1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
|
/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: fillbitmapprimitive2d.hxx,v $
*
* $Revision: 1.2 $
*
* last change: $Author: aw $ $Date: 2006-11-07 15:49:04 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLBITMAPPRIMITIVE2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLBITMAPPRIMITIVE2D_HXX
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_BASEPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#endif
#ifndef _BGFX_MATRIX_B2DHOMMATRIX_HXX
#include <basegfx/matrix/b2dhommatrix.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_FILLBITMAPATTRIBUTE_HXX
#include <drawinglayer/attribute/fillbitmapattribute.hxx>
#endif
//////////////////////////////////////////////////////////////////////////////
// FillbitmapPrimitive2D class
namespace drawinglayer
{
namespace primitive2d
{
class FillBitmapPrimitive2D : public BasePrimitive2D
{
private:
basegfx::B2DHomMatrix maTransformation;
attribute::FillBitmapAttribute maFillBitmap;
protected:
// local decomposition.
virtual Primitive2DSequence createLocalDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
FillBitmapPrimitive2D(
const basegfx::B2DHomMatrix& rTransformation,
const attribute::FillBitmapAttribute& rFillBitmap);
// get data
const basegfx::B2DHomMatrix& getTransformation() const { return maTransformation; }
const attribute::FillBitmapAttribute& getFillBitmap() const { return maFillBitmap; }
// compare operator
virtual bool operator==( const BasePrimitive2D& rPrimitive ) const;
// get range
virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
// provide unique ID
DeclPrimitrive2DIDBlock()
};
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLBITMAPPRIMITIVE2D_HXX
//////////////////////////////////////////////////////////////////////////////
// eof
|