summaryrefslogtreecommitdiff
path: root/include/drawinglayer/primitive2d/textdecoratedprimitive2d.hxx
blob: 5732f3c33761f9b3dadf35598610bbf55a33a7a5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTDECORATEDPRIMITIVE2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTDECORATEDPRIMITIVE2D_HXX

#include <drawinglayer/drawinglayerdllapi.h>

#include <drawinglayer/primitive2d/textprimitive2d.hxx>
#include <drawinglayer/primitive2d/textenumsprimitive2d.hxx>


// predeclarations

namespace basegfx { namespace tools {
    class B2DHomMatrixBufferedOnDemandDecompose;
}}

namespace com { namespace sun { namespace star { namespace i18n {
    struct Boundary;
}}}}



namespace drawinglayer
{
    namespace primitive2d
    {
        /** TextDecoratedPortionPrimitive2D class

            This primitive expands the TextSimplePortionPrimitive2D by common
            decorations used in the office. It can be decomposed and will create
            a TextSimplePortionPrimitive2D and all the contained decorations (if used)
            as geometry.
         */
        class DRAWINGLAYER_DLLPUBLIC TextDecoratedPortionPrimitive2D : public TextSimplePortionPrimitive2D
        {
        private:
            /// decoration definitions
            basegfx::BColor                             maOverlineColor;
            basegfx::BColor                             maTextlineColor;
            TextLine                                    meFontOverline;
            TextLine                                    meFontUnderline;
            TextStrikeout                               meTextStrikeout;
            TextEmphasisMark                            meTextEmphasisMark;
            TextRelief                                  meTextRelief;

            /// bitfield
            bool                                        mbUnderlineAbove : 1;
            bool                                        mbWordLineMode : 1;
            bool                                        mbEmphasisMarkAbove : 1;
            bool                                        mbEmphasisMarkBelow : 1;
            bool                                        mbShadow : 1;

            /// helper methods
            void impCreateGeometryContent(
                std::vector< Primitive2DReference >& rTarget,
                basegfx::tools::B2DHomMatrixBufferedOnDemandDecompose& rDecTrans,
                const OUString& rText,
                sal_Int32 nTextPosition,
                sal_Int32 nTextLength,
                const ::std::vector< double >& rDXArray,
                const attribute::FontAttribute& rFontAttribute) const;

        protected:
            /// local decomposition.
            virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;

        public:
            /// constructor
            TextDecoratedPortionPrimitive2D(
                /// TextSimplePortionPrimitive2D parameters
                const basegfx::B2DHomMatrix& rNewTransform,
                const OUString& rText,
                sal_Int32 nTextPosition,
                sal_Int32 nTextLength,
                const ::std::vector< double >& rDXArray,
                const attribute::FontAttribute& rFontAttribute,
                const ::com::sun::star::lang::Locale& rLocale,
                const basegfx::BColor& rFontColor,
                const basegfx::BColor& rFillColor,

                /// local parameters
                const basegfx::BColor& rOverlineColor,
                const basegfx::BColor& rTextlineColor,
                TextLine eFontOverline = TEXT_LINE_NONE,
                TextLine eFontUnderline = TEXT_LINE_NONE,
                bool bUnderlineAbove = false,
                TextStrikeout eTextStrikeout = TEXT_STRIKEOUT_NONE,
                bool bWordLineMode = false,
                TextEmphasisMark eTextEmphasisMark = TEXT_EMPHASISMARK_NONE,
                bool bEmphasisMarkAbove = true,
                bool bEmphasisMarkBelow = false,
                TextRelief eTextRelief = TEXT_RELIEF_NONE,
                bool bShadow = false);

            /// data read access
            TextLine getFontOverline() const { return meFontOverline; }
            TextLine getFontUnderline() const { return meFontUnderline; }
            TextStrikeout getTextStrikeout() const { return meTextStrikeout; }
            TextEmphasisMark getTextEmphasisMark() const { return meTextEmphasisMark; }
            TextRelief getTextRelief() const { return meTextRelief; }
            const basegfx::BColor& getOverlineColor() const { return maOverlineColor; }
            const basegfx::BColor& getTextlineColor() const { return maTextlineColor; }
            bool getUnderlineAbove() const { return mbUnderlineAbove; }
            bool getWordLineMode() const { return mbWordLineMode; }
            bool getEmphasisMarkAbove() const { return mbEmphasisMarkAbove; }
            bool getEmphasisMarkBelow() const { return mbEmphasisMarkBelow; }
            bool getShadow() const { return mbShadow; }

            /// check if this needs to be a TextDecoratedPortionPrimitive2D or
            /// if a TextSimplePortionPrimitive2D would be suficcient
            bool decoratedIsNeeded() const;

            /// compare operator
            virtual bool operator==( const BasePrimitive2D& rPrimitive ) const SAL_OVERRIDE;

            /// get range
            virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;

            /// provide unique ID
            DeclPrimitive2DIDBlock()
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer



#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTDECORATEDPRIMITIVE2D_HXX

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */