1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_VCL_BITMAP_HXX
#define INCLUDED_VCL_BITMAP_HXX
#include <tools/color.hxx>
#include <tools/link.hxx>
#include <tools/solar.h>
#include <vcl/checksum.hxx>
#include <vcl/dllapi.h>
#include <vcl/mapmod.hxx>
#include <vcl/region.hxx>
#include <vcl/scopedbitmapaccess.hxx>
#include <o3tl/typed_flags_set.hxx>
enum class BmpMirrorFlags
{
NONE = 0x00,
Horizontal = 0x01,
Vertical = 0x02,
};
namespace o3tl
{
template<> struct typed_flags<BmpMirrorFlags> : is_typed_flags<BmpMirrorFlags, 0x03> {};
}
enum class BmpScaleFlag
{
NONE = 0,
// Try to preferably use these.
Default = 1,
Fast = 2,
BestQuality = 3,
// Specific algorithms, use only if you really need to.
Interpolate = 4,
Super = 5,
Lanczos = 6,
BiCubic = 7,
BiLinear = 8,
Box = 9,
};
enum class BmpDitherFlags
{
NONE = 0x0000,
Matrix = 0x0001,
Floyd = 0x0002,
Floyd16 = 0x0004,
};
namespace o3tl
{
template<> struct typed_flags<BmpDitherFlags> : is_typed_flags<BmpDitherFlags, 0x07> {};
}
enum class BmpVectorizeFlags
{
Inner = 0x0001,
Outer = 0x0002,
ReduceEdges = 0x0004,
};
namespace o3tl
{
template<> struct typed_flags<BmpVectorizeFlags> : is_typed_flags<BmpVectorizeFlags, 0x07> {};
}
#define BMP_COL_TRANS Color( 252, 3, 251 )
enum BmpConversion
{
BMP_CONVERSION_NONE = 0,
BMP_CONVERSION_1BIT_THRESHOLD = 1,
BMP_CONVERSION_1BIT_MATRIX = 2,
BMP_CONVERSION_4BIT_GREYS = 3,
BMP_CONVERSION_4BIT_COLORS = 4,
BMP_CONVERSION_8BIT_GREYS = 5,
BMP_CONVERSION_8BIT_COLORS = 6,
BMP_CONVERSION_24BIT = 7,
BMP_CONVERSION_4BIT_TRANS = 8,
BMP_CONVERSION_8BIT_TRANS = 9,
BMP_CONVERSION_GHOSTED = 10
};
enum BmpCombine
{
BMP_COMBINE_COPY = 0,
BMP_COMBINE_INVERT = 1,
BMP_COMBINE_AND = 2,
BMP_COMBINE_NAND = 3,
BMP_COMBINE_OR = 4,
BMP_COMBINE_NOR = 5,
BMP_COMBINE_XOR = 6,
BMP_COMBINE_NXOR = 7
};
enum BmpReduce
{
BMP_REDUCE_SIMPLE = 0,
BMP_REDUCE_POPULAR = 1
};
enum BmpFilter
{
BMP_FILTER_SMOOTH = 0,
BMP_FILTER_SHARPEN = 1,
BMP_FILTER_REMOVENOISE = 2,
BMP_FILTER_SOBEL_GREY = 3,
BMP_FILTER_EMBOSS_GREY = 4,
BMP_FILTER_SOLARIZE = 5,
BMP_FILTER_SEPIA = 6,
BMP_FILTER_MOSAIC = 7,
BMP_FILTER_POPART = 8,
BMP_FILTER_DUOTONE = 9,
BMP_FILTER_UNKNOWN = 65535
};
class VCL_DLLPUBLIC BmpFilterParam
{
public:
BmpFilterParam( sal_uLong nProgressStart = 0, sal_uLong nProgressEnd = 0 ) :
meFilter( BMP_FILTER_UNKNOWN ), mnProgressStart( nProgressStart ), mnProgressEnd( nProgressEnd ) {}
BmpFilterParam( sal_uInt8 cSolarGreyThreshold, sal_uLong nProgressStart = 0, sal_uLong nProgressEnd = 0 ) :
meFilter( BMP_FILTER_SOLARIZE ), mnProgressStart( nProgressStart ), mnProgressEnd( nProgressEnd ),
mcSolarGreyThreshold( cSolarGreyThreshold ) {}
BmpFilterParam( double nRadius, sal_uLong nProgressStart = 0, sal_uLong nProgressEnd = 0 ) :
meFilter( BMP_FILTER_SMOOTH ), mnProgressStart( nProgressStart ), mnProgressEnd( nProgressEnd ),
mnRadius( nRadius ) {}
BmpFilterParam( sal_uInt16 nSepiaPercent, sal_uLong nProgressStart = 0, sal_uLong nProgressEnd = 0 ) :
meFilter( BMP_FILTER_SEPIA ), mnProgressStart( nProgressStart ), mnProgressEnd( nProgressEnd ),
mnSepiaPercent( nSepiaPercent )
{
assert(nSepiaPercent<=100);
}
BmpFilterParam( const Size& rMosaicTileSize, sal_uLong nProgressStart = 0, sal_uLong nProgressEnd = 0 ) :
meFilter( BMP_FILTER_MOSAIC ), mnProgressStart( nProgressStart ), mnProgressEnd( nProgressEnd )
{
maMosaicTileSize.mnTileWidth = rMosaicTileSize.Width();
maMosaicTileSize.mnTileHeight= rMosaicTileSize.Height();
}
BmpFilterParam( sal_uInt16 nEmbossAzimuthAngle100, sal_uInt16 nEmbossElevationAngle100,
sal_uLong nProgressStart = 0, sal_uLong nProgressEnd = 0 ) :
meFilter( BMP_FILTER_EMBOSS_GREY ), mnProgressStart( nProgressStart ), mnProgressEnd( nProgressEnd )
{
maEmbossAngles.mnAzimuthAngle100 = nEmbossAzimuthAngle100;
maEmbossAngles.mnElevationAngle100 = nEmbossElevationAngle100;
}
private:
friend class ::Bitmap;
friend class BitmapEx;
friend class Animation;
private:
BmpFilter meFilter;
sal_uLong mnProgressStart;
sal_uLong mnProgressEnd;
public:
struct MosaicTileSize
{
sal_uLong mnTileWidth;
sal_uLong mnTileHeight;
};
struct EmbossAngles
{
sal_uInt16 mnAzimuthAngle100;
sal_uInt16 mnElevationAngle100;
};
private:
union
{
sal_uInt16 mnSepiaPercent;
sal_uInt8 mcSolarGreyThreshold;
double mnRadius;
MosaicTileSize maMosaicTileSize;
EmbossAngles maEmbossAngles;
};
};
class BitmapInfoAccess;
class BitmapReadAccess;
class BitmapWriteAccess;
class BitmapPalette;
class ImpBitmap;
class Color;
class ResId;
class GDIMetaFile;
class AlphaMask;
class OutputDevice;
class SalBitmap;
namespace vcl
{
class Kernel;
}
struct BitmapSystemData
{
#if defined(_WIN32)
void* pDIB; // device independent byte buffer
void* pDDB; // if not NULL then this is actually an HBITMAP
#elif defined( MACOSX ) || defined( IOS )
void* rImageContext; //Image context (CGContextRef)
#else
void* aPixmap;
#endif
int mnWidth;
int mnHeight;
};
class VCL_DLLPUBLIC Bitmap
{
public:
Bitmap();
Bitmap( const Bitmap& rBitmap );
Bitmap( const Size& rSizePixel, sal_uInt16 nBitCount, const BitmapPalette* pPal = nullptr );
Bitmap( const ResId& rResId );
Bitmap( SalBitmap* pSalBitmap );
virtual ~Bitmap();
Bitmap& operator=( const Bitmap& rBitmap );
inline bool operator!() const;
inline bool operator==( const Bitmap& rBitmap ) const;
inline bool operator!=( const Bitmap& rBitmap ) const;
inline bool IsSameInstance( const Bitmap& rBmp ) const;
bool IsEqual( const Bitmap& rBmp ) const;
inline bool IsEmpty() const;
void SetEmpty();
inline const MapMode& GetPrefMapMode() const;
inline void SetPrefMapMode( const MapMode& rMapMode );
inline const Size& GetPrefSize() const;
inline void SetPrefSize( const Size& rSize );
Size GetSizePixel() const;
sal_uInt16 GetBitCount() const;
inline sal_uLong GetColorCount() const;
inline sal_uLong GetSizeBytes() const;
bool HasGreyPalette() const;
/** get system dependent bitmap data
@param rData
The system dependent BitmapSystemData structure to be filled
@return true if the bitmap has a valid system object (e.g. not empty)
*/
bool GetSystemData( BitmapSystemData& rData ) const;
BitmapChecksum GetChecksum() const;
Bitmap CreateDisplayBitmap( OutputDevice* pDisplay );
static const BitmapPalette&
GetGreyPalette( int nEntries );
public:
bool MakeMono( sal_uInt8 cThreshold );
/** Convert bitmap format
@param eConversion
The format this bitmap should be converted to.
@return true, if the conversion was completed successfully.
*/
bool Convert( BmpConversion eConversion );
/** Reduce number of colors for the bitmap
@param nNewColorCount
Maximal number of bitmap colors after the reduce operation
@param eReduce
Algorithm to use for color reduction
@return true, if the color reduction operation was completed successfully.
*/
bool ReduceColors(
sal_uInt16 nNewColorCount,
BmpReduce eReduce = BMP_REDUCE_SIMPLE );
/** Apply a dither algorithm to the bitmap
This method dithers the bitmap inplace, i.e. a true color
bitmap is converted to a paletted bitmap, reducing the color
deviation by error diffusion.
@param nDitherFlags
The algorithm to be used for dithering
*/
bool Dither( BmpDitherFlags nDitherFlags = BmpDitherFlags::Matrix );
/** Crop the bitmap
@param rRectPixel
A rectangle specifying the crop amounts on all four sides of
the bitmap. If the upper left corner of the bitmap is assigned
(0,0), then this method cuts out the given rectangle from the
bitmap. Note that the rectangle is clipped to the bitmap's
dimension, i.e. negative left,top rectangle coordinates or
exceeding width or height is ignored.
@return true, if cropping was performed successfully. If
nothing had to be cropped, because e.g. the crop rectangle
included the bitmap, false is returned, too!
*/
bool Crop( const Rectangle& rRectPixel );
/** Expand the bitmap by pixel padding
@param nDX
Number of pixel to pad at the right border of the bitmap
@param nDY
Number of scanlines to pad at the bottom border of the bitmap
@param pInitColor
Color to use for padded pixel
@return true, if padding was performed successfully. false is
not only returned when the operation failed, but also if
nothing had to be done, e.g. because nDX and nDY were zero.
*/
bool Expand(
sal_uLong nDX, sal_uLong nDY,
const Color* pInitColor = nullptr );
/** Copy a rectangular area from another bitmap
@param rRectDst
Destination rectangle in this bitmap. This is clipped to the
bitmap dimensions.
@param rRectSrc
Source rectangle in pBmpSrc. This is clipped to the source
bitmap dimensions. Note further that no scaling takes place
during this copy operation, i.e. only the minimum of source
and destination rectangle's width and height are used.
@param pBmpSrc
The source bitmap to copy from. If this argument is NULL, or
equal to the object this method is called on, copying takes
place within the same bitmap.
@return true, if the operation completed successfully. false
is not only returned when the operation failed, but also if
nothing had to be done, e.g. because one of the rectangles are
empty.
*/
bool CopyPixel(
const Rectangle& rRectDst,
const Rectangle& rRectSrc,
const Bitmap* pBmpSrc = nullptr );
bool CopyPixel_AlphaOptimized(
const Rectangle& rRectDst,
const Rectangle& rRectSrc,
const Bitmap* pBmpSrc = nullptr );
/** Perform boolean operations with another bitmap
@param rMask
The mask bitmap in the selected combine operation
@param eCombine
The combine operation to perform on the bitmap
@return true, if the operation was completed successfully.
*/
bool CombineSimple(
const Bitmap& rMask,
BmpCombine eCombine );
/** Alpha-blend the given bitmap against a specified uniform
background color.
@attention This method might convert paletted bitmaps to
truecolor, to be able to represent every necessary color. Note
that during alpha blending, lots of colors not originally
included in the bitmap can be generated.
@param rAlpha
Alpha mask to blend with
@param rBackgroundColor
Background color to use for every pixel during alpha blending
@return true, if blending was successful, false otherwise
*/
bool Blend(
const AlphaMask& rAlpha,
const Color& rBackgroundColor );
/** Fill the entire bitmap with the given color
@param rFillColor
Color value to use for filling
@return true, if the operation was completed successfully.
*/
bool Erase( const Color& rFillColor );
/** Perform the Invert operation on every pixel
@return true, if the operation was completed successfully.
*/
bool Invert();
/** Mirror the bitmap
@param nMirrorFlags
About which axis (horizontal, vertical, or both) to mirror
@return true, if the operation was completed successfully.
*/
bool Mirror( BmpMirrorFlags nMirrorFlags );
/** Scale the bitmap
@param rNewSize
The resulting size of the scaled bitmap
@param nScaleFlag
The algorithm to be used for scaling
@return true, if the operation was completed successfully.
*/
bool Scale( const Size& rNewSize, BmpScaleFlag nScaleFlag = BmpScaleFlag::Default );
/** Scale the bitmap
@param rScaleX
The scale factor in x direction.
@param rScaleY
The scale factor in y direction.
@param nScaleFlag
Method of scaling - it is recommended that either BmpScaleFlag::Default or BmpScaleFlag::BestQuality be used.
@return true, if the operation was completed successfully.
*/
bool Scale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag = BmpScaleFlag::Default );
/**
Returns true if bitmap scaling is considered to be fast.
Currently this returns true if OpenGL is used for scaling, otherwise false (CPU scaling is slower).
@since 4.5
*/
static bool HasFastScale();
// Adapt the BitCount of rNew to BitCount of total, including grey or color palette
// Can be used to create alpha/mask bitmaps after their processing in 24bit
void AdaptBitCount(Bitmap& rNew) const;
/** Rotate bitmap by the specified angle
@param nAngle10
The rotation angle in tenth of a degree. The bitmap is always rotated around its center.
@param rFillColor
The color to use for filling blank areas. During rotation, the
bitmap is enlarged such that the whole rotation result fits
in. The empty spaces around that rotated original bitmap are
then filled with this color.
@return true, if the operation was completed successfully.
*/
bool Rotate( long nAngle10, const Color& rFillColor );
/** Create on-off mask from bitmap
This method creates a bitmask from the bitmap, where every
pixel that equals rTransColor is set transparent, the rest
opaque.
@param rTransColor
Color value where the bitmask should be transparent
@param nTol
Tolerance value. Specifies the maximal difference between
rTransColor and the individual pixel values, such that the
corresponding pixel is still regarded transparent.
@return the resulting bitmask.
*/
Bitmap CreateMask( const Color& rTransColor, sal_uLong nTol = 0UL ) const;
/** Create region of similar colors in a given rectangle
@param rColor
All pixel which have this color are included in the calculated region
@param rRect
The rectangle within which matching pixel are looked for. This
rectangle is always clipped to the bitmap dimensions.
@return the generated region.
*/
vcl::Region CreateRegion( const Color& rColor, const Rectangle& rRect ) const;
/** Replace all pixel where the given mask is on with the specified color
@param rMask
Mask specifying which pixel should be replaced
@param rReplaceColor
Color to be placed in all changed pixel
@return true, if the operation was completed successfully.
*/
bool Replace( const Bitmap& rMask, const Color& rReplaceColor );
/** Merge bitmap with given background color according to specified alpha mask
@param rAlpha
Alpha mask specifying the amount of background color to merge in
@param rMergeColor
Background color to be used for merging
@return true, if the operation was completed successfully.
*/
bool Replace( const AlphaMask& rAlpha, const Color& rMergeColor );
/** Replace all pixel having the search color with the specified color
@param rSearchColor
Color specifying which pixel should be replaced
@param rReplaceColor
Color to be placed in all changed pixel
@param nTol
Tolerance value. Specifies the maximal difference between
rSearchColor and the individual pixel values, such that the
corresponding pixel is still regarded a match.
@return true, if the operation was completed successfully.
*/
bool Replace( const Color& rSearchColor, const Color& rReplaceColor, sal_uLong nTol = 0 );
/** Replace all pixel having one the search colors with the corresponding replace color
@param pSearchColors
Array of colors specifying which pixel should be replaced
@param rReplaceColors
Array of colors to be placed in all changed pixel
@param nColorCount
Size of the aforementioned color arrays
@param pTols
Tolerance value. Specifies the maximal difference between
pSearchColor colors and the individual pixel values, such that
the corresponding pixel is still regarded a match.
@return true, if the operation was completed successfully.
*/
bool Replace(
const Color* pSearchColors,
const Color* rReplaceColors,
sal_uLong nColorCount,
sal_uLong* pTols = nullptr );
/** Convert the bitmap to a PolyPolygon
This works by putting continuous areas of the same color into
a polygon, by tracing its bounding line.
@param rPolyPoly
The resulting PolyPolygon
@param nFlags
Whether the inline or the outline of the color areas should be
represented by the polygon
@return true, if the operation was completed successfully.
*/
bool Vectorize(
tools::PolyPolygon& rPolyPoly,
BmpVectorizeFlags nFlags = BmpVectorizeFlags::Outer );
/** Convert the bitmap to a meta file
This works by putting continuous areas of the same color into
polygons painted in this color, by tracing the area's bounding
line.
@param rMtf
The resulting meta file
@param cReduce
If non-null, minimal size of bound rects for individual polygons. Smaller ones are ignored.
@param nFlags
Whether the inline or the outline of the color areas should be
represented by the polygon
@param pProgress
A callback for showing the progress of the vectorization
@return true, if the operation was completed successfully.
*/
bool Vectorize(
GDIMetaFile& rMtf,
sal_uInt8 cReduce = 0,
BmpVectorizeFlags nFlags = BmpVectorizeFlags::Inner,
const Link<long,void>* pProgress = nullptr );
/** Change various global color characteristics
@param nLuminancePercent
Percent of luminance change, valid range [-100,100]. Values outside this range are clipped to the valid range.
@param nContrastPercent
Percent of contrast change, valid range [-100,100]. Values outside this range are clipped to the valid range.
@param nChannelRPercent
Percent of red channel change, valid range [-100,100]. Values outside this range are clipped to the valid range.
@param nChannelGPercent
Percent of green channel change, valid range [-100,100]. Values outside this range are clipped to the valid range.
@param nChannelBPercent
Percent of blue channel change, valid range [-100,100]. Values outside this range are clipped to the valid range.
@param fGamma
Exponent of the gamma function applied to the bitmap. The
value 1.0 results in no change, the valid range is
(0.0,10.0]. Values outside this range are regarded as 1.0.
@param bInvert
If true, invert the channel values with the logical 'not' operator
@param msoBrightness
Use the same formula for brightness as used by MSOffice.
@return true, if the operation was completed successfully.
*/
bool Adjust(
short nLuminancePercent = 0,
short nContrastPercent = 0,
short nChannelRPercent = 0,
short nChannelGPercent = 0,
short nChannelBPercent = 0,
double fGamma = 1.0,
bool bInvert = false,
bool msoBrightness = false );
/** Apply specified filter to the bitmap
@param eFilter
The filter algorithm to apply
@param pFilterParam
Various parameter for the different bitmap filter algorithms
@return true, if the operation was completed successfully.
*/
bool Filter(
BmpFilter eFilter,
const BmpFilterParam* pFilterParam = nullptr );
public:
SAL_DLLPRIVATE void ImplMakeUnique();
const std::shared_ptr<ImpBitmap>& ImplGetImpBitmap() const { return mxImpBmp; }
SAL_DLLPRIVATE void ImplSetImpBitmap( const std::shared_ptr<ImpBitmap>& xImpBmp );
SAL_DLLPRIVATE void ImplAssignWithSize( const Bitmap& rBitmap );
SAL_DLLPRIVATE void ImplAdaptBitCount(Bitmap& rNew) const;
SAL_DLLPRIVATE bool ImplScaleFast( const double& rScaleX, const double& rScaleY );
SAL_DLLPRIVATE bool ImplScaleInterpolate( const double& rScaleX, const double& rScaleY );
SAL_DLLPRIVATE bool ImplConvolutionPass(
Bitmap& aNewBitmap,
BitmapReadAccess* pReadAcc,
int aNumberOfContributions,
double* pWeights,
int* pPixels,
int* pCount );
SAL_DLLPRIVATE bool ImplMakeMono( sal_uInt8 cThreshold );
SAL_DLLPRIVATE bool ImplMakeMonoDither();
SAL_DLLPRIVATE bool ImplMakeGreyscales( sal_uInt16 nGreyscales );
SAL_DLLPRIVATE bool ImplConvertUp( sal_uInt16 nBitCount, Color* pExtColor = nullptr );
SAL_DLLPRIVATE bool ImplConvertDown( sal_uInt16 nBitCount, Color* pExtColor = nullptr );
SAL_DLLPRIVATE bool ImplConvertGhosted();
SAL_DLLPRIVATE bool ImplDitherMatrix();
SAL_DLLPRIVATE bool ImplDitherFloyd();
SAL_DLLPRIVATE bool ImplDitherFloyd16();
SAL_DLLPRIVATE bool ImplReduceSimple( sal_uInt16 nColorCount );
SAL_DLLPRIVATE bool ImplReducePopular( sal_uInt16 nColorCount );
SAL_DLLPRIVATE bool ImplReduceMedian( sal_uInt16 nColorCount );
SAL_DLLPRIVATE void ImplMedianCut(
sal_uLong* pColBuf,
BitmapPalette& rPal,
long nR1, long nR2, long nG1, long nG2, long nB1, long nB2,
long nColors, long nPixels, long& rIndex );
SAL_DLLPRIVATE bool ImplConvolute3(
const long* pMatrix, long nDivisor );
SAL_DLLPRIVATE bool ImplMedianFilter();
SAL_DLLPRIVATE bool ImplSobelGrey();
SAL_DLLPRIVATE bool ImplEmbossGrey( const BmpFilterParam* pFilterParam );
SAL_DLLPRIVATE bool ImplSolarize( const BmpFilterParam* pFilterParam );
SAL_DLLPRIVATE bool ImplSepia( const BmpFilterParam* pFilterParam );
SAL_DLLPRIVATE bool ImplMosaic( const BmpFilterParam* pFilterParam );
SAL_DLLPRIVATE bool ImplPopArt();
SAL_DLLPRIVATE bool ImplSeparableBlurFilter( const double aRadius = 0.7 );
SAL_DLLPRIVATE bool ImplSeparableUnsharpenFilter( const double aRadius = 0.7 );
SAL_DLLPRIVATE bool ImplDuotoneFilter( const sal_uLong nColorOne, sal_uLong nColorTwo );
SAL_DLLPRIVATE void ImplBlurContributions(
const int aSize,
const int aNumberOfContributions,
double* pBlurVector,
double*& pWeights,
int*& pPixels,
int*& pCount );
public:
BitmapInfoAccess* AcquireInfoAccess();
BitmapReadAccess* AcquireReadAccess();
BitmapWriteAccess* AcquireWriteAccess();
static void ReleaseAccess( BitmapInfoAccess* pAccess );
typedef vcl::ScopedBitmapAccess<BitmapReadAccess, Bitmap, &Bitmap::AcquireReadAccess> ScopedReadAccess;
typedef vcl::ScopedBitmapAccess<BitmapWriteAccess, Bitmap, &Bitmap::AcquireWriteAccess> ScopedWriteAccess;
typedef vcl::ScopedBitmapAccess<BitmapInfoAccess, Bitmap, &Bitmap::AcquireInfoAccess> ScopedInfoAccess;
private:
std::shared_ptr<ImpBitmap> mxImpBmp;
MapMode maPrefMapMode;
Size maPrefSize;
};
inline bool Bitmap::operator!() const
{
return( mxImpBmp == nullptr );
}
inline bool Bitmap::operator==( const Bitmap& rBitmap ) const
{
return( rBitmap.mxImpBmp == mxImpBmp );
}
inline bool Bitmap::operator!=( const Bitmap& rBitmap ) const
{
return( rBitmap.mxImpBmp != mxImpBmp );
}
inline bool Bitmap::IsSameInstance( const Bitmap& rBitmap ) const
{
return( rBitmap.mxImpBmp == mxImpBmp );
}
inline bool Bitmap::IsEmpty() const
{
return( mxImpBmp == nullptr );
}
inline const MapMode& Bitmap::GetPrefMapMode() const
{
return maPrefMapMode;
}
inline void Bitmap::SetPrefMapMode( const MapMode& rMapMode )
{
maPrefMapMode = rMapMode;
}
inline const Size& Bitmap::GetPrefSize() const
{
return maPrefSize;
}
inline void Bitmap::SetPrefSize( const Size& rSize )
{
maPrefSize = rSize;
}
inline sal_uLong Bitmap::GetColorCount() const
{
return( (sal_uLong)1 << (sal_uLong) GetBitCount() );
}
inline sal_uLong Bitmap::GetSizeBytes() const
{
const Size aSizePix( GetSizePixel() );
return( ( (sal_uLong) aSizePix.Width() * aSizePix.Height() * GetBitCount() ) >> 3UL );
}
#endif // INCLUDED_VCL_BITMAP_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|