1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_SVDOBJ_HXX
#define INCLUDED_SVX_SVDOBJ_HXX
#include <memory>
#include <com/sun/star/uno/Any.hxx>
#include <cppuhelper/weakref.hxx>
#include <rtl/ustring.hxx>
#include <vcl/vclptr.hxx>
#include <svl/lstner.hxx>
#include <svl/poolitem.hxx>
#include <svl/typedwhich.hxx>
#include <svx/svdtypes.hxx>
#include <svx/xenum.hxx>
#include <svx/svxdllapi.h>
#include <svx/shapeproperty.hxx>
#include <tools/link.hxx>
#include <tools/weakbase.hxx>
#include <tools/mapunit.hxx>
#include <tools/gen.hxx>
#include <typeinfo>
#include <functional>
class SfxBroadcaster;
class Pointer;
class AutoTimer;
class OutlinerParaObject;
class Outliner;
class SdrOutliner;
class SdrDragStat;
class SdrHdl;
class SdrHdlList;
class SdrItemPool;
class SdrModel;
class SdrObjList;
class SdrObject;
class SdrPage;
class SdrPageView;
class SdrView;
class SfxItemSet;
class SfxGrabBagItem;
class SfxSetItem;
class SfxStyleSheet;
class SfxUndoAction;
class XFillAttrSetItem;
class XLineAttrSetItem;
class SfxItemPool;
namespace tools { class PolyPolygon; }
class SfxPoolItem;
class SdrVirtObj;
class SdrDragView;
class SdrObjUserDataList;
class SdrObjPlusData;
class SdrGluePoint;
class SdrGluePointList;
class SdrLayerIDSet;
class OutputDevice;
class Fraction;
namespace basegfx
{
class B2DPoint;
class B2DPolyPolygon;
class B2DHomMatrix;
}
namespace sdr
{
namespace properties
{
class BaseProperties;
}
class ObjectUser;
}
namespace sdr
{
namespace contact
{
class ViewContact;
} // end of namespace contact
}
namespace svx
{
class PropertyChangeNotifier;
}
class SvxShape;
enum SdrObjKind {
OBJ_NONE = 0, /// abstract object (SdrObject)
OBJ_GRUP = 1, /// object group
OBJ_LINE = 2, /// line
OBJ_RECT = 3, /// rectangle (round corners optional)
OBJ_CIRC = 4, /// circle, ellipse
OBJ_SECT = 5, /// circle section
OBJ_CARC = 6, /// circle arc
OBJ_CCUT = 7, /// circle cut
OBJ_POLY = 8, /// polygon, PolyPolygon
OBJ_PLIN = 9, /// PolyLine
OBJ_PATHLINE =10, /// open Bezier-curve
OBJ_PATHFILL =11, /// closed Bezier-curve
OBJ_FREELINE =12, /// open free-hand line
OBJ_FREEFILL =13, /// closed free-hand line
OBJ_SPLNLINE =14, /// natural cubic Spline (ni)
OBJ_SPLNFILL =15, /// periodic cubic Spline (ni)
OBJ_TEXT =16, /// text object
OBJ_TITLETEXT =20, /// TitleText, special text object for StarDraw
OBJ_OUTLINETEXT=21, /// OutlineText, special text object for StarDraw
OBJ_GRAF =22, /// foreign graphic (StarView Graphic)
OBJ_OLE2 =23, /// OLE object
OBJ_EDGE =24, /// connector object
OBJ_CAPTION =25, /// caption object
OBJ_PATHPOLY =26, /// Polygon/PolyPolygon represented by SdrPathObj
OBJ_PATHPLIN =27, /// Polyline represented by SdrPathObj
OBJ_PAGE =28, /// object that represents a SdrPage
OBJ_MEASURE =29, /// measurement object
OBJ_FRAME =31, /// continuously activated OLE (PlugIn-Frame or similar)
OBJ_UNO =32, /// Universal Network Object packed into SvDraw object
OBJ_CUSTOMSHAPE=33, /// custom shape
OBJ_MEDIA =34, /// media shape
OBJ_TABLE =35, /// table
OBJ_MAXI
};
enum class SdrInventor : sal_uInt32 {
Unknown = 0,
BasicDialog = sal_uInt32( 'D' | ('L' << 8) | ('G' << 16) | ('1' << 24) ),
Default = sal_uInt32( 'S' | ('V' << 8) | ('D' << 16) | ('r' << 24) ),
E3d = sal_uInt32( 'E' | ('3' << 8) | ('D' << 16) | ('1' << 24) ),
FmForm = sal_uInt32( 'F' | ('M' << 8) | ('0' << 16) | ('1' << 24) ),
IMap = sal_uInt32( 'I' | ('M' << 8) | ('A' << 16) | ('P' << 24) ),
ReportDesign = sal_uInt32( 'R' | ('P' << 8) | ('T' << 16) | ('1' << 24) ),
ScOrSwDraw = sal_uInt32( 'S' | ('C' << 8) | ('3' << 16) | ('0' << 24) ), // Used in sc/ and sw/
SgaImap = sal_uInt32( 'S' | ('D' << 8) | ('U' << 16) | ('D' << 24) ),
StarDrawUserData = sal_uInt32( 'S' | ('D' << 8) | ('U' << 16) | ('D' << 24) ),
Swg = sal_uInt32( 'S' | ('W' << 8) | ('G' << 16) ),
};
enum class SdrUserCallType {
MoveOnly, // only moved, size unchanged
Resize, // size and maybe position changed
ChangeAttr, // attribute changed. Eventually new size, because of line width
Delete, // object is going to be deleted soon, no attributes anymore
Inserted, // inserted into an object list (e.g. Page)
Removed, // removed from an object list
ChildMoveOnly, // a child within a group has changed
ChildResize, // a child within a group has changed
ChildChangeAttr, // a child within a group has changed
ChildDelete, // a child within a group has changed
ChildInserted, // a child within a group has changed
ChildRemoved // a child within a group has changed
};
class SVX_DLLPUBLIC SdrObjUserCall
{
public:
virtual ~SdrObjUserCall();
virtual void Changed(const SdrObject& rObj, SdrUserCallType eType, const tools::Rectangle& rOldBoundRect);
};
class SVX_DLLPUBLIC SdrObjMacroHitRec
{
public:
Point aPos;
Point aDownPos;
VclPtr<OutputDevice> pOut;
const SdrLayerIDSet* pVisiLayer;
const SdrPageView* pPageView;
sal_uInt16 nTol;
SdrObjMacroHitRec();
};
/**
* User data of a drawing object, e.g. application specific data.
* Every drawing object can have an arbitrary amount of such records (SV list).
* Whoever wants to save data here, must inherit from this and set a corresponding link in the factory.
*/
class SVX_DLLPUBLIC SdrObjUserData
{
protected:
SdrInventor nInventor;
sal_uInt16 nIdentifier;
private:
void operator=(const SdrObjUserData& rData) = delete;
bool operator==(const SdrObjUserData& rData) const = delete;
bool operator!=(const SdrObjUserData& rData) const = delete;
public:
SdrObjUserData(SdrInventor nInv, sal_uInt16 nId);
SdrObjUserData(const SdrObjUserData& rData);
virtual ~SdrObjUserData();
virtual std::unique_ptr<SdrObjUserData> Clone(SdrObject* pObj1) const = 0; // #i71039# NULL -> 0
SdrInventor GetInventor() const { return nInventor;}
sal_uInt16 GetId() const { return nIdentifier;}
};
/**
* All geometrical data of an arbitrary object for use in undo/redo
*/
class SVX_DLLPUBLIC SdrObjGeoData
{
public:
tools::Rectangle aBoundRect;
Point aAnchor;
std::unique_ptr<SdrGluePointList>
pGPL;
bool bMovProt;
bool bSizProt;
bool bNoPrint;
bool bClosedObj;
bool mbVisible;
SdrLayerID mnLayerID;
public:
SdrObjGeoData();
virtual ~SdrObjGeoData();
};
/**
* Provides information about various ZObject properties
*/
class SVX_DLLPUBLIC SdrObjTransformInfoRec
{
public:
bool bMoveAllowed : 1; // if false, object cannot be moved
bool bResizeFreeAllowed : 1; // if false, object cannot be resized freely
bool bResizePropAllowed : 1; // if false, object cannot even be resized proportionally
bool bRotateFreeAllowed : 1; // if false, object cannot be rotated freely
bool bRotate90Allowed : 1; // if false, object cannot even be rotated in 90 degree steps
bool bMirrorFreeAllowed : 1; // if false, object cannot be mirrored freely
bool bMirror45Allowed : 1; // if false, object cannot even be mirrored over axes in a 45 degree raster
bool bMirror90Allowed : 1; // if false, object cannot even be mirrored over axes in a 90 degree raster
bool bTransparenceAllowed : 1; // if false, object does not have an interactive transparence control
bool bShearAllowed : 1; // if false, object cannot be sheared
bool bEdgeRadiusAllowed : 1;
bool bNoOrthoDesired : 1; // is true for Rect; is false for BMP, MTF
bool bNoContortion : 1; // if false, contortion not possible (for crook, only true for PathObj and grouped PathObjs)
bool bCanConvToPath : 1; // if false, no conversion into PathObj possible
bool bCanConvToPoly : 1; // if false, no conversion into PolyObj possible
bool bCanConvToContour : 1; // if false, no conversion down to whole contour possible
bool bCanConvToPathLineToArea : 1; // if false, no conversion into PathObj with transformation from LineToArea possible
bool bCanConvToPolyLineToArea : 1; // if false, no conversion into PolyObj with transformation from LineToArea possible
SdrObjTransformInfoRec();
};
////////////////////////////////////////////////////////////////////////////////////////////////////
//
// SdrObject
// SdrAttrObj
// E3dObject
// E3dCompoundObject
// E3dCubeObj
// E3dExtrudeObj
// E3dLatheObj
// E3dPolygonObj
// E3dSphereObj
// E3dScene
// SdrTextObj
// SdrObjCustomShape
// OCustomShape
// SdrEdgeObj
// SdrMeasureObj
// SdrPathObj
// SdrRectObj
// SdrCaptionObj
// SdrCircObj
// SdrGrafObj
// SdrMediaObj
// SdrOle2Obj
// OOle2Obj
// SdrUnoObj
// DlgEdObj
// DlgEdForm
// OUnoObject
// FmFormObj
// SdrTableObj
// SdrObjGroup
// SdrPageObj
// SdrVirtObj
// SwDrawVirtObj
// SwVirtFlyDrawObj
// SwFlyDrawObj
/// Abstract DrawObject
class SVX_DLLPUBLIC SdrObject : public SfxListener, public virtual tools::WeakBase
{
private:
friend class SdrObjListIter;
friend class SdrVirtObj;
friend class SdrRectObj;
// OperationSmiley: Allow at each SdrObject to set a FillGeometryDefiningShape,
// so that for SdrObjects where this is set, the definition of a defined FillStyle
// will use this, but the local geometry will be filled. This allows to fill
// multiple shapes with a unified fill, e.g think about CustomShapes.
// Currently this is *only* used for CustomShapes, but may be developed to get a
// common mechanism - usages for it are easy to be found. The current limitation
// to CustomShapes allows to think about these SdrObjects to 'vanish' during the
// lifetime of 'this' - the SdrObjects without SdrPage and SdrModel are used as helper
// objects for SdrObjCustomShape and thus their lifetime is limited to the lifetime
// of this local object. For unifying this mechanism, some weak reference of
// SdrObjects would have to be thought about (not easy with the current implementation).
// So - allow *only* EnhancedCustomShape2d (which creates the visualizations for
// SdrObjCustomShape) to set this. Already allow unified read to use it - thus already
// allowing to implement as standard case for all kinds of SdrObjects.
friend class EnhancedCustomShape2d;
const SdrObject* mpFillGeometryDefiningShape;
void setFillGeometryDefiningShape(const SdrObject* pNew) { mpFillGeometryDefiningShape = pNew; }
public:
const SdrObject* getFillGeometryDefiningShape() const { return mpFillGeometryDefiningShape; }
private:
// the SdrModel this objects was created with, unchanged during SdrObject lifetime
SdrModel& mrSdrModelFromSdrObject;
public:
// A SdrObject always needs a SdrModel for lifetime (Pool, ...)
SdrObject(SdrModel& rSdrModel);
// SdrModel/SdrPage access on SdrObject level
SdrPage* getSdrPageFromSdrObject() const;
SdrModel& getSdrModelFromSdrObject() const;
// access to possible children (SdrObjGroup/E3dScene)
virtual SdrObjList* getChildrenOfSdrObject() const;
// access to parent
SdrObjList* getParentSdrObjListFromSdrObject() const;
SdrObject* getParentSdrObjectFromSdrObject() const;
private:
// only allow SetParentAtSdrObjectFromSdrObjList to call setParentOfSdrObject
friend void SetParentAtSdrObjectFromSdrObjList(SdrObject& rSdrObject, SdrObjList* pNew);
SVX_DLLPRIVATE void setParentOfSdrObject(SdrObjList* pNew);
public:
// react on model/page change
virtual void handlePageChange(SdrPage* pOldPage, SdrPage* pNewPage);
void AddObjectUser(sdr::ObjectUser& rNewUser);
void RemoveObjectUser(sdr::ObjectUser& rOldUser);
sdr::contact::ViewContact& GetViewContact() const;
virtual sdr::properties::BaseProperties& GetProperties() const;
// DrawContact support: Methods for handling Object changes
void ActionChanged() const;
static SdrItemPool& GetGlobalDrawObjectItemPool();
void SetRelativeWidth( double nValue );
void SetRelativeWidthRelation( sal_Int16 eValue );
void SetRelativeHeight( double nValue );
void SetRelativeHeightRelation( sal_Int16 eValue );
const double* GetRelativeWidth() const;
sal_Int16 GetRelativeWidthRelation() const;
const double* GetRelativeHeight() const;
sal_Int16 GetRelativeHeightRelation() const;
// evil calc grid/shape drawlayer syncing
const Point& GetGridOffset() const { return aGridOffset; }
void SetGridOffset( const Point& rGridOffset ){ aGridOffset = rGridOffset; }
/// @param bNotMyself = true: set only ObjList to dirty, don't mark this object as dirty.
///
/// This is needed for instance for NbcMove, because usually one moves SnapRect and aOutRect
/// at the same time to avoid recomputation.
virtual void SetRectsDirty(bool bNotMyself = false, bool bRecursive = true);
// frees the SdrObject pointed to by the argument
// In case the object has an SvxShape, which has the ownership of the object, it
// is actually *not* deleted.
static void Free( SdrObject*& _rpObject );
// this method is only for access from Property objects
virtual void SetBoundRectDirty();
SfxItemPool & GetObjectItemPool() const;
void AddListener(SfxListener& rListener);
void RemoveListener(SfxListener& rListener);
void AddReference(SdrVirtObj& rVrtObj);
void DelReference(SdrVirtObj& rVrtObj);
virtual SdrInventor GetObjInventor() const;
virtual sal_uInt16 GetObjIdentifier() const;
virtual void TakeObjInfo(SdrObjTransformInfoRec& rInfo) const;
// Layer interface
virtual SdrLayerID GetLayer() const;
virtual void NbcSetLayer(SdrLayerID nLayer);
virtual void SetLayer(SdrLayerID nLayer);
// renaming GetSdrLayerIDSet -> getMergedHierarchySdrLayerIDSet to make clear what happens here. rSet needs to be empty.
void getMergedHierarchySdrLayerIDSet(SdrLayerIDSet& rSet) const;
void SendUserCall(SdrUserCallType eUserCall, const tools::Rectangle& rBoundRect) const;
// #i68101#
// An object may have a user-set Name (Get/SetName()), e.g SdrGrafObj, SdrObjGroup
// or SdrOle2Obj.
// It may also have a Title and a Description for accessibility purposes.
void SetName(const OUString& rStr);
OUString GetName() const;
void SetTitle(const OUString& rStr);
OUString GetTitle() const;
void SetDescription(const OUString& rStr);
OUString GetDescription() const;
// for group objects
bool IsGroupObject() const;
virtual SdrObjList* GetSubList() const;
/// The order number (aka ZOrder, aka z-index) determines whether a
/// SdrObject is located above or below another. Objects are painted from
/// lowest to highest order number. If the order of SdrObjects in the
/// SdrObjList is changed, the bObjOrdNumsDirty flag is set on the SdrPage
/// and the next GetOrdNum() call recalculates the order number of all
/// SdrObjects in the SdrObjList.
sal_uInt32 GetOrdNum() const;
// setting the order number should only happen from the model or from the page
void SetOrdNum(sal_uInt32 nNum);
// GrabBagItem for interim interop purposes
void GetGrabBagItem(css::uno::Any& rVal) const;
void SetGrabBagItem(const css::uno::Any& rVal);
// Return the position in the navigation order for the called object.
// Note that this method may update the navigation position of the
// called and of other SdrObjects. Therefore this method can not be
// const.
// @return
// If no navigation position has been explicitly defined then the
// result of GetOrdNum() is returned.
sal_uInt32 GetNavigationPosition();
// To make clearer that this method may trigger RecalcBoundRect and thus may be
// expensive and sometimes problematic (inside a bigger object change You will get
// non-useful BoundRects sometimes) i rename that method from GetBoundRect() to
// GetCurrentBoundRect().
virtual const tools::Rectangle& GetCurrentBoundRect() const;
// To have a possibility to get the last calculated BoundRect e.g for producing
// the first rectangle for repaints (old and new need to be used) without forcing
// a RecalcBoundRect (which may be problematical and expensive sometimes) i add here
// a new method for accessing the last BoundRect.
virtual const tools::Rectangle& GetLastBoundRect() const;
virtual void RecalcBoundRect();
void BroadcastObjectChange() const;
const SfxBroadcaster* GetBroadcaster() const;
// set modified-flag in the model
virtual void SetChanged();
// Tooling for painting a single object to a OutputDevice. This will be needed as long
// as not all painting is changed to use DrawContact objects.
void SingleObjectPainter(OutputDevice& rOut) const;
bool LineGeometryUsageIsNecessary() const;
// RotGrfFlyFrame: If true, this SdrObject supports only limited rotation, that
// means no change of the rotation point (only centered) and no shear allowed
virtual bool HasLimitedRotation() const;
// Returns a copy of the object. Every inherited class must reimplement this (in class Foo
// it should be sufficient to do "virtual Foo* CloneSdrObject(...) const { return CloneHelper< Foo >(); }".
// Note that this function uses operator= internally.
virtual SdrObject* CloneSdrObject(SdrModel& rTargetModel) const;
// implemented mainly for the purposes of CloneSdrObject()
SdrObject& operator=(const SdrObject& rObj);
// TakeObjName...() is for the display in the UI, e.g. "3 frames selected"
virtual OUString TakeObjNameSingul() const;
virtual OUString TakeObjNamePlural() const;
/// The Xor-Polygon is required by the View to drag the object.
/// All polygons within the PolyPolygon are interpreted as PolyLine.
/// To get a closed Polygon, close it explicitly.
virtual basegfx::B2DPolyPolygon TakeXorPoly() const;
/// contour for TextToContour
virtual basegfx::B2DPolyPolygon TakeContour() const;
/// Via GetHdlCount the number of Handles can be retrieved.
/// Normally 8, if it's a line 2.
/// For Polygon objects (Polygon/Spline/Bezier) the number may be much
/// larger. Polygon objects are also allowed to select a point of a
/// selected object. The handle of that point will then be replaced by
/// a new set of handles (PlusHdl). For a Polygon this would be a simple
/// selection Handle, for a Bezier curve this may be up to 3 Handles
/// (including Weights).
/// GetHdl() and GetPlusHdl() must create Handle instances with new!
/// An object that returns true from HasSpacialDrag() must provide these
/// methods (incl. FillHdlList()).
virtual sal_uInt32 GetHdlCount() const;
virtual void AddToPlusHdlList(SdrHdlList& rHdlList, SdrHdl& rHdl) const;
virtual void AddToHdlList(SdrHdlList& rHdlList) const;
virtual void addCropHandles(SdrHdlList& rTarget) const;
/// The standard transformations (Move,Resize,Rotate,Mirror,Shear) are
/// taken over by the View (TakeXorPoly(),...).
/// Object type specific dragging like corner radius of Rectangle,
/// control points of Splines, weights of Bezier curves, pointer of
/// Label objects must be handled by the object itself.
/// To keep the Model free of state, the state is kept in the View
/// and then passed to the object. EndDrag usually returns true for success,
/// false may be returned if the dragging did not modify the object,
/// where the View already handles the case that the pointer was not
/// moved at all.
virtual bool hasSpecialDrag() const;
virtual bool beginSpecialDrag(SdrDragStat& rDrag) const;
virtual bool applySpecialDrag(SdrDragStat& rDrag);
virtual OUString getSpecialDragComment(const SdrDragStat& rDrag) const;
virtual basegfx::B2DPolyPolygon getSpecialDragPoly(const SdrDragStat& rDrag) const;
// FullDrag support. This is for standard interactions and for SdrObjOwn
// support. If supportsFullDrag() returns true, getFullDragClone has to
// return a cloned SdrObject (who's ownership it loses) at which modifications
// like Move(), Scale(), etc or applySpecialDrag() will be executed. That
// object will be visualized on overlay for full drag, but should not be
// part of the model, thus not changing anything since it's only a temporary
// helper object for interaction
virtual bool supportsFullDrag() const;
virtual SdrObject* getFullDragClone() const;
/// Every object must be able to create itself interactively.
/// On MouseDown first an object is created, and its BegCreate() method
/// is called. On every MouseMove, MovCreate() is called. BrkCreate()
/// is called if the user cancels the interactive object creation.
/// EndCreate() is called on the MouseUp event. If EndCreate() returns
/// true, the creation is finished; the object is inserted into the
/// corresponding list. Otherwise it is assumed that further points
/// are necessary to create the object (Polygon, ...). The parameter
/// eCmd contains the number of mouse clicks (if the application
/// provides it).
/// BckCreate() will undo the previous EndCreate(), e.g. to delete the
/// last point of the Polygon. If BckCreate() returns false, creation
/// is cancelled.
virtual bool BegCreate(SdrDragStat& rStat);
virtual bool MovCreate(SdrDragStat& rStat); // if true, Xor needs to be repainted
virtual bool EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd);
virtual bool BckCreate(SdrDragStat& rStat);
virtual void BrkCreate(SdrDragStat& rStat);
/// get the cursor/pointer that signals creating this object
virtual Pointer GetCreatePointer() const;
/// Polygon dragged by the user when creating the object
virtual basegfx::B2DPolyPolygon TakeCreatePoly(const SdrDragStat& rDrag) const;
/// The methods Move, Resize, Rotate, Mirror, Shear, SetSnapRect and
/// SetLogicRect call the corresponding Nbc-methods, send a Repaint
/// broadcast and set the Modified state on the Model.
/// Derived classes should usually only override the Nbc methods.
/// Nbc means "no broadcast".
virtual void NbcMove (const Size& rSiz);
virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact);
virtual void NbcCrop (const basegfx::B2DPoint& rRef, double fxFact, double fyFact);
virtual void NbcRotate(const Point& rRef, long nAngle, double sn, double cs);
virtual void NbcMirror(const Point& rRef1, const Point& rRef2);
virtual void NbcShear (const Point& rRef, long nAngle, double tn, bool bVShear);
virtual void Move (const Size& rSiz);
virtual void Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bUnsetRelative = true);
virtual void Crop (const basegfx::B2DPoint& rRef, double fxFact, double fyFact);
virtual void Rotate(const Point& rRef, long nAngle, double sn, double cs);
virtual void Mirror(const Point& rRef1, const Point& rRef2);
virtual void Shear (const Point& rRef, long nAngle, double tn, bool bVShear);
/// The relative position of a SdrObject is the distance of the upper
/// left corner of the logic bounding rectangle (SnapRect) to the anchor.
virtual void NbcSetRelativePos(const Point& rPnt);
virtual void SetRelativePos(const Point& rPnt);
virtual Point GetRelativePos() const;
void ImpSetAnchorPos(const Point& rPnt);
virtual void NbcSetAnchorPos(const Point& rPnt);
virtual void SetAnchorPos(const Point& rPnt);
/// Snap is not done on the BoundRect but if possible on logic coordinates
/// (i.e. without considering stroke width, ...)
/// SetSnapRect() tries to size the Object so that it fits into the
/// passed Rect (without stroke width, ...)
virtual void RecalcSnapRect();
virtual const tools::Rectangle& GetSnapRect() const;
virtual void SetSnapRect(const tools::Rectangle& rRect);
virtual void NbcSetSnapRect(const tools::Rectangle& rRect);
// Logic Rect: for the Rect for instance without regard to rotation angle, shear, ...
virtual const tools::Rectangle& GetLogicRect() const;
virtual void SetLogicRect(const tools::Rectangle& rRect);
virtual void NbcSetLogicRect(const tools::Rectangle& rRect);
// the default is to set the logic rect to the given rectangle rMaxRect. If the shape
// has an intrinsic aspect ratio it may set the logic rect so the aspect
// ratio is kept but still inside the rectangle rMaxRect.
// If bShrinkOnly is set to true, the size of the current logic rect will not
// be changed if it is smaller than the given rectangle rMaxRect.
virtual void AdjustToMaxRect( const tools::Rectangle& rMaxRect, bool bShrinkOnly = false );
// rotation and shear angle
virtual long GetRotateAngle() const;
virtual long GetShearAngle(bool bVertical = false) const;
/// snap to special points of an Object (polygon points, center of circle)
virtual sal_uInt32 GetSnapPointCount() const;
virtual Point GetSnapPoint(sal_uInt32 i) const;
// For objects, whose points can be moved individually.
// (e.g. polygons, polylines, lines)
// The points of those objects are selected (if necessary multiselection),
// deleted, inserted, or as a multiselection moved or rotated...
// Only such objects can have PlusHandles (e.g. the weights of an Bezier curve).
virtual bool IsPolyObj() const;
virtual sal_uInt32 GetPointCount() const;
virtual Point GetPoint(sal_uInt32 i) const;
void SetPoint(const Point& rPnt, sal_uInt32 i);
virtual void NbcSetPoint(const Point& rPnt, sal_uInt32 i);
// get all geometrical data for undo/redo
virtual SdrObjGeoData* GetGeoData() const;
virtual void SetGeoData(const SdrObjGeoData& rGeo);
// ItemSet access
const SfxItemSet& GetMergedItemSet() const;
void SetMergedItem(const SfxPoolItem& rItem);
void ClearMergedItem(const sal_uInt16 nWhich = 0);
void SetMergedItemSet(const SfxItemSet& rSet, bool bClearAllItems = false);
const SfxPoolItem& GetMergedItem(const sal_uInt16 nWhich) const;
template<class T>
const T& GetMergedItem( TypedWhichId<T> nWhich ) const
{
return static_cast<const T&>(GetMergedItem(sal_uInt16(nWhich)));
}
// syntactical sugar for ItemSet accesses
void SetMergedItemSetAndBroadcast(const SfxItemSet& rSet, bool bClearAllItems = false);
// NotPersistAttr for Layer, ObjName, geometrical transformations etc.
void TakeNotPersistAttr(SfxItemSet& rAttr) const;
void ApplyNotPersistAttr(const SfxItemSet& rAttr);
void NbcApplyNotPersistAttr(const SfxItemSet& rAttr);
// if bDontRemoveHardAttr is false, set all attributes, which were set in the style sheet, to their default value
// if true, all hard attributes keep their values
void SetStyleSheet(SfxStyleSheet* pNewStyleSheet, bool bDontRemoveHardAttr);
virtual void NbcSetStyleSheet(SfxStyleSheet* pNewStyleSheet, bool bDontRemoveHardAttr);
SfxStyleSheet* GetStyleSheet() const;
virtual bool HasTextEdit() const;
// keep text in outliner's format
// SetOutlinerParaObject: transfer ownership of *pTextObject!
void SetOutlinerParaObject(std::unique_ptr<OutlinerParaObject> pTextObject);
virtual void NbcSetOutlinerParaObject(std::unique_ptr<OutlinerParaObject> pTextObject);
virtual OutlinerParaObject* GetOutlinerParaObject() const;
virtual void NbcReformatText();
void BurnInStyleSheetAttributes();
// macro abilities, e.g. a rectangle as PushButton.
virtual bool HasMacro() const;
virtual SdrObject* CheckMacroHit (const SdrObjMacroHitRec& rRec) const;
virtual Pointer GetMacroPointer (const SdrObjMacroHitRec& rRec) const;
virtual void PaintMacro (OutputDevice& rOut, const tools::Rectangle& rDirtyRect, const SdrObjMacroHitRec& rRec) const;
virtual bool DoMacro (const SdrObjMacroHitRec& rRec);
bool IsMacroHit(const SdrObjMacroHitRec& rRec) const;
// Connectors
// (see also documentation in SvdoEdge.hxx, SdrEdgeObj, as well as SvdGlue.hxx and SvdGlEV.hxx)
//
// There are nodes and edges. In theory an edge can also be a node, but this isn't implemented yet.
// A node has a number of glue points, onto which edges can glued to
// An edge can be either
// - without any connection to any node,
// - or connected on one end to a node, while the other end is not connected,
// - or connected on both ends with exactly one node each.
// The edge is listener for its up to two nodes.
// Whenever a node is moved or resized, all its connected edges follow.
// This is also true for SetGluePoint()... on the node.
// On the other hand, moving/resizing an edge breaks the connection.
// is object a node?
virtual bool IsNode() const;
// automatic glue points:
// a node object must provide four vertex and corner positions
// usually 0: top, 1: right, 2: bottom, 3: left
virtual SdrGluePoint GetVertexGluePoint(sal_uInt16 nNum) const;
// usually:
// 0: top-left, 1: top-right, 2: bottom-right, 3: bottom-left
virtual SdrGluePoint GetCornerGluePoint(sal_uInt16 nNum) const;
// list of all glue points, can be NULL
virtual const SdrGluePointList* GetGluePointList() const;
// after changing the GluePointList, one has to call the object's SendRepaintBroadcast!
virtual SdrGluePointList* ForceGluePointList();
// to be set temporarily when transforming related object(?)
void SetGlueReallyAbsolute(bool bOn);
void NbcRotateGluePoints(const Point& rRef, long nAngle, double sn, double cs);
void NbcMirrorGluePoints(const Point& rRef1, const Point& rRef2);
void NbcShearGluePoints (const Point& rRef, double tn, bool bVShear);
// if bTail1 is true, line start, otherwise line end
// if pObj is null disconnect
virtual void ConnectToNode(bool bTail1, SdrObject* pObj);
virtual void DisconnectFromNode(bool bTail1);
virtual SdrObject* GetConnectedNode(bool bTail1) const;
// sets the writing mode of the object's context
// Objects which itself do not support different writing modes will ignore this call.
// Objects which support different writing modes, but have an own, explicit writing mode set,
// will also ignore this call.
// Objects which support different writing modes, and whose own mode is set to css.text.WritingMode2.CONTEXT,
// will use the given writing mode to calculate their "effective writing mode".
// The behaviour of this method is undefined if you pass css.text.WritingMode2.CONTEXT.
// @param _nContextWritingMode
// the effective writing mode of the context of the object
virtual void SetContextWritingMode( const sal_Int16 _nContextWritingMode );
// If an object is able to convert itself into a polygon or into a Bezier curve (or into both),
// then the following methods should be overridden.
// E.g., convert a RectObj with line width 10, SOLID_PEN into a polygon:
// In the bLineToArea=false mode a PolyObj with four supporting points,
// line width 10 and SOLID_PEN shall be created.
// On the contrary in the bLineToArea=true mode the generated object should
// still have a line attribute NULL_PEN, and the line (also line pattern)
// itself should be emulated by the polygon area, which thereby can be
// manipulated by the user afterwards.
// The RectObj therefore can only convert correctly if it has an area attribute NULL_BRUSH.
// In this case it would have to:
// - set SOLID_BRUSH with the color of the given pen,
// - set NULL_PEN, and
// - generate tools::PolyPolygon with two polygons with four supporting points each.
// In each case the return value is a SdrObject*, because it is also
// allowed to return group objects (e.g. for SdrTextObj).
// In the case of the conversion from TextObj to PathObj,
// both modi (bLineToArea=true/false) would be identical.
// The methods' default implementations report "I'm unable to do this" (false/null).
virtual SdrObject* DoConvertToPolyObj(bool bBezier, bool bAddText) const;
SdrObject* ConvertToPolyObj(bool bBezier, bool bLineToArea) const;
// convert this path object to contour object; bForceLineDash converts even
// when there is no filled new polygon created from line-to-polygon conversion,
// specially used for XLINE_DASH and 3D conversion
SdrObject* ConvertToContourObj(SdrObject* pRet, bool bForceLineDash = false) const;
private:
SdrObject* ImpConvertToContourObj(bool bForceLineDash);
public:
// if true, reference onto an object
bool IsVirtualObj() const { return bVirtObj;}
// is true, if object can probably be filled
// is false, if object has probably line ends
// is invalid, if this is a group object
bool IsClosedObj() const { return bClosedObj;}
// tdf#118662 reorganize inserted state, no local bool needed anymore,
// it depends on being a member of a SdrObjList
void InsertedStateChange();
bool IsInserted() const { return nullptr != getParentSdrObjListFromSdrObject(); }
bool IsEdgeObj() const { return bIsEdge;}
bool Is3DObj() const { return bIs3DObj;}
bool IsUnoObj() const { return bIsUnoObj;}
void SetMoveProtect(bool bProt);
bool IsMoveProtect() const { return bMovProt;}
void SetResizeProtect(bool bProt);
bool IsResizeProtect() const { return bSizProt;}
void SetPrintable(bool bPrn);
bool IsPrintable() const { return !bNoPrint;}
void SetVisible(bool bVisible);
bool IsVisible() const { return mbVisible;}
void SetMarkProtect(bool bProt);
bool IsMarkProtect() const { return bMarkProt;}
/// Whether the aspect ratio should be kept by default when resizing.
virtual bool shouldKeepAspectRatio() const { return false; }
// application specific data
sal_uInt16 GetUserDataCount() const;
SdrObjUserData* GetUserData(sal_uInt16 nNum) const;
void AppendUserData(std::unique_ptr<SdrObjUserData> pData);
// removes the record from the list and performs delete (FreeMem+Dtor).
void DeleteUserData(sal_uInt16 nNum);
// access to the UNO representation of the shape
virtual css::uno::Reference< css::uno::XInterface > getUnoShape();
static SdrObject* getSdrObjectFromXShape( const css::uno::Reference< css::uno::XInterface >& xInt );
// retrieves the instance responsible for notifying changes in the properties of the shape associated with
// the SdrObject
//
// @precond
// There already exists an SvxShape instance associated with the SdrObject
// @throws css::uno::RuntimeException
// if there does nt yet exists an SvxShape instance associated with the SdrObject.
svx::PropertyChangeNotifier& getShapePropertyChangeNotifier();
// notifies a change in the given property, to all applicable listeners registered at the associated SvxShape
//
// This method is equivalent to calling getShapePropertyChangeNotifier().notifyPropertyChange( _eProperty ),
// exception that it is allowed to be called when there does not yet exist an associated SvxShape - in which
// case the method will silently return without doing anything.
void notifyShapePropertyChange( const svx::ShapeProperty _eProperty ) const;
// transformation interface for StarOfficeAPI. This implements support for
// homogen 3x3 matrices containing the transformation of the SdrObject. At the
// moment it contains a shearX, rotation and translation, but for setting all linear
// transforms like Scale, ShearX, ShearY, Rotate and Translate are supported.
//
// gets base transformation and rectangle of object. If it's an SdrPathObj it fills the PolyPolygon
// with the base geometry and returns TRUE. Otherwise it returns FALSE.
virtual bool TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegfx::B2DPolyPolygon& rPolyPolygon) const;
// sets the base geometry of the object using infos contained in the homogen 3x3 matrix.
// If it's an SdrPathObj it will use the provided geometry information. The Polygon has
// to use (0,0) as upper left and will be scaled to the given size in the matrix.
virtual void TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix, const basegfx::B2DPolyPolygon& rPolyPolygon);
// give info if object is in destruction
bool IsInDestruction() const;
// return if fill is != XFILL_NONE
bool HasFillStyle() const;
bool HasLineStyle() const;
// on import of OLE object from MS documents the BLIP size might be retrieved,
// the following methods are used to control it;
// usually this data makes no sense after the import is finished, since the object
// might be resized
const tools::Rectangle& GetBLIPSizeRectangle() const { return maBLIPSizeRectangle;}
void SetBLIPSizeRectangle( const tools::Rectangle& aRect );
// #i121917#
virtual bool HasText() const;
bool Equals(const SdrObject&) const;
virtual void dumpAsXml(struct _xmlTextWriter* pWriter) const;
/// Is this a textbox of a drawinglayer shape?
virtual bool IsTextBox() const;
void SetEmptyPresObj(bool bEpt);
bool IsEmptyPresObj() const { return bEmptyPresObj;}
void SetNotVisibleAsMaster(bool bFlg);
bool IsNotVisibleAsMaster() const { return bNotVisibleAsMaster;}
void SetUserCall(SdrObjUserCall* pUser);
SdrObjUserCall* GetUserCall() const { return pUserCall;}
/// @see mbDoNotInsertIntoPageAutomatically
void SetDoNotInsertIntoPageAutomatically(bool bSet);
/// @see mbDoNotInsertIntoPageAutomatically
bool IsDoNotInsertIntoPageAutomatically() const { return mbDoNotInsertIntoPageAutomatically;}
// Warning: this method should only be used if you really know what you're doing
sal_uInt32 GetOrdNumDirect() const { return nOrdNum;}
// #i25616#
bool DoesSupportTextIndentingOnLineWidthChange() const { return mbSupportTextIndentingOnLineWidthChange;}
const Point& GetAnchorPos() const;
// #i25616#
bool LineIsOutsideGeometry() const { return mbLineIsOutsideGeometry;}
// Set the position in the navigation position to the given value.
// This method is typically used only by the model after a change to
// the navigation order.
// This method does not change the navigation position of other
// objects.
// Use SdrObjList::SetObjectNavigationPosition() instead.
void SetNavigationPosition (const sal_uInt32 nPosition);
// sets a new UNO representation of the shape
// This is only a public interface function. The actual work is
// done by impl_setUnoShape().
// Calling this function is only allowed for the UNO representation
// itself!
void setUnoShape( const css::uno::Reference<css::uno::XInterface>& _rxUnoShape);
const css::uno::WeakReference< css::uno::XInterface >& getWeakUnoShape() const { return maWeakUnoShape; }
void setSuitableOutlinerBg(Outliner& rOutliner) const;
protected:
tools::Rectangle aOutRect; // surrounding rectangle for Paint (incl. LineWdt, ...)
Point aAnchor; // anchor position (Writer)
SdrObjUserCall* pUserCall;
std::unique_ptr<SdrObjPlusData>
pPlusData; // Broadcaster, UserData, connectors, ... (this is the Bitsack)
// object is only pointing to another one
bool bVirtObj : 1;
bool bSnapRectDirty : 1;
// the following flags will be streamed
bool bMovProt : 1; // if true, the position is protected
bool bSizProt : 1; // if true, the size is protected
// If bEmptyPresObj is true, it is a presentation object that has no content yet.
// The flag's default value is false.
// The management is done by the application.
// Neither assign operator nor cloning copies the flag!
// The flag is persistent.
bool bEmptyPresObj : 1; // empty presentation object (Draw)
// if true, object is invisible as object of the MasterPage
bool bNotVisibleAsMaster : 1;
// if true, the object is closed, i.e. no line, arc...
bool bClosedObj : 1;
bool bIsEdge : 1;
bool bIs3DObj : 1;
bool bIsUnoObj : 1;
// #i25616#
bool mbLineIsOutsideGeometry : 1;
// #i25616#
bool mbSupportTextIndentingOnLineWidthChange : 1;
virtual ~SdrObject() override;
virtual std::unique_ptr<sdr::properties::BaseProperties> CreateObjectSpecificProperties();
virtual std::unique_ptr<sdr::contact::ViewContact> CreateObjectSpecificViewContact();
tools::Rectangle ImpDragCalcRect(const SdrDragStat& rDrag) const;
// for GetDragComment
void ImpTakeDescriptionStr(const char* pStrCacheID, OUString& rStr) const;
void ImpForcePlusData();
OUString GetMetrStr(long nVal) const;
/// A derived class must override these 3 methods if it has own geometric
/// data that must be saved for Undo.
/// NewGeoData() creates an empty instance of a class derived from
/// SdrObjGeoData.
virtual SdrObjGeoData* NewGeoData() const;
virtual void SaveGeoData(SdrObjGeoData& rGeo) const;
virtual void RestGeoData(const SdrObjGeoData& rGeo);
// internal versions
const SfxItemSet& GetObjectItemSet() const;
void SetObjectItem(const SfxPoolItem& rItem);
void SetObjectItemSet(const SfxItemSet& rSet);
const SfxPoolItem& GetObjectItem(const sal_uInt16 nWhich) const;
template<class T> const T& GetObjectItem( TypedWhichId<T> nWhich ) const
{
return static_cast<const T&>(GetObjectItem(sal_uInt16(nWhich)));
}
/// Sets a new UNO shape
///
/// The default implementation of this function sets the new UNO
/// shape. Derived classes should override the function to handle
/// any other actions that are needed when the shape is being
/// changed.
///
/// The implementation _must_ call the same method of its parent
/// class (preferably as the first step)!
virtual void impl_setUnoShape( const css::uno::Reference< css::uno::XInterface >& _rxUnoShape );
// helper function for reimplementing Clone().
template< typename T > T* CloneHelper(SdrModel& rTargetModel) const;
private:
struct Impl;
std::unique_ptr<Impl> mpImpl;
Point aGridOffset; // hack (Calc)
SdrObjList* mpParentOfSdrObject; // list that includes this object
sal_uInt32 nOrdNum; // order number of the object in the list
std::unique_ptr<SfxGrabBagItem> pGrabBagItem; // holds the GrabBagItem property
// Position in the navigation order. SAL_MAX_UINT32 when not used.
sal_uInt32 mnNavigationPosition;
SdrLayerID mnLayerID;
bool bNoPrint : 1; // if true, the object is not printed.
bool mbVisible : 1; // if false, the object is not visible on screen (but maybe on printer, depending on bNoprint
bool bMarkProt : 1; // marking forbidden, persistent
// on import of OLE object from MS documents the BLIP size might be retrieved,
// in this case the following member is initialized as nonempty rectangle
tools::Rectangle maBLIPSizeRectangle;
std::unique_ptr<sdr::properties::BaseProperties>
mpProperties;
std::unique_ptr<sdr::contact::ViewContact>
mpViewContact;
// global static ItemPool for not-yet-inserted items
static SdrItemPool* mpGlobalItemPool;
// do not use directly, always use getSvxShape() if you have to!
SvxShape* mpSvxShape;
css::uno::WeakReference< css::uno::XInterface >
maWeakUnoShape;
// HACK: Do not automatically insert newly created object into a page.
// The user needs to do it manually later.
bool mbDoNotInsertIntoPageAutomatically;
// only for internal use!
SvxShape* getSvxShape();
SdrObject( const SdrObject& ) = delete;
};
// helper for constructing std::unique_ptr for SdrObjects where a
// deleter is needed - here, SdrObject::Free needs to be used.
struct SVX_DLLPUBLIC SdrObjectFreeOp
{
void operator()(SdrObject* obj)
{
SdrObject::Free(obj);
}
};
typedef std::unique_ptr< SdrObject, SdrObjectFreeOp > SdrObjectUniquePtr;
struct SdrObjCreatorParams
{
SdrInventor nInventor;
sal_uInt16 nObjIdentifier;
SdrModel& rSdrModel;
};
/**
* Whoever creates his own objects must set a link in the SdrObjFactory class.
* The handler must have the following signature:
* void Hdl(SdrObjFactory*)
* He must take a look at the referenced instance's nInventor and nIdentifier values,
* and must create a new drawing object instance accordingly.
* He must also make the pNewObj pointer reference to this instance.
*/
class SVX_DLLPUBLIC SdrObjFactory
{
public:
static SdrObject* MakeNewObject(
SdrModel& rSdrModel,
SdrInventor nInventor,
sal_uInt16 nObjIdentifier,
const tools::Rectangle* pSnapRect = nullptr);
static void InsertMakeObjectHdl(Link<SdrObjCreatorParams, SdrObject*> const & rLink);
static void RemoveMakeObjectHdl(Link<SdrObjCreatorParams, SdrObject*> const & rLink);
private:
static SVX_DLLPRIVATE SdrObject* CreateObjectFromFactory(
SdrModel& rSdrModel,
SdrInventor nInventor,
sal_uInt16 nIdentifier);
SdrObjFactory() = delete;
};
template< typename T > T* SdrObject::CloneHelper(SdrModel& rTargetModel) const
{
OSL_ASSERT( typeid( T ) == typeid( *this ));
T* pObj = dynamic_cast< T* >(
SdrObjFactory::MakeNewObject(
rTargetModel,
GetObjInventor(),
GetObjIdentifier()));
if(nullptr != pObj)
{
// use ::operator=()
*pObj = *static_cast< const T* >( this );
}
return pObj;
}
#endif // INCLUDED_SVX_SVDOBJ_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|