blob: 29afa518d1d9a3871e291e289db99614969def0d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SDR_PRIMITIVE2D_SDROLECONTENTPRIMITIVE2D_HXX
#define INCLUDED_SDR_PRIMITIVE2D_SDROLECONTENTPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <svx/svdobj.hxx>
//////////////////////////////////////////////////////////////////////////////
// predefinitions
class SdrOle2Obj;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
class SdrOleContentPrimitive2D : public BufferedDecompositionPrimitive2D
{
private:
SdrObjectWeakRef mpSdrOle2Obj;
basegfx::B2DHomMatrix maObjectTransform;
// #i104867# The GraphicVersion number to identify in operator== if
// the graphic has changed, but without fetching it (which may
// be expensive, e.g. triggering chart creation)
sal_uInt32 mnGraphicVersion;
protected:
// local decomposition.
virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrOleContentPrimitive2D(
const SdrOle2Obj& rSdrOle2Obj,
const basegfx::B2DHomMatrix& rObjectTransform,
sal_uInt32 nGraphicVersion
);
// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
// The default implementation will use getDecomposition results to create the range
virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
// data access
const basegfx::B2DHomMatrix& getObjectTransform() const { return maObjectTransform; }
sal_uInt32 getGraphicVersion() const { return mnGraphicVersion; }
// provide unique ID
DeclPrimitive2DIDBlock()
};
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif //INCLUDED_SDR_PRIMITIVE2D_SDROLECONTENTPRIMITIVE2D_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|