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|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_SVDMODEL_HXX
#define INCLUDED_SVX_SVDMODEL_HXX
#include <com/sun/star/uno/Sequence.hxx>
#include <cppuhelper/weakref.hxx>
#include <editeng/forbiddencharacterstable.hxx>
#include <rtl/ustring.hxx>
#include <sot/storage.hxx>
#include <tools/link.hxx>
#include <tools/weakbase.hxx>
#include <vcl/mapmod.hxx>
#include <svl/SfxBroadcaster.hxx>
#include <tools/datetime.hxx>
#include <tools/fract.hxx>
#include <svl/hint.hxx>
#include <svl/style.hxx>
#include <svx/xtable.hxx>
#include <svx/pageitem.hxx>
#include <vcl/field.hxx>
#include <boost/shared_ptr.hpp>
class OutputDevice;
#include <svx/svdtypes.hxx>
#include <svx/svxdllapi.h>
#include <rtl/ref.hxx>
#include <deque>
#define DEGREE_CHAR ((sal_Unicode)0x00B0) /* U+00B0 DEGREE SIGN */
class SdrOutliner;
class SdrLayerAdmin;
class SdrObjList;
class SdrObject;
class SdrPage;
class SdrPageView;
class SdrTextObj;
class SdrUndoAction;
class SdrUndoGroup;
class AutoTimer;
class SfxItemPool;
class SfxItemSet;
class SfxRepeatTarget;
class SfxStyleSheet;
class SfxUndoAction;
class SfxUndoManager;
class XBitmapList;
class XColorList;
class XDashList;
class XGradientList;
class XHatchList;
class XLineEndList;
class SvxForbiddenCharactersTable;
class SvNumberFormatter;
class SotStorage;
class SdrOutlinerCache;
class SdrUndoFactory;
class ImageMap;
namespace comphelper
{
class IEmbeddedHelper;
class LifecycleProxy;
}
namespace sfx2
{
class LinkManager;
}
#define SDR_SWAPGRAPHICSMODE_TEMP 0x00000001
#define SDR_SWAPGRAPHICSMODE_DOC 0x00000002
#define SDR_SWAPGRAPHICSMODE_PURGE 0x00000100
#define SDR_SWAPGRAPHICSMODE_DEFAULT (SDR_SWAPGRAPHICSMODE_TEMP|SDR_SWAPGRAPHICSMODE_DOC|SDR_SWAPGRAPHICSMODE_PURGE)
enum SdrHintKind
{
HINT_UNKNOWN, // Unknown
HINT_LAYERCHG, // changed layer definition
HINT_LAYERORDERCHG, // order of layer changed (Insert/Remove/ChangePos)
HINT_PAGEORDERCHG, // order of pages (object pages or master pages) changed (Insert/Remove/ChangePos)
HINT_OBJCHG, // object changed
HINT_OBJINSERTED, // new object inserted
HINT_OBJREMOVED, // symbol object removed from list
HINT_MODELCLEARED, // deleted the whole model (no pages exist anymore). not impl.
HINT_REFDEVICECHG, // RefDevice changed
HINT_DEFAULTTABCHG, // Default tabulator width changed
HINT_DEFFONTHGTCHG, // Default FontHeight changed
HINT_MODELSAVED, // Document was saved
HINT_SWITCHTOPAGE, // #94278# UNDO/REDO at an object evtl. on another page
HINT_BEGEDIT, // Is called after the object has entered text edit mode
HINT_ENDEDIT // Is called after the object has left text edit mode
};
class SVX_DLLPUBLIC SdrHint: public SfxHint
{
public:
Rectangle maRectangle;
const SdrPage* mpPage;
const SdrObject* mpObj;
const SdrObjList* mpObjList;
SdrHintKind meHint;
public:
explicit SdrHint(SdrHintKind eNewHint);
explicit SdrHint(const SdrObject& rNewObj);
void SetPage(const SdrPage* pNewPage);
void SetObject(const SdrObject* pNewObj);
void SetKind(SdrHintKind eNewKind);
const SdrPage* GetPage() const { return mpPage;}
const SdrObject* GetObject() const { return mpObj;}
SdrHintKind GetKind() const { return meHint;}
};
// Flag for cleaning up after the loading of the pools, meaning the
// recalculate the RefCounts and dispose unused items)
// sal_False == active
#define LOADREFCOUNTS (false)
struct SdrModelImpl;
class SVX_DLLPUBLIC SdrModel : public SfxBroadcaster, public tools::WeakBase< SdrModel >
{
protected:
DateTime aReadDate; // date of the incoming stream
std::vector<SdrPage*> maMaPag; // master pages
std::vector<SdrPage*> maPages;
Link aUndoLink; // link to a NotifyUndo-Handler
Link aIOProgressLink;
OUString aTablePath;
Size aMaxObjSize; // e.g. for auto-growing text
Fraction aObjUnit; // description of the coordinate units for ClipBoard, Drag&Drop, ...
MapUnit eObjUnit; // see above
FieldUnit eUIUnit; // unit, scale (e.g. 1/1000) for the UI (status bar) is set by ImpSetUIUnit()
Fraction aUIScale; // see above
OUString aUIUnitStr; // see above
Fraction aUIUnitFact; // see above
int nUIUnitKomma; // see above
SdrLayerAdmin* pLayerAdmin;
SfxItemPool* pItemPool;
comphelper::IEmbeddedHelper*
m_pEmbeddedHelper; // helper for embedded objects to get rid of the SfxObjectShell
SdrOutliner* pDrawOutliner; // an Outliner for outputting text
SdrOutliner* pHitTestOutliner;// an Outliner for the HitTest
sal_uIntPtr nDefTextHgt; // Default text heigth in logical units
OutputDevice* pRefOutDev; // ReferenceDevice for the EditEngine
sal_uIntPtr nProgressAkt; // for the
sal_uIntPtr nProgressMax; // ProgressBar-
sal_uIntPtr nProgressOfs; // -Handler
rtl::Reference< SfxStyleSheetBasePool > mxStyleSheetPool;
SfxStyleSheet* pDefaultStyleSheet;
SfxStyleSheet* mpDefaultStyleSheetForSdrGrafObjAndSdrOle2Obj; // #i119287#
sfx2::LinkManager* pLinkManager; // LinkManager
std::deque<SfxUndoAction*>* pUndoStack;
std::deque<SfxUndoAction*>* pRedoStack;
SdrUndoGroup* pAktUndoGroup; // for deeper
sal_uInt16 nUndoLevel; // undo nesting
sal_uInt16 nProgressPercent; // for the ProgressBar-Handler
sal_uInt16 nLoadVersion; // version number of the loaded file
bool bMyPool:1; // to clean up pMyPool from 303a
bool bUIOnlyKomma:1; // see eUIUnit
bool mbUndoEnabled:1; // If false no undo is recorded or we are during the execution of an undo action
bool bExtColorTable:1; // ne separate ColorTable
bool mbChanged:1;
bool bInfoChanged:1;
bool bPagNumsDirty:1;
bool bMPgNumsDirty:1;
bool bPageNotValid:1; // TRUE=Doc is only object container. Page is invalid.
bool bSavePortable:1; // save metafiles portably
bool bNoBitmapCaching:1; // cache bitmaps for screen output
bool bReadOnly:1;
bool bTransparentTextFrames:1;
bool bSaveCompressed:1;
bool bSwapGraphics:1;
bool bPasteResize:1; // Objects are beingresized due to Paste with different MapMode
bool bSaveOLEPreview:1; // save preview metafile of OLE objects
bool bSaveNative:1;
bool bStarDrawPreviewMode:1;
bool mbDisableTextEditUsesCommonUndoManager:1;
SvStreamEndian nStreamNumberFormat;
sal_uInt16 nDefaultTabulator;
sal_uInt32 nMaxUndoCount;
// sdr::Comment interface
private:
// the next unique comment ID, used for counting added comments. Initialized
// to 0. UI shows one more due to the fact that 0 is a no-no for users.
sal_uInt32 mnUniqueCommentID;
public:
// create a new, unique comment ID
sal_uInt32 GetNextUniqueCommentID();
// for export
sal_uInt32 GetUniqueCommentID() const { return mnUniqueCommentID; }
// for import
void SetUniqueCommentID(sal_uInt32 nNewID) { if(nNewID != mnUniqueCommentID) { mnUniqueCommentID = nNewID; } }
sal_uInt16 nStarDrawPreviewMasterPageNum;
SvxForbiddenCharactersTable* mpForbiddenCharactersTable;
sal_uIntPtr nSwapGraphicsMode;
SdrOutlinerCache* mpOutlinerCache;
//get a vector of all the SdrOutliner belonging to the model
std::vector<SdrOutliner*> GetActiveOutliners() const;
SdrModelImpl* mpImpl;
sal_uInt16 mnCharCompressType;
sal_uInt16 mnHandoutPageCount;
sal_uInt16 nReserveUInt6;
sal_uInt16 nReserveUInt7;
bool mbModelLocked;
bool mbKernAsianPunctuation;
bool mbAddExtLeading;
bool mbInDestruction;
// Color, Dash, Line-End, Hatch, Gradient, Bitmap property lists ...
XPropertyListRef maProperties[XPROPERTY_LIST_COUNT];
// New src638: NumberFormatter for drawing layer and
// method for getting it. It is constructed on demand
// and destroyed when destroying the SdrModel.
SvNumberFormatter* mpNumberFormatter;
public:
sal_uInt16 getHandoutPageCount() const { return mnHandoutPageCount; }
void setHandoutPageCount( sal_uInt16 nHandoutPageCount ) { mnHandoutPageCount = nHandoutPageCount; }
protected:
virtual ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > createUnoModel();
private:
// not implemented:
SVX_DLLPRIVATE SdrModel(const SdrModel& rSrcModel);
SVX_DLLPRIVATE void operator=(const SdrModel& rSrcModel);
SVX_DLLPRIVATE bool operator==(const SdrModel& rCmpModel) const;
SVX_DLLPRIVATE void ImpPostUndoAction(SdrUndoAction* pUndo);
SVX_DLLPRIVATE void ImpSetUIUnit();
SVX_DLLPRIVATE void ImpSetOutlinerDefaults( SdrOutliner* pOutliner, bool bInit = false );
SVX_DLLPRIVATE void ImpReformatAllTextObjects();
SVX_DLLPRIVATE void ImpReformatAllEdgeObjects(); // #103122#
SVX_DLLPRIVATE void ImpCreateTables();
SVX_DLLPRIVATE void ImpCtor(SfxItemPool* pPool, ::comphelper::IEmbeddedHelper* pPers, bool bUseExtColorTable,
bool bLoadRefCounts = true);
// this is a weak reference to a possible living api wrapper for this model
::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > mxUnoModel;
public:
bool IsPasteResize() const { return bPasteResize; }
void SetPasteResize(bool bOn) { bPasteResize=bOn; }
TYPEINFO_OVERRIDE();
// If a custom Pool is put here, the class will call methods
// on it (Put(), Remove()). On disposal of SdrModel the pool
// will be deleted with delete.
// If you give NULL instead, it will create an own pool (SdrItemPool)
// which will also be disposed in the destructor.
// If you do use a custom Pool, make sure you inherit from SdrItemPool,
// if you want to use symbol objects inherited from SdrAttrObj.
// If, however, you use objects inheriting from SdrObject you are free
// to chose a pool of your liking.
explicit SdrModel();
explicit SdrModel(SfxItemPool* pPool, ::comphelper::IEmbeddedHelper* pPers, bool bUseExtColorTable, bool bLoadRefCounts);
explicit SdrModel(const OUString& rPath, SfxItemPool* pPool, ::comphelper::IEmbeddedHelper* pPers, bool bUseExtColorTable, bool bLoadRefCounts);
virtual ~SdrModel();
void ClearModel(bool bCalledFromDestructor);
// Whether the model is being streamed in at the moment
bool IsLoading() const { return false /*BFS01 bLoading */; }
// Needs to be overladed to enable the Swap/LoadOnDemand of graphics.
// If rbDeleteAfterUse is set to sal_True the SvStream instance from
// the caller will be disposed after use.
// If this method returns NULL, a temporary file will be allocated for
// swapping.
// The stream from which the model was loaded or in which is was saved last
// needs to be delivered
virtual ::com::sun::star::uno::Reference<
::com::sun::star::embed::XStorage> GetDocumentStorage() const;
::com::sun::star::uno::Reference<
::com::sun::star::io::XInputStream >
GetDocumentStream(OUString const& rURL,
::comphelper::LifecycleProxy & rProxy) const;
// Change the template attributes of the symbol objects to hard attributes
void BurnInStyleSheetAttributes();
// If you inherit from SdrPage you also need to inherit from SdrModel
// and implement both VM AllocPage() and AllocModel()...
virtual SdrPage* AllocPage(bool bMasterPage);
virtual SdrModel* AllocModel() const;
// Changes on the layers set the modified flag and broadcast on the model!
const SdrLayerAdmin& GetLayerAdmin() const { return *pLayerAdmin; }
SdrLayerAdmin& GetLayerAdmin() { return *pLayerAdmin; }
const SfxItemPool& GetItemPool() const { return *pItemPool; }
SfxItemPool& GetItemPool() { return *pItemPool; }
SdrOutliner& GetDrawOutliner(const SdrTextObj* pObj=NULL) const;
SdrOutliner& GetHitTestOutliner() const { return *pHitTestOutliner; }
const SdrTextObj* GetFormattingTextObj() const;
// put the TextDefaults (Font,Height,Color) in a Set
void SetTextDefaults() const;
static void SetTextDefaults( SfxItemPool* pItemPool, sal_uIntPtr nDefTextHgt );
// ReferenceDevice for the EditEngine
void SetRefDevice(OutputDevice* pDev);
OutputDevice* GetRefDevice() const { return pRefOutDev; }
// If a new MapMode is set on the RefDevice (or similar)
void RefDeviceChanged(); // not yet implemented
// default font heigth in logical units
void SetDefaultFontHeight(sal_uIntPtr nVal);
sal_uIntPtr GetDefaultFontHeight() const { return nDefTextHgt; }
// default tabulator width for the EditEngine
void SetDefaultTabulator(sal_uInt16 nVal);
sal_uInt16 GetDefaultTabulator() const { return nDefaultTabulator; }
// The DefaultStyleSheet will be used in every symbol object which is inserted
// in this model and does not have a StyleSheet set.
SfxStyleSheet* GetDefaultStyleSheet() const { return pDefaultStyleSheet; }
void SetDefaultStyleSheet(SfxStyleSheet* pDefSS) { pDefaultStyleSheet = pDefSS; }
// #i119287# default StyleSheet for SdrGrafObj and SdrOle2Obj
SfxStyleSheet* GetDefaultStyleSheetForSdrGrafObjAndSdrOle2Obj() const { return mpDefaultStyleSheetForSdrGrafObjAndSdrOle2Obj; }
void SetDefaultStyleSheetForSdrGrafObjAndSdrOle2Obj(SfxStyleSheet* pDefSS) { mpDefaultStyleSheetForSdrGrafObjAndSdrOle2Obj = pDefSS; }
sfx2::LinkManager* GetLinkManager() { return pLinkManager; }
void SetLinkManager( sfx2::LinkManager* pLinkMgr ) { pLinkManager = pLinkMgr; }
::comphelper::IEmbeddedHelper* GetPersist() const { return m_pEmbeddedHelper; }
void ClearPersist() { m_pEmbeddedHelper = 0; }
void SetPersist( ::comphelper::IEmbeddedHelper *p ) { m_pEmbeddedHelper = p; }
// Unit for the symbol coordination
// Default is 1 logical unit = 1/100mm (Unit=MAP_100TH_MM, Fract=(1,1)).
// Examples:
// MAP_POINT, Fraction(72,1) : 1 log Einh = 72 Point = 1 Inch
// MAP_POINT, Fraction(1,20) : 1 log Einh = 1/20 Point = 1 Twip
// MAP_TWIP, Fraction(1,1) : 1 log Einh = 1 Twip
// MAP_100TH_MM, Fraction(1,10) : 1 log Einh = 1/1000mm
// MAP_MM, Fraction(1000,1) : 1 log Einh = 1000mm = 1m
// MAP_CM, Fraction(100,1) : 1 log Einh = 100cm = 1m
// MAP_CM, Fraction(100000,1): 1 log Einh = 100000cm = 1km
// (FWIW: you cannot represent light years).
// The scaling unit is needed for the Engine to serve the Clipboard
// with the correct sizes.
MapUnit GetScaleUnit() const { return eObjUnit; }
void SetScaleUnit(MapUnit eMap);
const Fraction& GetScaleFraction() const { return aObjUnit; }
void SetScaleFraction(const Fraction& rFrac);
// Setting both simultaneously performs a little better
void SetScaleUnit(MapUnit eMap, const Fraction& rFrac);
// maximal size e.g. for auto growing texts
const Size& GetMaxObjSize() const { return aMaxObjSize; }
void SetMaxObjSize(const Size& rSiz) { aMaxObjSize=rSiz; }
// For the View! to display sane numbers in the status bar: Default is mm.
void SetUIUnit(FieldUnit eUnit);
FieldUnit GetUIUnit() const { return eUIUnit; }
// The scale of the drawing. Default 1/1.
void SetUIScale(const Fraction& rScale);
const Fraction& GetUIScale() const { return aUIScale; }
// Setting both simultaneously performs a little better
void SetUIUnit(FieldUnit eUnit, const Fraction& rScale);
const Fraction& GetUIUnitFact() const { return aUIUnitFact; }
const OUString& GetUIUnitStr() const { return aUIUnitStr; }
int GetUIUnitKomma() const { return nUIUnitKomma; }
bool IsUIOnlyKomma() const { return bUIOnlyKomma; }
static void TakeUnitStr(FieldUnit eUnit, OUString& rStr);
void TakeMetricStr(long nVal, OUString& rStr, bool bNoUnitChars = false, sal_Int32 nNumDigits = -1) const;
void TakeAngleStr(long nAngle, OUString& rStr, bool bNoDegChar = false) const;
void TakePercentStr(const Fraction& rVal, OUString& rStr, bool bNoPercentChar = false) const;
// RecalcPageNums is ordinarily only called by the Page.
bool IsPagNumsDirty() const { return bPagNumsDirty; };
bool IsMPgNumsDirty() const { return bMPgNumsDirty; };
void RecalcPageNums(bool bMaster);
// After the Insert the Page belongs to the SdrModel.
virtual void InsertPage(SdrPage* pPage, sal_uInt16 nPos=0xFFFF);
virtual void DeletePage(sal_uInt16 nPgNum);
// Remove means transferring ownership to the caller (opposite of Insert)
virtual SdrPage* RemovePage(sal_uInt16 nPgNum);
virtual void MovePage(sal_uInt16 nPgNum, sal_uInt16 nNewPos);
const SdrPage* GetPage(sal_uInt16 nPgNum) const;
SdrPage* GetPage(sal_uInt16 nPgNum);
sal_uInt16 GetPageCount() const;
// #109538#
virtual void PageListChanged();
// Masterpages
virtual void InsertMasterPage(SdrPage* pPage, sal_uInt16 nPos=0xFFFF);
virtual void DeleteMasterPage(sal_uInt16 nPgNum);
// Remove means transferring ownership to the caller (opposite of Insert)
virtual SdrPage* RemoveMasterPage(sal_uInt16 nPgNum);
virtual void MoveMasterPage(sal_uInt16 nPgNum, sal_uInt16 nNewPos);
const SdrPage* GetMasterPage(sal_uInt16 nPgNum) const;
SdrPage* GetMasterPage(sal_uInt16 nPgNum);
sal_uInt16 GetMasterPageCount() const;
// #109538#
virtual void MasterPageListChanged();
// modified flag. Is set automatically when something changes on the Pages
// symbol objects. You need to reset it yourself, however, e.g. on Save().
bool IsChanged() const { return mbChanged; }
virtual void SetChanged(bool bFlg = true);
// PageNotValid means that the model carries objects which are
// anchored on a Page but the Page is invalid. This mark is needed for
// Clipboard/Drag&Drop.
bool IsPageNotValid() const { return bPageNotValid; }
void SetPageNotValid(bool bJa = true) { bPageNotValid=bJa; }
// Setting this flag to sal_True, graphic objects are saved
// portably. Meta files will eventually implicitly changed, i.e. during save.
// Default=FALSE. Flag is not persistent.
bool IsSavePortable() const { return bSavePortable; }
void SetSavePortable(bool bJa = true) { bSavePortable=bJa; }
// If you set this flag to sal_True, the
// pixel objects will be saved (heavily) compressed.
// Default=FALSE. Flag is not persistent.
bool IsSaveCompressed() const { return bSaveCompressed; }
void SetSaveCompressed(bool bJa = true) { bSaveCompressed=bJa; }
// If true, graphic objects with set Native-Link
// native will be saved.
// Default=FALSE. Flag is not persistent.
bool IsSaveNative() const { return bSaveNative; }
void SetSaveNative(bool bJa = true) { bSaveNative=bJa; }
// If set to sal_True, graphics from graphics objects will:
// - not be loaded immediately when loading a document,
// but only once they are needed (e.g. displayed).
// - be pruned from memory if they are not needed.
// For that to work, the virtual method
// GetDocumentStream() needs to be overloaded.
// Default=FALSE. Flag is not persistent.
bool IsSwapGraphics() const { return bSwapGraphics; }
void SetSwapGraphics(bool bJa = true);
void SetSwapGraphicsMode(sal_uIntPtr nMode) { nSwapGraphicsMode = nMode; }
sal_uIntPtr GetSwapGraphicsMode() const { return nSwapGraphicsMode; }
bool IsSaveOLEPreview() const { return bSaveOLEPreview; }
void SetSaveOLEPreview( bool bSet) { bSaveOLEPreview = bSet; }
// To accelarate the screen output of Bitmaps (especially rotated ones)
// they will be cached. The existence of that cache can be toggled with this
// flag. During the next Paint an image will be remembered or freed.
// If a Bitmap object is placed in Undo its Cache for this object is turned off
// immediately to save memory.
// Default=Cache activated. Flag is not persistent.
bool IsBitmapCaching() const { return !bNoBitmapCaching; }
void SetBitmapCaching(bool bJa = true) { bNoBitmapCaching=!bJa; }
// Text frames without filling can be select with a mouse click by default (sal_False).
// With this flag set to true you can hit them only in the area in which text is to be
// found.
bool IsPickThroughTransparentTextFrames() const { return bTransparentTextFrames; }
void SetPickThroughTransparentTextFrames(bool bOn) { bTransparentTextFrames=bOn; }
// Can the model be changed at all?
// Is only evaluated by the possibility methods of the View.
// Direct manipulations on the model, ... do not respect this flag.
// Should be overloaded and return the appriopriate ReadOnly status
// of the files, i.e. sal_True or sal_False. (Method is called multiple
// times, so use one flag only!)
virtual bool IsReadOnly() const;
virtual void SetReadOnly(bool bYes);
// Mixing two SdrModels. Mind that rSourceModel is not const.
// The pages will not be copied but moved, when inserted.
// rSourceModel may very well be empty afterwards.
// nFirstPageNum,nLastPageNum: The pages to take from rSourceModel
// nDestPos..................: position to insert
// bMergeMasterPages.........: sal_True = needed MasterPages will be taken
// from rSourceModel
// sal_False= the MasterPageDescriptors of
// the pages of the rSourceModel will be
// mapped on the exisiting MasterPages.
// bUndo.....................: An undo action is generated for the merging.
// Undo is only for the target model, not for the
// rSourceModel.
// bTreadSourceAsConst.......: sal_True=the SourceModel will not be changed,
// so pages will be copied.
virtual void Merge(SdrModel& rSourceModel,
sal_uInt16 nFirstPageNum=0, sal_uInt16 nLastPageNum=0xFFFF,
sal_uInt16 nDestPos=0xFFFF,
bool bMergeMasterPages = false, bool bAllMasterPages = false,
bool bUndo = true, bool bTreadSourceAsConst = false);
// Behaves like Merge(SourceModel=DestModel,nFirst,nLast,nDest,sal_False,sal_False,bUndo,!bMoveNoCopy);
void CopyPages(sal_uInt16 nFirstPageNum, sal_uInt16 nLastPageNum,
sal_uInt16 nDestPos,
bool bUndo = true, bool bMoveNoCopy = false);
// BegUndo() / EndUndo() enables you to group arbitrarily many UndoActions
// arbitrarily deeply. As comment for the UndoAction the first BegUndo(String) of all
// nestings will be used.
// In that case the NotifyUndoActionHdl will be called on the last EndUndo().
// No UndoAction will be generated for an empty group.
// All direct modifications on the SdrModel do not create an UndoActions.
// Actions on the SdrView however do generate those.
void BegUndo(); // open Undo group
void BegUndo(const OUString& rComment); // open Undo group
void BegUndo(const OUString& rComment, const OUString& rObjDescr, SdrRepeatFunc eFunc=SDRREPFUNC_OBJ_NONE); // open Undo group
void EndUndo(); // close Undo group
void AddUndo(SdrUndoAction* pUndo);
sal_uInt16 GetUndoBracketLevel() const { return nUndoLevel; }
const SdrUndoGroup* GetAktUndoGroup() const { return pAktUndoGroup; }
// only after the first BegUndo or before the last EndUndo:
void SetUndoComment(const OUString& rComment);
void SetUndoComment(const OUString& rComment, const OUString& rObjDescr);
// The Undo management is only done if not NotifyUndoAction-Handler is set.
// Default is 16. Minimal MaxUndoActionCount is 1!
void SetMaxUndoActionCount(sal_uIntPtr nAnz);
sal_uIntPtr GetMaxUndoActionCount() const { return nMaxUndoCount; }
void ClearUndoBuffer();
bool HasUndoActions() const;
bool HasRedoActions() const;
bool Undo();
bool Redo();
bool Repeat(SfxRepeatTarget&);
// The application can set a handler here which collects the UndoActions einsammelt.
// The handler has the following signature:
// void NotifyUndoActionHdl(SfxUndoAction* pUndoAction);
// When calling the handler ownership is transferred;
// The UndoAction belongs to the Handler, not the SdrModel.
void SetNotifyUndoActionHdl(const Link& rLink) { aUndoLink=rLink; }
const Link& GetNotifyUndoActionHdl() const { return aUndoLink; }
/** application can set its own undo manager, BegUndo, EndUndo and AddUndoAction
calls are routet to this interface if given */
void SetSdrUndoManager( SfxUndoManager* pUndoManager );
SfxUndoManager* GetSdrUndoManager() const;
/** applications can set their own undo factory to overide creation of
undo actions. The SdrModel will become owner of the given SdrUndoFactory
and delete it upon its destruction. */
void SetSdrUndoFactory( SdrUndoFactory* pUndoFactory );
/** returns the models undo factory. This must be used to create
undo actions for this model. */
SdrUndoFactory& GetSdrUndoFactory() const;
// You can set a handler which will be called multiple times while
// streaming and which estimates the progress of the function.
// The handler needs to have this signature:
// void class::IOProgressHdl(const USHORT& nPercent);
// The first call of the handler will be with 0. The last call with 100.
// In between there will at most be 99 calls with 1..99.
// You can thus initialise the progres bar with 0 and close it on 100.
// Mind that the handler will also be called if the App serves Draw data in the
// office wide Draw-Exchange-Format because that happens through streaming into
// a MemoryStream.
void SetIOProgressHdl(const Link& rLink) { aIOProgressLink=rLink; }
const Link& GetIOProgressHdl() const { return aIOProgressLink; }
// Accessor methods for Palettes, Lists and Tabeles
// FIXME: this badly needs re-factoring ...
XPropertyListRef GetPropertyList( XPropertyListType t ) const { return maProperties[ t ]; }
void SetPropertyList( XPropertyListRef p ) { maProperties[ p->Type() ] = p; }
// friendlier helpers
XDashListRef GetDashList() const { return XPropertyList::AsDashList(GetPropertyList( XDASH_LIST )); }
XHatchListRef GetHatchList() const { return XPropertyList::AsHatchList(GetPropertyList( XHATCH_LIST )); }
XColorListRef GetColorList() const { return XPropertyList::AsColorList(GetPropertyList( XCOLOR_LIST )); }
XBitmapListRef GetBitmapList() const { return XPropertyList::AsBitmapList(GetPropertyList( XBITMAP_LIST )); }
XLineEndListRef GetLineEndList() const { return XPropertyList::AsLineEndList(GetPropertyList( XLINE_END_LIST )); }
XGradientListRef GetGradientList() const { return XPropertyList::AsGradientList(GetPropertyList( XGRADIENT_LIST )); }
// The DrawingEngine only references the StyleSheetPool, whoever
// made it needs to delete it.
SfxStyleSheetBasePool* GetStyleSheetPool() const { return mxStyleSheetPool.get(); }
void SetStyleSheetPool(SfxStyleSheetBasePool* pPool) { mxStyleSheetPool=pPool; }
void SetStarDrawPreviewMode(bool bPreview);
bool IsStarDrawPreviewMode() { return bStarDrawPreviewMode; }
bool GetDisableTextEditUsesCommonUndoManager() const { return mbDisableTextEditUsesCommonUndoManager; }
void SetDisableTextEditUsesCommonUndoManager(bool bNew) { mbDisableTextEditUsesCommonUndoManager = bNew; }
::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > getUnoModel();
void setUnoModel( ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > xModel );
// these functions are used by the api to disable repaints during a
// set of api calls.
bool isLocked() const { return mbModelLocked; }
void setLock( bool bLock );
void SetForbiddenCharsTable( rtl::Reference<SvxForbiddenCharactersTable> xForbiddenChars );
rtl::Reference<SvxForbiddenCharactersTable> GetForbiddenCharsTable() const { return mpForbiddenCharactersTable;}
void SetCharCompressType( sal_uInt16 nType );
sal_uInt16 GetCharCompressType() const { return mnCharCompressType; }
void SetKernAsianPunctuation( bool bEnabled );
bool IsKernAsianPunctuation() const { return mbKernAsianPunctuation; }
void SetAddExtLeading( bool bEnabled );
bool IsAddExtLeading() const { return mbAddExtLeading; }
void ReformatAllTextObjects();
SdrOutliner* createOutliner( sal_uInt16 nOutlinerMode );
void disposeOutliner( SdrOutliner* pOutliner );
bool IsWriter() const { return !bMyPool; }
/** returns the numbering type that is used to format page fields in drawing shapes */
virtual SvxNumType GetPageNumType() const;
/** copies the items from the source set to the destination set. Both sets must have
same ranges but can have different pools. */
static void MigrateItemSet( const SfxItemSet* pSourceSet, SfxItemSet* pDestSet, SdrModel* pNewModel );
bool IsInDestruction() const { return mbInDestruction;}
static const ::com::sun::star::uno::Sequence< sal_Int8 >& getUnoTunnelImplementationId();
virtual ImageMap* GetImageMapForObject(SdrObject*){return NULL;};
virtual sal_Int32 GetHyperlinkCount(SdrObject*){return 0;}
/** enables (true) or disables (false) recording of undo actions
If undo actions are added while undo is disabled, they are deleted.
Disabling undo does not clear the current undo buffer! */
void EnableUndo( bool bEnable );
/** returns true if undo is currently enabled
This returns false if undo was disabled using EnableUndo( false ) and
also during the runtime of the Undo() and Redo() methods. */
bool IsUndoEnabled() const;
void dumpAsXml(struct _xmlTextWriter* pWriter) const;
};
typedef tools::WeakReference< SdrModel > SdrModelWeakRef;
#endif // INCLUDED_SVX_SVDMODEL_HXX
/*
+-----------+
| SdrModel |
+--+------+-+
| +-----------+
+----+-----+ |
| ... | |
+----+---+ +----+---+ +-----+--------+
|SdrPage | |SdrPage | |SdrLayerAdmin |
+---+----+ +-+--+--++ +---+-------+--+
| | | | | +-------------------+
+----+----+ +-----+-----+ +-------+-------+
| ... | | ... | | ... |
+---+---+ +---+---+ +----+----+ +----+----+ +-----+------+ +------+-----+
|SdrObj | |SdrObj | |SdrLayer | |SdrLayer | |SdrLayerSet | |SdrLayerSet |
+-------+ +-------+ +---------+ +---------+ +------------+ +------------+
This class: SdrModel is the head of the data models for the StarView Drawing Engine.
///////////////////////////////////////////////////////////////////////////////////////////////// */
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|