1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#ifndef INCLUDED_CHART2_SOURCE_VIEW_INC_OPENGLSHAPEFACTORY_HXX
#define INCLUDED_CHART2_SOURCE_VIEW_INC_OPENGLSHAPEFACTORY_HXX
#include "AbstractShapeFactory.hxx"
namespace chart {
namespace opengl {
// This class is stateless!!!!!
// Don't add member variables
class OpenglShapeFactory : public chart::AbstractShapeFactory
{
public:
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >
createGroup2D(
const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const OUString& aName = OUString() ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >
createGroup3D(
const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const OUString& aName = OUString() ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createCube( const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPosition
, const ::com::sun::star::drawing::Direction3D& rSize
, sal_Int32 nRotateZAngleHundredthDegree
, const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSourceProp
, const tPropertyNameMap& rPropertyNameMap
, bool bRounded = false) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createCylinder( const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPosition
, const ::com::sun::star::drawing::Direction3D& rSize
, sal_Int32 nRotateZAngleHundredthDegree ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createPyramid( const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPosition
, const ::com::sun::star::drawing::Direction3D& rSize
, double fTopHeight
, bool bRotateZ
, const ::com::sun::star::uno::Reference<
::com::sun::star::beans::XPropertySet >& xSourceProp
, const tPropertyNameMap& rPropertyNameMap) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createCone( const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPosition
, const ::com::sun::star::drawing::Direction3D& rSize
, double fTopHeight, sal_Int32 nRotateZAngleHundredthDegree ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createPieSegment2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, double fUnitCircleStartAngleDegree, double fUnitCircleWidthAngleDegree
, double fUnitCircleInnerRadius, double fUnitCircleOuterRadius
, const ::com::sun::star::drawing::Direction3D& rOffset
, const ::com::sun::star::drawing::HomogenMatrix& rUnitCircleToScene ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createPieSegment( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, double fUnitCircleStartAngleDegree, double fUnitCircleWidthAngleDegree
, double fUnitCircleInnerRadius, double fUnitCircleOuterRadius
, const ::com::sun::star::drawing::Direction3D& rOffset
, const ::com::sun::star::drawing::HomogenMatrix& rUnitCircleToScene
, double fDepth ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createStripe( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const Stripe& rStripe
, const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSourceProp
, const tPropertyNameMap& rPropertyNameMap
, sal_Bool bDoubleSided = true
, short nRotatedTexture = 0 //0 to 7 are the different possibilities
, bool bFlatNormals=true ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createArea3D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::PolyPolygonShape3D& rPolyPolygon
, double fDepth) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createArea2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::PolyPolygonShape3D& rPolyPolygon) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createSymbol2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPos
, const ::com::sun::star::drawing::Direction3D& rSize
, sal_Int32 nStandardSymbol
, sal_Int32 nBorderColor=0
, sal_Int32 nFillColor=0 ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createGraphic2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPos
, const ::com::sun::star::drawing::Direction3D& rSize
, const ::com::sun::star::uno::Reference< ::com::sun::star::graphic::XGraphic >& xGraphic ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createLine2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::PointSequenceSequence& rPoints
, const VLineProperties* pLineProperties = NULL ) SAL_OVERRIDE;
virtual com::sun::star::uno::Reference< com::sun::star::drawing::XShape >
createLine ( const ::com::sun::star::uno::Reference< com::sun::star::drawing::XShapes >& xTarget,
const com::sun::star::awt::Size& rSize, const com::sun::star::awt::Point& rPosition ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createLine3D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::PolyPolygonShape3D& rPoints
, const VLineProperties& rLineProperties ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createCircle2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPos
, const ::com::sun::star::drawing::Direction3D& rSize ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createCircle( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::awt::Size& rSize
, const ::com::sun::star::awt::Point& rPosition ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createText( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget2D
, const OUString& rText
, const tNameSequence& rPropNames
, const tAnySequence& rPropValues
, const ::com::sun::star::uno::Any& rATransformation
) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createText( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget2D,
const com::sun::star::awt::Size& rSize,
const com::sun::star::awt::Point& rPosition,
com::sun::star::uno::Sequence< com::sun::star::uno::Reference< com::sun::star::chart2::XFormattedString > >& xFormattedString,
const com::sun::star::uno::Reference<
com::sun::star::beans::XPropertySet > & xTextProperties,
double nRotation, const OUString& aName ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createInvisibleRectangle(
const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::awt::Size& rSize ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createRectangle(
const com::sun::star::uno::Reference<
com::sun::star::drawing::XShapes >& xTarget,
const com::sun::star::awt::Size& rSize,
const com::sun::star::awt::Point& rPosition,
const tNameSequence& rPropNames,
const tAnySequence& rPropValues,
StackPosition ePos = Top ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createRectangle(
const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget ) SAL_OVERRIDE;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >
getOrCreateChartRootShape( const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XDrawPage>& xPage ) SAL_OVERRIDE;
virtual void setPageSize( com::sun::star::uno::Reference < com::sun::star::drawing::XShapes > xChartShapes, const com::sun::star::awt::Size& rSize ) SAL_OVERRIDE;
virtual void render(com::sun::star::uno::Reference< com::sun::star::drawing::XShapes > xDrawPage, bool bInitOpenGL = true) SAL_OVERRIDE;
virtual bool preRender(OpenGLWindow* pWindow) SAL_OVERRIDE;
virtual void postRender(OpenGLWindow* pWindow) SAL_OVERRIDE;
virtual void clearPage(com::sun::star::uno::Reference< com::sun::star::drawing::XShapes > xDrawPage) SAL_OVERRIDE;
};
}
}
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|