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/**************************************************************
 *
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
 * under the License.
 *
 *************************************************************/



#ifndef DBACCESS_RANGEPROGRESSBAR_HXX
#define DBACCESS_RANGEPROGRESSBAR_HXX

/** === begin UNO includes === **/
/** === end UNO includes === **/

#include <svtools/prgsbar.hxx>

//........................................................................
namespace dbmm
{
//........................................................................

    //====================================================================
    //= RangeProgressBar
    //====================================================================
    /** a slight extension of the usual progress bar, which is able to remember a range
    */
    class RangeProgressBar : public ProgressBar
    {
    public:
        RangeProgressBar( Window* _pParent, WinBits nWinBits = WB_STDPROGRESSBAR )
            :ProgressBar( _pParent, nWinBits )
        {
        }

        RangeProgressBar( Window* _pParent, const ResId& rResId )
            :ProgressBar( _pParent, rResId )
        {
        }

        inline  void        SetRange( sal_uInt32 _nRange );
        inline  sal_uInt32  GetRange() const;

        inline  void        SetValue( sal_uInt32 _nValue );
        inline  sal_uInt32  GetValue() const;

    private:
        sal_uInt32  m_nRange;

    private:
        using ProgressBar::SetValue;
        using ProgressBar::GetValue;
    };

    //--------------------------------------------------------------------
    inline void RangeProgressBar::SetRange( sal_uInt32 _nRange )
    {
        m_nRange = _nRange;
        if ( !m_nRange )
            m_nRange = 100;
    }

    //--------------------------------------------------------------------
    inline sal_uInt32 RangeProgressBar::GetRange() const
    {
        return m_nRange;
    }

    //--------------------------------------------------------------------
    inline void RangeProgressBar::SetValue( sal_uInt32 _nValue )
    {
        ProgressBar::SetValue( (sal_uInt16)( 100.0 * _nValue / m_nRange ) );
    }

    //--------------------------------------------------------------------
    inline sal_uInt32 RangeProgressBar::GetValue() const
    {
        return (sal_uInt32)( ProgressBar::GetValue() / 100.0 * m_nRange );
    }


//........................................................................
} // namespace dbmm
//........................................................................

#endif // DBACCESS_RANGEPROGRESSBAR_HXX