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// -*- Mode: ObjC; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
//
// This file is part of the LibreOffice project.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.
#import "View.h"
#include <osl/detail/ios-bootstrap.h>
@implementation View
- (void)drawRect:(CGRect)rect
{
NSLog(@"drawRect: %dx%d@(%d,%d)", (int) rect.size.width, (int) rect.size.height, (int) rect.origin.x, (int) rect.origin.y);
NSLog(@"statusBarOrientation: %ld", (long)[[UIApplication sharedApplication] statusBarOrientation]);
// NSDate *startDate = [NSDate date];
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSaveGState(context);
switch ([[UIApplication sharedApplication] statusBarOrientation]) {
case UIInterfaceOrientationPortrait:
CGContextTranslateCTM(context, 0, self.frame.size.height);
CGContextScaleCTM(context, 1, -1);
break;
case UIInterfaceOrientationLandscapeLeft:
CGContextTranslateCTM(context, 0, self.frame.size.width);
CGContextScaleCTM(context, 1, -1);
break;
case UIInterfaceOrientationLandscapeRight:
CGContextTranslateCTM(context, 0, self.frame.size.width);
CGContextScaleCTM(context, 1, -1);
break;
case UIInterfaceOrientationPortraitUpsideDown:
CGContextTranslateCTM(context, 0, self.frame.size.height);
CGContextScaleCTM(context, 1, -1);
break;
}
lo_render_windows(context, rect);
CGContextRestoreGState(context);
// NSLog(@"drawRect: lo_render_windows took %f s", [[NSDate date] timeIntervalSinceDate: startDate]);
}
- (void)tapGesture:(UITapGestureRecognizer *)gestureRecognizer
{
if ([gestureRecognizer state] == UIGestureRecognizerStateEnded) {
CGPoint location = [gestureRecognizer locationInView: self];
NSLog(@"tapGesture: at: (%d,%d)", (int)location.x, (int)location.y);
lo_tap(location.x, location.y);
[self->textView becomeFirstResponder];
} else {
NSLog(@"tapGesture: %@", gestureRecognizer);
}
}
- (void)panGesture:(UIPanGestureRecognizer *)gestureRecognizer
{
static CGFloat previousX = 0.0f, previousY = 0.0f;
CGPoint translation = [gestureRecognizer translationInView: self];
if (gestureRecognizer.state != UIGestureRecognizerStateBegan) {
int deltaX = translation.x - previousX;
int deltaY = translation.y - previousY;
NSLog(@"panGesture: pan (delta): (%d,%d)", deltaX, deltaY);
lo_pan(deltaX, deltaY);
}
previousX = translation.x;
previousY = translation.y;
}
- (void)pinchGesture:(UIPinchGestureRecognizer *)gestureRecognizer
{
CGPoint location = [gestureRecognizer locationInView: self];
CGFloat scale = gestureRecognizer.scale;
NSLog(@"pinchGesture: pinch: (%f) cords (%d,%d)", (float)scale, (int)location.x, (int)location.y );
lo_zoom((int)location.x, (int)location.y, (float)scale);
// to reset the gesture scaling
if (gestureRecognizer.state==UIGestureRecognizerStateEnded) {
lo_zoom(1, 1, 0.0f);
}
}
- (void)longPressGesture:(UILongPressGestureRecognizer *)gestureRecognizer
{
CGPoint point = [gestureRecognizer locationInView:self];
UIGestureRecognizerState state = gestureRecognizer.state;
NSLog(@"longPressGesture: state %d cords (%d,%d)",state ,(int)point.x,(int)point.y);
if (state == UIGestureRecognizerStateEnded) {
lo_tap(point.x, point.y);
lo_tap(point.x, point.y);
}
}
@end
// vim:set shiftwidth=4 softtabstop=4 expandtab:
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