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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: Stripe.hxx,v $
* $Revision: 1.5.44.1 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _CHART_STRIPE_HXX
#define _CHART_STRIPE_HXX
#include <com/sun/star/drawing/Position3D.hpp>
#include <com/sun/star/drawing/Direction3D.hpp>
#include <com/sun/star/uno/Any.h>
//.............................................................................
namespace chart
{
//.............................................................................
//-----------------------------------------------------------------------------
/** A Stripe represents a 2 dimensional foursquare plane in a 3 dimaensional room.
@todo could: it is not necessary to have 4 point members here; it would be sufficient to have one point and 2 directions
*/
class Stripe
{
public:
Stripe( const ::com::sun::star::drawing::Position3D& rPoint1
, const ::com::sun::star::drawing::Direction3D& rDirectionToPoint2
, const ::com::sun::star::drawing::Direction3D& rDirectionToPoint4 );
Stripe( const ::com::sun::star::drawing::Position3D& rPoint1
, const ::com::sun::star::drawing::Position3D& rPoint2
, double fDepth );
/*
Stripe( const ::com::sun::star::drawing::Position3D& rPoint1
, const ::com::sun::star::drawing::Position3D& rPoint2
, const ::com::sun::star::drawing::Position3D& rPoint3
, const ::com::sun::star::drawing::Position3D& rPoint4 );*/
::com::sun::star::uno::Any getPolyPolygonShape3D() const;
::com::sun::star::uno::Any getNormalsPolygon() const;
::com::sun::star::uno::Any getTexturePolygon( bool bRotatedTexture ) const;
::com::sun::star::drawing::Position3D GetPosition1() const { return m_aPoint1; }
::com::sun::star::drawing::Position3D GetPosition2() const { return m_aPoint2; }
::com::sun::star::drawing::Position3D GetPosition3() const { return m_aPoint3; }
::com::sun::star::drawing::Position3D GetPosition4() const { return m_aPoint4; }
private:
::com::sun::star::drawing::Position3D m_aPoint1;
::com::sun::star::drawing::Position3D m_aPoint2;
::com::sun::star::drawing::Position3D m_aPoint3;
::com::sun::star::drawing::Position3D m_aPoint4;
::com::sun::star::drawing::Direction3D
getNormal() const;
};
//.............................................................................
} //namespace chart
//.............................................................................
#endif
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