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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: embedded3dprimitive2d.cxx,v $
*
* $Revision: 1.6 $
*
* last change: $Author: aw $ $Date: 2008-05-27 14:11:20 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"
#include <drawinglayer/primitive2d/embedded3dprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/color/bcolor.hxx>
#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <drawinglayer/geometry/viewinformation2d.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
Primitive2DSequence Embedded3DPrimitive2D::createLocalDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
// use info to create a yellow 2d rectangle, similar to empty 3d scenes and/or groups
basegfx::B3DRange a3DRange(primitive3d::getB3DRangeFromPrimitive3DSequence(getChildren3D(), rViewInformation.getViewTime()));
a3DRange.transform(getTransformation3D().getWorldToView());
// create 2d range from projected 3d and transform with scene's object transformation
basegfx::B2DRange a2DRange;
a2DRange.expand(basegfx::B2DPoint(a3DRange.getMinX(), a3DRange.getMinY()));
a2DRange.expand(basegfx::B2DPoint(a3DRange.getMaxX(), a3DRange.getMaxY()));
a2DRange.transform(getObjectTransformation());
const basegfx::B2DPolygon aOutline(basegfx::tools::createPolygonFromRect(a2DRange));
const basegfx::BColor aYellow(1.0, 1.0, 0.0);
const Primitive2DReference xRef(new PolygonHairlinePrimitive2D(aOutline, aYellow));
return Primitive2DSequence(&xRef, 1L);
}
Embedded3DPrimitive2D::Embedded3DPrimitive2D(
const primitive3d::Primitive3DSequence& rxChildren3D,
const basegfx::B2DHomMatrix& rObjectTransformation,
const geometry::Transformation3D& rTransformation3D)
: BasePrimitive2D(),
mxChildren3D(rxChildren3D),
maObjectTransformation(rObjectTransformation),
maTransformation3D(rTransformation3D)
{
}
bool Embedded3DPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(BasePrimitive2D::operator==(rPrimitive))
{
const Embedded3DPrimitive2D& rCompare = static_cast< const Embedded3DPrimitive2D& >(rPrimitive);
return (primitive3d::arePrimitive3DSequencesEqual(getChildren3D(), rCompare.getChildren3D())
&& getObjectTransformation() == rCompare.getObjectTransformation()
&& getTransformation3D() == rCompare.getTransformation3D());
}
return false;
}
basegfx::B2DRange Embedded3DPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
{
// use the 3d transformation stack to create a projection of the 3D range
basegfx::B3DRange a3DRange(primitive3d::getB3DRangeFromPrimitive3DSequence(getChildren3D(), rViewInformation.getViewTime()));
a3DRange.transform(getTransformation3D().getWorldToView());
// create 2d range from projected 3d and transform with scene's object transformation
basegfx::B2DRange aRetval;
aRetval.expand(basegfx::B2DPoint(a3DRange.getMinX(), a3DRange.getMinY()));
aRetval.expand(basegfx::B2DPoint(a3DRange.getMaxX(), a3DRange.getMaxY()));
aRetval.transform(getObjectTransformation());
return aRetval;
}
// provide unique ID
ImplPrimitrive2DIDBlock(Embedded3DPrimitive2D, PRIMITIVE2D_ID_EMBEDDED3DPRIMITIVE2D)
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
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