1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
|
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: treeimpl.hxx,v $
* $Revision: 1.26 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef CONFIGMGR_CONFIGNODEIMPL_HXX_
#define CONFIGMGR_CONFIGNODEIMPL_HXX_
#include "change.hxx"
#include "nodeimpl.hxx"
#include "configpath.hxx"
#include "template.hxx"
#include "treeaccessor.hxx"
#include "utility.hxx"
#include <rtl/ref.hxx>
#include <osl/diagnose.h>
#ifndef INCLUDED_VECTOR
#include <vector>
#define INCLUDED_VECTOR
#endif
#ifndef INCLUDED_MAP
#include <map>
#define INCLUDED_MAP
#endif
#ifndef INCLUDED_MEMORY
#include <memory>
#define INCLUDED_MEMORY
#endif
namespace configmgr
{
class INode;
class ISubtree;
class Change;
class SubtreeChange;
namespace view { class ViewStrategy; class ViewTreeAccess; }
namespace node { struct Attributes; }
namespace configuration
{
//-----------------------------------------------------------------------------
typedef com::sun::star::uno::Any UnoAny;
//-----------------------------------------------------------------------------
class TreeImpl;
class TemplateProvider;
//-----------------------------------------------------------------------------
typedef unsigned int NodeOffset;
typedef unsigned int TreeDepth;
// WARNING: a similar item is in noderef.hxx
const TreeDepth c_TreeDepthAll = ~0u;
//-----------------------------------------------------------------------------
inline
TreeDepth& incDepth(TreeDepth& rDepth)
{
if (rDepth != c_TreeDepthAll) ++rDepth;
return rDepth;
}
inline
TreeDepth& decDepth(TreeDepth& rDepth)
{
OSL_ENSURE(rDepth != 0,"Cannot decrement zero depth");
if (rDepth != c_TreeDepthAll && rDepth != 0) --rDepth;
return rDepth;
}
inline
TreeDepth childDepth(TreeDepth nDepth)
{ return decDepth(nDepth); }
inline
TreeDepth parentDepth(TreeDepth nDepth)
{ return incDepth(nDepth); }
inline
TreeDepth remainingDepth(TreeDepth nOuterDepth, TreeDepth nRelativeDepth)
{
OSL_ENSURE(nRelativeDepth != c_TreeDepthAll,"RelativeDepth can't be infinite");
OSL_ENSURE(nRelativeDepth <= nOuterDepth,"ERROR: RelativeDepth is larger than enclosing depth");
TreeDepth nInnerDepth = (nOuterDepth == c_TreeDepthAll) ? nOuterDepth :
(nRelativeDepth < nOuterDepth) ? nOuterDepth-nRelativeDepth :
0;
return nInnerDepth;
}
//-----------------------------------------------------------------------------
// class Node Impl
//-----------------------------------------------------------------------------
/** is the Implementation class for class <type>Node</type>, held inside a <type>Tree</type>.
<p> Implements some functionality common to all node types.
</p>
<p> Otherwise it provides (not really typesafe) access to a
<type scope='configmgr::configuration::NodeType>NodeImpl</type> which implements
functionality for a node of a given type
(as given by a <type scope='configmgr::configuration::NodeType>Enum</type> value).
</p>
*/
class NodeData
{
rtl::Reference<NodeImpl> m_pSpecificNode;
Name m_aName_; // cached for better performance
NodeOffset m_nParent;
public:
NodeData(rtl::Reference<NodeImpl> const& aSpecificNodeImpl, Name const& aName, NodeOffset nParent);
void rebuild(rtl::Reference<view::ViewStrategy> const& _xNewStrategy, data::NodeAccess const & _aNewData);
// COMMON: information
Name getName() const { return m_aName_; }
NodeOffset getParent() const { return m_nParent; }
// change management
public:
// BASIC NODE: access to common attributes
NodeImpl & nodeImpl() { return implGetNodeImpl(); }
NodeImpl const & nodeImpl() const { return implGetNodeImpl(); }
// SET: access to child elements
bool isSetNode() const;
SetNodeImpl& setImpl() { return implGetSetImpl(); }
SetNodeImpl const& setImpl() const { return implGetSetImpl(); }
// VALUES: access to data
bool isValueElementNode() const;
ValueElementNodeImpl& valueElementImpl() { return implGetValueImpl(); }
ValueElementNodeImpl const& valueElementImpl() const { return implGetValueImpl(); }
// GROUP: access to children
bool isGroupNode() const;
GroupNodeImpl& groupImpl() { return implGetGroupImpl(); }
GroupNodeImpl const&groupImpl() const { return implGetGroupImpl(); }
// access helper
public:
data::NodeAccess getOriginalNodeAccess() const
{ return data::NodeAccess(m_pSpecificNode->getOriginalNodeAddress()); }
private:
NodeImpl& implGetNodeImpl() const;
SetNodeImpl& implGetSetImpl() const;
GroupNodeImpl& implGetGroupImpl() const ;
ValueElementNodeImpl& implGetValueImpl() const ;
};
//-----------------------------------------------------------------------------
class RootTreeImpl; // for 'dynamic-casting'
class ElementTreeImpl; // for 'dynamic-casting'
typedef rtl::Reference<ElementTreeImpl> ElementTreeHolder; // see also setnodeimpl.hxx
typedef std::vector< ElementTreeHolder > ElementList; // see also setnodeimpl.hxx
/** is the Implementation class for class <type>Tree</type>.
<p> Holds a list of <type>Node</type> which it allows to access by
<type>NodeOffset</type> (which is basically a one-based index).
</p>
<p> Also provides for navigation to the context this tree is located in
</p>
*/
class TreeImpl : public configmgr::SimpleReferenceObject
{
friend class view::ViewStrategy;
friend class TreeSetNodeImpl;
// friend class DeferredSetNodeImpl;
public:
/// the type of the internal list of <type>Node</type>
typedef std::vector<NodeData> NodeList;
protected:
// Construction
/// creates a TreeImpl for a detached, virgin tree
explicit
TreeImpl( );
/// creates a TreeImpl with a parent tree
TreeImpl(TreeImpl& rParentTree, NodeOffset nParentNode);
/// fills this TreeImpl starting from _aRootNode, using the given factory and the tree's template provider
void build(rtl::Reference<view::ViewStrategy> const& _xStrategy, data::NodeAccess const& _aRootNode, TreeDepth nDepth, TemplateProvider const& aTemplateProvider);
void rebuild(rtl::Reference<view::ViewStrategy> const& _xNewStrategy, data::NodeAccess const & _aNewData);
public:
/// destroys a TreeImpl
virtual ~TreeImpl();
// realeses the data this refers to
virtual void disposeData();
// Context Access
/// gets the path to the root node of this tree
AbsolutePath getRootPath() const;
/// gets the tree of parent node of this tree
TreeImpl* getContextTree() { return m_pParentTree; }
/// gets the tree of parent node of this tree
TreeImpl const *getContextTree() const { return m_pParentTree; }
/// gets the offset of parent node of this tree within its tree
NodeOffset getContextNode() const { return m_nParentNode; }
// Node Collection information
/// checks whether <var>nNode</var> is a valid node offset in this tree
bool isValidNode(NodeOffset nNode) const;
/// gets the depth that is available in this tree (due to the original request)
TreeDepth getAvailableDepth() const { return m_nDepth; }
/// gets the depth that is available in this tree within the given node
TreeDepth getRemainingDepth(NodeOffset nNode) const
{ return remainingDepth(getAvailableDepth(),depthTo(nNode)); }
// Node Collection navigation
/** gets the simple <type>Name</type> of the node <var>nNode</var>
<p>PRE: <code>isValidNode(nNode)</code>
</p>
*/
Name getSimpleNodeName(NodeOffset nNode) const;
/** gets the simple <type>Name</type> of the root node (i.e. of the tree as a whole)
*/
virtual Name getSimpleRootName() const;
/** gets the full name of the root node
*/
Path::Component getExtendedRootName() const;
/** gets the number of hierarchy levels from the root node to node <var>nNode</var>
in this tree
<p>In particular <code>depthTo(N) == 0</code> if <code>N == root()</code>
</p>
<p>PRE: <code>isValidNode(nNode)</code>
</p>
*/
TreeDepth depthTo(NodeOffset nNode) const;
/// append the local path (relative to root) to a node to a collection of names
void prependLocalPathTo(NodeOffset nNode, Path::Rep& rNames);
// check whether defaults are available
bool hasDefaults(NodeOffset _nNode) const;
public:
/// gets the <type>NodeOffset</type> of the root node in this tree
NodeOffset root_() const { return m_nRoot; }
/** gets the <type>NodeOffset</type> of the parent node <var>nNode</var> in this tree
or 0 (zero) if it is the root node
<p>PRE: <code>isValidNode(nNode)</code>
</p>
*/
NodeOffset parent_(NodeOffset nNode) const;
// Node iteration and access
/** gets the <type>NodeOffset</type> of the first child node
of node <var>nParent</var> in this tree (in list order)
or 0 (zero) if it has no children in this tree
<p>PRE: <code>isValidNode(nParent)</code>
</p>
*/
NodeOffset firstChild_ (NodeOffset nParent) const;
/** gets the <type>NodeOffset</type> of the next node
after <var>nNode</var> in this tree (in list order)
that has the same parent node,
or 0 (zero) if there is no such node
<p>PRE: <code>isValidNode(nNode)</code>
</p>
*/
NodeOffset nextSibling_(NodeOffset nNode) const;
/** gets the <type>NodeOffset</type> of the first child node
of node <var>nParent</var> that is after
node <var>nNode</var> in this tree (in list order)
or 0 (zero) if there is no such node
<p>if <code>nStartAfter == 0</code> searching starts at the beginning
</p>
<p>PRE: <code>isValidNode(nParent)</code>
</p>
<p>PRE: <code>isValidNode(nStartAfter) || nStartAfter == 0</code>
</p>
*/
NodeOffset findNextChild_(NodeOffset nParent, NodeOffset nStartAfter) const;
/** gets the <type>NodeOffset</type> of the first (and only) child node
of node <var>nParent</var> in this tree (in list order)
where the name of the node is <var>aName</var>,
or 0 (zero) if there is no such node
<p>PRE: <code>isValidNode(nParent)</code>
</p>
*/
NodeOffset findChild_(NodeOffset nParent, Name const& aName) const;
// Node Collection access
/// get the number of nodes in this tree
NodeOffset nodeCount() const;
/// get the <type>NodeData</type> for node <var>nNode</var> in this tree
NodeData* nodeData(NodeOffset nNode);
/// get the <type>NodeData</type> for node <var>nNode</var> in this tree
NodeData const* nodeData(NodeOffset nNode) const;
/// get the <type>NodeData</type> for node <var>nNode</var> in this tree
NodeImpl& nodeImpl(NodeOffset nNode) { return nodeData(nNode)->nodeImpl(); }
/// get the <type>NodeData</type> for node <var>nNode</var> in this tree
NodeImpl const& nodeImpl(NodeOffset nNode) const { return nodeData(nNode)->nodeImpl(); }
NodeOffset nodeOffset(NodeData const & rNodeData) const;
// dynamic_cast replacement
RootTreeImpl * asRootTree();
RootTreeImpl const * asRootTree() const;
ElementTreeImpl * asElementTree();
ElementTreeImpl const* asElementTree() const;
// Behavior
rtl::Reference< view::ViewStrategy > getViewBehavior() const;
protected:
// immediate commit
/* // implementation of commit protocol
void commitDirect();
void implCommitDirectFrom(NodeOffset nNode);
*/
void implRebuild(NodeOffset nNode, data::NodeAccess const & _aNewData);
protected:
/// set a new parent context for this tree
void setContext(TreeImpl* pParentTree, NodeOffset nParentNode);
/// set no-parent context for this tree
void clearContext();
inline // is protected and should be used only in the implementation
Name implGetOriginalName(NodeOffset nNode) const;
private:
virtual RootTreeImpl const* doCastToRootTree() const = 0;
virtual ElementTreeImpl const* doCastToElementTree() const = 0;
/// get the full name of the root of this tree
virtual Path::Component doGetRootName() const = 0;
/// prepend the absolute path to the root of this tree (no context use)
virtual void doFinishRootPath(Path::Rep& rPath) const = 0;
rtl::Reference<view::ViewStrategy> m_xStrategy;
NodeList m_aNodes;
TreeImpl* m_pParentTree;
NodeOffset m_nParentNode;
TreeDepth m_nDepth;
enum { m_nRoot = 1 }; /// base of <type>NodeOffset</type>s used in this class
/// prepend the absolute path to the root of this tree (using context if present)
void implPrependRootPath(Path::Rep& rPath) const;
friend class TreeImplBuilder;
};
//-----------------------------------------------------------------------------
class ElementTreeImpl : public TreeImpl
{
public:
/// creates a TreeImpl for a detached, virgin instance of <var>aTemplate</var> (always will be direct)
ElementTreeImpl( data::TreeSegment const& _aElementData, TemplateHolder aTemplate, TemplateProvider const& aTemplateProvider );
/** creates a TreeImpl with a parent tree, that (supposedly)
is an instance of <var>aTemplateInfo</var>
*/
ElementTreeImpl(rtl::Reference<view::ViewStrategy> const& _xStrategy,
TreeImpl& rParentTree, NodeOffset nParentNode,
data::TreeAccessor const& _aDataTree, TreeDepth nDepth,
TemplateHolder aTemplateInfo,
TemplateProvider const& aTemplateProvider );
/** creates a TreeImpl with no parent node, that (supposedly)
is an instance of <var>aTemplateInfo</var>
*/
ElementTreeImpl(rtl::Reference<view::ViewStrategy> const& _xStrategy,
data::TreeAccessor const& _aDataTree, TreeDepth nDepth,
TemplateHolder aTemplateInfo,
TemplateProvider const& aTemplateProvider );
~ElementTreeImpl();
// realeses the data this refers to
virtual void disposeData();
// rebuilding
using TreeImpl::rebuild;
void rebuild(rtl::Reference<view::ViewStrategy> const& _xNewStrategy, data::TreeAccessor const & _aNewData);
// data access
data::TreeAccessor getOriginalTreeAccess() const { return data::TreeAccessor(m_aDataAddress); }
// Tree information
virtual Name getSimpleRootName() const;
/// checks whether this is an instance of a known template
bool isTemplateInstance() const { return !!m_aInstanceInfo.is(); }
/// checks whether this is an instance of the given template
bool isInstanceOf(TemplateHolder const& aTemplateInfo) const
{ return m_aInstanceInfo == aTemplateInfo && aTemplateInfo.is(); }
/// retrieves the template that this is an instance of
TemplateHolder getTemplate() const { return m_aInstanceInfo; }
/// makes a complete name from a simple name and template information
Path::Component makeExtendedName(Name const& aSimpleName) const;
// node control operation
/// check if this is a free-floating tree
bool isFree() const { return m_aOwnData.is(); }
/// transfer ownership to the given set
void attachTo(data::SetNodeAccess const & _aUpdatableSetNode, Name const& aElementName);
/// tranfer ownership from the given set
void detachFrom(data::SetNodeAccess const & _aUpdatableSetNode, Name const& aElementName);
/// take ownership of the given tree (which must not already be the one in use)
void takeTreeAndRebuild(data::TreeSegment const& _aElementData);
/// take ownership of the given tree (which must already be the one in use)
void takeTreeBack(data::TreeSegment const& _aElementData);
/// release ownership
data::TreeSegment getOwnedTree() const;
/// release ownership
data::TreeSegment releaseOwnedTree();
// context operation
/// set a new root name
void renameTree(Name const& aNewName);
/// set a new parent context for this tree
void moveTree(TreeImpl* pParentTree, NodeOffset nParentNode);
/// set no-parent context for this tree
void detachTree();
private:
static bool isUpdatableSegment(TreeImpl& _rTree);
virtual RootTreeImpl const* doCastToRootTree() const;
virtual ElementTreeImpl const* doCastToElementTree() const;
virtual Path::Component doGetRootName() const;
virtual void doFinishRootPath(Path::Rep& rPath) const;
private:
TemplateHolder const m_aInstanceInfo;
Name m_aElementName;
data::TreeAddress m_aDataAddress;
data::TreeSegment m_aOwnData;
};
//-----------------------------------------------------------------------------
inline
NodeImpl& NodeData::implGetNodeImpl() const
{
OSL_ASSERT(m_pSpecificNode != 0);
return *m_pSpecificNode;
}
//-----------------------------------------------------------------------------
inline
bool TreeImpl::isValidNode(NodeOffset nNode) const
{
return m_nRoot <= nNode && nNode < nodeCount() +m_nRoot;
}
//---------------------------------------------------------------------
inline
NodeOffset TreeImpl::nodeCount() const
{
return m_aNodes.size();
}
//---------------------------------------------------------------------
inline
NodeData* TreeImpl::nodeData(NodeOffset nNode)
{
if (nNode == 0) return NULL;
OSL_ASSERT(isValidNode(nNode));
return &m_aNodes[nNode-root_()];
}
//---------------------------------------------------------------------
inline
NodeData const* TreeImpl::nodeData(NodeOffset nNode) const
{
if (nNode == 0) return NULL;
OSL_ASSERT(isValidNode(nNode));
return &m_aNodes[nNode-root_()];
}
//---------------------------------------------------------------------
inline
NodeOffset TreeImpl::nodeOffset(NodeData const & rNode) const
{
NodeOffset nOffset = root_() + (&rNode - &m_aNodes[0]);
OSL_ASSERT(isValidNode(nOffset));
return nOffset;
}
//-----------------------------------------------------------------------------
// helper for other impl classes
//-----------------------------------------------------------------------------
class Tree;
class TreeRef;
class NodeRef;
class ValueRef;
class AnyNodeRef;
class NodeID;
class ValueMemberNode;
//-----------------------------------------------------------------------------
/// is a hack to avoid too many friend declarations in public headers
class TreeImplHelper
{
public:
static
NodeRef makeNode(NodeOffset nOffset, TreeDepth nDepth);
static
NodeRef makeNode(TreeImpl& rTree, NodeOffset nOffset);
static
NodeRef makeNode(NodeID const& aNodeID);
static
ValueRef makeValue(Name const& aName, NodeOffset nParentOffset);
static
AnyNodeRef makeAnyNode(NodeOffset nOffset, TreeDepth nDepth);
static
AnyNodeRef makeAnyNode(Name const& aName, NodeOffset nParentOffset);
static
TreeImpl* impl(Tree const& aTree);
static
TreeImpl* impl(TreeRef const& aTree);
static
NodeData* nodeData(NodeRef const& aNode);
static
NodeOffset offset(NodeRef const& aNode);
static
NodeOffset parent_offset(ValueRef const& aNode);
static
Name value_name(ValueRef const& aNode);
static
ValueMemberNode member_node(Tree const & _aTree,ValueRef const& aValue);
static
TreeImpl* tree(NodeID const& aNodeID);
static
NodeOffset offset(NodeID const& aNodeID);
};
//-----------------------------------------------------------------------------
class ElementTree;
//-----------------------------------------------------------------------------
struct ElementHelper
{
static
UnoType getUnoType(ElementTree const& aElement);
};
//-----------------------------------------------------------------------------
}
//-----------------------------------------------------------------------------
}
#endif // CONFIGMGR_CONFIGNODEIMPL_HXX_
|