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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_XMLOFF_SHAPEIMPORT_HXX
#define INCLUDED_XMLOFF_SHAPEIMPORT_HXX
#include <sal/config.h>
#include <xmloff/dllapi.h>
#include <com/sun/star/drawing/HomogenMatrix.hpp>
#include <com/sun/star/drawing/ProjectionMode.hpp>
#include <com/sun/star/drawing/ShadeMode.hpp>
#include <salhelper/simplereferenceobject.hxx>
#include <xmloff/xmlictxt.hxx>
#include <basegfx/vector/b3dvector.hxx>
#include <vector>
#include <memory>
namespace com { namespace sun { namespace star { namespace beans { class XPropertySet; } } } }
namespace com { namespace sun { namespace star { namespace drawing { class XShape; } } } }
namespace com { namespace sun { namespace star { namespace drawing { class XShapes; } } } }
namespace com { namespace sun { namespace star { namespace frame { class XModel; } } } }
namespace com { namespace sun { namespace star { namespace xml { namespace sax { class XAttributeList; } } } } }
class SvXMLImport;
class SvXMLTokenMap;
class SvXMLStylesContext;
class XMLSdPropHdlFactory;
class SvXMLImportPropertyMapper;
class XMLTableImport;
enum SdXMLGroupShapeElemTokenMap
{
XML_TOK_GROUP_GROUP,
XML_TOK_GROUP_RECT,
XML_TOK_GROUP_LINE,
XML_TOK_GROUP_CIRCLE,
XML_TOK_GROUP_ELLIPSE,
XML_TOK_GROUP_POLYGON,
XML_TOK_GROUP_POLYLINE,
XML_TOK_GROUP_PATH,
XML_TOK_GROUP_CONTROL,
XML_TOK_GROUP_CONNECTOR,
XML_TOK_GROUP_MEASURE,
XML_TOK_GROUP_PAGE,
XML_TOK_GROUP_CAPTION,
XML_TOK_GROUP_CHART,
XML_TOK_GROUP_3DSCENE,
XML_TOK_GROUP_FRAME,
XML_TOK_GROUP_CUSTOM_SHAPE,
XML_TOK_GROUP_ANNOTATION,
XML_TOK_GROUP_A
};
enum SdXMLFrameShapeElemTokenMap
{
XML_TOK_FRAME_TEXT_BOX,
XML_TOK_FRAME_IMAGE,
XML_TOK_FRAME_OBJECT,
XML_TOK_FRAME_OBJECT_OLE,
XML_TOK_FRAME_PLUGIN,
XML_TOK_FRAME_FLOATING_FRAME,
XML_TOK_FRAME_APPLET,
XML_TOK_FRAME_TABLE
};
enum SdXML3DSceneShapeElemTokenMap
{
XML_TOK_3DSCENE_3DSCENE,
XML_TOK_3DSCENE_3DCUBE,
XML_TOK_3DSCENE_3DSPHERE,
XML_TOK_3DSCENE_3DLATHE,
XML_TOK_3DSCENE_3DEXTRUDE
};
enum SdXML3DObjectAttrTokenMap
{
XML_TOK_3DOBJECT_DRAWSTYLE_NAME,
XML_TOK_3DOBJECT_TRANSFORM
};
enum SdXML3DPolygonBasedAttrTokenMap
{
XML_TOK_3DPOLYGONBASED_VIEWBOX,
XML_TOK_3DPOLYGONBASED_D
};
enum SdXML3DCubeObjectAttrTokenMap
{
XML_TOK_3DCUBEOBJ_MINEDGE,
XML_TOK_3DCUBEOBJ_MAXEDGE
};
enum SdXML3DSphereObjectAttrTokenMap
{
XML_TOK_3DSPHEREOBJ_CENTER,
XML_TOK_3DSPHEREOBJ_SIZE
};
enum SdXML3DLightAttrTokenMap
{
XML_TOK_3DLIGHT_DIFFUSE_COLOR,
XML_TOK_3DLIGHT_DIRECTION,
XML_TOK_3DLIGHT_ENABLED,
XML_TOK_3DLIGHT_SPECULAR
};
// dr3d:3dlight context
class SdXML3DLightContext final : public SvXMLImportContext
{
// local parameters which need to be read
sal_Int32 maDiffuseColor;
::basegfx::B3DVector maDirection;
bool mbEnabled;
bool mbSpecular;
public:
SdXML3DLightContext(
SvXMLImport& rImport,
sal_uInt16 nPrfx,
const OUString& rLName,
const css::uno::Reference< css::xml::sax::XAttributeList >& xAttrList);
virtual ~SdXML3DLightContext() override;
sal_Int32 GetDiffuseColor() const { return maDiffuseColor; }
const ::basegfx::B3DVector& GetDirection() const { return maDirection; }
bool GetEnabled() const { return mbEnabled; }
};
class SdXML3DSceneAttributesHelper
{
protected:
SvXMLImport& mrImport;
// list for local light contexts
::std::vector< rtl::Reference< SdXML3DLightContext > >
maList;
// local parameters which need to be read
css::drawing::HomogenMatrix mxHomMat;
bool mbSetTransform;
css::drawing::ProjectionMode mxPrjMode;
sal_Int32 mnDistance;
sal_Int32 mnFocalLength;
sal_Int32 mnShadowSlant;
css::drawing::ShadeMode mxShadeMode;
sal_Int32 maAmbientColor;
bool mbLightingMode;
::basegfx::B3DVector maVRP;
::basegfx::B3DVector maVPN;
::basegfx::B3DVector maVUP;
bool mbVRPUsed;
bool mbVPNUsed;
bool mbVUPUsed;
public:
SdXML3DSceneAttributesHelper( SvXMLImport& rImporter );
/** creates a 3d light context and adds it to the internal list for later processing */
SvXMLImportContext * create3DLightContext( sal_uInt16 nPrfx, const OUString& rLName, const css::uno::Reference< css::xml::sax::XAttributeList >& xAttrList);
/** this should be called for each scene attribute */
void processSceneAttribute( sal_uInt16 nPrefix, const OUString& rLocalName, const OUString& rValue );
/** this sets the scene attributes at this propertyset */
void setSceneAttributes( const css::uno::Reference< css::beans::XPropertySet >& xPropSet );
};
class SvXMLShapeContext : public SvXMLImportContext
{
protected:
css::uno::Reference< css::drawing::XShape > mxShape;
bool const mbTemporaryShape;
OUString msHyperlink;
public:
SvXMLShapeContext( SvXMLImport& rImp, sal_uInt16 nPrfx,
const OUString& rLName, bool bTemporaryShape ) : SvXMLImportContext( rImp, nPrfx, rLName ), mbTemporaryShape(bTemporaryShape) {}
const css::uno::Reference< css::drawing::XShape >& getShape() const { return mxShape; }
void setHyperlink( const OUString& rHyperlink );
};
struct XMLShapeImportHelperImpl;
struct XMLShapeImportPageContextImpl;
struct SdXMLEventContextData;
class XMLOFF_DLLPUBLIC XMLShapeImportHelper : public salhelper::SimpleReferenceObject
{
std::unique_ptr<XMLShapeImportHelperImpl> mpImpl;
std::shared_ptr<XMLShapeImportPageContextImpl> mpPageContext;
// PropertySetMappers and factory
rtl::Reference<XMLSdPropHdlFactory> mpSdPropHdlFactory;
rtl::Reference<SvXMLImportPropertyMapper> mpPropertySetMapper;
rtl::Reference<SvXMLImportPropertyMapper> mpPresPagePropsMapper;
// contexts for Style and AutoStyle import
rtl::Reference<SvXMLStylesContext> mxStylesContext;
rtl::Reference<SvXMLStylesContext> mxAutoStylesContext;
// contexts for xShape contents TokenMaps
std::unique_ptr<SvXMLTokenMap> mpGroupShapeElemTokenMap;
std::unique_ptr<SvXMLTokenMap> mpFrameShapeElemTokenMap;
std::unique_ptr<SvXMLTokenMap> mp3DSceneShapeElemTokenMap;
std::unique_ptr<SvXMLTokenMap> mp3DObjectAttrTokenMap;
std::unique_ptr<SvXMLTokenMap> mp3DPolygonBasedAttrTokenMap;
std::unique_ptr<SvXMLTokenMap> mp3DCubeObjectAttrTokenMap;
std::unique_ptr<SvXMLTokenMap> mp3DSphereObjectAttrTokenMap;
std::unique_ptr<SvXMLTokenMap> mp3DLightAttrTokenMap;
rtl::Reference< XMLTableImport > mxShapeTableImport;
protected:
SvXMLImport& mrImporter;
public:
XMLShapeImportHelper( SvXMLImport& rImporter,
const css::uno::Reference< css::frame::XModel>& rModel,
SvXMLImportPropertyMapper *pExtMapper=nullptr );
virtual ~XMLShapeImportHelper() override;
SvXMLShapeContext* CreateGroupChildContext(
SvXMLImport& rImport, sal_uInt16 nPrefix, const OUString& rLocalName,
const css::uno::Reference< css::xml::sax::XAttributeList >& xAttrList,
css::uno::Reference< css::drawing::XShapes > const & rShapes,
bool bTemporaryShape = false);
SvXMLShapeContext* CreateFrameChildContext(
SvXMLImport& rImport, sal_uInt16 nPrefix, const OUString& rLocalName,
const css::uno::Reference< css::xml::sax::XAttributeList >& xAttrList,
css::uno::Reference< css::drawing::XShapes > const & rShapes,
const css::uno::Reference< css::xml::sax::XAttributeList >& xFrameAttrList);
static SvXMLImportContextRef CreateFrameChildContext(
SvXMLImportContext *pThisContext, sal_uInt16 nPrefix, const OUString& rLocalName,
const css::uno::Reference< css::xml::sax::XAttributeList >& xAttrList );
SvXMLShapeContext* Create3DSceneChildContext(
SvXMLImport& rImport, sal_uInt16 nPrefix, const OUString& rLocalName,
const css::uno::Reference< css::xml::sax::XAttributeList >& xAttrList,
css::uno::Reference< css::drawing::XShapes > const & rShapes);
const SvXMLTokenMap& GetGroupShapeElemTokenMap();
const SvXMLTokenMap& GetFrameShapeElemTokenMap();
const SvXMLTokenMap& Get3DSceneShapeElemTokenMap();
const SvXMLTokenMap& Get3DObjectAttrTokenMap();
const SvXMLTokenMap& Get3DPolygonBasedAttrTokenMap();
const SvXMLTokenMap& Get3DCubeObjectAttrTokenMap();
const SvXMLTokenMap& Get3DSphereObjectAttrTokenMap();
const SvXMLTokenMap& Get3DLightAttrTokenMap();
// Styles and AutoStyles contexts
SvXMLStylesContext* GetStylesContext() const { return mxStylesContext.get(); }
void SetStylesContext(SvXMLStylesContext* pNew);
SvXMLStylesContext* GetAutoStylesContext() const { return mxAutoStylesContext.get(); }
void SetAutoStylesContext(SvXMLStylesContext* pNew);
// get factories and mappers
SvXMLImportPropertyMapper* GetPropertySetMapper() const { return mpPropertySetMapper.get(); }
SvXMLImportPropertyMapper* GetPresPagePropsMapper() const { return mpPresPagePropsMapper.get(); }
// this function is called whenever the implementation classes like to add this new
// shape to the given XShapes.
virtual void addShape(
css::uno::Reference< css::drawing::XShape >& rShape,
const css::uno::Reference< css::xml::sax::XAttributeList >& xAttrList,
css::uno::Reference< css::drawing::XShapes >& rShapes);
// this function is called whenever the implementation classes have finished importing
// a shape to the given XShapes. The shape is already inserted into its XShapes and
// all properties and styles are set.
virtual void finishShape(
css::uno::Reference< css::drawing::XShape >& rShape,
const css::uno::Reference< css::xml::sax::XAttributeList >& xAttrList,
css::uno::Reference< css::drawing::XShapes >& rShapes);
// tdf#127791 help function for group shape events
void addShapeEvents(SdXMLEventContextData& rData);
// helper functions processing groups after their component shapes are collected
// e.g. for z-order sorting or adding events to the group
void pushGroupForPostProcessing( css::uno::Reference< css::drawing::XShapes >& rShapes );
void popGroupAndPostProcess();
void shapeWithZIndexAdded( css::uno::Reference< css::drawing::XShape > const & rShape,
sal_Int32 nZIndex );
/// Updates the z-order of other shapes to be consistent again, needed due
/// to the removal of rShape.
void shapeRemoved(const css::uno::Reference<css::drawing::XShape>& rShape);
void addShapeConnection( css::uno::Reference< css::drawing::XShape > const & rConnectorShape,
bool bStart,
const OUString& rDestShapeId,
sal_Int32 nDestGlueId );
/** adds a mapping for a glue point identifier from an xml file to the identifier created after inserting
the new glue point into the core. The saved mappings can be retrieved by getGluePointId() */
void addGluePointMapping( css::uno::Reference< css::drawing::XShape > const & xShape,
sal_Int32 nSourceId, sal_Int32 nDestinnationId );
/** moves all current DestinationId's for rXShape by n */
void moveGluePointMapping( const css::uno::Reference< css::drawing::XShape >& xShape, const sal_Int32 n );
/** retrieves a mapping for a glue point identifier from the current xml file to the identifier created after
inserting the new glue point into the core. The mapping must be initialized first with addGluePointMapping() */
sal_Int32 getGluePointId( const css::uno::Reference< css::drawing::XShape >& xShape, sal_Int32 nSourceId );
/** this method must be calling before the first shape is imported for the given page.
Calls to this method can be nested */
void startPage( css::uno::Reference< css::drawing::XShapes > const & rShapes );
/** this method must be calling after the last shape is imported for the given page
Calls to this method can be nested */
void endPage( css::uno::Reference< css::drawing::XShapes > const & rShapes );
void restoreConnections();
/** creates a property mapper for external chaining */
static SvXMLImportPropertyMapper* CreateShapePropMapper(
const css::uno::Reference< css::frame::XModel>& rModel, SvXMLImport& rImport );
/** defines if the import should increment the progress bar or not */
void enableHandleProgressBar();
bool IsHandleProgressBarEnabled() const;
/** queries the capability of the current model to create presentation shapes */
bool IsPresentationShapesSupported() const;
XMLSdPropHdlFactory* GetSdPropHdlFactory() const { return mpSdPropHdlFactory.get(); }
const rtl::Reference< XMLTableImport >& GetShapeTableImport();
};
#endif // INCLUDED_XMLOFF_SHAPEIMPORT_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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