY());
const sal_Int32 x2(maPos.getX()+maSize.getX());
const sal_Int32 y2(maPos.getY()+maSize.getY());
if(px < x1) return false;
if(px >= x2) return false;
if(py < y1) return false;
if(py >= y2) return false;
return true;
}
/// returns true if the horizontal line intersects the rect.
bool hLineIntersect( sal_Int32 lx1, sal_Int32 lx2, sal_Int32 ly ) const
{
const sal_Int32 x1(maPos.getX());
const sal_Int32 y1(maPos.getY());
const sal_Int32 x2(maPos.getX()+maSize.getX());
const sal_Int32 y2(maPos.getY()+maSize.getY());
if(ly < y1) return false;
if(ly >= y2) return false;
if((lx1 < x1) && (lx2 < x1)) return false;
if((lx1 >= x2) && (lx2 >= x2)) return false;
return true;
}
/// returns true if the vertical line intersects the rect.
bool vLineIntersect( sal_Int32 lx, sal_Int32 ly1, sal_Int32 ly2 ) const
{
const sal_Int32 x1(maPos.getX());
const sal_Int32 y1(maPos.getY());
const sal_Int32 x2(maPos.getX()+maSize.getX());
const sal_Int32 y2(maPos.getY()+maSize.getY());
if(lx < x1) return false;
if(lx >= x2) return false;
if((ly1 < y1) && (ly2 < y1)) return false;
if((ly1 >= y2) && (ly2 >= y2)) return false;
return true;
}
/// returns true if the passed rect intersects this one.
bool intersection( const SurfaceRect& r ) const
{
const sal_Int32 x1(maPos.getX());
const sal_Int32 y1(maPos.getY());
const sal_Int32 x2(maPos.getX()+maSize.getX());
const sal_Int32 y2(maPos.getY()+maSize.getY());
if(r.hLineIntersect(x1,x2,y1)) return true;
if(r.hLineIntersect(x1,x2,y2)) return true;
if(r.vLineIntersect(x1,y1,y2)) return true;
if(r.vLineIntersect(x2,y1,y2)) return true;
return false;
}
bool inside( const SurfaceRect& r ) const
{
const sal_Int32 x1(maPos.getX());
const sal_Int32 y1(maPos.getY());
const sal_Int32 x2(maPos.getX()+maSize.getX());
const sal_Int32 y2(maPos.getY()+maSize.getY());
if(!(r.pointInside(x1,y1))) return false;
if(!(r.pointInside(x2,y1))) return false;
if(!(r.pointInside(x2,y2))) return false;
if(!(r.pointInside(x1,y2))) return false;
return true;
}
};
}
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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