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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: polygonprimitive3d.hxx,v $
*
* $Revision: 1.3 $
*
* last change: $Author: aw $ $Date: 2006-08-09 16:38:13 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX
#define _DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX
#ifndef _DRAWINGLAYER_PRIMITIVE3D_PRIMITIVE3D_HXX
#include <drawinglayer/primitive3d/primitive3d.hxx>
#endif
#ifndef _BGFX_COLOR_BCOLOR_HXX
#include <basegfx/color/bcolor.hxx>
#endif
#ifndef _BGFX_POLYGON_B3DPOLYGON_HXX
#include <basegfx/polygon/b3dpolygon.hxx>
#endif
#ifndef _DRAWINGLAYER_ATTRIBUTE_STROKEATTRIBUTE_HXX
#include <drawinglayer/attribute/strokeattribute.hxx>
#endif
//////////////////////////////////////////////////////////////////////////////
// predefines
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive3d
{
class polygonHairlinePrimitive3D : public basePrimitive3D
{
protected:
basegfx::B3DPolygon maPolygon;
basegfx::BColor maBColor;
public:
polygonHairlinePrimitive3D(const basegfx::B3DPolygon& rPolygon, const basegfx::BColor& rBColor);
virtual ~polygonHairlinePrimitive3D();
// get data
const basegfx::B3DPolygon& getB3DPolygon() const { return maPolygon; }
const basegfx::BColor& getBColor() const { return maBColor; }
// compare operator
virtual bool operator==(const basePrimitive3D& rPrimitive) const;
// id generator
virtual PrimitiveID getID() const;
// get 3Drange of primitive. Default implementation uses decomposition
virtual basegfx::B3DRange get3DRange() const;
};
} // end of namespace primitive3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive3d
{
class polygonStrokePrimitive3D : public basePrimitive3D
{
protected:
basegfx::B3DPolygon maPolygon;
attribute::strokeAttribute maStrokeAttribute;
// create decomposition
virtual void decompose(primitiveVector3D& rTarget);
public:
polygonStrokePrimitive3D(
const basegfx::B3DPolygon& rPolygon,
const attribute::strokeAttribute& rStrokeAttribute);
virtual ~polygonStrokePrimitive3D();
// get data
basegfx::B3DPolygon getB3DPolygon() const { return maPolygon; }
const attribute::strokeAttribute& getStrokeAttribute() const { return maStrokeAttribute; }
// compare operator
virtual bool operator==(const basePrimitive3D& rPrimitive) const;
// id generator
virtual PrimitiveID getID() const;
};
} // end of namespace primitive3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif // _DRAWINGLAYER_PRIMITIVE_POLYGONPRIMITIVE_HXX
// eof
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