1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
|
/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: shadowprimitive2d.cxx,v $
*
* $Revision: 1.1 $
*
* last change: $Author: aw $ $Date: 2006-10-19 10:35:04 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_SHADOWPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/shadowprimitive2d.hxx>
#endif
#ifndef _BGFX_COLOR_BCOLORMODIFIER_HXX
#include <basegfx/color/bcolormodifier.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_MODIFIEDCOLORPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TRANSFORMPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
#endif
#ifndef _BGFX_TOOLS_CANVASTOOLS_HXX
#include <basegfx/tools/canvastools.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_ALPHAPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/alphaprimitive2d.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_UNIFIEDALPHAPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/unifiedalphaprimitive2d.hxx>
#endif
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
Primitive2DSequence ShadowPrimitive2D::createLocalDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
Primitive2DSequence aRetval;
if(getChildren().hasElements())
{
// create a modifiedColorPrimitive containing the shadow color and the content
const basegfx::BColorModifier aBColorModifier(getShadowColor());
const Primitive2DReference xRefA(new ModifiedColorPrimitive2D(getChildren(), aBColorModifier));
const Primitive2DSequence aSequenceB(&xRefA, 1L);
// build transformed primitiveVector with shadow offset and add to target
const Primitive2DReference xRefB(new TransformPrimitive2D(getShadowTransform(), aSequenceB));
aRetval = Primitive2DSequence(&xRefB, 1L);
}
return aRetval;
}
ShadowPrimitive2D::ShadowPrimitive2D(
const basegfx::B2DHomMatrix& rShadowTransform,
const basegfx::BColor& rShadowColor,
const Primitive2DSequence& rChildren)
: GroupPrimitive2D(rChildren),
maShadowTransform(rShadowTransform),
maShadowColor(rShadowColor)
{
}
bool ShadowPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(GroupPrimitive2D::operator==(rPrimitive))
{
const ShadowPrimitive2D& rCompare = static_cast< const ShadowPrimitive2D& >(rPrimitive);
return (getShadowTransform() == rCompare.getShadowTransform()
&& getShadowColor() == rCompare.getShadowColor());
}
return false;
}
sal_uInt32 ShadowPrimitive2D::getPrimitiveID() const
{
return Create2DPrimitiveID('2','S','h','a');
}
basegfx::B2DRange ShadowPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
{
basegfx::B2DRange aRetval(getB2DRangeFromPrimitive2DSequence(getChildren(), rViewInformation));
aRetval.transform(getShadowTransform());
return aRetval;
}
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
|