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path: root/external/skia/ubsan.patch.1
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diff --git a/include/private/gpu/ganesh/GrContext_Base.h b/include/private/gpu/ganesh/GrContext_Base.h
index 847e76f232..e27d9454f8 100644
--- a/include/private/gpu/ganesh/GrContext_Base.h
+++ b/include/private/gpu/ganesh/GrContext_Base.h
@@ -20,7 +20,7 @@ class GrDirectContext;
 struct GrContextOptions;
 class GrBackendFormat;
 
-class GrContext_Base : public SkRefCnt {
+class SK_API GrContext_Base : public SkRefCnt {
 public:
     ~GrContext_Base() override;
 
@@ -32,7 +32,7 @@ public:
     /*
      * The 3D API backing this context
      */
-    SK_API GrBackendApi backend() const;
+    GrBackendApi backend() const;
 
     /*
      * Retrieve the default GrBackendFormat for a given SkColorType and renderability.
@@ -41,16 +41,16 @@ public:
      *
      * The caller should check that the returned format is valid.
      */
-    SK_API GrBackendFormat defaultBackendFormat(SkColorType, GrRenderable) const;
+    GrBackendFormat defaultBackendFormat(SkColorType, GrRenderable) const;
 
-    SK_API GrBackendFormat compressedBackendFormat(SkTextureCompressionType) const;
+    GrBackendFormat compressedBackendFormat(SkTextureCompressionType) const;
 
     /**
      * Gets the maximum supported sample count for a color type. 1 is returned if only non-MSAA
      * rendering is supported for the color type. 0 is returned if rendering to this color type
      * is not supported at all.
      */
-    SK_API int maxSurfaceSampleCountForColorType(SkColorType colorType) const;
+    int maxSurfaceSampleCountForColorType(SkColorType colorType) const;
 
     // TODO: When the public version is gone, rename to refThreadSafeProxy and add raw ptr ver.
     sk_sp<GrContextThreadSafeProxy> threadSafeProxy();