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path: root/drawinglayer/source/attribute/sdrfillbitmapattribute.cxx
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/*************************************************************************
 *
 *  OpenOffice.org - a multi-platform office productivity suite
 *
 *  $RCSfile: sdrfillbitmapattribute.cxx,v $
 *
 *  $Revision: 1.3 $
 *
 *  last change: $Author: aw $ $Date: 2008-03-05 09:15:41 $
 *
 *  The Contents of this file are made available subject to
 *  the terms of GNU Lesser General Public License Version 2.1.
 *
 *
 *    GNU Lesser General Public License Version 2.1
 *    =============================================
 *    Copyright 2005 by Sun Microsystems, Inc.
 *    901 San Antonio Road, Palo Alto, CA 94303, USA
 *
 *    This library is free software; you can redistribute it and/or
 *    modify it under the terms of the GNU Lesser General Public
 *    License version 2.1, as published by the Free Software Foundation.
 *
 *    This library is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *    Lesser General Public License for more details.
 *
 *    You should have received a copy of the GNU Lesser General Public
 *    License along with this library; if not, write to the Free Software
 *    Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 *    MA  02111-1307  USA
 *
 ************************************************************************/

// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"

#ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRFILLBITMAPATTRIBUTE_HXX
#include <drawinglayer/attribute/sdrfillbitmapattribute.hxx>
#endif

#ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_FILLBITMAPATTRIBUTE_HXX
#include <drawinglayer/attribute/fillbitmapattribute.hxx>
#endif

#ifndef _BGFX_NUMERIC_FTOOLS_HXX
#include <basegfx/numeric/ftools.hxx>
#endif

#ifndef _BGFX_RANGE_B2DRANGE_HXX
#include <basegfx/range/b2drange.hxx>
#endif

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace attribute
    {
        SdrFillBitmapAttribute::SdrFillBitmapAttribute(
            const Bitmap& rBitmap, const basegfx::B2DVector& rSize, const basegfx::B2DVector& rOffset,
            const basegfx::B2DVector& rOffsetPosition, const basegfx::B2DVector& rRectPoint,
            bool bTiling, bool bStretch, bool bLogSize)
        :   maBitmap(rBitmap),
            maSize(rSize),
            maOffset(rOffset),
            maOffsetPosition(rOffsetPosition),
            maRectPoint(rRectPoint),
            mbTiling(bTiling),
            mbStretch(bStretch),
            mbLogSize(bLogSize)
        {
        }

        bool SdrFillBitmapAttribute::operator==(const SdrFillBitmapAttribute& rCandidate) const
        {
            return (maBitmap == rCandidate.maBitmap
                && maSize == rCandidate.maSize
                && maOffset == rCandidate.maOffset
                && maOffsetPosition == rCandidate.maOffsetPosition
                && maRectPoint == rCandidate.maRectPoint
                && mbTiling == rCandidate.mbTiling
                && mbStretch == rCandidate.mbStretch
                && mbLogSize == rCandidate.mbLogSize);
        }

        FillBitmapAttribute SdrFillBitmapAttribute::getFillBitmapAttribute(const basegfx::B2DRange& rRange) const
        {
            // get logical size of bitmap (before expanding eventually)
            Bitmap aBitmap(maBitmap);
            const basegfx::B2DVector aLogicalSize(aBitmap.GetPrefSize().getWidth(), aBitmap.GetPrefSize().getHeight());

            // get hor/ver shiftings and apply them eventually to the bitmap, but only
            // when tiling is on
            bool bExpandWidth(false);
            bool bExpandHeight(false);

            if(mbTiling)
            {
                if(0.0 != maOffset.getX() || 0.0 != maOffset.getY())
                {
                    const sal_uInt32 nWidth(aBitmap.GetSizePixel().getWidth());
                    const sal_uInt32 nHeight(aBitmap.GetSizePixel().getHeight());

                    if(0.0 != maOffset.getX())
                    {
                        bExpandHeight = true;
                        const sal_uInt32 nOffset(basegfx::fround(((double)nWidth * maOffset.getX()) / 100.0));
                        aBitmap.Expand(0L, nHeight);

                        const Size aSizeA(nOffset, nHeight);
                        const Rectangle aDstA(Point(0L, nHeight), aSizeA);
                        const Rectangle aSrcA(Point(nWidth - nOffset, 0L), aSizeA);
                        aBitmap.CopyPixel(aDstA, aSrcA);

                        const Size aSizeB(nWidth - nOffset, nHeight);
                        const Rectangle aDstB(Point(nOffset, nHeight), aSizeB);
                        const Rectangle aSrcB(Point(0L, 0L), aSizeB);
                        aBitmap.CopyPixel(aDstB, aSrcB);
                    }
                    else
                    {
                        bExpandWidth = true;
                        const sal_uInt32 nOffset(basegfx::fround(((double)nHeight * maOffset.getY()) / 100.0));
                        aBitmap.Expand(nWidth, 0L);

                        const Size aSize(nWidth, nHeight);
                        const Rectangle aDst(Point(nWidth, 0L), aSize);
                        const Rectangle aSrc(Point(0L, 0L), aSize);
                        aBitmap.CopyPixel(aDst, aSrc);

                        const Size aSizeA(nWidth, nOffset);
                        const Rectangle aDstA(Point(0L, 0L), aSizeA);
                        const Rectangle aSrcA(Point(nWidth, nHeight - nOffset), aSizeA);
                        aBitmap.CopyPixel(aDstA, aSrcA);

                        const Size aSizeB(nWidth, nHeight - nOffset);
                        const Rectangle aDstB(Point(0L, nOffset), aSizeB);
                        const Rectangle aSrcB(Point(nWidth, 0L), aSizeB);
                        aBitmap.CopyPixel(aDstB, aSrcB);
                    }
                }
            }

            // init values with defaults
            basegfx::B2DPoint aBitmapSize(1.0, 1.0);
            basegfx::B2DVector aBitmapTopLeft(0.0, 0.0);

            // are canges needed?
            if(mbTiling || !mbStretch)
            {
                // init values with range sizes
                const double fRangeWidth(0.0 != rRange.getWidth() ? rRange.getWidth() : 1.0);
                const double fRangeHeight(0.0 != rRange.getHeight() ? rRange.getHeight() : 1.0);
                aBitmapSize = basegfx::B2DPoint(fRangeWidth, fRangeHeight);

                // size changes
                if(0.0 != maSize.getX())
                {
                    if(maSize.getX() < 0.0)
                    {
                        aBitmapSize.setX(aBitmapSize.getX() * (maSize.getX() * -0.01));
                    }
                    else
                    {
                        aBitmapSize.setX(maSize.getX());
                    }
                }
                else
                {
                    aBitmapSize.setX(aLogicalSize.getX());
                }

                if(0.0 != maSize.getY())
                {
                    if(maSize.getY() < 0.0)
                    {
                        aBitmapSize.setY(aBitmapSize.getY() * (maSize.getY() * -0.01));
                    }
                    else
                    {
                        aBitmapSize.setY(maSize.getY());
                    }
                }
                else
                {
                    aBitmapSize.setY(aLogicalSize.getY());
                }

                // get values, force to centered if necessary
                const basegfx::B2DVector aRectPoint(mbTiling ? maRectPoint : basegfx::B2DVector(0.0, 0.0));

                // position changes X
                if(0.0 == aRectPoint.getX())
                {
                    aBitmapTopLeft.setX((fRangeWidth - aBitmapSize.getX()) * 0.5);
                }
                else if(1.0 == aRectPoint.getX())
                {
                    aBitmapTopLeft.setX(fRangeWidth - aBitmapSize.getX());
                }

                if(mbTiling && 0.0 != maOffsetPosition.getX())
                {
                    aBitmapTopLeft.setX(aBitmapTopLeft.getX() + (aBitmapSize.getX() * (maOffsetPosition.getX() * 0.01)));
                }

                // position changes Y
                if(0.0 == aRectPoint.getY())
                {
                    aBitmapTopLeft.setY((fRangeHeight - aBitmapSize.getY()) * 0.5);
                }
                else if(1.0 == aRectPoint.getY())
                {
                    aBitmapTopLeft.setY(fRangeHeight - aBitmapSize.getY());
                }

                if(mbTiling && 0.0 != maOffsetPosition.getY())
                {
                    aBitmapTopLeft.setY(aBitmapTopLeft.getY() + (aBitmapSize.getY() * (maOffsetPosition.getY() * 0.01)));
                }

                // apply expand
                if(bExpandWidth)
                {
                    aBitmapSize.setX(aBitmapSize.getX() * 2.0);
                }

                if(bExpandHeight)
                {
                    aBitmapSize.setY(aBitmapSize.getY() * 2.0);
                }

                // apply bitmap size scaling to unit rectangle
                aBitmapTopLeft.setX(aBitmapTopLeft.getX() / fRangeWidth);
                aBitmapTopLeft.setY(aBitmapTopLeft.getY() / fRangeHeight);
                aBitmapSize.setX(aBitmapSize.getX() / fRangeWidth);
                aBitmapSize.setY(aBitmapSize.getY() / fRangeHeight);
            }

            return FillBitmapAttribute(aBitmap, aBitmapTopLeft, aBitmapSize, mbTiling);
        }
    } // end of namespace attribute
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////
// eof