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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"
#include <drawinglayer/primitive2d/fillbitmapprimitive2d.hxx>
#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <drawinglayer/texture/texture.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
Primitive2DSequence FillBitmapPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
Primitive2DSequence aRetval;
if(!getFillBitmap().isDefault())
{
const Size aTileSizePixel(getFillBitmap().getBitmapEx().GetSizePixel());
// is there a tile with some size at all?
if(aTileSizePixel.getWidth() && aTileSizePixel.getHeight())
{
if(getFillBitmap().getTiling())
{
// get object range and create tiling matrices
::std::vector< basegfx::B2DHomMatrix > aMatrices;
texture::GeoTexSvxTiled aTiling(getFillBitmap().getTopLeft(), getFillBitmap().getSize());
aTiling.appendTransformations(aMatrices);
// resize result
aRetval.realloc(aMatrices.size());
// create one primitive for each matrix
for(sal_uInt32 a(0L); a < aMatrices.size(); a++)
{
basegfx::B2DHomMatrix aNewMatrix = aMatrices[a];
aNewMatrix *= getTransformation();
// create bitmap primitive and add to result
const Primitive2DReference xRef(
new BitmapPrimitive2D(getFillBitmap().getBitmapEx(), aNewMatrix));
aRetval[a] = xRef;
}
}
else
{
// create new object transform
basegfx::B2DHomMatrix aObjectTransform;
aObjectTransform.set(0L, 0L, getFillBitmap().getSize().getX());
aObjectTransform.set(1L, 1L, getFillBitmap().getSize().getY());
aObjectTransform.set(0L, 2L, getFillBitmap().getTopLeft().getX());
aObjectTransform.set(1L, 2L, getFillBitmap().getTopLeft().getY());
aObjectTransform *= getTransformation();
// create bitmap primitive and add exclusive to decomposition (hand over ownership)
const Primitive2DReference xRef(
new BitmapPrimitive2D(getFillBitmap().getBitmapEx(), aObjectTransform));
aRetval = Primitive2DSequence(&xRef, 1L);
}
}
}
return aRetval;
}
FillBitmapPrimitive2D::FillBitmapPrimitive2D(
const basegfx::B2DHomMatrix& rTransformation,
const attribute::FillBitmapAttribute& rFillBitmap)
: BufferedDecompositionPrimitive2D(),
maTransformation(rTransformation),
maFillBitmap(rFillBitmap)
{
}
bool FillBitmapPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
{
const FillBitmapPrimitive2D& rCompare = static_cast< const FillBitmapPrimitive2D& >(rPrimitive);
return (getTransformation() == rCompare.getTransformation()
&& getFillBitmap() == rCompare.getFillBitmap());
}
return false;
}
basegfx::B2DRange FillBitmapPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// return range of it
basegfx::B2DPolygon aPolygon(basegfx::tools::createUnitPolygon());
aPolygon.transform(getTransformation());
return basegfx::tools::getRange(aPolygon);
}
// provide unique ID
ImplPrimitrive2DIDBlock(FillBitmapPrimitive2D, PRIMITIVE2D_ID_FILLBITMAPPRIMITIVE2D)
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
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