summaryrefslogtreecommitdiff
path: root/include/vcl/sysdata.hxx
blob: 85babeaa2f1c3c87a65e67c49dee511a0b0ce0b8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#ifndef INCLUDED_VCL_SYSDATA_HXX
#define INCLUDED_VCL_SYSDATA_HXX

#include <sal/types.h>
#include <vcl/dllapi.h>

class SalFrame;

#ifdef MACOSX
// predeclare the native classes to avoid header/include problems
typedef struct CGContext *CGContextRef;
typedef struct CGLayer   *CGLayerRef;
typedef const struct __CTFont * CTFontRef;
#ifdef __OBJC__
@class NSView;
#else
class NSView;
#endif
#endif

#ifdef IOS
typedef const struct __CTFont * CTFontRef;
typedef struct CGContext *CGContextRef;
#endif

#if defined(_WIN32)
#include <prewin.h>
#include <windef.h>
#include <postwin.h>
#endif

struct VCL_DLLPUBLIC SystemEnvData
{
    enum class Toolkit { Gen, Gtk, Qt5 };
    Toolkit             toolkit;        // the toolkit in use
#if defined(_WIN32)
    HWND                hWnd;           // the window hwnd
#elif defined( MACOSX )
    NSView*             mpNSView;       // the cocoa (NSView *) implementing this object
    bool                mbOpenGL;       // use an OpenGL providing NSView
#elif defined( ANDROID )
    // Nothing
#elif defined( IOS )
    // Nothing
#elif defined( UNX )
    enum class Platform { Wayland, Xcb };

    void*               pDisplay;       // the relevant display connection
    SalFrame*           pSalFrame;      // contains a salframe, if object has one
    void*               pWidget;        // the corresponding widget
    void*               pVisual;        // the visual in use
    int                 nScreen;        // the current screen of the window
    // note: this is a "long" in Xlib *but* in the protocol it's only 32-bit
    // however, the GTK3 vclplug wants to store pointers in here!
    sal_IntPtr          aShellWindow;   // the window of the frame's shell
    Platform            platform;       // the windowing system in use
private:
    sal_uIntPtr         aWindow;        // the window of the object
public:

    void SetWindowHandle(sal_uIntPtr nWindow)
    {
        aWindow = nWindow;
    }

    // SalFrame can be any SalFrame, just needed to determine which backend to use
    // to resolve the window handle
    sal_uIntPtr GetWindowHandle(const SalFrame* pReference) const;

#endif

    SystemEnvData()
        : toolkit(Toolkit::Gen)
#if defined(_WIN32)
        , hWnd(nullptr)
#elif defined( MACOSX )
        , mpNSView(nullptr)
        , mbOpenGL(false)
#elif defined( ANDROID )
#elif defined( IOS )
#elif defined( UNX )
        , pDisplay(nullptr)
        , pSalFrame(nullptr)
        , pWidget(nullptr)
        , pVisual(nullptr)
        , nScreen(0)
        , aShellWindow(0)
        , platform(Platform())
        , aWindow(0)
#endif
    {
    }
};

struct SystemParentData
{
    sal_uInt32      nSize;            // size in bytes of this structure
#if defined(_WIN32)
    HWND            hWnd;             // the window hwnd
#elif defined( MACOSX )
    NSView*         pView;            // the cocoa (NSView *) implementing this object
#elif defined( ANDROID )
    // Nothing
#elif defined( IOS )
    // Nothing
#elif defined( UNX )
    sal_uIntPtr     aWindow;          // the window of the object
    bool            bXEmbedSupport:1; // decides whether the object in question
                                      // should support the XEmbed protocol
#endif
};

struct SystemMenuData
{
#if defined(_WIN32)
    HMENU           hMenu;          // the menu handle of the menu bar
#else
    // Nothing
#endif
};

struct SystemGraphicsData
{
    sal_uInt32      nSize;          // size in bytes of this structure
#if defined(_WIN32)
    HDC             hDC;            // handle to a device context
    HWND            hWnd;           // optional handle to a window
#elif defined( MACOSX )
    CGContextRef    rCGContext;     // CoreGraphics graphic context
#elif defined( ANDROID )
    // Nothing
#elif defined( IOS )
    CGContextRef    rCGContext;     // CoreGraphics graphic context
#elif defined( UNX )
    void*           pDisplay;       // the relevant display connection
    sal_uIntPtr     hDrawable;      // a drawable
    void*           pVisual;        // the visual in use
    int             nScreen;        // the current screen of the drawable
    void*           pXRenderFormat; // render format for drawable
    void*           pSurface;       // the cairo surface when using svp-based backends
#endif
    SystemGraphicsData()
        : nSize( sizeof( SystemGraphicsData ) )
#if defined(_WIN32)
        , hDC( nullptr )
        , hWnd( nullptr )
#elif defined( MACOSX )
        , rCGContext( nullptr )
#elif defined( ANDROID )
    // Nothing
#elif defined( IOS )
        , rCGContext( NULL )
#elif defined( UNX )
        , pDisplay( nullptr )
        , hDrawable( 0 )
        , pVisual( nullptr )
        , nScreen( 0 )
        , pXRenderFormat( nullptr )
        , pSurface( nullptr )
#endif
    { }
};

struct SystemWindowData
{
#if defined(_WIN32)                  // meaningless on Windows
#elif defined( MACOSX )
    bool            bOpenGL;        // create an OpenGL providing NSView
    bool            bLegacy;        // create a 2.1 legacy context, only valid if bOpenGL == true
#elif defined( ANDROID )
    // Nothing
#elif defined( IOS )
    // Nothing
#elif defined( UNX )
    void*           pVisual;        // the visual to be used
    bool            bClipUsingNativeWidget; // default is false, true will attempt to clip the childwindow with a native widget
#endif
};

#endif // INCLUDED_VCL_SYSDATA_HXX

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */