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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_CHARMAP_HXX
#define INCLUDED_SVX_CHARMAP_HXX
#include <vcl/ctrl.hxx>
#include <vcl/metric.hxx>
#include <vcl/scrbar.hxx>
#include <vcl/vclptr.hxx>
#include <map>
#include <memory>
#include <svx/svxdllapi.h>
#define COLUMN_COUNT 16
#define ROW_COUNT 8
namespace svx
{
struct SvxShowCharSetItem;
class SvxShowCharSetVirtualAcc;
}
class SAL_WARN_UNUSED SVX_DLLPUBLIC SvxShowCharSet : public Control
{
public:
SvxShowCharSet( vcl::Window* pParent );
virtual ~SvxShowCharSet();
virtual void dispose() override;
virtual void ApplySettings(vcl::RenderContext& rRenderContext) override;
void RecalculateFont(vcl::RenderContext& rRenderContext);
void SelectCharacter( sal_uInt32 cNew );
sal_UCS4 GetSelectCharacter() const;
void SetDoubleClickHdl( const Link<SvxShowCharSet*,void>& rLink ) { aDoubleClkHdl = rLink; }
void SetSelectHdl( const Link<SvxShowCharSet*,void>& rHdl ) { aSelectHdl = rHdl; }
void SetHighlightHdl( const Link<SvxShowCharSet*,void>& rHdl ) { aHighHdl = rHdl; }
void SetPreSelectHdl( const Link<SvxShowCharSet*,void>& rHdl ) { aPreSelectHdl = rHdl; }
static sal_uInt32& getSelectedChar();
void SetFont( const vcl::Font& rFont );
svx::SvxShowCharSetItem* ImplGetItem( int _nPos );
int FirstInView() const;
int LastInView() const;
int PixelToMapIndex( const Point&) const;
void SelectIndex( int index, bool bFocus = false );
void OutputIndex( int index );
void DeSelect();
inline bool IsSelected(sal_uInt16 _nPos) const { return _nPos == nSelectedIndex; }
inline sal_uInt16 GetSelectIndexId() const { return sal::static_int_cast<sal_uInt16>(nSelectedIndex); }
static sal_uInt16 GetRowPos(sal_uInt16 _nPos);
static sal_uInt16 GetColumnPos(sal_uInt16 _nPos);
ScrollBar& getScrollBar() { return *aVscrollSB.get();}
void ReleaseAccessible();
sal_Int32 getMaxCharCount() const;
virtual void Resize() override;
virtual FactoryFunction GetUITestFactory() const override;
protected:
virtual void Paint( vcl::RenderContext& rRenderContext, const Rectangle& ) override;
virtual void MouseButtonDown( const MouseEvent& rMEvt ) override;
virtual void MouseButtonUp( const MouseEvent& rMEvt ) override;
virtual void MouseMove( const MouseEvent& rMEvt ) override;
virtual void Command( const CommandEvent& rCEvt ) override;
virtual void KeyInput( const KeyEvent& rKEvt ) override;
virtual void GetFocus() override;
virtual void LoseFocus() override;
virtual void StateChanged( StateChangedType nStateChange ) override;
virtual void DataChanged( const DataChangedEvent& rDCEvt ) override;
virtual css::uno::Reference<css::accessibility::XAccessible> CreateAccessible() override;
private:
typedef std::map<sal_Int32, std::shared_ptr<svx::SvxShowCharSetItem> > ItemsMap;
ItemsMap m_aItems;
Link<SvxShowCharSet*,void> aDoubleClkHdl;
Link<SvxShowCharSet*,void> aSelectHdl;
Link<SvxShowCharSet*,void> aHighHdl;
Link<SvxShowCharSet*,void> aPreSelectHdl;
svx::SvxShowCharSetVirtualAcc* m_pAccessible;
css::uno::Reference<css::accessibility::XAccessible> m_xAccessible;
long nX;
long nY;
long m_nXGap;
long m_nYGap;
bool bDrag;
sal_Int32 nSelectedIndex;
FontCharMapPtr mxFontCharMap;
Size maFontSize;
VclPtr<ScrollBar> aVscrollSB;
bool mbRecalculateFont : 1;
bool mbUpdateForeground : 1;
bool mbUpdateBackground : 1;
private:
void DrawChars_Impl(vcl::RenderContext& rRenderContext, int n1, int n2);
void InitSettings(vcl::RenderContext& rRenderContext);
// abstraction layers are: Unicode<->MapIndex<->Pixel
Point MapIndexToPixel( int) const;
DECL_LINK_TYPED(VscrollHdl, ScrollBar*, void);
void init();
Rectangle getGridRectangle(const Point &rPointUL, const Size &rOutputSize);
};
#endif
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