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|
/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: vclprocessor2d.cxx,v $
*
* $Revision: 1.17 $
*
* last change: $Author: aw $ $Date: 2007-10-15 16:11:08 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLPROCESSOR2D_HXX
#include <drawinglayer/processor2d/vclprocessor2d.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE_TEXTPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/textprimitive2d.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE_TEXTDECORATEDPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/textdecoratedprimitive2d.hxx>
#endif
#ifndef _TOOLS_DEBUG_HXX
#include <tools/debug.hxx>
#endif
#ifndef _SV_OUTDEV_HXX
#include <vcl/outdev.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POLYGONPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_BITMAPPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLHELPERBITMAPTRANSFORM_HXX
#include <vclhelperbitmaptransform.hxx>
#endif
#ifndef _BGFX_POLYGON_B2DPOLYGONTOOLS_HXX
#include <basegfx/polygon/b2dpolygontools.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLHELPERBITMAPRENDER_HXX
#include <vclhelperbitmaprender.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRFILLBITMAPATTRIBUTE_HXX
#include <drawinglayer/attribute/sdrfillbitmapattribute.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLBITMAPPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/fillbitmapprimitive2d.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_FILLATTRIBUTE_HXX
#include <drawinglayer/attribute/fillattribute.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POLYPOLYGONPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLHELPERGRADIENT_HXX
#include <vclhelpergradient.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_METAFILEPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_MASKPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
#endif
#ifndef _BGFX_POLYPOLYGON_B2DPOLYGONTOOLS_HXX
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLHELPERBUFFERDEVICE_HXX
#include <vclhelperbufferdevice.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_MODIFIEDCOLORPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_ALPHAPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/alphaprimitive2d.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TRANSFORMPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_MARKERARRAYPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTRARRAYPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
#endif
#ifndef _BGFX_TOOLS_CANVASTOOLS_HXX
#include <basegfx/tools/canvastools.hxx>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_WRONGSPELLPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
#endif
#ifndef _SVTOOLS_CTLOPTIONS_HXX
#include <svtools/ctloptions.hxx>
#endif
#ifndef _SV_SVAPP_HXX
#include <vcl/svapp.hxx>
#endif
//////////////////////////////////////////////////////////////////////////////
// control support
#ifndef _COM_SUN_STAR_AWT_XWINDOW2_HPP_
#include <com/sun/star/awt/XWindow2.hpp>
#endif
#ifndef _COM_SUN_STAR_AWT_POSSIZE_HPP_
#include <com/sun/star/awt/PosSize.hpp>
#endif
#ifndef _COM_SUN_STAR_AWT_XVIEW_HPP_
#include <com/sun/star/awt/XView.hpp>
#endif
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_CONTROLPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/controlprimitive2d.hxx>
#endif
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace processor2d
{
//////////////////////////////////////////////////////////////////////////////
// UNO usings
using ::com::sun::star::uno::Reference;
using ::com::sun::star::uno::UNO_QUERY;
using ::com::sun::star::uno::UNO_QUERY_THROW;
using ::com::sun::star::awt::XView;
using ::com::sun::star::awt::XGraphics;
using ::com::sun::star::awt::XWindow;
using ::com::sun::star::awt::PosSize::POSSIZE;
//////////////////////////////////////////////////////////////////////////////
// rendering support
// directdraw of text simple portion or decorated portion primitive. When decorated, all the extra
// information is translated to VCL parameters and set at the font.
// Acceptance is restricted to no shearing and positive scaling in X and Y (no font mirroring
// for VCL)
void VclProcessor2D::RenderTextSimpleOrDecoratedPortionPrimitive2D(const primitive2d::TextSimplePortionPrimitive2D& rTextCandidate)
{
// decompose matrix to have position and size of text
basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rTextCandidate.getTextTransform());
basegfx::B2DVector aScale, aTranslate;
double fRotate, fShearX;
aLocalTransform.decompose(aScale, aTranslate, fRotate, fShearX);
bool bPrimitiveAccepted(false);
if(basegfx::fTools::equalZero(fShearX))
{
if(basegfx::fTools::less(aScale.getX(), 0.0) && basegfx::fTools::less(aScale.getY(), 0.0))
{
// handle special case: If scale is negative in (x,y) (3rd quadrant), it can
// be expressed as rotation by PI
aScale = basegfx::absolute(aScale);
fRotate += F_PI;
}
if(basegfx::fTools::more(aScale.getX(), 0.0) && basegfx::fTools::more(aScale.getY(), 0.0))
{
// prepare everything that is not sheared and mirrored
Font aFont(primitive2d::getVclFontFromFontAttributes(rTextCandidate.getFontAttributes(), aScale, fRotate));
// handle additional font attributes
const primitive2d::TextDecoratedPortionPrimitive2D* pTCPP =
dynamic_cast<const primitive2d::TextDecoratedPortionPrimitive2D*>( &rTextCandidate );
if( pTCPP != NULL )
{
// set Underline attribute
FontUnderline eFontUnderline = UNDERLINE_NONE;
switch( pTCPP->getFontUnderline() )
{
default:
DBG_WARNING1( "DrawingLayer: Unknown underline attribute (%d)!", pTCPP->getFontUnderline() );
// fall through
case primitive2d::FONT_UNDERLINE_NONE: eFontUnderline = UNDERLINE_NONE; break;
case primitive2d::FONT_UNDERLINE_SINGLE: eFontUnderline = UNDERLINE_SINGLE; break;
case primitive2d::FONT_UNDERLINE_DOUBLE: eFontUnderline = UNDERLINE_DOUBLE; break;
case primitive2d::FONT_UNDERLINE_DOTTED: eFontUnderline = UNDERLINE_DOTTED; break;
case primitive2d::FONT_UNDERLINE_DASH: eFontUnderline = UNDERLINE_DASH; break;
case primitive2d::FONT_UNDERLINE_LONGDASH: eFontUnderline = UNDERLINE_LONGDASH; break;
case primitive2d::FONT_UNDERLINE_DASHDOT: eFontUnderline = UNDERLINE_DASHDOT; break;
case primitive2d::FONT_UNDERLINE_DASHDOTDOT:eFontUnderline = UNDERLINE_DASHDOTDOT; break;
case primitive2d::FONT_UNDERLINE_SMALLWAVE: eFontUnderline = UNDERLINE_SMALLWAVE; break;
case primitive2d::FONT_UNDERLINE_WAVE: eFontUnderline = UNDERLINE_WAVE; break;
case primitive2d::FONT_UNDERLINE_DOUBLEWAVE:eFontUnderline = UNDERLINE_DOUBLEWAVE; break;
case primitive2d::FONT_UNDERLINE_BOLD: eFontUnderline = UNDERLINE_BOLD; break;
case primitive2d::FONT_UNDERLINE_BOLDDOTTED:eFontUnderline = UNDERLINE_BOLDDOTTED; break;
case primitive2d::FONT_UNDERLINE_BOLDDASH: eFontUnderline = UNDERLINE_BOLDDASH; break;
case primitive2d::FONT_UNDERLINE_BOLDLONGDASH:eFontUnderline = UNDERLINE_LONGDASH; break;
case primitive2d::FONT_UNDERLINE_BOLDDASHDOT:eFontUnderline = UNDERLINE_BOLDDASHDOT; break;
case primitive2d::FONT_UNDERLINE_BOLDDASHDOTDOT:eFontUnderline = UNDERLINE_BOLDDASHDOT; break;
case primitive2d::FONT_UNDERLINE_BOLDWAVE: eFontUnderline = UNDERLINE_BOLDWAVE; break;
}
if( eFontUnderline != UNDERLINE_NONE )
{
aFont.SetUnderline( eFontUnderline );
if( pTCPP->getWordLineMode() )
aFont.SetWordLineMode( true );
//TODO: ??? if( pTCPP->getUnderlineAbove() )
// aFont.SetUnderlineAbove( true );
}
// set Strikeout attribute
FontStrikeout eFontStrikeout = STRIKEOUT_NONE;
switch( pTCPP->getFontStrikeout() )
{
default:
DBG_WARNING1( "DrawingLayer: Unknown strikeout attribute (%d)!", pTCPP->getFontUnderline() );
// fall through
case primitive2d::FONT_STRIKEOUT_NONE: eFontStrikeout = STRIKEOUT_NONE; break;
case primitive2d::FONT_STRIKEOUT_SINGLE: eFontStrikeout = STRIKEOUT_SINGLE; break;
case primitive2d::FONT_STRIKEOUT_DOUBLE: eFontStrikeout = STRIKEOUT_DOUBLE; break;
case primitive2d::FONT_STRIKEOUT_BOLD: eFontStrikeout = STRIKEOUT_BOLD; break;
case primitive2d::FONT_STRIKEOUT_SLASH: eFontStrikeout = STRIKEOUT_SLASH; break;
case primitive2d::FONT_STRIKEOUT_X: eFontStrikeout = STRIKEOUT_X; break;
}
if( eFontStrikeout != STRIKEOUT_NONE )
aFont.SetStrikeout( eFontStrikeout );
// set EmphasisMark attribute
FontEmphasisMark eFontEmphasisMark = EMPHASISMARK_NONE;
switch( pTCPP->getFontEmphasisMark() )
{
default:
DBG_WARNING1( "DrawingLayer: Unknown EmphasisMark style (%d)!", pTCPP->getFontEmphasisMark() );
// fall through
case primitive2d::FONT_EMPHASISMARK_NONE: eFontEmphasisMark = EMPHASISMARK_NONE; break;
case primitive2d::FONT_EMPHASISMARK_DOT: eFontEmphasisMark = EMPHASISMARK_DOT; break;
case primitive2d::FONT_EMPHASISMARK_CIRCLE: eFontEmphasisMark = EMPHASISMARK_CIRCLE; break;
case primitive2d::FONT_EMPHASISMARK_DISC: eFontEmphasisMark = EMPHASISMARK_DISC; break;
case primitive2d::FONT_EMPHASISMARK_ACCENT: eFontEmphasisMark = EMPHASISMARK_ACCENT; break;
}
if( eFontEmphasisMark != EMPHASISMARK_NONE )
{
DBG_ASSERT( (pTCPP->getEmphasisMarkAbove() != pTCPP->getEmphasisMarkBelow()),
"DrawingLayer: Bad EmphasisMark position!" );
if( pTCPP->getEmphasisMarkAbove() )
eFontEmphasisMark |= EMPHASISMARK_POS_ABOVE;
else
eFontEmphasisMark |= EMPHASISMARK_POS_BELOW;
aFont.SetEmphasisMark( eFontEmphasisMark );
}
// set Relief attribute
FontRelief eFontRelief = RELIEF_NONE;
switch( pTCPP->getFontRelief() )
{
default:
DBG_WARNING1( "DrawingLayer: Unknown Relief style (%d)!", pTCPP->getFontRelief() );
// fall through
case primitive2d::FONT_RELIEF_NONE: eFontRelief = RELIEF_NONE; break;
case primitive2d::FONT_RELIEF_EMBOSSED: eFontRelief = RELIEF_EMBOSSED; break;
case primitive2d::FONT_RELIEF_ENGRAVED: eFontRelief = RELIEF_ENGRAVED; break;
}
if( eFontRelief != RELIEF_NONE )
aFont.SetRelief( eFontRelief );
// set Shadow attribute
if( pTCPP->getShadow() )
aFont.SetShadow( true );
}
// create transformed integer DXArray in view coordinate system
::std::vector< sal_Int32 > aTransformedDXArray;
if(rTextCandidate.getDXArray().size())
{
aTransformedDXArray.reserve(rTextCandidate.getDXArray().size());
const basegfx::B2DVector aPixelVector(aLocalTransform * basegfx::B2DVector(1.0, 0.0));
const double fPixelVectorLength(aPixelVector.getLength());
for(::std::vector< double >::const_iterator aStart(rTextCandidate.getDXArray().begin()); aStart != rTextCandidate.getDXArray().end(); aStart++)
{
aTransformedDXArray.push_back(basegfx::fround((*aStart) * fPixelVectorLength));
}
}
// set parameters and paint text snippet
const basegfx::BColor aRGBFontColor(maBColorModifierStack.getModifiedColor(rTextCandidate.getFontColor()));
const basegfx::B2DPoint aPoint(aLocalTransform * basegfx::B2DPoint(0.0, 0.0));
const Point aStartPoint(basegfx::fround(aPoint.getX()), basegfx::fround(aPoint.getY()));
const sal_uInt32 nOldLayoutMode(mpOutputDevice->GetLayoutMode());
if(rTextCandidate.getFontAttributes().getRTL())
{
sal_uInt32 nRTLLayoutMode(nOldLayoutMode & ~(TEXT_LAYOUT_COMPLEX_DISABLED|TEXT_LAYOUT_BIDI_STRONG));
nRTLLayoutMode |= TEXT_LAYOUT_BIDI_RTL|TEXT_LAYOUT_TEXTORIGIN_LEFT;
mpOutputDevice->SetLayoutMode(nRTLLayoutMode);
}
mpOutputDevice->SetFont(aFont);
mpOutputDevice->SetTextColor(Color(aRGBFontColor));
mpOutputDevice->DrawTextArray(
aStartPoint,
rTextCandidate.getText(),
aTransformedDXArray.size() ? &(aTransformedDXArray[0]) : NULL,
rTextCandidate.getTextPosition(),
rTextCandidate.getTextLength());
if(rTextCandidate.getFontAttributes().getRTL())
{
mpOutputDevice->SetLayoutMode(nOldLayoutMode);
}
bPrimitiveAccepted = true;
}
}
if(!bPrimitiveAccepted)
{
// let break down
process(rTextCandidate.get2DDecomposition(getViewInformation2D()));
}
}
// direct draw of hairline
void VclProcessor2D::RenderPolygonHairlinePrimitive2D(const primitive2d::PolygonHairlinePrimitive2D& rPolygonCandidate)
{
const basegfx::BColor aHairlineColor(maBColorModifierStack.getModifiedColor(rPolygonCandidate.getBColor()));
mpOutputDevice->SetLineColor(Color(aHairlineColor));
mpOutputDevice->SetFillColor();
basegfx::B2DPolygon aLocalPolygon(rPolygonCandidate.getB2DPolygon());
aLocalPolygon.transform(maCurrentTransformation);
mpOutputDevice->DrawPolyLine(aLocalPolygon,0.0);
}
// direct draw of transformed BitmapEx primitive
void VclProcessor2D::RenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate)
{
// create local transform
basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rBitmapCandidate.getTransform());
BitmapEx aBitmapEx(rBitmapCandidate.getBitmapEx());
bool bPainted(false);
if(maBColorModifierStack.count())
{
aBitmapEx = impModifyBitmapEx(maBColorModifierStack, aBitmapEx);
if(aBitmapEx.IsEmpty())
{
// color gets completely replaced, get it
const basegfx::BColor aModifiedColor(maBColorModifierStack.getModifiedColor(basegfx::BColor()));
basegfx::B2DPolygon aPolygon(basegfx::tools::createPolygonFromRect(basegfx::B2DRange(0.0, 0.0, 1.0, 1.0)));
aPolygon.transform(aLocalTransform);
mpOutputDevice->SetFillColor(Color(aModifiedColor));
mpOutputDevice->SetLineColor();
mpOutputDevice->DrawPolygon(aPolygon);
bPainted = true;
}
}
if(!bPainted)
{
static bool bForceUseOfOwnTransformer(false);
static bool bUseGraphicManager(true);
// decompose matrix to check for shear, rotate and mirroring
basegfx::B2DVector aScale, aTranslate;
double fRotate, fShearX;
aLocalTransform.decompose(aScale, aTranslate, fRotate, fShearX);
if(!bForceUseOfOwnTransformer && basegfx::fTools::equalZero(fShearX))
{
if(!bUseGraphicManager && basegfx::fTools::equalZero(fRotate))
{
RenderBitmapPrimitive2D_BitmapEx(*mpOutputDevice, aBitmapEx, aLocalTransform);
}
else
{
RenderBitmapPrimitive2D_GraphicManager(*mpOutputDevice, aBitmapEx, aLocalTransform);
}
}
else
{
if(!aBitmapEx.IsTransparent() && (!basegfx::fTools::equalZero(fShearX) || !basegfx::fTools::equalZero(fRotate)))
{
// parts will be uncovered, extend aBitmapEx with a mask bitmap
const Bitmap aContent(aBitmapEx.GetBitmap());
aBitmapEx = BitmapEx(aContent, Bitmap(aContent.GetSizePixel(), 1));
}
RenderBitmapPrimitive2D_self(*mpOutputDevice, aBitmapEx, aLocalTransform);
}
}
}
void VclProcessor2D::RenderFillBitmapPrimitive2D(const primitive2d::FillBitmapPrimitive2D& rFillBitmapCandidate)
{
const attribute::FillBitmapAttribute& rFillBitmapAttribute(rFillBitmapCandidate.getFillBitmap());
bool bPrimitiveAccepted(false);
if(rFillBitmapAttribute.getTiling())
{
// decompose matrix to check for shear, rotate and mirroring
basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rFillBitmapCandidate.getTransformation());
basegfx::B2DVector aScale, aTranslate;
double fRotate, fShearX;
aLocalTransform.decompose(aScale, aTranslate, fRotate, fShearX);
if(basegfx::fTools::equalZero(fRotate) && basegfx::fTools::equalZero(fShearX))
{
// no shear or rotate, draw direct in pixel coordinates
bPrimitiveAccepted = true;
BitmapEx aBitmapEx(rFillBitmapAttribute.getBitmap());
bool bPainted(false);
if(maBColorModifierStack.count())
{
aBitmapEx = impModifyBitmapEx(maBColorModifierStack, aBitmapEx);
if(aBitmapEx.IsEmpty())
{
// color gets completely replaced, get it
const basegfx::BColor aModifiedColor(maBColorModifierStack.getModifiedColor(basegfx::BColor()));
basegfx::B2DPolygon aPolygon(basegfx::tools::createPolygonFromRect(basegfx::B2DRange(0.0, 0.0, 1.0, 1.0)));
aPolygon.transform(aLocalTransform);
mpOutputDevice->SetFillColor(Color(aModifiedColor));
mpOutputDevice->SetLineColor();
mpOutputDevice->DrawPolygon(aPolygon);
bPainted = true;
}
}
if(!bPainted)
{
const basegfx::B2DPoint aObjTopLeft(aTranslate.getX(), aTranslate.getY());
const basegfx::B2DPoint aObjBottomRight(aTranslate.getX() + aScale.getX(), aTranslate.getY() + aScale.getY());
const Point aObjTL(mpOutputDevice->LogicToPixel(Point((sal_Int32)aObjTopLeft.getX(), (sal_Int32)aObjTopLeft.getY())));
const Point aObjBR(mpOutputDevice->LogicToPixel(Point((sal_Int32)aObjBottomRight.getX(), (sal_Int32)aObjBottomRight.getY())));
const basegfx::B2DPoint aBmpTopLeft(aLocalTransform * rFillBitmapAttribute.getTopLeft());
const basegfx::B2DPoint aBmpBottomRight(aLocalTransform * basegfx::B2DPoint(rFillBitmapAttribute.getTopLeft() + rFillBitmapAttribute.getSize()));
const Point aBmpTL(mpOutputDevice->LogicToPixel(Point((sal_Int32)aBmpTopLeft.getX(), (sal_Int32)aBmpTopLeft.getY())));
const Point aBmpBR(mpOutputDevice->LogicToPixel(Point((sal_Int32)aBmpBottomRight.getX(), (sal_Int32)aBmpBottomRight.getY())));
sal_Int32 nOWidth(aObjBR.X() - aObjTL.X());
sal_Int32 nOHeight(aObjBR.Y() - aObjTL.Y());
if(nOWidth < 0L)
{
nOWidth = 1L;
}
if(nOHeight < 0L)
{
nOHeight = 1L;
}
sal_Int32 nBWidth(aBmpBR.X() - aBmpTL.X());
sal_Int32 nBHeight(aBmpBR.Y() - aBmpTL.Y());
if(nBWidth < 0L)
{
nBWidth = 1L;
}
if(nBHeight < 0L)
{
nBHeight = 1L;
}
sal_Int32 nBLeft(aBmpTL.X());
sal_Int32 nBTop(aBmpTL.Y());
if(nBLeft > aObjTL.X())
{
nBLeft -= ((nBLeft / nBWidth) + 1L) * nBWidth;
}
if(nBLeft + nBWidth <= aObjTL.X())
{
nBLeft -= (nBLeft / nBWidth) * nBWidth;
}
if(nBTop > aObjTL.Y())
{
nBTop -= ((nBTop / nBHeight) + 1L) * nBHeight;
}
if(nBTop + nBHeight <= aObjTL.Y())
{
nBTop -= (nBTop / nBHeight) * nBHeight;
}
// nBWidth, nBHeight is the pixel size of the neede bitmap. To not need to scale it
// in vcl many times, create a size-optimized version
const Size aNeededBitmapSizePixel(nBWidth, nBHeight);
if(aNeededBitmapSizePixel != aBitmapEx.GetSizePixel())
{
aBitmapEx.Scale(aNeededBitmapSizePixel);
}
// prepare OutDev
const Point aEmptyPoint(0, 0);
const Rectangle aVisiblePixel(aEmptyPoint, mpOutputDevice->GetOutputSizePixel());
const bool bWasEnabled(mpOutputDevice->IsMapModeEnabled());
mpOutputDevice->EnableMapMode(false);
for(sal_Int32 nXPos(nBLeft); nXPos < aObjTL.X() + nOWidth; nXPos += nBWidth)
{
for(sal_Int32 nYPos(nBTop); nYPos < aObjTL.Y() + nOHeight; nYPos += nBHeight)
{
const Rectangle aOutRectPixel(Point(nXPos, nYPos), aNeededBitmapSizePixel);
if(aOutRectPixel.IsOver(aVisiblePixel))
{
mpOutputDevice->DrawBitmapEx(aOutRectPixel.TopLeft(), aBitmapEx);
}
}
}
// restore OutDev
mpOutputDevice->EnableMapMode(bWasEnabled);
}
}
}
if(!bPrimitiveAccepted)
{
// do not accept, use decomposition
process(rFillBitmapCandidate.get2DDecomposition(getViewInformation2D()));
}
}
// direct draw of gradient
void VclProcessor2D::RenderPolyPolygonGradientPrimitive2D(const primitive2d::PolyPolygonGradientPrimitive2D& rPolygonCandidate)
{
const attribute::FillGradientAttribute& rGradient(rPolygonCandidate.getFillGradient());
basegfx::BColor aStartColor(maBColorModifierStack.getModifiedColor(rGradient.getStartColor()));
basegfx::BColor aEndColor(maBColorModifierStack.getModifiedColor(rGradient.getEndColor()));
basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolygonCandidate.getB2DPolyPolygon());
aLocalPolyPolygon.transform(maCurrentTransformation);
if(aStartColor == aEndColor)
{
// no gradient at all, draw as polygon
mpOutputDevice->SetLineColor();
mpOutputDevice->SetFillColor(Color(aStartColor));
mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon);
}
else
{
impDrawGradientToOutDev(
*mpOutputDevice, aLocalPolyPolygon, rGradient.getStyle(), rGradient.getSteps(),
aStartColor, aEndColor, rGradient.getBorder(),
-rGradient.getAngle(), rGradient.getOffsetX(), rGradient.getOffsetY(), false);
}
}
// direct draw of PolyPolygon with color
void VclProcessor2D::RenderPolyPolygonColorPrimitive2D(const primitive2d::PolyPolygonColorPrimitive2D& rPolygonCandidate)
{
const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPolygonCandidate.getBColor()));
mpOutputDevice->SetFillColor(Color(aPolygonColor));
mpOutputDevice->SetLineColor();
basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolygonCandidate.getB2DPolyPolygon());
aLocalPolyPolygon.transform(maCurrentTransformation);
mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon);
}
// direct draw of MetaFile
void VclProcessor2D::RenderMetafilePrimitive2D(const primitive2d::MetafilePrimitive2D& rMetaCandidate)
{
// decompose matrix to check for shear, rotate and mirroring
basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rMetaCandidate.getTransform());
basegfx::B2DVector aScale, aTranslate;
double fRotate, fShearX;
aLocalTransform.decompose(aScale, aTranslate, fRotate, fShearX);
// get BoundRect
basegfx::B2DRange aOutlineRange(rMetaCandidate.getB2DRange(getViewInformation2D()));
aOutlineRange.transform(maCurrentTransformation);
const Rectangle aDestRectView(
basegfx::fround(aOutlineRange.getMinX()), basegfx::fround(aOutlineRange.getMinY()),
basegfx::fround(aOutlineRange.getMaxX()), basegfx::fround(aOutlineRange.getMaxY()));
// get metafile (copy it)
GDIMetaFile aMetaFile;
if(maBColorModifierStack.count())
{
const basegfx::BColor aRGBBaseColor(0, 0, 0);
const basegfx::BColor aRGBColor(maBColorModifierStack.getModifiedColor(aRGBBaseColor));
aMetaFile = rMetaCandidate.getMetaFile().GetMonochromeMtf(Color(aRGBColor));
}
else
{
aMetaFile = rMetaCandidate.getMetaFile();
}
// rotation
if(!basegfx::fTools::equalZero(fRotate))
{
double fRotation((fRotate / F_PI180) * -10.0);
aMetaFile.Rotate((sal_uInt16)(fRotation));
}
// paint it
aMetaFile.WindStart();
aMetaFile.Play(mpOutputDevice, aDestRectView.TopLeft(), aDestRectView.GetSize());
}
// mask group. Force output to VDev and create mask from given mask
void VclProcessor2D::RenderMaskPrimitive2DPixel(const primitive2d::MaskPrimitive2D& rMaskCandidate)
{
if(rMaskCandidate.getChildren().hasElements())
{
basegfx::B2DPolyPolygon aMask(rMaskCandidate.getMask());
if(aMask.count())
{
aMask.transform(maCurrentTransformation);
const basegfx::B2DRange aRange(basegfx::tools::getRange(aMask));
impBufferDevice aBufferDevice(*mpOutputDevice, aRange);
if(aBufferDevice.isVisible())
{
// remember last OutDev and set to content
OutputDevice* pLastOutputDevice = mpOutputDevice;
mpOutputDevice = &aBufferDevice.getContent();
// paint to it
process(rMaskCandidate.getChildren());
// back to old OutDev
mpOutputDevice = pLastOutputDevice;
// draw mask
VirtualDevice& rMask = aBufferDevice.getMask();
rMask.SetLineColor();
rMask.SetFillColor(COL_BLACK);
rMask.DrawPolyPolygon(aMask);
// dump buffer to outdev
aBufferDevice.paint();
}
}
}
}
// modified color group. Force output to unified color.
void VclProcessor2D::RenderModifiedColorPrimitive2D(const primitive2d::ModifiedColorPrimitive2D& rModifiedCandidate)
{
if(rModifiedCandidate.getChildren().hasElements())
{
maBColorModifierStack.push(rModifiedCandidate.getColorModifier());
process(rModifiedCandidate.getChildren());
maBColorModifierStack.pop();
}
}
// sub-transparence group. Draw to VDev first.
void VclProcessor2D::RenderAlphaPrimitive2D(const primitive2d::AlphaPrimitive2D& rTransCandidate)
{
if(rTransCandidate.getChildren().hasElements())
{
basegfx::B2DRange aRange(primitive2d::getB2DRangeFromPrimitive2DSequence(rTransCandidate.getChildren(), getViewInformation2D()));
aRange.transform(maCurrentTransformation);
impBufferDevice aBufferDevice(*mpOutputDevice, aRange);
if(aBufferDevice.isVisible())
{
// remember last OutDev and set to content
OutputDevice* pLastOutputDevice = mpOutputDevice;
mpOutputDevice = &aBufferDevice.getContent();
// paint content to it
process(rTransCandidate.getChildren());
// set to mask
mpOutputDevice = &aBufferDevice.getAlpha();
// when painting alpha masks, reset the color stack
basegfx::BColorModifierStack aLastBColorModifierStack(maBColorModifierStack);
maBColorModifierStack = basegfx::BColorModifierStack();
// paint mask to it
process(rTransCandidate.getAlpha());
// back to old color stack
maBColorModifierStack = aLastBColorModifierStack;
// back to old OutDev
mpOutputDevice = pLastOutputDevice;
// dump buffer to outdev
aBufferDevice.paint();
}
}
}
// transform group.
void VclProcessor2D::RenderTransformPrimitive2D(const primitive2d::TransformPrimitive2D& rTransformCandidate)
{
// remember current transformation and ViewInformation
const basegfx::B2DHomMatrix aLastCurrentTransformation(maCurrentTransformation);
const geometry::ViewInformation2D aLastViewInformation2D(getViewInformation2D());
// create new transformations for CurrentTransformation
// and for local ViewInformation2D
maCurrentTransformation = maCurrentTransformation * rTransformCandidate.getTransformation();
maViewInformation2D = geometry::ViewInformation2D(
getViewInformation2D().getViewTransformation() * rTransformCandidate.getTransformation(),
getViewInformation2D().getViewport(),
getViewInformation2D().getViewTime());
// proccess content
process(rTransformCandidate.getChildren());
// restore transformations
maCurrentTransformation = aLastCurrentTransformation;
maViewInformation2D = aLastViewInformation2D;
}
// marker
void VclProcessor2D::RenderMarkerArrayPrimitive2D(const primitive2d::MarkerArrayPrimitive2D& rMarkArrayCandidate)
{
static bool bCheckCompleteMarkerDecompose(false);
if(bCheckCompleteMarkerDecompose)
{
process(rMarkArrayCandidate.get2DDecomposition(getViewInformation2D()));
return;
}
switch(rMarkArrayCandidate.getStyle())
{
default :
{
// not handled/unknown MarkerArrayPrimitive2D, use decomposition
process(rMarkArrayCandidate.get2DDecomposition(getViewInformation2D()));
break;
}
case primitive2d::MARKERSTYLE2D_CROSS :
case primitive2d::MARKERSTYLE2D_GLUEPOINT :
{
// directly supported markers
const std::vector< basegfx::B2DPoint >& rPositions = rMarkArrayCandidate.getPositions();
const basegfx::BColor aRGBColor(maBColorModifierStack.getModifiedColor(rMarkArrayCandidate.getRGBColor()));
const Color aVCLColor(aRGBColor);
const bool bWasEnabled(mpOutputDevice->IsMapModeEnabled());
for(std::vector< basegfx::B2DPoint >::const_iterator aIter(rPositions.begin()); aIter != rPositions.end(); aIter++)
{
const basegfx::B2DPoint aViewPosition(maCurrentTransformation * (*aIter));
Point aPos(basegfx::fround(aViewPosition.getX()), basegfx::fround(aViewPosition.getY()));
aPos = mpOutputDevice->LogicToPixel(aPos);
mpOutputDevice->EnableMapMode(false);
switch(rMarkArrayCandidate.getStyle())
{
default :
{
// this would be an error, ther cases here need to be consistent with the initially
// accepted ones
OSL_ENSURE(false, "Inconsistent RenderMarkerArrayPrimitive2D implementation (!)");
break;
}
case primitive2d::MARKERSTYLE2D_CROSS :
{
mpOutputDevice->DrawPixel(aPos, aVCLColor);
mpOutputDevice->DrawPixel(Point(aPos.X() - 1L, aPos.Y()), aVCLColor);
mpOutputDevice->DrawPixel(Point(aPos.X() + 1L, aPos.Y()), aVCLColor);
mpOutputDevice->DrawPixel(Point(aPos.X(), aPos.Y() - 1L), aVCLColor);
mpOutputDevice->DrawPixel(Point(aPos.X(), aPos.Y() + 1L), aVCLColor);
break;
}
case primitive2d::MARKERSTYLE2D_GLUEPOINT :
{
// backpen
mpOutputDevice->SetLineColor(aVCLColor);
mpOutputDevice->DrawLine(aPos + Point(-2, -3), aPos + Point(+3, +2));
mpOutputDevice->DrawLine(aPos + Point(-3, -2), aPos + Point(+2, +3));
mpOutputDevice->DrawLine(aPos + Point(-3, +2), aPos + Point(+2, -3));
mpOutputDevice->DrawLine(aPos + Point(-2, +3), aPos + Point(+3, -2));
// frontpen (hard coded)
const basegfx::BColor aRGBFrontColor(maBColorModifierStack.getModifiedColor(Color(COL_LIGHTBLUE).getBColor()));
mpOutputDevice->SetLineColor(Color(aRGBFrontColor));
mpOutputDevice->DrawLine(aPos + Point(-2, -2), aPos + Point(+2, +2));
mpOutputDevice->DrawLine(aPos + Point(-2, +2), aPos + Point(+2, -2));
break;
}
}
mpOutputDevice->EnableMapMode(bWasEnabled);
}
break;
}
}
}
// point
void VclProcessor2D::RenderPointArrayPrimitive2D(const primitive2d::PointArrayPrimitive2D& rPointArrayCandidate)
{
const std::vector< basegfx::B2DPoint >& rPositions = rPointArrayCandidate.getPositions();
const basegfx::BColor aRGBColor(maBColorModifierStack.getModifiedColor(rPointArrayCandidate.getRGBColor()));
const Color aVCLColor(aRGBColor);
for(std::vector< basegfx::B2DPoint >::const_iterator aIter(rPositions.begin()); aIter != rPositions.end(); aIter++)
{
const basegfx::B2DPoint aViewPosition(maCurrentTransformation * (*aIter));
const Point aPos(basegfx::fround(aViewPosition.getX()), basegfx::fround(aViewPosition.getY()));
mpOutputDevice->DrawPixel(aPos, aVCLColor);
}
}
// wrong spell primitive
void VclProcessor2D::RenderWrongSpellPrimitive2D(const primitive2d::WrongSpellPrimitive2D& rWrongSpellCandidate)
{
const basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rWrongSpellCandidate.getTransformation());
const basegfx::B2DVector aFontVectorPixel(aLocalTransform * basegfx::B2DVector(0.0, 1.0));
const sal_uInt32 nFontPixelHeight(basegfx::fround(aFontVectorPixel.getLength()));
static const sal_uInt32 nMinimumFontHeight(5); // #define WRONG_SHOW_MIN 5
static const sal_uInt32 nSmallFontHeight(11); // #define WRONG_SHOW_SMALL 11
static const sal_uInt32 nMediumFontHeight(15); // #define WRONG_SHOW_MEDIUM 15
if(nFontPixelHeight > nMinimumFontHeight)
{
const basegfx::B2DPoint aStart(aLocalTransform * basegfx::B2DPoint(rWrongSpellCandidate.getStart(), 0.0));
const basegfx::B2DPoint aStop(aLocalTransform * basegfx::B2DPoint(rWrongSpellCandidate.getStop(), 0.0));
const Point aVclStart(basegfx::fround(aStart.getX()), basegfx::fround(aStart.getY()));
const Point aVclStop(basegfx::fround(aStop.getX()), basegfx::fround(aStop.getY()));
sal_uInt16 nWaveStyle(WAVE_FLAT);
if(nFontPixelHeight > nMediumFontHeight)
{
nWaveStyle = WAVE_NORMAL;
}
else if(nFontPixelHeight > nSmallFontHeight)
{
nWaveStyle = WAVE_SMALL;
}
const basegfx::BColor aProcessedColor(maBColorModifierStack.getModifiedColor(rWrongSpellCandidate.getColor()));
mpOutputDevice->SetLineColor(Color(aProcessedColor));
mpOutputDevice->SetFillColor();
mpOutputDevice->DrawWaveLine(aVclStart, aVclStop, nWaveStyle);
}
}
basegfx::B2DPoint VclProcessor2D::PositionAndSizeControl(const primitive2d::ControlPrimitive2D& rControlPrimitive2D)
{
// prepare output for given device
Reference< XGraphics > xGraphics(mpOutputDevice->CreateUnoGraphics());
Reference< XView > xControlView(rControlPrimitive2D.getXControl(), UNO_QUERY_THROW);
xControlView->setGraphics(xGraphics);
// set position and size (in pixel)
const basegfx::B2DHomMatrix aObjectToPixel(mpOutputDevice->GetViewTransformation() * rControlPrimitive2D.getTransform());
const basegfx::B2DPoint aTopLeftPixel(aObjectToPixel * basegfx::B2DPoint(0.0, 0.0));
Reference< XWindow > xControlWindow(rControlPrimitive2D.getXControl(), UNO_QUERY);
if(xControlWindow.is())
{
const basegfx::B2DPoint aBottomRightPixel(aObjectToPixel * basegfx::B2DPoint(1.0, 1.0));
xControlWindow->setPosSize(
basegfx::fround(aTopLeftPixel.getX()), basegfx::fround(aTopLeftPixel.getY()),
basegfx::fround(aBottomRightPixel.getX() - aTopLeftPixel.getX()),
basegfx::fround(aBottomRightPixel.getY() - aTopLeftPixel.getY()),
POSSIZE);
}
return aTopLeftPixel;
}
//////////////////////////////////////////////////////////////////////////////
// process support
void VclProcessor2D::process(const primitive2d::Primitive2DSequence& rSource)
{
if(rSource.hasElements())
{
const sal_Int32 nCount(rSource.getLength());
for(sal_Int32 a(0L); a < nCount; a++)
{
// get reference
const primitive2d::Primitive2DReference xReference(rSource[a]);
if(xReference.is())
{
// try to cast to BasePrimitive2D implementation
const primitive2d::BasePrimitive2D* pBasePrimitive = dynamic_cast< const primitive2d::BasePrimitive2D* >(xReference.get());
if(pBasePrimitive)
{
// it is a BasePrimitive2D implementation, use local processor
processBasePrimitive2D(*pBasePrimitive);
}
else
{
// unknown implementation, use UNO API call instead and process recursively
com::sun::star::graphic::Primitive2DParameters aPrimitive2DParameters;
basegfx::unotools::affineMatrixFromHomMatrix(aPrimitive2DParameters.ViewTransformation, getViewInformation2D().getViewTransformation());
aPrimitive2DParameters.Viewport = basegfx::unotools::rectangle2DFromB2DRectangle(getViewInformation2D().getViewport());
aPrimitive2DParameters.Time = getViewInformation2D().getViewTime();
process(xReference->getDecomposition(aPrimitive2DParameters));
}
}
}
}
}
VclProcessor2D::VclProcessor2D(
const geometry::ViewInformation2D& rViewInformation,
OutputDevice& rOutDev)
: BaseProcessor2D(rViewInformation),
mpOutputDevice(&rOutDev),
maBColorModifierStack(),
maCurrentTransformation()
{
// set digit language, derived from SvtCTLOptions to have the correct
// number display for arabic/hindi numerals
const SvtCTLOptions aSvtCTLOptions;
LanguageType eLang(LANGUAGE_SYSTEM);
if(SvtCTLOptions::NUMERALS_HINDI == aSvtCTLOptions.GetCTLTextNumerals())
{
eLang = LANGUAGE_ARABIC;
}
else if(SvtCTLOptions::NUMERALS_ARABIC == aSvtCTLOptions.GetCTLTextNumerals())
{
eLang = LANGUAGE_ENGLISH;
}
else
{
eLang = (LanguageType)Application::GetSettings().GetLanguage();
}
rOutDev.SetDigitLanguage(eLang);
}
VclProcessor2D::~VclProcessor2D()
{
}
} // end of namespace processor2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
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