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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRFRAMEBORDERPRIMITIVE2D_HXX
#define INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRFRAMEBORDERPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <svx/framelink.hxx>
// predefines
namespace drawinglayer
{
namespace primitive2d
{
class SVXCORE_DLLPUBLIC SdrFrameBorderData
{
private:
basegfx::B2DPoint maOrigin; /// start point of borderline
basegfx::B2DVector maX; /// X-Axis of borderline with length
svx::frame::Style maStyle; /// Style of borderline
Color maColor;
bool mbForceColor;
class SdrConnectStyleData
{
private:
svx::frame::Style maStyle;
basegfx::B2DVector maNormalizedPerpendicular;
bool mbStyleMirrored;
public:
SdrConnectStyleData(
const svx::frame::Style& rStyle,
const basegfx::B2DVector& rNormalizedPerpendicular,
bool bStyleMirrored);
const svx::frame::Style& getStyle() const { return maStyle; }
const basegfx::B2DVector& getNormalizedPerpendicular() const { return maNormalizedPerpendicular; }
bool getStyleMirrored() const { return mbStyleMirrored; }
};
std::vector<SdrConnectStyleData> maStart;
std::vector<SdrConnectStyleData> maEnd;
public:
SdrFrameBorderData(
const basegfx::B2DPoint& rOrigin,
const basegfx::B2DVector& rX,
const svx::frame::Style& rStyle,
const Color* pForceColor);
void addSdrConnectStyleData(
bool bStart,
const svx::frame::Style& rStyle,
const basegfx::B2DVector& rNormalizedPerpendicular,
bool bStyleMirrored);
void create2DDecomposition(
Primitive2DContainer& rContainer,
double fMinDiscreteUnit) const;
double getMinimalNonZeroBorderWidth() const;
};
typedef std::vector<SdrFrameBorderData> SdrFrameBorderDataVector;
} // end of namespace primitive2d
} // end of namespace drawinglayer
namespace drawinglayer
{
namespace primitive2d
{
class SVXCORE_DLLPUBLIC SdrFrameBorderPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
std::shared_ptr<SdrFrameBorderDataVector> maFrameBorders;
double mfMinimalNonZeroBorderWidth;
double mfMinimalNonZeroBorderWidthUsedForDecompose;
bool mbMergeResult;
bool mbForceToSingleDiscreteUnit;
// local decomposition.
virtual void create2DDecomposition(
Primitive2DContainer& rContainer,
const geometry::ViewInformation2D& aViewInformation) const override;
public:
SdrFrameBorderPrimitive2D(
std::shared_ptr<SdrFrameBorderDataVector>& rFrameBorders,
bool bMergeResult,
bool bForceToSingleDiscreteUnit);
// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
// override to get view-dependent
virtual void get2DDecomposition(
Primitive2DDecompositionVisitor& rVisitor,
const geometry::ViewInformation2D& rViewInformation) const override;
// data access
const std::shared_ptr<SdrFrameBorderDataVector>& getFrameBorders() const { return maFrameBorders; }
bool doMergeResult() const { return mbMergeResult; }
bool doForceToSingleDiscreteUnit() const { return mbForceToSingleDiscreteUnit; }
// provide unique ID
DeclPrimitive2DIDBlock()
};
} // end of namespace primitive2d
} // end of namespace drawinglayer
#endif // INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRFRAMEBORDERPRIMITIVE2D_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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