1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_EDITENG_NUMITEM_HXX
#define INCLUDED_EDITENG_NUMITEM_HXX
#include <rtl/ustring.hxx>
#include <tools/solar.h>
#include <svl/poolitem.hxx>
#include <editeng/svxenum.hxx>
#include <tools/gen.hxx>
#include <editeng/numdef.hxx>
#include <tools/color.hxx>
#include <com/sun/star/style/NumberingType.hpp>
#include <unotools/fontcvt.hxx>
#include <editeng/editengdllapi.h>
#include <o3tl/typed_flags_set.hxx>
#include <memory>
#include <algorithm>
class SvxBrushItem;
namespace vcl { class Font; }
class Graphic;
class SvxNodeNum;
namespace com{namespace sun{ namespace star{
namespace text{
class XNumberingFormatter;
}
}}}
namespace com::sun::star::lang { struct Locale; }
#define SVX_NO_NUM 200 // Marker for no numbering
#define SVX_NO_NUMLEVEL 0x20
#define SVX_NUM_REL_SIZE_MIN 25 // Lower limit for numbering relative size
#define LINK_TOKEN 0x80 //indicate linked bitmaps - for use in dialog only
typedef struct _xmlTextWriter* xmlTextWriterPtr;
class EDITENG_DLLPUBLIC SvxNumberType
{
static sal_Int32 nRefCount;
static css::uno::Reference<css::text::XNumberingFormatter> xFormatter;
SvxNumType nNumType;
bool bShowSymbol; // Also show Symbol ?
public:
explicit SvxNumberType(SvxNumType nType = SVX_NUM_ARABIC);
SvxNumberType(const SvxNumberType& rType);
~SvxNumberType();
SvxNumberType & operator =(SvxNumberType const &) = default;
OUString GetNumStr( sal_Int32 nNo ) const;
OUString GetNumStr( sal_Int32 nNo, const css::lang::Locale& rLocale ) const;
void SetNumberingType(SvxNumType nSet) {nNumType = nSet;}
SvxNumType GetNumberingType() const {return nNumType;}
void SetShowSymbol(bool bSet) {bShowSymbol = bSet;}
bool IsShowSymbol()const{return bShowSymbol;}
bool IsTextFormat() const
{
return css::style::NumberingType::NUMBER_NONE != nNumType &&
css::style::NumberingType::CHAR_SPECIAL != nNumType &&
css::style::NumberingType::BITMAP != nNumType;
}
void dumpAsXml(xmlTextWriterPtr w) const;
};
class EDITENG_DLLPUBLIC SvxNumberFormat : public SvxNumberType
{
public:
enum SvxNumPositionAndSpaceMode
{
LABEL_WIDTH_AND_POSITION,
LABEL_ALIGNMENT
};
enum LabelFollowedBy
{
LISTTAB,
SPACE,
NOTHING,
NEWLINE
};
private:
OUString sPrefix;
OUString sSuffix;
SvxAdjust eNumAdjust;
sal_uInt8 nInclUpperLevels; // Take over numbers from the previous level.
sal_uInt16 nStart; // Start of counting
sal_Unicode cBullet; // Symbol
sal_uInt16 nBulletRelSize; // percentage size of bullets
Color nBulletColor; // Bullet color
// mode indicating, if the position and spacing of the list label is
// determined by the former attributes (nFirstLineOffset, nAbsLSpace
// and nCharTextDistance) called position and spacing via label
// width and position (LABEL_WIDTH_AND_POSITION) or by the new attributes
// (meLabelFollowedBy, mnListtabPos, mnFirstLineIndent and mnIndentAt)
// called position and spacing via label alignment.
// Note 1: Attribute <eNumAdjust> is relevant for both modes.
// Note 2: The values of the former attributes are treated as 0, if mode
// LABEL_ALIGNMENT is active.
SvxNumPositionAndSpaceMode mePositionAndSpaceMode;
sal_Int32 nFirstLineOffset; // First line indent
sal_Int32 nAbsLSpace; // Distance Border<->Number
short nCharTextDistance; // Distance Number<->Text
// specifies what follows the list label before the text of the first line
// of the list item starts
LabelFollowedBy meLabelFollowedBy;
// specifies an additional list tab stop position for meLabelFollowedBy = LISTTAB
long mnListtabPos;
// specifies the first line indent
long mnFirstLineIndent;
// specifies the indent before the text, e.g. in L2R-layout the left margin
long mnIndentAt;
std::unique_ptr<SvxBrushItem>
pGraphicBrush;
sal_Int16 eVertOrient; // vertical alignment of a bitmap
Size aGraphicSize; // Always! in 1/100 mm
std::unique_ptr<vcl::Font>
pBulletFont; // Pointer to the bullet font
OUString sCharStyleName; // Character Style
public:
explicit SvxNumberFormat( SvxNumType nNumberingType );
SvxNumberFormat(const SvxNumberFormat& rFormat);
SvxNumberFormat( SvStream & rStream );
virtual ~SvxNumberFormat();
void Store(SvStream &rStream, FontToSubsFontConverter pConverter);
SvxNumberFormat& operator=( const SvxNumberFormat& );
bool operator==( const SvxNumberFormat& ) const;
bool operator!=( const SvxNumberFormat& rFmt) const {return !(*this == rFmt);}
void SetNumAdjust(SvxAdjust eSet) {eNumAdjust = eSet;}
SvxAdjust GetNumAdjust() const {return eNumAdjust;}
void SetPrefix(const OUString& rSet) { sPrefix = rSet;}
const OUString& GetPrefix() const { return sPrefix;}
void SetSuffix(const OUString& rSet) { sSuffix = rSet;}
const OUString& GetSuffix() const { return sSuffix;}
void SetCharFormatName(const OUString& rSet){ sCharStyleName = rSet; }
virtual OUString GetCharFormatName()const;
void SetBulletFont(const vcl::Font* pFont);
const vcl::Font* GetBulletFont() const {return pBulletFont.get();}
void SetBulletChar(sal_Unicode cSet){cBullet = cSet;}
sal_Unicode GetBulletChar()const {return cBullet;}
void SetBulletRelSize(sal_uInt16 nSet) {nBulletRelSize = std::max(nSet,sal_uInt16(SVX_NUM_REL_SIZE_MIN));}
sal_uInt16 GetBulletRelSize() const { return nBulletRelSize;}
void SetBulletColor(Color nSet){nBulletColor = nSet;}
const Color& GetBulletColor()const {return nBulletColor;}
void SetIncludeUpperLevels( sal_uInt8 nSet ) { nInclUpperLevels = nSet;}
sal_uInt8 GetIncludeUpperLevels()const { return nInclUpperLevels;}
void SetStart(sal_uInt16 nSet) {nStart = nSet;}
sal_uInt16 GetStart() const {return nStart;}
virtual void SetGraphicBrush( const SvxBrushItem* pBrushItem, const Size* pSize = nullptr, const sal_Int16* pOrient = nullptr);
const SvxBrushItem* GetBrush() const {return pGraphicBrush.get();}
void SetGraphic( const OUString& rName );
sal_Int16 GetVertOrient() const;
void SetGraphicSize(const Size& rSet) {aGraphicSize = rSet;}
const Size& GetGraphicSize() const {return aGraphicSize;}
SvxNumPositionAndSpaceMode GetPositionAndSpaceMode() const { return mePositionAndSpaceMode;}
void SetPositionAndSpaceMode( SvxNumPositionAndSpaceMode ePositionAndSpaceMode );
void SetAbsLSpace(sal_Int32 nSet) {nAbsLSpace = nSet;}
sal_Int32 GetAbsLSpace() const;
void SetFirstLineOffset(sal_Int32 nSet) { nFirstLineOffset = nSet;}
sal_Int32 GetFirstLineOffset() const;
void SetCharTextDistance(short nSet) { nCharTextDistance = nSet; }
short GetCharTextDistance() const;
void SetLabelFollowedBy( const LabelFollowedBy eLabelFollowedBy );
LabelFollowedBy GetLabelFollowedBy() const { return meLabelFollowedBy;}
void SetListtabPos( const long nListtabPos );
long GetListtabPos() const { return mnListtabPos;}
void SetFirstLineIndent( const long nFirstLineIndent );
long GetFirstLineIndent() const { return mnFirstLineIndent;}
void SetIndentAt( const long nIndentAt );
long GetIndentAt() const { return mnIndentAt;}
static Size GetGraphicSizeMM100(const Graphic* pGraphic);
static OUString CreateRomanString( sal_uLong nNo, bool bUpper );
};
//Feature-Flags (only sal_uInt16!)
enum class SvxNumRuleFlags
{
NONE = 0x0000,
CONTINUOUS = 0x0001, // consecutive numbers possible?
CHAR_STYLE = 0x0004, // Character styles?
BULLET_REL_SIZE = 0x0008, // relative bullet size?
BULLET_COLOR = 0x0010, // Bullet color
NO_NUMBERS = 0x0080, // Numbering are not allowed
ENABLE_LINKED_BMP = 0x0100, // linked bitmaps are available
ENABLE_EMBEDDED_BMP = 0x0200 // embedded bitmaps are available
};
namespace o3tl
{
template<> struct typed_flags<SvxNumRuleFlags> : is_typed_flags<SvxNumRuleFlags, 0x03dd> {};
}
enum class SvxNumRuleType
{
NUMBERING,
OUTLINE_NUMBERING,
PRESENTATION_NUMBERING
};
class EDITENG_DLLPUBLIC SvxNumRule final
{
sal_uInt16 nLevelCount; // Number of supported levels
SvxNumRuleFlags nFeatureFlags; // What is supported?
SvxNumRuleType eNumberingType; // Type of numbering
bool bContinuousNumbering; // sequential numbering
std::unique_ptr<SvxNumberFormat> aFmts[SVX_MAX_NUM];
bool aFmtsSet[SVX_MAX_NUM]; // Flags indicating valid levels
static sal_Int32 nRefCount;
public:
SvxNumRule( SvxNumRuleFlags nFeatures,
sal_uInt16 nLevels,
bool bCont,
SvxNumRuleType eType = SvxNumRuleType::NUMBERING,
SvxNumberFormat::SvxNumPositionAndSpaceMode
eDefaultNumberFormatPositionAndSpaceMode
= SvxNumberFormat::LABEL_WIDTH_AND_POSITION );
SvxNumRule(const SvxNumRule& rCopy);
SvxNumRule(SvStream &rStream);
~SvxNumRule();
bool operator==( const SvxNumRule& ) const;
bool operator!=( const SvxNumRule& rRule ) const {return !(*this == rRule);}
SvxNumRule& operator=( const SvxNumRule& );
void Store(SvStream &rStream);
void dumpAsXml(xmlTextWriterPtr pWriter) const;
const SvxNumberFormat* Get(sal_uInt16 nLevel)const;
const SvxNumberFormat& GetLevel(sal_uInt16 nLevel)const;
void SetLevel(sal_uInt16 nLevel, const SvxNumberFormat& rFmt, bool bIsValid = true);
void SetLevel(sal_uInt16 nLevel, const SvxNumberFormat* pFmt);
bool IsContinuousNumbering()const
{return bContinuousNumbering;}
void SetContinuousNumbering(bool bSet)
{bContinuousNumbering = bSet;}
sal_uInt16 GetLevelCount() const {return nLevelCount;}
bool IsFeatureSupported(SvxNumRuleFlags nFeature) const
{ return bool(nFeatureFlags & nFeature); }
SvxNumRuleFlags GetFeatureFlags() const {return nFeatureFlags;}
void SetFeatureFlag( SvxNumRuleFlags nFlag, bool bSet = true ) { if(bSet) nFeatureFlags |= nFlag; else nFeatureFlags &= ~nFlag; }
OUString MakeNumString( const SvxNodeNum& ) const;
SvxNumRuleType GetNumRuleType() const { return eNumberingType; }
void UnLinkGraphics();
};
class EDITENG_DLLPUBLIC SvxNumBulletItem final : public SfxPoolItem
{
std::unique_ptr<SvxNumRule> pNumRule;
public:
explicit SvxNumBulletItem(SvxNumRule const & rRule);
SvxNumBulletItem(SvxNumRule const & rRule, sal_uInt16 nWhich );
SvxNumBulletItem(const SvxNumBulletItem& rCopy);
virtual ~SvxNumBulletItem() override;
virtual SvxNumBulletItem* Clone( SfxItemPool *pPool = nullptr ) const override;
virtual bool operator==( const SfxPoolItem& ) const override;
SvxNumRule* GetNumRule() const {return pNumRule.get();}
virtual bool QueryValue( css::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const override;
virtual bool PutValue( const css::uno::Any& rVal, sal_uInt8 nMemberId ) override;
virtual void dumpAsXml(xmlTextWriterPtr pWriter) const override;
};
class SvxNodeNum
{
sal_uInt16 nLevelVal[ SVX_MAX_NUM ] = {}; // Numbers of all levels
sal_uInt8 nMyLevel = 0; // Current Level
public:
explicit inline SvxNodeNum() = default;
inline SvxNodeNum& operator=( const SvxNodeNum& rCpy );
sal_uInt8 GetLevel() const { return nMyLevel; }
void SetLevel( sal_uInt8 nVal ) { nMyLevel = nVal; }
const sal_uInt16* GetLevelVal() const { return nLevelVal; }
sal_uInt16* GetLevelVal() { return nLevelVal; }
};
inline SvxNodeNum& SvxNodeNum::operator=( const SvxNodeNum& rCpy )
{
if ( &rCpy != this)
{
nMyLevel = rCpy.nMyLevel;
memcpy( nLevelVal, rCpy.nLevelVal, sizeof( nLevelVal ) );
}
return *this;
}
std::unique_ptr<SvxNumRule> SvxConvertNumRule( const SvxNumRule* pRule, sal_uInt16 nLevel, SvxNumRuleType eType );
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|