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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: node.hxx,v $
*
* $Revision: 1.4 $
*
* last change: $Author: rt $ $Date: 2005-09-08 03:50:55 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef INCLUDED_SHARABLE_NODE_HXX
#define INCLUDED_SHARABLE_NODE_HXX
#ifndef INCLUDED_SHARABLE_BASETYPES_HXX
#include "types.hxx"
#endif
#ifndef INCLUDED_DATA_FLAGS_HXX
#include "flags.hxx"
#endif
#ifndef INCLUDED_SHARABLE_ANYDATA_HXX
#include "anydata.hxx"
#endif
namespace configmgr
{
//-----------------------------------------------------------------------------
namespace uno = ::com::sun::star::uno;
//-----------------------------------------------------------------------------
namespace node { struct Attributes; }
//-----------------------------------------------------------------------------
namespace sharable
{
//-----------------------------------------------------------------------------
namespace Type = data::Type;
namespace Flags = data::Flags;
//-----------------------------------------------------------------------------
struct TreeFragment;
union Node;
//-----------------------------------------------------------------------------
struct NodeInfo
{
Name name;
Offset parent; // always counts backwards
Flags::Field flags;
Type ::Field type; // contains discriminator for union
rtl::OUString getName(memory::Accessor const & _aAccessor) const;
node::Attributes getNodeInfoAttributes() const;
bool isDefault() const;
bool isLocalized() const;
void markAsDefault(bool bDefault = true);
};
//-----------------------------------------------------------------------------
struct BasicNode // common initial sequence of union Node members
{
NodeInfo info;
};
//-----------------------------------------------------------------------------
struct GroupNode
{
NodeInfo info;
Offset numDescendants; // = number of descendants
bool hasDefaultsAvailable() const;
Node * getFirstChild();
Node * getNextChild(Node * _pChild);
Node const * getFirstChild() const;
Node const * getNextChild(Node const * _pChild) const;
};
//-----------------------------------------------------------------------------
struct SetNode
{
NodeInfo info;
Address elementType; // points to template
List elements; // points to first element (TreeFragmentHeader)
bool isLocalizedValue() const;
rtl::OUString getElementTemplateName (memory::Accessor const & _anAccessor) const;
rtl::OUString getElementTemplateModule(memory::Accessor const & _anAccessor) const;
TreeFragment const * getFirstElement(memory::Accessor const & _anAccessor) const;
TreeFragment const * getNextElement(memory::Accessor const & _anAccessor, TreeFragment const * _pElement) const;
// low-level helper for template data abstraction
static
Address allocTemplateData(memory::Allocator const & _anAllocator, NameChar const * pName, NameChar const * pModule);
static
void releaseTemplateData(memory::Allocator const & _anAllocator, Address _aTemplateData);
static
NameChar const * getTemplateDataName(memory::Accessor const & _anAccessor, Address _aTemplateData);
static
NameChar const * getTemplateDataModule(memory::Accessor const & _anAccessor, Address _aTemplateData);
};
//-----------------------------------------------------------------------------
struct ValueNode
{
NodeInfo info;
AnyData value;
AnyData defaultValue;
bool isEmpty() const;
bool isNull() const;
bool hasUsableDefault() const;
uno::Type getValueType() const;
uno::Any getValue(memory::Accessor const & _aAccessor) const;
uno::Any getUserValue(memory::Accessor const & _aAccessor) const;
uno::Any getDefaultValue(memory::Accessor const & _aAccessor) const;
};
//-----------------------------------------------------------------------------
// TODO: optimized representation of localized values (now as set; mapping locale->element-name)
// TODO (?): better representation of sets of values
//-----------------------------------------------------------------------------
union Node
{
BasicNode node;
GroupNode group;
SetNode set;
ValueNode value;
// info access
bool isNamed(rtl::OUString const & _aName, memory::Accessor const & _aAccessor) const;
rtl::OUString getName(memory::Accessor const & _aAccessor) const;
node::Attributes getAttributes() const;
bool isDefault() const;
bool isLocalized() const;
// type checks
bool isGroup() const;
bool isSet() const;
bool isValue() const;
// checked access
GroupNode * groupData();
SetNode * setData();
ValueNode * valueData();
GroupNode const * groupData() const;
SetNode const * setData() const;
ValueNode const * valueData() const;
// navigation
bool isFragmentRoot() const;
Node * getParentNode();
Node const * getParentNode() const;
TreeFragment * getTreeFragment();
TreeFragment const * getTreeFragment() const;
};
//-----------------------------------------------------------------------------
inline Node * node(ValueNode * pNode)
{ return reinterpret_cast<Node*>(pNode); }
inline Node * node(GroupNode * pNode)
{ return reinterpret_cast<Node*>(pNode); }
inline Node * node(SetNode * pNode)
{ return reinterpret_cast<Node*>(pNode); }
inline Node const * node(ValueNode const* pNode)
{ return reinterpret_cast<Node const*>(pNode); }
inline Node const * node(GroupNode const* pNode)
{ return reinterpret_cast<Node const*>(pNode); }
inline Node const * node(SetNode const* pNode)
{ return reinterpret_cast<Node const*>(pNode); }
//-----------------------------------------------------------------------------
inline Node & node(ValueNode & pNode)
{ return reinterpret_cast<Node&>(pNode); }
inline Node & node(GroupNode & pNode)
{ return reinterpret_cast<Node&>(pNode); }
inline Node & node(SetNode & pNode)
{ return reinterpret_cast<Node&>(pNode); }
inline Node const & node(ValueNode const& pNode)
{ return reinterpret_cast<Node const&>(pNode); }
inline Node const & node(GroupNode const& pNode)
{ return reinterpret_cast<Node const&>(pNode); }
inline Node const & node(SetNode const& pNode)
{ return reinterpret_cast<Node const&>(pNode); }
//-----------------------------------------------------------------------------
}
//-----------------------------------------------------------------------------
}
#endif // INCLUDED_SHARABLE_NODE_HXX
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