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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_SVDPAGE_HXX
#define INCLUDED_SVX_SVDPAGE_HXX
#include <svl/stylesheetuser.hxx>
#include <vcl/bitmap.hxx>
#include <vcl/print.hxx>
#include <vcl/gdimtf.hxx>
#include <tools/weakbase.hxx>
#include <tools/contnr.hxx>
#include <cppuhelper/weakref.hxx>
#include <svx/svdtypes.hxx>
#include <svx/sdrpageuser.hxx>
#include <svx/sdr/contact/viewobjectcontactredirector.hxx>
#include <svx/sdrmasterpagedescriptor.hxx>
#include <svx/svxdllapi.h>
#include <com/sun/star/container/XIndexAccess.hpp>
#include <com/sun/star/drawing/XDrawPage.hpp>
#include <svx/svdobj.hxx>
#include <memory>
#include <vector>
// predefines
namespace reportdesign { class OSection; }
namespace sdr { namespace contact { class ViewContact; }}
class SdrPage;
class SdrModel;
class SfxItemPool;
class SdrPageView;
class SdrLayerAdmin;
class SetOfByte;
class Color;
class SfxStyleSheet;
class SvxUnoDrawPagesAccess;
enum class SdrInsertReasonKind {
Unknown,
Streaming, /// importing document
Undo, /// from Undo
Copy, /// something copied...
ViewCall /// via SdrView::Group(), ...
};
class SdrInsertReason {
SdrInsertReasonKind eReason;
public:
SdrInsertReason(SdrInsertReasonKind eR): eReason(eR) {}
SdrInsertReasonKind GetReason() const { return eReason; }
};
// class SdrObjList
class SVX_DLLPUBLIC SdrObjList
{
SdrObjList(const SdrObjList& rSrcList) = delete;
SdrObjList &operator=(const SdrObjList& rSrcList) = delete;
private:
::std::vector<SdrObject*> maList;
protected:
friend class SdrObjListIter;
friend class SdrEditView;
SdrObjList* pUpList; /// parent list
SdrModel* pModel; /// model to which the list belongs (Layer,ItemPool,Storage)
SdrPage* pPage; /// Page containing the list, may be "this".
SdrObject* pOwnerObj; /// OwnerObject, if it's list of a Group object.
Rectangle aOutRect;
Rectangle aSnapRect;
SdrObjListKind eListKind;
bool bObjOrdNumsDirty;
bool bRectsDirty;
protected:
void RecalcRects();
SdrObjList();
void lateInit(const SdrObjList& rSrcList);
private:
/// simple ActionChildInserted forwarder to have it on a central place
static void impChildInserted(SdrObject& rChild);
public:
SdrObjList(SdrModel* pNewModel, SdrPage* pNewPage, SdrObjList* pNewUpList=nullptr);
virtual ~SdrObjList();
virtual SdrObjList* Clone() const;
void CopyObjects(const SdrObjList& rSrcList);
/// clean up everything (without Undo)
void Clear();
SdrObjListKind GetListKind() const { return eListKind; }
void SetListKind(SdrObjListKind eNewKind) { eListKind=eNewKind; }
SdrObjList* GetUpList() const { return pUpList; }
void SetUpList(SdrObjList* pNewUpList) { pUpList=pNewUpList; }
SdrObject* GetOwnerObj() const { return pOwnerObj; }
void SetOwnerObj(SdrObject* pNewOwner) { pOwnerObj=pNewOwner; }
SdrPage* GetPage() const;
void SetPage(SdrPage* pNewPage);
SdrModel* GetModel() const;
virtual void SetModel(SdrModel* pNewModel);
/// recalculate order numbers / ZIndex
void RecalcObjOrdNums();
bool IsObjOrdNumsDirty() const { return bObjOrdNumsDirty; }
virtual void NbcInsertObject(SdrObject* pObj, size_t nPos=SAL_MAX_SIZE,
const SdrInsertReason* pReason=nullptr);
virtual void InsertObject(SdrObject* pObj, size_t nPos=SAL_MAX_SIZE,
const SdrInsertReason* pReason=nullptr);
/// remove from list without delete
virtual SdrObject* NbcRemoveObject(size_t nObjNum);
virtual SdrObject* RemoveObject(size_t nObjNum);
/// Replace existing object by different one.
/// Same as Remove(old)+Insert(new) but faster because the order numbers
/// do not have to be set dirty.
virtual SdrObject* NbcReplaceObject(SdrObject* pNewObj, size_t nObjNum);
virtual SdrObject* ReplaceObject(SdrObject* pNewObj, size_t nObjNum);
/// Modify ZOrder of an SdrObject
virtual SdrObject* SetObjectOrdNum(size_t nOldObjNum, size_t nNewObjNum);
void SetRectsDirty();
const Rectangle& GetAllObjSnapRect() const;
const Rectangle& GetAllObjBoundRect() const;
/// reformat all text objects, e.g. when changing printer
void NbcReformatAllTextObjects();
void ReformatAllTextObjects();
/** #103122# reformats all edge objects that are connected to other objects */
void ReformatAllEdgeObjects();
/// convert attributes of the style to hard formatting
void BurnInStyleSheetAttributes();
size_t GetObjCount() const;
SdrObject* GetObj(size_t nNum) const;
/// linked page or linked group object
virtual bool IsReadOnly() const;
/// count all objects including objects in Groups
size_t CountAllObjects() const;
/** Makes the object list flat, i.e. the object list content are
then tree leaves
This method travels recursively over all group objects in this
list, extracts the content, inserts it flat to the list and
removes the group object afterwards.
*/
void FlattenGroups();
/** Ungroup the object at the given index
This method ungroups the content of the group object at the
given index, i.e. the content is put flat into the object list
(if the object at the given index is no group, this method is
a no-op). If the group itself contains group objects, the
operation is performed recursively, such that the content of
the given object contains no groups afterwards.
*/
void UnGroupObj( size_t nObjNum );
/** Return whether there is an explicit, user defined, object navigation
order. When there is one this method returns <TRUE/> and the
GetObjectForNavigationPosition() and
SdrObject::GetNavigationPosition() methods will return values
different from those returne by SdrObject::GetOrdNum() and
GetObj().
*/
bool HasObjectNavigationOrder() const;
/** Set the navigation position of the given object to the specified
value. Note that this changes the navigation position for all
objects on or following the old or new position.
*/
void SetObjectNavigationPosition (
SdrObject& rObject,
const sal_uInt32 nNewNavigationPosition);
/** Return the object for the given navigation position. When there is
a user defined navigation order, i.e. mxNavigationOrder is not NULL,
then that is used to look up the object. Otherwise the z-order is
used by looking up the object in maList.
@param nNavigationPosition
Valid values include 0 and are smaller than the number of
objects as returned by GetObjCount().
@return
The returned pointer is NULL for invalid positions.
*/
SdrObject* GetObjectForNavigationPosition (const sal_uInt32 nNavigationPosition) const;
/** Restore the navigation order to that defined by the z-order.
*/
void ClearObjectNavigationOrder();
/** Set the navigation position of all SdrObjects to their position in
the mxNavigationOrder list. This method returns immediately when no
update is necessary.
@return
This method returns <TRUE/> when the navigation positions stored
in SdrObjects are up to date.
It returns <FALSE/> when the navigation positions are not valid,
for example because no explicit navigation order has been
defined, i.e. HasObjectNavigationOrder() would return <FALSE/>.
*/
bool RecalcNavigationPositions();
/** Set the navigation order to the one defined by the given list of
XShape objects.
@param rxOrder
When this is an empty reference then the navigation order is
reset to the z-order. The preferred way to do this, however, is
to call ClearObjectNavigationOrder().
Otherwise this list is expected to contain all the shapes in the
called SdrObjList.
*/
void SetNavigationOrder (const css::uno::Reference<
css::container::XIndexAccess>& rxOrder);
virtual void dumpAsXml(struct _xmlTextWriter* pWriter) const;
private:
class WeakSdrObjectContainerType;
/// This list, if it exists, defines the navigation order. If it does
/// not exist then maList defines the navigation order.
std::unique_ptr<WeakSdrObjectContainerType> mxNavigationOrder;
/// This flag is <TRUE/> when the mpNavigation list has been changed but
/// the indices of the referenced SdrObjects still have their old values.
bool mbIsNavigationOrderDirty;
/** Insert an SdrObject into maList. Do not modify the maList member
directly.
@param rObject
The object to insert into the object list.
@param nInsertPosition
The given object is inserted before the object at this
position. Valid values include 0 (the object is inserted at the
head of the list) and the number of objects in the list as
returned by GetObjCount() (the object is inserted at the end of
the list.)
*/
void InsertObjectIntoContainer (
SdrObject& rObject,
const sal_uInt32 nInsertPosition);
/** Replace an object in the object list.
@param rObject
The new object that replaces the one in the list at the
specified position.
@param nObjectPosition
The object at this position in the object list is replaced by
the given object. Valid values include 0 and are smaller than
the number of objects in the list.
*/
void ReplaceObjectInContainer (
SdrObject& rObject,
const sal_uInt32 nObjectPosition);
/** Remove an object from the object list.
The object list has to contain at least one element.
@param nObjectPosition
The object at this position is removed from the object list.
Valid values include 0 and are smaller than the number of
objects in the list.
*/
void RemoveObjectFromContainer (
const sal_uInt32 nObjectPosition);
};
// Used for all methods which return a page number
#define SDRPAGE_NOTFOUND 0xFFFF
// class SdrPageGridFrame
/// for the snap-to-grid in Writer
class SdrPageGridFrame
{
Rectangle aPaper;
Rectangle aUserArea;
public:
SdrPageGridFrame(const Rectangle& rPaper, const Rectangle& rUser): aPaper(rPaper), aUserArea(rUser) {}
const Rectangle& GetPaperRect() const { return aPaper; }
const Rectangle& GetUserArea() const { return aUserArea; }
};
class SVX_DLLPUBLIC SdrPageGridFrameList {
std::vector<SdrPageGridFrame*> aList;
private:
SdrPageGridFrameList(const SdrPageGridFrameList& rSrcList) = delete;
void operator=(const SdrPageGridFrameList& rSrcList) = delete;
protected:
SdrPageGridFrame* GetObject(sal_uInt16 i) const { return aList[i]; }
public:
SdrPageGridFrameList(): aList() {}
~SdrPageGridFrameList() { Clear(); }
void Clear();
sal_uInt16 GetCount() const { return sal_uInt16(aList.size()); }
void Insert(const SdrPageGridFrame& rGF) { aList.push_back(new SdrPageGridFrame(rGF)); }
SdrPageGridFrame& operator[](sal_uInt16 nPos) { return *GetObject(nPos); }
const SdrPageGridFrame& operator[](sal_uInt16 nPos) const { return *GetObject(nPos); }
};
// class SdrPageProperties
class SVX_DLLPUBLIC SdrPageProperties : public SfxListener, public svl::StyleSheetUser
{
private:
// data
SdrPage* mpSdrPage;
SfxStyleSheet* mpStyleSheet;
SfxItemSet* mpProperties;
// internal helpers
void ImpRemoveStyleSheet();
void ImpAddStyleSheet(SfxStyleSheet& rNewStyleSheet);
SdrPageProperties& operator=(const SdrPageProperties& rCandidate) = delete;
public:
// construct/destruct
SdrPageProperties(SdrPage& rSdrPage);
virtual ~SdrPageProperties();
// Notify(...) from baseclass SfxListener
virtual void Notify(SfxBroadcaster& rBC, const SfxHint& rHint) override;
virtual bool isUsedByModel() const override;
// data read/write
const SfxItemSet& GetItemSet() const { return *mpProperties;}
void PutItemSet(const SfxItemSet& rSet);
void PutItem(const SfxPoolItem& rItem);
void ClearItem(const sal_uInt16 nWhich = 0);
// StyleSheet access
void SetStyleSheet(SfxStyleSheet* pStyleSheet);
SfxStyleSheet* GetStyleSheet() const { return mpStyleSheet;}
};
/**
A SdrPage contains exactly one SdrObjList and a description of the physical
page dimensions (size / margins). The latter is required to "catch" objects
during drag-and-drop.
The SdrPage allows (via SdrObjList) inserting and removing SdrObjects,
as well as moving them into the foreground or background.
Also it's possible to request and directly set the order number (ZOrder)
of SdrObjects.
*/
class SVX_DLLPUBLIC SdrPage : public SdrObjList, public tools::WeakBase< SdrPage >
{
// #i9076#
friend class SdrModel;
friend class SvxUnoDrawPagesAccess;
// this class uses its own UNO wrapper
// and thus has to set mxUnoPage (it also relies on mxUnoPage not being WeakRef)
friend class reportdesign::OSection;
SdrPage& operator=(const SdrPage& rSrcPage) = delete;
// start PageUser section
private:
// #111111# PageUser section
sdr::PageUserVector maPageUsers;
std::unique_ptr<sdr::contact::ViewContact> mpViewContact;
public:
void AddPageUser(sdr::PageUser& rNewUser);
void RemovePageUser(sdr::PageUser& rOldUser);
protected:
sdr::contact::ViewContact* CreateObjectSpecificViewContact();
public:
const sdr::contact::ViewContact& GetViewContact() const;
sdr::contact::ViewContact& GetViewContact();
// #110094# DrawContact support: Methods for handling Page changes
void ActionChanged();
private:
sal_Int32 nWdt; // Seitengroesse
sal_Int32 nHgt; // Seitengroesse
sal_Int32 nBordLft; // Seitenrand links
sal_Int32 nBordUpp; // Seitenrand oben
sal_Int32 nBordRgt; // Seitenrand rechts
sal_Int32 nBordLwr; // Seitenrand unten
std::unique_ptr<SdrLayerAdmin> mpLayerAdmin;
std::unique_ptr<SdrPageProperties> mpSdrPageProperties;
css::uno::Reference< css::uno::XInterface > mxUnoPage;
public:
SdrPageProperties& getSdrPageProperties();
const SdrPageProperties& getSdrPageProperties() const;
const SdrPageProperties* getCorrectSdrPageProperties() const;
protected:
// new MasterPageDescriptorVector
sdr::MasterPageDescriptor* mpMasterPageDescriptor;
SetOfByte aPrefVisiLayers;
sal_uInt16 nPageNum;
// bitfield
bool mbMaster : 1; // flag if this is a MasterPage
bool mbInserted : 1;
bool mbObjectsNotPersistent : 1;
// #i93597#
bool mbPageBorderOnlyLeftRight : 1;
void SetUnoPage(css::uno::Reference<
css::drawing::XDrawPage> const&);
virtual css::uno::Reference< css::uno::XInterface > createUnoPage();
// Copying of pages is split into two parts: construction and copying of page objects,
// because the copying might need access to fully initialized page. Clone() is responsible
// to call lateInit() after copy-construction of a new object. Any initialization in derived
// classes that needs access to the page objects must be deferred to lateInit. And it must
// call lateInit() of its parent class.
SdrPage(const SdrPage& rSrcPage);
void lateInit(const SdrPage& rSrcPage, SdrModel* pNewModel = nullptr);
public:
explicit SdrPage(SdrModel& rNewModel, bool bMasterPage=false);
virtual ~SdrPage();
virtual SdrPage* Clone() const override;
virtual SdrPage* Clone(SdrModel* pNewModel) const;
bool IsMasterPage() const { return mbMaster; }
void SetInserted(bool bNew = true);
bool IsInserted() const { return mbInserted; }
void SetChanged();
// #i68775# React on PageNum changes (from Model in most cases)
void SetPageNum(sal_uInt16 nNew);
sal_uInt16 GetPageNum() const;
// #i93597# Allow page border definition to not be the full rectangle but to
// use only the left and right vertical edges (reportdesigner)
void setPageBorderOnlyLeftRight(bool bNew) { mbPageBorderOnlyLeftRight = bNew; }
bool getPageBorderOnlyLeftRight() const { return mbPageBorderOnlyLeftRight; }
virtual void SetSize(const Size& aSiz);
Size GetSize() const;
virtual void SetOrientation(Orientation eOri);
virtual Orientation GetOrientation() const;
sal_Int32 GetWdt() const;
sal_Int32 GetHgt() const;
virtual void SetBorder(sal_Int32 nLft, sal_Int32 nUpp, sal_Int32 nRgt, sal_Int32 Lwr);
virtual void SetLftBorder(sal_Int32 nBorder);
virtual void SetUppBorder(sal_Int32 nBorder);
virtual void SetRgtBorder(sal_Int32 nBorder);
virtual void SetLwrBorder(sal_Int32 nBorder);
sal_Int32 GetLftBorder() const;
sal_Int32 GetUppBorder() const;
sal_Int32 GetRgtBorder() const;
sal_Int32 GetLwrBorder() const;
virtual void SetModel(SdrModel* pNewModel) override;
// New MasterPage interface
bool TRG_HasMasterPage() const { return (nullptr != mpMasterPageDescriptor); }
void TRG_SetMasterPage(SdrPage& rNew);
void TRG_ClearMasterPage();
SdrPage& TRG_GetMasterPage() const;
const SetOfByte& TRG_GetMasterPageVisibleLayers() const;
void TRG_SetMasterPageVisibleLayers(const SetOfByte& rNew);
sdr::contact::ViewContact& TRG_GetMasterPageDescriptorViewContact() const;
protected:
void TRG_ImpMasterPageRemoved(const SdrPage& rRemovedPage);
public:
/// changing the layers does not set the modified-flag!
const SdrLayerAdmin& GetLayerAdmin() const;
SdrLayerAdmin& GetLayerAdmin();
virtual OUString GetLayoutName() const;
/// for snap-to-grid in Writer, also for AlignObjects if 1 object is marked
/// if pRect != null, then the pages that are intersected by this Rect,
/// otherwise the visible pages
virtual const SdrPageGridFrameList* GetGridFrameList(const SdrPageView* pPV, const Rectangle* pRect) const;
css::uno::Reference< css::uno::XInterface > const & getUnoPage();
virtual SfxStyleSheet* GetTextStyleSheetForObject( SdrObject* pObj ) const;
/** *deprecated* returns an averaged background color of this page */
// #i75566# GetBackgroundColor -> GetPageBackgroundColor
Color GetPageBackgroundColor() const;
/** *deprecated* returns an averaged background color of this page */
// #i75566# GetBackgroundColor -> GetPageBackgroundColor and bScreenDisplay hint value
Color GetPageBackgroundColor( SdrPageView* pView, bool bScreenDisplay = true) const;
/** this method returns true if the object from the ViewObjectContact should
be visible on this page while rendering.
bEdit selects if visibility test is for an editing view or a final render,
like printing.
*/
virtual bool checkVisibility(
const sdr::contact::ViewObjectContact& rOriginal,
const sdr::contact::DisplayInfo& rDisplayInfo,
bool bEdit );
private:
void impl_setModelForLayerAdmin(SdrModel* pNewModel);
};
typedef tools::WeakReference< SdrPage > SdrPageWeakRef;
// use new redirector instead of pPaintProc
class SVX_DLLPUBLIC StandardCheckVisisbilityRedirector : public sdr::contact::ViewObjectContactRedirector
{
public:
StandardCheckVisisbilityRedirector();
virtual ~StandardCheckVisisbilityRedirector();
// all default implementations just call the same methods at the original. To do something
// different, override the method and at least do what the method does.
virtual drawinglayer::primitive2d::Primitive2DContainer createRedirectedPrimitive2DSequence(
const sdr::contact::ViewObjectContact& rOriginal,
const sdr::contact::DisplayInfo& rDisplayInfo) override;
};
#endif // INCLUDED_SVX_SVDPAGE_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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