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|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* Version: MPL 1.1 / GPLv3+ / LGPLv3+
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Initial Developer of the Original Code is
* Novell, Inc.
* Portions created by the Initial Developer are Copyright (C) 2010 the
* Initial Developer. All Rights Reserved.
*
* Contributor(s): Jan Holesovsky <kendy@novell.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 3 or later (the "GPLv3+"), or
* the GNU Lesser General Public License Version 3 or later (the "LGPLv3+"),
* in which case the provisions of the GPLv3+ or the LGPLv3+ are applicable
* instead of those above.
*/
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <X11/Xutil.h>
#define USE_LIBPNG
#include "osl/endian.h"
#include <fcntl.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#ifdef USE_LIBPNG
# include <png.h>
#endif
#include "splashx.h"
typedef struct {
unsigned char b, g, r;
} color_t;
#define WINDOW_WIDTH 440
#define WINDOW_HEIGHT 299
#define PROGRESS_XOFFSET 12
#define PROGRESS_YOFFSET 18
#define PROGRESS_BARSPACE 2
static Display *display = NULL;
static int screen;
static int depth;
static Visual *visual = NULL;
static int width = WINDOW_WIDTH;
static int height = WINDOW_HEIGHT;
static Colormap color_map;
static Window win;
static GC gc;
// Progress bar values
// taken from desktop/source/splash/splash.cxx
static int tlx = 212;
static int tly = 216;
static int barwidth = 263;
static int barheight = 8;
static int barspace = PROGRESS_BARSPACE;
static color_t barcol = { 18, 202, 157 };
static color_t framecol = { 0xD3, 0xD3, 0xD3 };
static XColor barcolor;
static XColor framecolor;
static unsigned char **bitmap_rows = NULL;
#define BMP_HEADER_LEN 14
#define WIN_INFO_LEN 40
#define UINT8( x ) ( (unsigned int)( ( (uint8_t *)( x ) )[0] ) )
#define UINT16( x ) ( ( (unsigned int)( ( (uint8_t *)( x ) )[0] ) ) + \
( ( (unsigned int)( ( (uint8_t *)( x ) )[1] ) ) << 8 ) )
#define UINT32( x ) ( ( (unsigned int)( ( (uint8_t *)( x ) )[0] ) ) + \
( ( (unsigned int)( ( (uint8_t *)( x ) )[1] ) ) << 8 ) + \
( ( (unsigned int)( ( (uint8_t *)( x ) )[2] ) ) << 16 ) + \
( ( (unsigned int)( ( (uint8_t *)( x ) )[3] ) ) << 24 ) )
#define MAX( x, y ) ( ( (x) > (y) )? (x): (y) )
#define LOAD_FAILURE( msg ) \
{ \
fprintf( stderr, "%s: " msg, filename ); \
close( fd ); \
return 0; \
}
#ifdef USE_LIBPNG
/* libpng-1.2.41 */
#ifndef PNG_TRANSFORM_GRAY_TO_RGB
# define PNG_TRANSFORM_GRAY_TO_RGB 0x2000
#endif
int splash_load_bmp( const char *filename )
{
FILE *file;
png_structp png_ptr;
png_infop info_ptr;
if ( !(file = fopen( filename, "r" ) ) )
return 0;
png_ptr = png_create_read_struct( PNG_LIBPNG_VER_STRING, 0, 0, 0 );
info_ptr = png_create_info_struct(png_ptr);
png_init_io( png_ptr, file );
if( setjmp( png_jmpbuf( png_ptr ) ) )
{
png_destroy_read_struct( &png_ptr, &info_ptr, NULL );
fclose( file );
return 0;
}
png_read_png( png_ptr, info_ptr,
PNG_TRANSFORM_EXPAND | PNG_TRANSFORM_STRIP_ALPHA |
PNG_TRANSFORM_GRAY_TO_RGB | PNG_TRANSFORM_BGR, NULL);
bitmap_rows = png_get_rows( png_ptr, info_ptr );
width = info_ptr->width;
height = info_ptr->height;
#if 0
{
int i,j;
for (j = 0; j < height; j++) {
for (i = 0; i < width*3; i++) {
fprintf (stderr, "%.2x", bitmap_rows[j][i]);
}
fprintf (stderr, "\n");
}
}
#endif
return 1;
}
#else
/* Load the specified Windows 24bit BMP to 'bitmap'
* Return: 1 - success, 0 - failure */
int splash_load_bmp( const char *filename )
{
int fd = open( filename, O_RDONLY );
if ( fd < 0 )
return 0;
char file_header[ BMP_HEADER_LEN ];
if ( read( fd, file_header, BMP_HEADER_LEN ) != BMP_HEADER_LEN || file_header[0] != 'B' || file_header[1] != 'M' )
LOAD_FAILURE( "Not a bitmap.\n" );
/* int file_size = UINT32( file_header + 2 ); */
char info_header[ WIN_INFO_LEN ];
if ( read( fd, info_header, 4 ) != 4 )
LOAD_FAILURE( "Unable to read the header.\n" );
int header_size = UINT32( info_header );
if ( header_size != WIN_INFO_LEN )
LOAD_FAILURE( "Not a Windows bitmap.\n" );
if ( read( fd, info_header + 4, WIN_INFO_LEN - 4 ) != WIN_INFO_LEN - 4 )
LOAD_FAILURE( "The header ended too early.\n" );
width = UINT32( info_header + 4 );
height = UINT32( info_header + 8 );
int bits = UINT16( info_header + 14 );
int compression = UINT16( info_header + 16 );
if ( bits != 24 )
LOAD_FAILURE( "Just 24 bpp bitmaps are supported.\n" );
if ( compression != 0 )
LOAD_FAILURE( "Just uncompressed bitmaps are supported.\n" );
size_t bitmap_size = width * height * 3;
unsigned char *bitmap = malloc( bitmap_size );
if ( bitmap == NULL )
LOAD_FAILURE( "Cannot allocate memory for the data.\n" );
if ( read( fd, bitmap, bitmap_size ) != bitmap_size )
LOAD_FAILURE( "Cannot read the bitmap data.\n" );
bitmap_rows = malloc (sizeof (unsigned char*) * height);
int i;
for (i = 0; i < height; i++)
bitmap_rows[i] = bitmap + (width * height * 3) - width * 3 * (i + 1);
close( fd );
return 1;
}
#endif
static void setup_color( int val[3], color_t *col )
{
if ( val[0] < 0 || val[1] < 0 || val[2] < 0 )
return;
#define CONVERT_COLOR( from,to ) if ( from < 0 ) to = 0; else if ( from > 255 ) to = 255; else to = from;
CONVERT_COLOR( val[0], col->r );
CONVERT_COLOR( val[1], col->g );
CONVERT_COLOR( val[2], col->b );
#undef CONVERT_COLOR
}
// setup
void splash_setup( int barc[3], int framec[3], int posx, int posy, int w, int h )
{
if ( width <= 500 )
{
barwidth = width - ( 2 * PROGRESS_XOFFSET );
barheight = 6;
tlx = PROGRESS_XOFFSET;
tly = height - PROGRESS_YOFFSET;
barcol.r = 0;
barcol.g = 0;
barcol.b = 128;
}
if ( posx >= 0 )
tlx = posx;
if ( posy >= 0 )
tly = posy;
if ( w >= 0 )
barwidth = w;
if ( h >= 0 )
barheight = h;
setup_color( barc, &barcol );
setup_color( framec, &framecol );
}
// Universal shift: bits >= 0 - left, otherwise right
#define SHIFT( x, bits ) ( ( (bits) >= 0 )? ( (x) << (bits) ): ( (x) >> -(bits) ) )
// Position of the highest bit (more or less integer log2)
inline int HIGHEST_BIT( unsigned long x )
{
int i = 0;
for ( ; x; ++i )
x >>= 1;
return i;
}
// Number of bits set to 1
inline int BITS( unsigned long x )
{
int i = 0;
for ( ; x; x >>= 1 )
if ( x & 1UL )
++i;
return i;
}
// Set 'bitmap' as the background of our 'win' window
static void create_pixmap()
{
if ( !bitmap_rows )
return;
Pixmap pixmap = XCreatePixmap( display, win, width, height, depth );
unsigned long value_mask = 0;
XGCValues values;
GC pixmap_gc = XCreateGC( display, pixmap, value_mask, &values );
if ( visual->class == TrueColor )
{
unsigned long red_mask = visual->red_mask;
unsigned long green_mask = visual->green_mask;
unsigned long blue_mask = visual->blue_mask;
unsigned long red_delta_mask = ( 1UL << ( 8 - BITS( red_mask ) ) ) - 1;
unsigned long green_delta_mask = ( 1UL << ( 8 - BITS( green_mask ) ) ) - 1;
unsigned long blue_delta_mask = ( 1UL << ( 8 - BITS( blue_mask ) ) ) - 1;
int red_shift = HIGHEST_BIT( red_mask ) - 8;
int green_shift = HIGHEST_BIT( green_mask ) - 8;
int blue_shift = HIGHEST_BIT( blue_mask ) - 8;
XImage *image = XCreateImage( display, visual, depth, ZPixmap,
0, NULL, width, height, 32, 0 );
int bytes_per_line = image->bytes_per_line;
int bpp = image->bits_per_pixel;
int byte_order = image->byte_order;
int machine_byte_order;
#if defined( _LITTLE_ENDIAN )
machine_byte_order = LSBFirst;
#elif defined( _BIG_ENDIAN )
machine_byte_order = MSBFirst;
#else
{
fprintf( stderr, "Unsupported machine endianity.\n" );
XFreeGC( display, pixmap_gc );
XFreePixmap( display, pixmap );
XDestroyImage( image );
return;
}
#endif
char *data = malloc( height * bytes_per_line );
image->data = data;
// The following dithers & converts the color_t color to one
// acceptable for the visual
#define COPY_IN_OUT( pix_size, code ) \
{ \
int x, y; \
for ( y = 0; y < height; ++y ) \
{ \
unsigned long red_delta = 0, green_delta = 0, blue_delta = 0; \
color_t *in = (color_t *)bitmap_rows[y]; \
for ( x = 0; x < width; ++x, ++in ) \
{ \
unsigned long red = in->r + red_delta; \
unsigned long green = in->g + green_delta; \
unsigned long blue = in->b + blue_delta; \
red_delta = red & red_delta_mask; \
green_delta = green & green_delta_mask; \
blue_delta = blue & blue_delta_mask; \
if ( red > 255 ) \
red = 255; \
if ( green > 255 ) \
green = 255; \
if ( blue > 255 ) \
blue = 255; \
unsigned long pixel = \
( SHIFT( red, red_shift ) & red_mask ) | \
( SHIFT( green, green_shift ) & green_mask ) | \
( SHIFT( blue, blue_shift ) & blue_mask ); \
code \
} \
} \
}
char *out = data;
if ( bpp == 32 )
{
if ( machine_byte_order == byte_order )
COPY_IN_OUT( 4, *( (uint32_t *)out ) = (uint32_t)pixel; out += 4; )
else
COPY_IN_OUT( 4, uint32_t tmp = pixel;
*( (uint8_t *)out ) = *( (uint8_t *)(&tmp) + 3 );
*( (uint8_t *)out + 1 ) = *( (uint8_t *)(&tmp) + 2 );
*( (uint8_t *)out + 2 ) = *( (uint8_t *)(&tmp) + 1 );
*( (uint8_t *)out + 3 ) = *( (uint8_t *)(&tmp) );
out += 4; )
}
else if ( bpp == 24 )
{
if ( machine_byte_order == byte_order && byte_order == LSBFirst )
COPY_IN_OUT( 3, *( (color_t *)out ) = *( (color_t *)( &pixel ) ); out += 3; )
if ( machine_byte_order == byte_order && byte_order == MSBFirst )
COPY_IN_OUT( 3, uint32_t tmp = pixel;
*( (uint8_t *)out ) = *( (uint8_t *)(&tmp) + 1 );
*( (uint8_t *)out + 1 ) = *( (uint8_t *)(&tmp) + 2 );
*( (uint8_t *)out + 2 ) = *( (uint8_t *)(&tmp) + 3 );
out += 3; )
else
COPY_IN_OUT( 3, uint32_t tmp = pixel;
*( (uint8_t *)out ) = *( (uint8_t *)(&tmp) + 3 );
*( (uint8_t *)out + 1 ) = *( (uint8_t *)(&tmp) + 2 );
*( (uint8_t *)out + 2 ) = *( (uint8_t *)(&tmp) + 1 );
out += 3; )
}
else if ( bpp == 16 )
{
if ( machine_byte_order == byte_order )
COPY_IN_OUT( 2, *( (uint16_t *)out ) = (uint16_t)pixel; out += 2; )
else
COPY_IN_OUT( 2, uint16_t tmp = pixel;
*( (uint8_t *)out ) = *( (uint8_t *)(&tmp) + 1 );
*( (uint8_t *)out + 1 ) = *( (uint8_t *)(&tmp) );
out += 2; );
}
else if ( bpp == 8 )
{
COPY_IN_OUT( 1, *( (uint8_t *)out ) = (uint8_t)pixel; ++out; )
}
else
{
fprintf( stderr, "Unsupported depth: %d bits per pixel.\n", bpp );
XFreeGC( display, pixmap_gc );
XFreePixmap( display, pixmap );
XDestroyImage( image );
return;
}
#undef COPY_IN_OUT
XPutImage( display, pixmap, pixmap_gc, image, 0, 0, 0, 0, width, height );
XDestroyImage( image );
}
else //if ( depth == 1 || visual->class == DirectColor )
{
// FIXME Something like the following, but faster ;-) - XDrawPoint is not
// a good idea...
int x, y;
for ( y = 0; y < height; ++y )
{
color_t *color = (color_t *)&bitmap_rows[y];
int delta = 0;
for ( x = 0; x < width; ++x, ++color )
{
int rnd = (int)( ( (long)( random() - RAND_MAX/2 ) * 32000 )/RAND_MAX );
int luminance = delta + rnd + 299 * (int)color->r + 587 * (int)color->g + 114 * (int)color->b;
if ( luminance < 128000 )
{
XSetForeground( display, pixmap_gc, BlackPixel( display, screen ) );
delta = luminance;
}
else
{
XSetForeground( display, pixmap_gc, WhitePixel( display, screen ) );
delta = luminance - 255000;
}
XDrawPoint( display, pixmap, pixmap_gc, x, y );
}
}
}
XSetWindowBackgroundPixmap( display, win, pixmap );
XFreeGC( display, pixmap_gc );
XFreePixmap( display, pixmap );
}
// The old method of hiding the window decorations
static void suppress_decorations_motif()
{
struct {
unsigned long flags, functions, decorations;
long input_mode;
unsigned long status;
} mwmhints;
Atom a = XInternAtom( display, "_MOTIF_WM_HINTS", False );
mwmhints.flags = 15; // functions, decorations, input_mode, status
mwmhints.functions = 2; // ?
mwmhints.decorations = 0;
mwmhints.input_mode = 0;
XChangeProperty( display, win, a, a, 32,
PropModeReplace, (unsigned char*)&mwmhints, 5 );
}
// This is a splash, set it as such.
// If it fails, just hide the decorations...
static void suppress_decorations()
{
Atom atom_type = XInternAtom( display, "_NET_WM_WINDOW_TYPE", True );
Atom atom_splash = XInternAtom( display, "_NET_WM_WINDOW_TYPE_SPLASH", True );
if ( atom_type != None && atom_splash != None )
XChangeProperty( display, win, atom_type, XA_ATOM, 32,
PropModeReplace, (unsigned char*)&atom_splash, 1 );
//else
suppress_decorations_motif(); // FIXME: Unconditional until Metacity/compiz's SPLASH handling is fixed
}
// Create the window
// Return: 1 - success, 0 - failure
int splash_create_window( int argc, char** argv )
{
char *display_name = NULL;
int i;
for ( i = 0; i < argc; i++ )
{
if ( !strcmp( argv[i], "-display" ) || !strcmp( argv[i], "--display" ) )
display_name = ( i + 1 < argc )? argv[i+1]: NULL;
}
if ( !display_name )
display_name = getenv( "DISPLAY" );
// init display
display = XOpenDisplay( display_name );
if ( !display )
{
fprintf( stderr, "Failed to open display\n" );
return 0;
}
// create the window
screen = DefaultScreen( display );
depth = DefaultDepth( display, screen );
color_map = DefaultColormap( display, screen );
visual = DefaultVisual( display, screen );
Window root_win = RootWindow( display, screen );
int display_width = DisplayWidth( display, screen );
int display_height = DisplayHeight( display, screen );
win = XCreateSimpleWindow( display, root_win,
( display_width - width ) / 2, ( display_height - height ) / 2,
width, height, 0,
BlackPixel( display, screen ), BlackPixel( display, screen ) );
XSetWindowColormap( display, win, color_map );
// setup colors
#define FILL_COLOR( xcol,col ) xcol.red = 256*col.r; xcol.green = 256*col.g; xcol.blue = 256*col.b;
FILL_COLOR( barcolor, barcol );
FILL_COLOR( framecolor, framecol );
#undef FILL_COLOR
XAllocColor( display, color_map, &barcolor );
XAllocColor( display, color_map, &framecolor );
// not resizable, no decorations, etc.
unsigned long value_mask = 0;
XGCValues values;
gc = XCreateGC( display, win, value_mask, &values );
XSizeHints size_hints;
size_hints.flags = PPosition | PSize | PMinSize | PMaxSize;
size_hints.min_width = width;
size_hints.max_width = width;
size_hints.min_height = height;
size_hints.max_height = height;
char *name = "OpenOffice.org";
char *icon = "icon"; // FIXME
XSetStandardProperties( display, win, name, icon, None,
0, 0, &size_hints );
// the actual work
suppress_decorations();
create_pixmap();
// show it
XSelectInput( display, win, 0 );
XMapWindow( display, win );
return 1;
}
// Re-draw & process the events
// Just throwing them away - we do not need anything more...
static void process_events()
{
XEvent xev;
int num_events;
XFlush( display );
num_events = XPending( display );
while ( num_events > 0 )
{
num_events--;
XNextEvent( display, &xev );
//process_event(xev);
}
}
// Draw the progress
void splash_draw_progress( int progress )
{
// sanity
if ( progress < 0 )
progress = 0;
if ( progress > 100 )
progress = 100;
// draw progress...
int length = ( progress * barwidth / 100 ) - ( 2 * barspace );
if ( length < 0 )
length = 0;
// border
XSetForeground( display, gc, framecolor.pixel );
XDrawRectangle( display, win, gc,
tlx, tly,
barwidth, barheight );
// progress bar
XSetForeground( display, gc, barcolor.pixel );
XFillRectangle( display, win, gc,
tlx + barspace, tly + barspace,
length + 1, barheight - 2*barspace + 1 );
// pending events
process_events();
}
// Close the window & cleanup
void splash_close_window()
{
XCloseDisplay( display );
// leak it is faster
bitmap_rows = NULL;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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