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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef _SVX_SHADITEM_HXX
#define _SVX_SHADITEM_HXX
#include <tools/color.hxx>
#include <svl/eitem.hxx>
#include <editeng/svxenum.hxx>
#include <editeng/editengdllapi.h>
// class SvxShadowItem ---------------------------------------------------
/* [Description]
This item describes the shadow attribute (color, width and position).
*/
#define SHADOW_TOP ((sal_uInt16)0)
#define SHADOW_BOTTOM ((sal_uInt16)1)
#define SHADOW_LEFT ((sal_uInt16)2)
#define SHADOW_RIGHT ((sal_uInt16)3)
class EDITENG_DLLPUBLIC SvxShadowItem : public SfxEnumItemInterface
{
Color aShadowColor;
sal_uInt16 nWidth;
SvxShadowLocation eLocation;
public:
TYPEINFO();
explicit SvxShadowItem( const sal_uInt16 nId ,
const Color *pColor = 0, const sal_uInt16 nWidth = 100 /*5pt*/,
const SvxShadowLocation eLoc = SVX_SHADOW_NONE );
inline SvxShadowItem& operator=( const SvxShadowItem& rFmtShadow );
// "pure virtual Methods" from SfxPoolItem
virtual int operator==( const SfxPoolItem& ) const;
virtual bool QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const;
virtual bool PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 );
virtual SfxItemPresentation GetPresentation( SfxItemPresentation ePres,
SfxMapUnit eCoreMetric,
SfxMapUnit ePresMetric,
OUString &rText, const IntlWrapper * = 0 ) const;
virtual SfxPoolItem* Clone( SfxItemPool *pPool = 0 ) const;
virtual SfxPoolItem* Create(SvStream &, sal_uInt16) const;
virtual SvStream& Store(SvStream &, sal_uInt16 nItemVersion ) const;
virtual bool ScaleMetrics( long nMult, long nDiv );
virtual bool HasMetrics() const;
const Color& GetColor() const { return aShadowColor;}
void SetColor( const Color &rNew ) { aShadowColor = rNew; }
sal_uInt16 GetWidth() const { return nWidth; }
SvxShadowLocation GetLocation() const { return eLocation; }
void SetWidth( sal_uInt16 nNew ) { nWidth = nNew; }
void SetLocation( SvxShadowLocation eNew ) { eLocation = eNew; }
// Calculate width of the shadow on the page.
sal_uInt16 CalcShadowSpace( sal_uInt16 nShadow ) const;
virtual sal_uInt16 GetValueCount() const;
virtual OUString GetValueTextByPos( sal_uInt16 nPos ) const;
virtual sal_uInt16 GetEnumValue() const;
virtual void SetEnumValue( sal_uInt16 nNewVal );
};
inline SvxShadowItem &SvxShadowItem::operator=( const SvxShadowItem& rFmtShadow )
{
aShadowColor = rFmtShadow.aShadowColor;
nWidth = rFmtShadow.GetWidth();
eLocation = rFmtShadow.GetLocation();
return *this;
}
#endif // #ifndef _SVX_SHADITEM_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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