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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include "main.hxx"
// ---------------------------------------------------------------
CGMBitmap::CGMBitmap( CGM& rCGM ) :
mpCGM ( &rCGM ),
pCGMBitmapDescriptor ( new CGMBitmapDescriptor )
{
ImplGetBitmap( *pCGMBitmapDescriptor );
};
// ---------------------------------------------------------------
CGMBitmap::~CGMBitmap()
{
delete pCGMBitmapDescriptor;
}
// ---------------------------------------------------------------
void CGMBitmap::ImplGetBitmap( CGMBitmapDescriptor& rDesc )
{
rDesc.mbStatus = sal_True;
if ( ImplGetDimensions( rDesc ) && rDesc.mpBuf )
{
if ( ( rDesc.mpBitmap = new Bitmap( Size( rDesc.mnX, rDesc.mnY ), (sal_uInt16)rDesc.mnDstBitsPerPixel ) ) != NULL )
{
if ( ( rDesc.mpAcc = rDesc.mpBitmap->AcquireWriteAccess() ) != NULL )
{
// the picture may either be read from left to right or right to left, from top to bottom ...
long nxCount = rDesc.mnX + 1; // +1 because we are using prefix decreasing
long nyCount = rDesc.mnY + 1;
long nx, ny, nxC;
switch ( rDesc.mnDstBitsPerPixel )
{
case 1 :
{
if ( rDesc.mnLocalColorPrecision == 1 )
ImplSetCurrentPalette( rDesc );
else
{
rDesc.mpAcc->SetPaletteEntryCount( 2 );
rDesc.mpAcc->SetPaletteColor( 0, BMCOL( mpCGM->pElement->nBackGroundColor ) );
rDesc.mpAcc->SetPaletteColor( 1,
( mpCGM->pElement->nAspectSourceFlags & ASF_FILLINTERIORSTYLE )
? BMCOL( mpCGM->pElement->pFillBundle->GetColor() )
: BMCOL( mpCGM->pElement->aFillBundle.GetColor() ) ) ;
}
for ( ny = 0; --nyCount ; ny++, rDesc.mpBuf += rDesc.mnScanSize )
{
nxC = nxCount;
for ( nx = 0; --nxC; nx++ )
{ // this is not fast, but a one bit/pixel format is rarely used
rDesc.mpAcc->SetPixel( ny, nx, (sal_Int8)( (*( rDesc.mpBuf + ( nx >> 3 ) ) >> ( ( nx & 7 ) ^ 7 ) ) ) & 1 );
}
}
}
break;
case 2 :
{
ImplSetCurrentPalette( rDesc );
for ( ny = 0; --nyCount; ny++, rDesc.mpBuf += rDesc.mnScanSize )
{
nxC = nxCount;
for ( nx = 0; --nxC; nx++ )
{ // this is not fast, but a two bits/pixel format is rarely used
rDesc.mpAcc->SetPixel( ny, nx, (sal_Int8)( (*( rDesc.mpBuf + ( nx >> 2 ) ) >> ( ( ( nx & 3 ) ^ 3 ) << 1 ) ) ) & 3 );
}
}
}
break;
case 4 :
{
ImplSetCurrentPalette( rDesc );
for ( ny = 0; --nyCount; ny++, rDesc.mpBuf += rDesc.mnScanSize )
{
nxC = nxCount;
sal_Int8 nDat;
sal_uInt8* pTemp = rDesc.mpBuf;
for ( nx = 0; --nxC; nx++ )
{
nDat = *pTemp++;
rDesc.mpAcc->SetPixel( ny, nx, (sal_Int8)( nDat >> 4 ) );
if ( --nxC )
{
nx ++;
rDesc.mpAcc->SetPixel( ny, nx, (sal_Int8)( nDat & 15 ) );
}
else
break;
}
}
}
break;
case 8 :
{
ImplSetCurrentPalette( rDesc );
for ( ny = 0; --nyCount; ny++, rDesc.mpBuf += rDesc.mnScanSize )
{
sal_uInt8* pTemp = rDesc.mpBuf;
nxC = nxCount;
for ( nx = 0; --nxC; nx++ )
{
rDesc.mpAcc->SetPixel( ny, nx, (sal_Int8)( *pTemp++ ) );
}
}
}
break;
case 24 :
{
{
BitmapColor aBitmapColor;
for ( ny = 0; --nyCount; ny++, rDesc.mpBuf += rDesc.mnScanSize )
{
sal_uInt8* pTemp = rDesc.mpBuf;
nxC = nxCount;
for ( nx = 0; --nxC; nx++ )
{
aBitmapColor.SetRed( (sal_Int8)*pTemp++ );
aBitmapColor.SetGreen( (sal_Int8)*pTemp++ );
aBitmapColor.SetBlue( (sal_Int8)*pTemp++ );
rDesc.mpAcc->SetPixel( ny, nx, aBitmapColor );
}
}
}
}
break;
};
double nX = rDesc.mnR.X - rDesc.mnQ.X;
double nY = rDesc.mnR.Y - rDesc.mnQ.Y;
rDesc.mndy = sqrt( nX * nX + nY * nY );
nX = rDesc.mnR.X - rDesc.mnP.X;
nY = rDesc.mnR.Y - rDesc.mnP.Y;
rDesc.mndx = sqrt( nX * nX + nY * nY );
nX = rDesc.mnR.X - rDesc.mnP.X;
nY = rDesc.mnR.Y - rDesc.mnP.Y;
rDesc.mnOrientation = acos( nX / sqrt( nX * nX + nY * nY ) ) * 57.29577951308;
if ( nY > 0 )
rDesc.mnOrientation = 360 - rDesc.mnOrientation;
nX = rDesc.mnQ.X - rDesc.mnR.X;
nY = rDesc.mnQ.Y - rDesc.mnR.Y;
double fAngle = 0.01745329251994 * ( 360 - rDesc.mnOrientation );
double fSin = sin(fAngle);
double fCos = cos(fAngle);
nX = fCos * nX + fSin * nY;
nY = -( fSin * nX - fCos * nY );
fAngle = acos( nX / sqrt( nX * nX + nY * nY ) ) * 57.29577951308;
if ( nY > 0 )
fAngle = 360 - fAngle;
if ( fAngle > 180 ) // wird das bild nach oben oder unten aufgebaut ?
{
rDesc.mnOrigin = rDesc.mnP;
}
else
{
rDesc.mbVMirror = sal_True;
rDesc.mnOrigin = rDesc.mnP;
rDesc.mnOrigin.X += rDesc.mnQ.X - rDesc.mnR.X;
rDesc.mnOrigin.Y += rDesc.mnQ.Y - rDesc.mnR.Y;
}
}
else
rDesc.mbStatus = sal_False;
}
else
rDesc.mbStatus = sal_False;
}
else
rDesc.mbStatus = sal_False;
if ( rDesc.mpAcc )
{
rDesc.mpBitmap->ReleaseAccess( rDesc.mpAcc );
rDesc.mpAcc = NULL;
}
if ( rDesc.mbStatus == sal_False )
{
if ( rDesc.mpBitmap )
{
delete rDesc.mpBitmap;
rDesc.mpBitmap = NULL;
}
}
}
// ---------------------------------------------------------------
void CGMBitmap::ImplSetCurrentPalette( CGMBitmapDescriptor& rDesc )
{
sal_uInt16 nColors = sal::static_int_cast< sal_uInt16 >(
1 << rDesc.mnDstBitsPerPixel);
rDesc.mpAcc->SetPaletteEntryCount( nColors );
for ( sal_uInt16 i = 0; i < nColors; i++ )
{
rDesc.mpAcc->SetPaletteColor( i, BMCOL( mpCGM->pElement->aLatestColorTable[ i ] ) );
}
}
// ---------------------------------------------------------------
sal_Bool CGMBitmap::ImplGetDimensions( CGMBitmapDescriptor& rDesc )
{
mpCGM->ImplGetPoint( rDesc.mnP ); // parallelogram p < - > r
mpCGM->ImplGetPoint( rDesc.mnQ ); // |
mpCGM->ImplGetPoint( rDesc.mnR ); // q
sal_uInt32 nPrecision = mpCGM->pElement->nIntegerPrecision;
rDesc.mnX = mpCGM->ImplGetUI( nPrecision );
rDesc.mnY = mpCGM->ImplGetUI( nPrecision );
rDesc.mnLocalColorPrecision = mpCGM->ImplGetI( nPrecision );
rDesc.mnScanSize = 0;
switch( rDesc.mnLocalColorPrecision )
{
case long(0x80000001) : // monochrome ( bit = 0->backgroundcolor )
case 0 : // bit = 1->fillcolor
rDesc.mnDstBitsPerPixel = 1;
break;
case 1 : // 2 color indexed ( monochrome )
case -1 :
rDesc.mnDstBitsPerPixel = 1;
break;
case 2 : // 4 color indexed
case -2 :
rDesc.mnDstBitsPerPixel = 2;
break;
case 4 : // 16 color indexed
case -4 :
rDesc.mnDstBitsPerPixel = 4;
break;
case 8 : // 256 color indexed
case -8 :
rDesc.mnDstBitsPerPixel = 8;
rDesc.mnScanSize = rDesc.mnX;
break;
case 16 : // NS
case -16 :
rDesc.mbStatus = sal_False;
break;
case 24 : // 24 bit directColor ( 8 bits each component )
case -24 :
rDesc.mnDstBitsPerPixel = 24;
break;
case 32 : // NS
case -32 :
rDesc.mbStatus = sal_False;
break;
}
// mnCompressionMode == 0 : CCOMP_RUNLENGTH
// == 1 : CCOMP_PACKED ( no compression. each row starts on a 4 byte boundary )
if ( ( rDesc.mnCompressionMode = mpCGM->ImplGetUI16() ) != 1 )
rDesc.mbStatus = sal_False;
if ( ( rDesc.mnX || rDesc.mnY ) == 0 )
rDesc.mbStatus = sal_False;
sal_uInt32 nHeaderSize = 2 + 3 * nPrecision + 3 * mpCGM->ImplGetPointSize();
rDesc.mnScanSize = ( ( rDesc.mnX * rDesc.mnDstBitsPerPixel + 7 ) >> 3 );
sal_uInt32 nScanSize;
nScanSize = rDesc.mnScanSize;
if ( ( nScanSize * rDesc.mnY + nHeaderSize ) != mpCGM->mnElementSize ) // try a scansize without dw alignment
{
nScanSize = ( rDesc.mnScanSize + 1 ) & ~1;
if ( ( nScanSize * rDesc.mnY + nHeaderSize ) != mpCGM->mnElementSize ) // then we'll try word alignment
{
nScanSize = ( rDesc.mnScanSize + 3 ) & ~3;
if ( ( nScanSize * rDesc.mnY + nHeaderSize ) != mpCGM->mnElementSize ) // and last we'll try dword alignment
{
nScanSize = ( rDesc.mnScanSize + 1 ) & ~1; // and LAST BUT NOT LEAST we'll try word alignment without aligning the last line
if ( ( nScanSize * ( rDesc.mnY - 1 ) + rDesc.mnScanSize + nHeaderSize ) != mpCGM->mnElementSize )
{
nScanSize = ( rDesc.mnScanSize + 3 ) & ~3;
if ( ( nScanSize * ( rDesc.mnY - 1 ) + rDesc.mnScanSize + nHeaderSize ) != mpCGM->mnElementSize )
{
mpCGM->mnParaSize = 0; // this format is corrupt
rDesc.mbStatus = sal_False;
}
}
}
}
}
rDesc.mnScanSize = nScanSize;
if ( rDesc.mbStatus )
{
rDesc.mpBuf = mpCGM->mpSource + mpCGM->mnParaSize; // mpBuf now points to the first scanline
mpCGM->mnParaSize += rDesc.mnScanSize * rDesc.mnY;
}
return rDesc.mbStatus;
}
// ---------------------------------------------------------------
void CGMBitmap::ImplInsert( CGMBitmapDescriptor& rSource, CGMBitmapDescriptor& rDest )
{
if ( ( rSource.mnR.Y == rDest.mnQ.Y ) && ( rSource.mnR.X == rDest.mnQ.X ) )
{ // Insert on Bottom
if ( mpCGM->mnVDCYmul == -1 )
rDest.mnOrigin = rSource.mnOrigin; // neuer origin
rDest.mpBitmap->Expand( 0, rSource.mnY );
rDest.mpBitmap->CopyPixel( Rectangle( Point( 0, rDest.mnY ), Size( rSource.mnX, rSource.mnY ) ),
Rectangle( Point( 0, 0 ), Size( rSource.mnX, rSource.mnY ) ), rSource.mpBitmap );
FloatPoint aFloatPoint;
aFloatPoint.X = rSource.mnQ.X - rSource.mnR.X;
aFloatPoint.Y = rSource.mnQ.Y - rSource.mnR.Y;
rDest.mnQ.X += aFloatPoint.X;
rDest.mnQ.Y += aFloatPoint.Y;
rDest.mnP = rSource.mnP;
rDest.mnR = rSource.mnR;
}
else
{ // Insert on Top
if ( mpCGM->mnVDCYmul == 1 )
rDest.mnOrigin = rSource.mnOrigin; // neuer origin
rDest.mpBitmap->Expand( 0, rSource.mnY );
rDest.mpBitmap->CopyPixel( Rectangle( Point( 0, rDest.mnY ), Size( rSource.mnX, rSource.mnY ) ),
Rectangle( Point( 0, 0 ), Size( rSource.mnX, rSource.mnY ) ), rSource.mpBitmap );
rDest.mnP = rSource.mnP;
rDest.mnR = rSource.mnR;
}
rDest.mnY += rSource.mnY;
rDest.mndy += rSource.mndy;
};
// ---------------------------------------------------------------
CGMBitmap* CGMBitmap::GetNext()
{
if ( pCGMBitmapDescriptor->mpBitmap && pCGMBitmapDescriptor->mbStatus )
{
CGMBitmap* pCGMTempBitmap = new CGMBitmap( *mpCGM );
if ( pCGMTempBitmap )
{
if ( ( (long)pCGMTempBitmap->pCGMBitmapDescriptor->mnOrientation == (long)pCGMBitmapDescriptor->mnOrientation ) &&
( ( ( pCGMTempBitmap->pCGMBitmapDescriptor->mnR.X == pCGMBitmapDescriptor->mnQ.X ) &&
( pCGMTempBitmap->pCGMBitmapDescriptor->mnR.Y == pCGMBitmapDescriptor->mnQ.Y ) ) ||
( ( pCGMTempBitmap->pCGMBitmapDescriptor->mnQ.X == pCGMBitmapDescriptor->mnR.X ) &&
( pCGMTempBitmap->pCGMBitmapDescriptor->mnQ.Y == pCGMBitmapDescriptor->mnR.Y ) ) ) )
{
ImplInsert( *(pCGMTempBitmap->pCGMBitmapDescriptor), *(pCGMBitmapDescriptor) );
delete pCGMTempBitmap;
return NULL;
}
else // we'll replace the pointers and return the old one
{
CGMBitmapDescriptor* pTempBD = pCGMBitmapDescriptor;
pCGMBitmapDescriptor = pCGMTempBitmap->pCGMBitmapDescriptor;
pCGMTempBitmap->pCGMBitmapDescriptor = pTempBD;
return pCGMTempBitmap;
}
}
return NULL;
}
else
return NULL;
}
// ---------------------------------------------------------------
CGMBitmapDescriptor* CGMBitmap::GetBitmap()
{
return pCGMBitmapDescriptor;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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