summaryrefslogtreecommitdiff
path: root/include/osl/socket_decl.hxx
blob: 760096bab113c13a4abcaa8a50647c84e3cc9523 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#ifndef INCLUDED_OSL_SOCKET_DECL_HXX
#define INCLUDED_OSL_SOCKET_DECL_HXX

#include <sal/config.h>

#include <cstddef>

#include <osl/socket.h>
#include <rtl/ustring.hxx>
#include <rtl/byteseq.hxx>

namespace osl
{
    enum __osl_socket_NoCopy { SAL_NO_COPY };

    /** The class should be understood as a reference to a socket address handle ( struct sockaddr ).

        The handle is mutable.
     */
    class SocketAddr
    {
    protected:
        oslSocketAddr m_handle;
    public:

        /** Creates socket address of unknown type.
         */
        inline SocketAddr();

        /** Copy constructor.
         */
        inline SocketAddr(const SocketAddr& Addr);

#if defined LIBO_INTERNAL_ONLY
        inline SocketAddr(SocketAddr && other);
#endif

        /** The SocketAddr takes over the responsibility of the handle ( which means,
            that the handle gets destructed by the destructor of this reference)
            @param Addr a handle
            @param nocopy use SAL_NO_COPY
         */
        inline SocketAddr(const oslSocketAddr Addr, __osl_socket_NoCopy nocopy );

        /** Copyconstructs the oslSocketAddr handle.
         */
        inline SocketAddr(oslSocketAddr Addr);

        /** tcpip-specific constructor.
            @param strAddrOrHostName strAddrOrHostName hostname or dotted ip-number of the network
                                     interface, the socket shall be created on.
            @param nPort             tcp-ip port number
         */
        inline SocketAddr( const ::rtl::OUString& strAddrOrHostName, sal_Int32 nPort );

        /** destroys underlying oslSocketAddress
         */
        inline ~SocketAddr();

        /** checks, if the SocketAddr was created successful.
            @return <code>true</code> if there is a valid underlying handle,
                    otherwise false.
         */
        inline bool is() const;

        /** Converts the address to a (human readable) domain-name.

            @param pResult 0, if you are not interested in errors,
                           otherwise *pResult contains an error code on failure
                           or osl_Socket_Ok on success
            @return the hostname of this SocketAddr or an empty string on failure.
            @see osl_getHostnameOfSocketAddr()
        */
        inline ::rtl::OUString SAL_CALL getHostname( oslSocketResult *pResult = NULL ) const;

        /** Sets the ipaddress or hostname of the SocketAddress
         */
        inline bool SAL_CALL setHostname( const ::rtl::OUString &sDottedIpOrHostname );

        /** Returns the port number of the address.
            @return the port in host-byte order or OSL_INVALID_PORT on errors.
        */
        inline sal_Int32 SAL_CALL getPort() const;

        /** Sets the port number of the address.
           @return true if successfule.
         */
        inline bool SAL_CALL setPort( sal_Int32 nPort );

        /** Sets the address of the underlying socket address struct in network byte order.
            @return true on success, false signales failure.
         */
        inline bool SAL_CALL setAddr( const ::rtl::ByteSequence & address );

        /** Returns the address of the underlying socket in network byte order
          */
        inline ::rtl::ByteSequence  SAL_CALL getAddr( oslSocketResult *pResult = NULL ) const;

        /** assign the handle to this reference. The previous handle is released.
        */
        inline SocketAddr & SAL_CALL operator= (oslSocketAddr Addr);

        /**
         */
        inline SocketAddr & SAL_CALL operator= (const SocketAddr& Addr);

#if defined LIBO_INTERNAL_ONLY
        inline SocketAddr & operator =(SocketAddr && other);
#endif

        /** Assigns the socket addr without copyconstructing it.
            @param Addr the socket address.
            @param nocopy use SAL_NO_COPY
          */
        inline SocketAddr & SAL_CALL assign( oslSocketAddr Addr, __osl_socket_NoCopy nocopy );

        /** Returns true if the underlying handle is identical to the Addr handle.
         */
        inline bool SAL_CALL operator== (oslSocketAddr Addr) const;

        /** Returns true if the underlying handle is identical to the Addr handle.
         */
        inline bool SAL_CALL operator== (const SocketAddr & Addr) const;

        /** Returns the underlying SocketAddr handle without copyconstructing it.
         */
        inline oslSocketAddr SAL_CALL getHandle() const;

        /** Get the hostname for the local interface.
            @param pResult after the call *pResult contains osl_Socket_Ok on success or
                   an error on failure.
            @return the hostname
        */
        static inline ::rtl::OUString SAL_CALL getLocalHostname( oslSocketResult *pResult = NULL);

        /** Tries to find an address for a host.
            @see osl_resolveHostname()
            @return A new created socket-address or 0 if the name could not be found.
        */
        static inline void SAL_CALL resolveHostname(
            const ::rtl::OUString & strHostName , SocketAddr & Addr );

        /**
           Tries to find the port associated with the given service/protocol-
           pair (e.g. "ftp"/"tcp").
           @return the port number in host-byte order or <code>OSL_INVALID_PORT</code>
           if no service/protocol pair could be found.
        */
        static inline sal_Int32 SAL_CALL getServicePort(
            const ::rtl::OUString& strServiceName,
            const ::rtl::OUString & strProtocolName= ::rtl::OUString("tcp") );
    };


    class Socket
    {
    protected:
        oslSocket m_handle;
    protected:
        /** Creates a socket. Note it's protected.
            @param Type
            @param Family
            @param Protocol
        */
        inline Socket(oslSocketType Type,
                      oslAddrFamily Family = osl_Socket_FamilyInet,
                      oslProtocol   Protocol = osl_Socket_ProtocolIp);
    public:
        inline Socket( );

        inline Socket( const Socket & socket );

        inline Socket( oslSocket socketHandle );

        /** The instance takes over the handle's ownership without acquiring the
            handle, but releases it within the dtor.
            @param socketHandle the handle
            @param noacquire use SAL_NO_ACQUIRE
         */
        inline Socket( oslSocket socketHandle, __sal_NoAcquire noacquire );

        /** Destructor. Releases the underlying handle
         */
        inline ~Socket();

        /** Assignment operator. If socket was already created, the old one will
            be discarded.
        */
        inline Socket& SAL_CALL operator= ( oslSocket socketHandle);

        /** Assignment operator. If socket was already created, the old one will
            be discarded.
        */
        inline Socket& SAL_CALL operator= (const Socket& sock);

        /**
           @return <code>true</code>, when the underlying handle of both
                         Socket instances are identical, <code>false</code> otherwise.
         */
        inline bool SAL_CALL operator==( const Socket& rSocket ) const ;

        /**
           @return <code>true</code>, when the underlying handle of both
                         Socket instances are identical, <code>false</code> otherwise.
         */
        inline bool SAL_CALL operator==( const oslSocket socketHandle ) const;

        /** Closes a definite or both directions of the bidirectional stream.

           @param Direction
           @see osl_shutdownSocket()
         */
        inline void SAL_CALL shutdown( oslSocketDirection Direction = osl_Socket_DirReadWrite );

        /** Closes a socket.
            Note that closing a socket is identical to shutdown( osl_Socket_DirReadWrite ),
            as the operating system distinguish both cases, both functions or offered in this API.
            @see osl_closeSocket()
         */
        inline void SAL_CALL close();

        /** Retrieves the address of the local interface of this socket.
            @param Addr [out] receives the address.
            @see osl_getLocalAddrOfSocket()
        */
        inline void SAL_CALL getLocalAddr( SocketAddr &Addr ) const;

        /** Get the local port of the socket. Usually used after bind().
            @return the port number or OSL_INVALID_PORT on errors.
        */
        inline sal_Int32    SAL_CALL getLocalPort() const;

        /** Get the hostname for the local interface.
            @return the hostname or an empty string ("").
        */
        inline ::rtl::OUString SAL_CALL getLocalHost() const;

        /** Retrieves the address of the remote host of this socket.
            @param Addr [out] receives the address.
        */
        inline void SAL_CALL getPeerAddr( SocketAddr & Addr) const;

        /** Get the remote port of the socket.
            @return the port number or OSL_INVALID_PORT on errors.
        */
        inline sal_Int32    SAL_CALL getPeerPort() const;

        /** Get the hostname for the remote interface.
            @return the hostname or an empty string ("").
        */
        inline ::rtl::OUString SAL_CALL getPeerHost() const;

        /** Binds the socket to the specified (local) interface.
            @param LocalInterface Address of the Interface
            @return True if bind was successful.
        */
        inline bool SAL_CALL bind(const SocketAddr& LocalInterface);

        /** Checks if read operations will block.

            You can specify a timeout-value in seconds/nanoseconds that denotes
            how the operation will block if the Socket is not ready.
            @return <code>true</code> if read operations (recv, recvFrom, accept) on the Socket
            will NOT block; <code>false</code> if it would block or if an error occurred.

            @param pTimeout if 0, the operation will block without a timeout. Otherwise
            the specified amout of time.
        */
        inline bool SAL_CALL isRecvReady(const TimeValue *pTimeout = NULL) const;

        /** Checks if send operations will block.

            You can specify a timeout-value in seconds/nanoseconds that denotes
            how the operation will block if the Socket is not ready.
            @return <code>true</code> if send operations (send, sendTo) on the Socket
            will NOT block; <code>false</code> if it would block or if an error occurred.

            @param pTimeout if 0, the operation will block without a timeout. Otherwise
            the specified amout of time.
        */
        inline bool SAL_CALL isSendReady(const TimeValue *pTimeout = NULL) const;


        /** Checks if a request for out-of-band data will block.

            You can specify a timeout-value in seconds/nanoseconds that denotes
            how the operation will block if the Socket has no pending OOB data.

            @return <code>true</code> if OOB-request operations (recv with appropriate flags)
            on the Socket will NOT block; <code>false</code> if it would block or if
            an error occurred.

            @param pTimeout if 0, the operation will block without a timeout. Otherwise
            the specified amout of time.
        */
        inline bool SAL_CALL isExceptionPending(const TimeValue *pTimeout = NULL) const;


        /** Queries the socket for its type.
            @return one of:
            <ul>
            <li> <code>osl_Socket_TypeStream</code>
            <li> <code>osl_Socket_TypeDgram</code>
            <li> <code>osl_Socket_TypeRaw</code>
            <li> <code>osl_Socket_TypeRdm</code>
            <li> <code>osl_Socket_TypeSeqPacket</code>
            <li> <code>osl_invalid_SocketType</code>, if an error occurred
            </ul>
        */
        inline oslSocketType    SAL_CALL getType() const;

        /** Retrieves option-attributes associated with the socket.
            @param Option The attribute to query.
            Valid values (depending on the Level) are:
            <ul>
            <li> <code>osl_Socket_Option_Debug</code><br>
                 (sal_Bool) Socket debug flag 1 = enabled, 0 = disabled.

            <li> <code>osl_Socket_OptionAcceptConn</code><br>
            <li> <code>osl_Socket_OptionReuseAddr</code><br>
              (sal_Bool) Allows the socket to be bound to an address that is
              already in use.
              1 = multiple bound allowed, 0 = no multiple bounds allowed

            <li><code>osl_Socket_OptionKeepAlive</code><br>
               (sal_Bool) Keepalive packets are sent by the underlying socket.
               1 = enabled, 0 = disabled

            <li><code>osl_Socket_OptionDontRoute</code><br>
               (sal_Bool) Do not route: send directly to interface.
                  1 = do not route , 0 = routing possible

            <li><code>osl_Socket_OptionBroadcast</code><br>
               (sal_Bool) Transmission of broadcast messages are allowed on the socket.
               1 = transmission allowed, 0 = transmission disallowed

            <li><code>osl_Socket_OptionUseLoopback</code><br>

            <li><code>osl_Socket_OptionLinger</code><br>
               (linger) Linger on close if unsent data is present.
               linger has two members: l_onoff, l_linger
               l_onoff = 0 is off, l_onoff > 0 and l_linger= timeout in seconds.

            <li><code>osl_Socket_OptionOOBinLine</code><br>


            <li><code>osl_Socket_OptionSndBuf</code><br>
              (sal_Int32) Size of the send buffer in bytes. Data is sent after
              SndTimeo or when the buffer is full. This allows faster writing
              to the socket.

            <li><code>osl_Socket_OptionRcvBuf</code><br>
              (sal_Int32) Size of the receive buffer in bytes. Data is sent after
              SndTimeo or when the buffer is full. This allows faster writing
              to the socket and larger packet sizes.

            <li><code>osl_Socket_OptionSndLowat</code><br>

            <li><code>osl_Socket_OptionRcvLowat</code><br>

            <li><code>osl_Socket_OptionSndTimeo</code><br>
              (sal_Int32) Data is sent after this timeout. This allows gathering
              of data to send larger packages but increases latency times.

            <li><code>osl_Socket_OptionRcvTimeo</code><br>

            <li><code>osl_Socket_OptionError</code><br>
            <li><code>osl_Socket_OptionType</code><br>

            <li><code>osl_Socket_OptionTcpNoDelay</code><br>
              Disables the Nagle algorithm for send coalescing. (Do not
              collect data until a packet is full, instead send immediately.
              This increases network traffic but might improve latency-times.)
              1 = disables the algorithm, 0 = keeps it enabled.
            </ul>

              If not above mentioned otherwise, the options are only valid for
              level <code>osl_Socket_LevelSocket</code>.
            @param pBuffer The Buffer will be filled with the attribute.

            @param BufferLen The size of pBuffer.

            @param Level The option level.

            Valid values are:
            <ul>
            <li><code>osl_Socket_LevelSocket</code> : Socket Level
            <li><code>osl_Socket_LevelTcp</code>    : Level of Transmission Control Protocol
            </ul>
            @return The size of the attribute copied into pBuffer or -1 if an error
            occurred.
        */
        inline sal_Int32 SAL_CALL getOption(
            oslSocketOption Option,
            void* pBuffer,
            sal_uInt32 BufferLen,
            oslSocketOptionLevel Level= osl_Socket_LevelSocket) const;

        /** Sets the sockets attributes.

            @param Option denotes the option to modify.
            Valid values (depending on the Level) are:
            <ul>
            <li> osl_Socket_Option_Debug
            <li> osl_Socket_OptionAcceptConn
            <li> osl_Socket_OptionReuseAddr
            <li> osl_Socket_OptionKeepAlive
            <li> osl_Socket_OptionDontRoute
            <li> osl_Socket_OptionBroadcast
            <li> osl_Socket_OptionUseLoopback
            <li> osl_Socket_OptionLinger
            <li> osl_Socket_OptionOOBinLine
            <li> osl_Socket_OptionSndBuf
            <li> osl_Socket_OptionRcvBuf
            <li> osl_Socket_OptionSndLowat
            <li> osl_Socket_OptionRcvLowat
            <li> osl_Socket_OptionSndTimeo
            <li> osl_Socket_OptionRcvTimeo
            <li> osl_Socket_OptionError
            <li> osl_Socket_OptionType
            <li> osl_Socket_OptionTcpNoDelay
            </ul>

            If not above mentioned otherwise, the options are only valid for
            level osl_Socket_LevelSocket.

            @param pBuffer Pointer to a Buffer which contains the attribute-value.

            @param BufferLen contains the length of the Buffer.

            @param Level selects the level for which an option should be changed.
            Valid values are:
            <ul>
            <li> osl_Socket_evel_Socket : Socket Level
            <li> osl_Socket_Level_Tcp   : Level of Transmission Control Protocol
            </ul>

            @return True if the option could be changed.
        */
        inline bool SAL_CALL setOption( oslSocketOption Option,
                                            void* pBuffer,
                                            sal_uInt32 BufferLen,
                                            oslSocketOptionLevel Level= osl_Socket_LevelSocket ) const;

        /** Convenience function for setting sal_Bool and sal_Int32 option values.
            @see setOption()
         */
        inline bool setOption( oslSocketOption option, sal_Int32 nValue  );

        /** Convenience function for retrieving sal_Bool and sal_Int32 option values.
            @see setOption()
         */
        inline sal_Int32 getOption( oslSocketOption option ) const;

        /** Enables/disables non-blocking mode of the socket.
            @param bNonBlockingMode If <code>true</code>, blocking mode will be switched off
                   If <code>false</code>, the socket will become a blocking
                   socket (which is the default behaviour of a socket).
            @return <code>true</code> if mode could be set.
        */
        inline bool SAL_CALL enableNonBlockingMode( bool bNonBlockingMode);

        /** Query blocking mode of the socket.
            @return <code>true</code> if non-blocking mode is set.
        */
        inline bool SAL_CALL isNonBlockingMode() const;


        /** clears the error status
        */
        inline void SAL_CALL clearError() const;

        /** returns a constant describing the last error for the socket system.

            @return osl_Socket_E_NONE if no error occurred, invalid_SocketError if
            an unknown (unmapped) error occurred, otherwise an enum describing the
            error.
            @see osl_getLastSocketError()
        */
        inline oslSocketError getError() const;

        /** Builds a string with the last error-message for the socket.
         */
        inline ::rtl::OUString getErrorAsString( ) const;

        /** Returns the underlying handle unacquired  (The caller must acquire it to keep it).
         */
        inline oslSocket getHandle() const;
    };


    class StreamSocket : public Socket
    {
    public:
        /** Creates a socket.
            @param Family the Family of the socket (Inet by default)
            @param Protocol the Protocon of the socket (IP by default)
            @param Type For some protocols it might be desirable to
            use a different type than <code>osl_Socket_TypeStream</code>
            (like <code>osl_Socket_TypeSeqPacket</code>).
            Therefore this parameter is not hidden.
        */
          inline StreamSocket(oslAddrFamily Family = osl_Socket_FamilyInet,
                            oslProtocol Protocol = osl_Socket_ProtocolIp,
                            oslSocketType   Type = osl_Socket_TypeStream);

        inline StreamSocket( const StreamSocket & );

        inline StreamSocket( oslSocket Socket , __sal_NoAcquire noacquire );

        inline StreamSocket( oslSocket Socket );

        /** Retrieves n bytes from the stream and copies them into pBuffer.
            The method avoids incomplete reads due to packet boundaries and is thus
            blocking.
            @param pBuffer receives the read data. pBuffer must be large enough
            to hold n bytes.
            @param n the number of bytes to read.
            @return the number of read bytes. The number will only be smaller than
            n if an exceptional condition (e.g. connection closed) occurs.
        */
        inline sal_Int32 SAL_CALL read(void* pBuffer, sal_uInt32 n);

        /** Writes n bytes from pBuffer to the stream. The method avoids
            incomplete writes due to packet boundaries and is thus blocking.
            @param pBuffer contains the data to be written.
            @param n the number of bytes to write.
            @return the number of written bytes. The number will only be smaller than
            n if an exceptional condition (e.g. connection closed) occurs.
        */
        inline sal_Int32 SAL_CALL write(const void* pBuffer, sal_uInt32 n);


        /** Tries to receive BytesToRead data from the connected socket,

            @param[out] pBuffer Points to a buffer that will be filled with the received
            data. pBuffer must have at least have a size of BytesToRead.
            @param[in] BytesToRead The number of bytes to read.
            @param[in] flags Modifier for the call. Valid values are:

            <ul>
            <li><code>osl_Socket_MsgNormal</code>
            <li><code>osl_Socket_MsgOOB</code>
            <li><code>osl_Socket_MsgPeek</code>
            <li><code>osl_Socket_MsgDontRoute</code>
            <li><code>osl_Socket_MsgMaxIOVLen</code>
            </ul>
            @return the number of received bytes, which may be less than BytesToRead.
        */
        inline sal_Int32 SAL_CALL recv(void* pBuffer,
                                       sal_uInt32 BytesToRead,
                                       oslSocketMsgFlag flags= osl_Socket_MsgNormal);

        /** Tries to send BytesToSend data to the connected socket.

            @param pBuffer [in] Points to a buffer that contains the send-data.
            @param BytesToSend [in] The number of bytes to send. pBuffer must have at least
            this size.
            @param Flag [in] Modifier for the call. Valid values are:
            <ul>
            <li><code>osl_Socket_MsgNormal</code>
            <li><code>osl_Socket_MsgOOB</code>
            <li><code>osl_Socket_MsgPeek</code>
            <li><code>osl_Socket_MsgDontRoute</code>
            <li><code>osl_Socket_MsgMaxIOVLen</code>
            </ul>

            @return the number of transferred bytes. It may be less than BytesToSend.
        */
        sal_Int32 SAL_CALL send(const void* pBuffer,
                                sal_uInt32 BytesToSend,
                                oslSocketMsgFlag= osl_Socket_MsgNormal);
    };

    class ConnectorSocket : public StreamSocket
    {
    public:
        /** Creates a socket that can connect to a (remote) host.
            @param Family the Family of the socket (Inet by default)
            @param Protocol the Protocon of the socket (IP by default)
            @param Type For some protocols it might be desirable to
            use a different type than sock_stream <code>osl_Socket_TypeSeqPacket</code>
            (like <code>osl_Socket_TypeSeqPacket</code>).
            Therefore we do not hide this parameter here.
        */
          ConnectorSocket(oslAddrFamily Family = osl_Socket_FamilyInet,
                        oslProtocol Protocol = osl_Socket_ProtocolIp,
                        oslSocketType   Type = osl_Socket_TypeStream);


        /** Connects the socket to a (remote) host.
            @param TargetHost The address of the target.
            @param pTimeout The timeout for blocking. If 0, a default system dependent timeout
                            us used.
            @return <code> osl_Socket_Ok</code> if connected successfully,
            <code>osl_Socket_TimedOut</code> on timeout,
            <code>osl_Socket_Interrupted</code> if unblocked forcefully (by osl::Socket::close()),
            <code>osl_Socket_Error</code> if connect failed.
        */
        oslSocketResult SAL_CALL connect(const SocketAddr& TargetHost, const TimeValue* pTimeout = NULL);
    };

    /** Allows to accept socket connections.
     */
    class AcceptorSocket : public Socket
    {
    public:
        inline AcceptorSocket(oslAddrFamily Family = osl_Socket_FamilyInet,
                              oslProtocol   Protocol = osl_Socket_ProtocolIp,
                              oslSocketType Type = osl_Socket_TypeStream);

        /** Prepare a socket for the accept-call. The socket must have been
            bound before to the local address.
            @param MaxPendingConnections The maximum number of pending
            connections (waiting to be accepted) on this socket. If you use
            -1, a system default value is used.
            @return <code>true</code> if call was successful.
        */
        inline bool SAL_CALL listen(sal_Int32 MaxPendingConnections= -1);

        /** Accepts incoming connections on the socket. You must
            precede this call with osl::Socket::bind() and listen().
            @param Connection receives the incoming connection.
            @return <code>osl_Socket_Ok</code>, if a connection has been accepted,
            <code>osl_Socket_TimedOut</code>, if m_RecvTimeout milliseconds passed without connect,
            <code>osl_Socket_Error</code> on errors.
        */
        inline oslSocketResult SAL_CALL acceptConnection( StreamSocket& Connection);

        /** Accepts incoming connections on the socket. You must
            precede this call with osl::Socket::bind() and listen().
            @param PeerAddr receives the address of the connecting entity
            (your communication partner).
            @param Connection receives the incoming connection.
            @return <code>osl_Socket_Ok</code>, if a connection has been accepted,
            <code>osl_Socket_TimedOut</code>, if m_RecvTimeout milliseconds passed without connect,
            <code>osl_Socket_Error</code> on errors.
        */
        inline oslSocketResult SAL_CALL acceptConnection( StreamSocket& Connection, SocketAddr & PeerAddr);
    };


    /** A connectionless socket to send and receive datagrams.
     */
    class DatagramSocket : public Socket
    {
    public:

        /** Creates a datagram socket.
            @param Family the Family of the socket (Inet by default)
            @param Protocol the Protocon of the socket (IP by default)
            @param Type is sock_dgram by default.
        */
        inline DatagramSocket(oslAddrFamily Family= osl_Socket_FamilyInet,
                              oslProtocol   Protocol= osl_Socket_ProtocolIp,
                              oslSocketType Type= osl_Socket_TypeDgram);

        /** Tries to receives BufferSize data from the socket, if no error occurs.

            @param pSenderAddr [out] You must provide pointer to a SocketAddr.
            It will be  filled with the address of the datagrams sender.
            If pSenderAddr is 0, it is ignored.
            @param pBuffer [out] Points to a buffer that will be filled with the received
            datagram.
            @param BufferSize [in] The size of pBuffer.
            @param Flag [in] Modifier for the call. Valid values are:
            <ul>
            <li><code>osl_Socket_MsgNormal</code>
            <li><code>osl_Socket_MsgOOB</code>
            <li><code>osl_Socket_MsgPeek</code>
            <li><code>osl_Socket_MsgDontRoute</code>
            <li><code>osl_Socket_MsgMaxIOVLen</code>
            </ul>

            @return the number of received bytes.
        */
        inline sal_Int32 SAL_CALL recvFrom(void*  pBuffer,
                                           sal_uInt32 BufferSize,
                                           SocketAddr* pSenderAddr= NULL,
                                           oslSocketMsgFlag Flag= osl_Socket_MsgNormal);

        /** Tries to send one datagram with BytesToSend size to the given ReceiverAddr.
            Since there is only send one packet, the function doesn't care about
            packet boundaries.

            @param ReceiverAddr [in] A SocketAddr that contains
            the destination address for this send.

            @param pBuffer [in] Points to a buffer that contains the send-data.
            @param BufferSize [in] The number of bytes to send. pBuffer must have at least
            this size.
            @param Flag [in] Modifier for the call. Valid values are:

            <ul>
            <li><code>osl_Socket_MsgNormal</code>
            <li><code>osl_Socket_MsgOOB</code>
            <li><code>osl_Socket_MsgPeek</code>
            <li><code>osl_Socket_MsgDontRoute</code>
            <li><code>osl_Socket_MsgMaxIOVLen</code>
            </ul>

            @return the number of transferred bytes.
        */
        inline sal_Int32    SAL_CALL sendTo( const SocketAddr& ReceiverAddr,
                                             const void* pBuffer,
                                             sal_uInt32 BufferSize,
                                             oslSocketMsgFlag Flag= osl_Socket_MsgNormal);
    };

}

#endif

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */