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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_SVDSNPV_HXX
#define INCLUDED_SVX_SVDSNPV_HXX
#include <svx/svdpntv.hxx>
#include <svx/svdhlpln.hxx>
#include <svx/svxdllapi.h>
#include <o3tl/typed_flags_set.hxx>
/**
* Definition:
* - snap something means e.g. the mouse pointer or some marked objects in drag can be snapped
* - snap on something means you can e.g. snap on the grid or on auxiliary lines
*
*
* Basically, we only catch visible elements (borders, helper lines, connectors),
* with the exception of the grid. Likewise, we can only catch visible elements (i.e. connectors).
* We only catch on the grid, if nothing else is close by (magnetic behaviour).
*
* The cursor which is used during creation of objects, while dragging polygon points
* etc. (i.e. the mouse cursor) is always caught on all enabled catch alternatives (max 6).
*
* This is different, when moving selected objects. Instead of one mouse cursor, there are
* four alternatives, which can be caught at the selected objects:
* 1. the logically enclosing frame of every single object
* 2. the logically enclosing frame of all selected objects
* 3. highlighted points of all selected objects (polygon points, ...)
* 4. the connectors of the selected objects
*
* As the first and second case exclude each other (the second is a refinement of the first one)
* three alternatives remain, which are independent from each other. For 6 possible values for the
* caught ones, we would end up with max. 18 different possible combinations!
*
* Therefore, we introduce the following simplifications:
* 1. Connectors only catch on connectors
*
* Only max. 2*5+1 = 11 combinations remain for MoveDrag:
* 1-3. enclosing frame on grid/border/helper lines
* 4. enclosing frame on highlighted object points
* 5. enclosing frame on enclosing frame
* 6-8. highlighted points on grid/border/helper lines
* 7. highlighted points on highlighted object points
* 8-10. highlighted points on enclosing frame
* 11. connectors on connectors
*
* We test for all of these possible 11 combinations in the MouseMove event in the DragMove
* and those with the least need of correction are carried out.
*
* In the Resize() etc. methods we only catch the logically enclosing frame of the highlighted objects.
*/
/** Return value for SnapPos() method */
enum class SdrSnap
{
NOTSNAPPED = 0x00,
XSNAPPED = 0x01,
YSNAPPED = 0x02
};
namespace o3tl
{
template<> struct typed_flags<SdrSnap> : is_typed_flags<SdrSnap, 3> {};
}
// SdrCrookMode::Stretch is not implemented yet!
enum class SdrCrookMode {
Rotate,
Slant,
Stretch
};
// #114409#-1 Migrate PageOrigin
class ImplPageOriginOverlay;
class SVX_DLLPUBLIC SdrSnapView: public SdrPaintView
{
protected:
// #114409#-1 Migrate PageOrigin
class ImplPageOriginOverlay* mpPageOriginOverlay;
// #114409#-2 Migrate HelpLine
class ImplHelpLineOverlay* mpHelpLineOverlay;
Size aMagnSiz;
Fraction aSnapWdtX;
Fraction aSnapWdtY;
sal_uInt16 nMagnSizPix;
long nSnapAngle;
long nEliminatePolyPointLimitAngle;
SdrCrookMode eCrookMode;
bool bSnapEnab : 1;
bool bGridSnap : 1;
bool bBordSnap : 1;
bool bHlplSnap : 1;
bool bOFrmSnap : 1;
bool bOPntSnap : 1;
bool bOConSnap : 1;
bool bMoveSnapOnlyTopLeft : 1; // Special for dialogeditor
bool bOrtho : 1;
bool bBigOrtho : 1;
bool bAngleSnapEnab : 1;
bool bMoveOnlyDragging : 1; // only move objects while Resize/Rotate/...
bool bSlantButShear : 1; // use slant instead of shear
bool bCrookNoContortion : 1; // no contorsion while Crook
bool bEliminatePolyPoints : 1;
protected:
// #i71538# make constructors of SdrView sub-components protected to avoid incomplete incarnations which may get casted to SdrView
SdrSnapView(SdrModel* pModel1, OutputDevice* pOut);
virtual ~SdrSnapView() override;
public:
virtual bool IsAction() const override;
virtual void MovAction(const Point& rPnt) override;
virtual void EndAction() override;
virtual void BckAction() override;
virtual void BrkAction() override; // break actions for derived classes e.g. interrupt dragging.
virtual void TakeActionRect(tools::Rectangle& rRect) const override;
void SetSnapGridWidth(const Fraction& rX, const Fraction& rY) { aSnapWdtX=rX; aSnapWdtY=rY; }
const Fraction& GetSnapGridWidthX() const { return aSnapWdtX; }
const Fraction& GetSnapGridWidthY() const { return aSnapWdtY; }
void SetSnapMagnetic(const Size& rSiz) { if (rSiz!=aMagnSiz) { aMagnSiz=rSiz; } }
void SetSnapMagneticPixel(sal_uInt16 nPix) { nMagnSizPix=nPix; }
sal_uInt16 GetSnapMagneticPixel() const { return nMagnSizPix; }
// RecalcLogicSnapMagnetic has to be called for every change of OutputDevices and every change of the MapMode!
void RecalcLogicSnapMagnetic(const OutputDevice& rOut) { SetSnapMagnetic(rOut.PixelToLogic(Size(nMagnSizPix,nMagnSizPix))); }
void SetActualWin(const OutputDevice* pWin) { SdrPaintView::SetActualWin(pWin); if (pWin!=nullptr) RecalcLogicSnapMagnetic(*pWin); }
// Coordinates referred to the view!
// Returnvalues are SdrSnap::NOTSNAPPED,SdrSnap::XSNAPPED,
// SdrSnap::YSNAPPED or SdrSnap::XYSNAPPED
SdrSnap SnapPos(Point& rPnt, const SdrPageView* pPV) const;
Point GetSnapPos(const Point& rPnt, const SdrPageView* pPV) const;
void CheckSnap(const Point& rPt, long& nBestXSnap, long& nBestYSnap, bool& bXSnapped, bool& bYSnapped) const;
// All attitudes to snap are persistent.
bool IsSnapEnabled() const { return bSnapEnab; }
bool IsGridSnap() const { return bGridSnap; } // Snap to grid
bool IsBordSnap() const { return bBordSnap; } // Snap to border
bool IsHlplSnap() const { return bHlplSnap; } // Snap to auxiliary line
bool IsOFrmSnap() const { return bOFrmSnap; } // Snap to LogFram from surrounding drawing objects
bool IsOPntSnap() const { return bOPntSnap; } // Snap to distinct points from surrounding drawing objects
bool IsOConSnap() const { return bOConSnap; } // Snap to connectors of the drawing objects
void SetSnapEnabled(bool bOn) { bSnapEnab=bOn; }
void SetGridSnap(bool bOn) { bGridSnap=bOn; }
void SetBordSnap(bool bOn) { bBordSnap=bOn; }
void SetHlplSnap(bool bOn) { bHlplSnap=bOn; }
void SetOFrmSnap(bool bOn) { bOFrmSnap=bOn; }
void SetOPntSnap(bool bOn) { bOPntSnap=bOn; }
void SetOConSnap(bool bOn) { bOConSnap=bOn; }
// Usually every 4 corners of Object-SnapRects are snapped for Move-Dragging.
// The following attitudes e.g. if you only want to snap the left corner on the top (e.g. DialogEditor)
// persistent, Default=FALSE.
void SetMoveSnapOnlyTopLeft(bool bOn) { bMoveSnapOnlyTopLeft=bOn; }
bool IsMoveSnapOnlyTopLeft() const { return bMoveSnapOnlyTopLeft; }
// #114409#-1 Migrate PageOrigin
void BegSetPageOrg(const Point& rPnt);
void MovSetPageOrg(const Point& rPnt);
void EndSetPageOrg();
void BrkSetPageOrg();
bool IsSetPageOrg() const { return (nullptr != mpPageOriginOverlay); }
// HitTest. If sal_True, in rnHelpLineNum is the number of the auxiliary line and in rpPv
// the appended PageView.
bool PickHelpLine(const Point& rPnt, short nTol, const OutputDevice& rOut, sal_uInt16& rnHelpLineNum, SdrPageView*& rpPV) const;
// Move of an available auxiliary line. Use nHelpLineNum and pPV from PickHelpLine.
bool BegDragHelpLine(sal_uInt16 nHelpLineNum, SdrPageView* pPV);
// interactive insertion of a new auxiliary line
void BegDragHelpLine(const Point& rPnt, SdrHelpLineKind eNewKind);
Pointer GetDraggedHelpLinePointer() const;
// change the type of auxiliary line while dragging
// void SetDraggedHelpLineKind(SdrHelpLineKind eNewKind);
void MovDragHelpLine(const Point& rPnt);
bool EndDragHelpLine();
void BrkDragHelpLine();
bool IsDragHelpLine() const { return (nullptr != mpHelpLineOverlay); }
// SnapAngle is for angles in circle, RotateDragging, ...
// The snapping of an angle is beared down, if it is switched off
// with SetAngleSnapEnabled(sal_False)
// The snapping angles is independent of snapping coordinates
// and so independent of the attitude IsSnapEnabled()
// Only values should be specified for them is applied:
// 36000 modulo nAngle = 0
// Implemented for:
// - Rotate (Dragging)
// - Shear (Dragging)
// - circular arc/-sector/-section angle (Create and Dragging)
// persistent.
void SetAngleSnapEnabled(bool bOn) { bAngleSnapEnab=bOn; }
bool IsAngleSnapEnabled() const { return bAngleSnapEnab; }
void SetSnapAngle(long nAngle) { nSnapAngle=nAngle; }
long GetSnapAngle() const { return nSnapAngle; }
// different effects from Ortho (depending on the context):
// - Create
// - only lines in 45deg grid
// - instead of rectangles squares are created
// - instead of ellipse circles are created
// - Dragging
// - general Dragging
// - Move only horizontal, vertical or 45deg
// - Resize proportional
// - Mirror: nothing
// - Shear without Resize
// - Crook without Resize
// - move handles
// - mirror axis only 45deg grid
// - object-specific Dragging
// - rectangle corner radius: nothing
// - circle object angle: nothing
// - line keeps while Dragging the angle and is only stretched/ contracted
// Default value for Ortho is off. persistent.
void SetOrtho(bool bOn) { bOrtho=bOn; } // unvollstaendig
bool IsOrtho() const { return bOrtho; }
// BigOrtho is only relevant if Ortho is switched on.
// Example: rectangle is created and ortho is switched on (--> square)
// and the Mouse was dragged from zero to the coordinates
// (80,30). Now there are 2 alternatives to determine the edge length
// of the square: 30 and 80.
// The standard Ortho-Function took 30 (every time the smaller length)
// If BigOrtho is switched on, you get a square with edge length of 80.
// The same also applies to Resize.
// Default value for BigOrtho is on. persistent.
void SetBigOrtho(bool bOn) { bBigOrtho=bOn; }
bool IsBigOrtho() const { return bBigOrtho; }
// If MoveOnlyDragging=sal_True only the center of the marked objects is
// transformed when Resize/Rotate/Shear/Mirror/Crook is executed.
// Size, form and rotation angle of the objects are conserved only their positions
// are changed. persistent. Default=FALSE. (ni)
void SetMoveOnlyDragging(bool bOn) { bMoveOnlyDragging=bOn; }
bool IsMoveOnlyDragging() const { return bMoveOnlyDragging; }
// Use Slant instead of Shear. persistent. Default=FALSE.
void SetSlantButShear(bool bOn) { bSlantButShear=bOn; }
bool IsSlantButShear() const { return bSlantButShear; }
// Don't contort objecte while Crook. persistent. Default=FALSE. (ni)
void SetCrookNoContortion(bool bOn) { bCrookNoContortion=bOn; }
bool IsCrookNoContortion() const { return bCrookNoContortion; }
// Crook-Mode. persistent. Default=SdrCrookMode::Rotate. (ni)
void SetCrookMode(SdrCrookMode eMode) { eCrookMode=eMode; }
SdrCrookMode GetCrookMode() const { return eCrookMode; }
// Special for IBM: While Dragging of a traverse station, it is deleted
// if its adjacent lines are almost a solid line.
void SetEliminatePolyPoints(bool bOn) { bEliminatePolyPoints=bOn; }
bool IsEliminatePolyPoints() const { return bEliminatePolyPoints; }
void SetEliminatePolyPointLimitAngle(long nAngle) { nEliminatePolyPointLimitAngle=nAngle; }
long GetEliminatePolyPointLimitAngle() const { return nEliminatePolyPointLimitAngle; }
};
#endif // INCLUDED_SVX_SVDSNPV_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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