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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_CHARMAP_HXX
#define INCLUDED_SVX_CHARMAP_HXX
#include <sal/config.h>
#include <deque>
#include <map>
#include <memory>
#include <sal/types.h>
#include <rtl/ref.hxx>
#include <svx/svxdllapi.h>
#include <tools/gen.hxx>
#include <tools/link.hxx>
#include <vcl/ctrl.hxx>
#include <vcl/event.hxx>
#include <vcl/fontcharmap.hxx>
#include <vcl/outdev.hxx>
#include <vcl/metric.hxx>
#include <vcl/vclptr.hxx>
#include <vcl/customweld.hxx>
#include <vcl/weld.hxx>
#include <vcl/window.hxx>
#include <vcl/textview.hxx>
namespace com { namespace sun { namespace star {
namespace accessibility { class XAccessible; }
} } }
namespace vcl { class Font; }
using namespace ::com::sun::star;
#define COLUMN_COUNT 16
#define ROW_COUNT 8
namespace svx
{
struct SvxShowCharSetItem;
class SvxShowCharSetAcc;
}
class SAL_WARN_UNUSED SVX_DLLPUBLIC SvxShowCharSet : public weld::CustomWidgetController
{
protected:
VclPtr<VirtualDevice> mxVirDev;
vcl::Font maFont;
std::unique_ptr<weld::ScrolledWindow> mxScrollArea;
public:
SvxShowCharSet(std::unique_ptr<weld::ScrolledWindow> pScrollArea, const VclPtr<VirtualDevice>& rVirDev);
virtual ~SvxShowCharSet() override;
virtual void RecalculateFont(vcl::RenderContext& rRenderContext);
void SelectCharacter( sal_uInt32 cNew );
virtual sal_UCS4 GetSelectCharacter() const;
void createContextMenu();
void SetDoubleClickHdl( const Link<SvxShowCharSet*,void>& rLink ) { aDoubleClkHdl = rLink; }
void SetSelectHdl( const Link<SvxShowCharSet*,void>& rHdl ) { aSelectHdl = rHdl; }
void SetHighlightHdl( const Link<SvxShowCharSet*,void>& rHdl ) { aHighHdl = rHdl; }
void SetPreSelectHdl( const Link<SvxShowCharSet*,void>& rHdl ) { aPreSelectHdl = rHdl; }
void SetFavClickHdl( const Link<SvxShowCharSet*,void>& rHdl ) { aFavClickHdl = rHdl; }
static sal_uInt32& getSelectedChar();
void SetFont( const vcl::Font& rFont );
vcl::Font const & GetFont() const { return maFont; }
FontCharMapRef GetFontCharMap();
bool isFavChar(const OUString& sTitle, const OUString& rFont);
void getFavCharacterList(); //gets both Fav char and Fav char font list
void updateFavCharacterList(const OUString& rChar, const OUString& rFont);
virtual svx::SvxShowCharSetItem* ImplGetItem( int _nPos );
int FirstInView() const;
virtual int LastInView() const;
int PixelToMapIndex( const Point&) const;
virtual void SelectIndex( int index, bool bFocus = false );
void OutputIndex( int index );
void DeSelect();
void CopyToClipboard(const OUString& str);
bool IsSelected(sal_uInt16 _nPos) const { return _nPos == nSelectedIndex; }
sal_uInt16 GetSelectIndexId() const { return sal::static_int_cast<sal_uInt16>(nSelectedIndex); }
static sal_uInt16 GetRowPos(sal_uInt16 _nPos);
static sal_uInt16 GetColumnPos(sal_uInt16 _nPos);
virtual sal_Int32 getMaxCharCount() const;
void Show() { mxScrollArea->show(); }
void Hide() { mxScrollArea->hide(); }
uno::Reference<css::accessibility::XAccessible> getAccessibleParent() { return GetDrawingArea()->get_accessible_parent(); }
private:
virtual void SetDrawingArea(weld::DrawingArea* pDrawingArea) override;
virtual void Paint(vcl::RenderContext& rRenderContext, const tools::Rectangle& rRect) override;
virtual void Resize() override;
virtual void MouseButtonDown(const MouseEvent& rMEvt) override;
virtual void MouseMove(const MouseEvent& rMEvt) override;
virtual void MouseButtonUp(const MouseEvent& rMEvt) override;
virtual void GetFocus() override;
virtual void LoseFocus() override;
virtual bool KeyInput(const KeyEvent&) override;
virtual css::uno::Reference<css::accessibility::XAccessible> CreateAccessible() override;
virtual FactoryFunction GetUITestFactory() const override;
protected:
typedef std::map<sal_Int32, std::shared_ptr<svx::SvxShowCharSetItem> > ItemsMap;
ItemsMap m_aItems;
Link<SvxShowCharSet*,void> aDoubleClkHdl;
Link<SvxShowCharSet*,void> aSelectHdl;
Link<SvxShowCharSet*,void> aFavClickHdl;
Link<SvxShowCharSet*,void> aHighHdl;
Link<SvxShowCharSet*,void> aPreSelectHdl;
std::deque<OUString> maFavCharList;
std::deque<OUString> maFavCharFontList;
rtl::Reference<svx::SvxShowCharSetAcc> m_xAccessible;
uno::Reference< uno::XComponentContext > mxContext;
long nX;
long nY;
long m_nXGap;
long m_nYGap;
bool bDrag;
sal_Int32 nSelectedIndex;
FontCharMapRef mxFontCharMap;
Size maFontSize;
Point maPosition;
bool mbRecalculateFont : 1;
bool mbUpdateForeground : 1;
bool mbUpdateBackground : 1;
protected:
virtual void DrawChars_Impl(vcl::RenderContext& rRenderContext, int n1, int n2);
void InitSettings(vcl::RenderContext& rRenderContext);
// abstraction layers are: Unicode<->MapIndex<->Pixel
Point MapIndexToPixel( int) const;
DECL_LINK(VscrollHdl, weld::ScrolledWindow&, void);
void ContextMenuSelect(const OString& rIdent);
void init();
tools::Rectangle getGridRectangle(const Point &rPointUL, const Size &rOutputSize);
};
#endif
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