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/*************************************************************************
*
* $RCSfile: tokenarray.hxx,v $
*
* $Revision: 1.3 $
*
* last change: $Author: obo $ $Date: 2004-06-04 10:17:30 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
*
* - GNU Lesser General Public License Version 2.1
* - Sun Industry Standards Source License Version 1.1
*
* Sun Microsystems Inc., October, 2000
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2000 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
*
* Sun Industry Standards Source License Version 1.1
* =================================================
* The contents of this file are subject to the Sun Industry Standards
* Source License Version 1.1 (the "License"); You may not use this file
* except in compliance with the License. You may obtain a copy of the
* License at http://www.openoffice.org/license.html.
*
* Software provided under this License is provided on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
* See the License for the specific provisions governing your rights and
* obligations concerning the Software.
*
* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
*
* Copyright: 2000 by Sun Microsystems, Inc.
*
* All Rights Reserved.
*
* Contributor(s): _______________________________________
*
*
************************************************************************/
#ifndef SC_TOKENARRAY_HXX
#define SC_TOKENARRAY_HXX
#ifndef SC_TOKEN_HXX
#include "token.hxx"
#endif
#ifndef _SOLAR_H
#include <tools/solar.h>
#endif
enum ScRecalcMode40
{ // old RecalcMode up to and including SO 4.0
RC_NORMAL,
RC_ALWAYS,
RC_ONLOAD, // always after load
RC_ONLOAD_ONCE, // once after load
RC_FORCED, // also if cell isn't visible
RC_ONREFMOVE // if reference was moved (since SP3, 05.11.97)
};
// New (since 5.0, 14.01.98) RecalcMode access only via TokenArray
// SetRecalcMode / IsRecalcMode...
typedef BYTE ScRecalcMode;
// Only one of the exclusive bits can be set,
// handled by TokenArray SetRecalcMode... methods
#define RECALCMODE_NORMAL 0x01 // exclusive
#define RECALCMODE_ALWAYS 0x02 // exclusive, always
#define RECALCMODE_ONLOAD 0x04 // exclusive, always after load
#define RECALCMODE_ONLOAD_ONCE 0x08 // exclusive, once after load
#define RECALCMODE_FORCED 0x10 // combined, also if cell isn't visible
#define RECALCMODE_ONREFMOVE 0x20 // combined, if reference was moved
#define RECALCMODE_EMASK 0x0F // mask of exclusive bits
// If new bits are to be defined, ExportRecalcMode40 and AddRecalcMode have to
// be adjusted!
struct ScRawToken;
class ScTokenArray
{
friend class ScCompiler;
friend class ScTokenIterator;
ScToken** pCode; // Token code array
ScToken** pRPN; // RPN array
USHORT nLen; // Length of token array
USHORT nRPN; // Length of RPN array
USHORT nIndex; // Current step index
USHORT nError; // Error code
short nRefs; // Count of cell references
ScRecalcMode nMode; // Flags to indicate when to recalc this code
BOOL bReplacedSharedFormula; // If code was created by replacing
// a shared formula, a temporary flag during
// UpdateReference() until StartListeningTo()
void Assign( const ScTokenArray& );
ScToken* Add( ScToken* );
void ImportRecalcMode40( ScRecalcMode40 );
ScRecalcMode40 ExportRecalcMode40() const;
inline void SetCombinedBitsRecalcMode( ScRecalcMode nBits )
{ nMode |= (nBits & ~RECALCMODE_EMASK); }
inline ScRecalcMode GetCombinedBitsRecalcMode() const
{ return nMode & ~RECALCMODE_EMASK; }
/** Exclusive bits already set in nMode are
zero'ed, nVal may contain combined bits, but
only one exclusive bit may be set! */
inline void SetMaskedRecalcMode( ScRecalcMode nBits )
{ nMode = GetCombinedBitsRecalcMode() | nBits; }
BOOL ImplGetReference( ScRange& rRange, BOOL bValidOnly ) const;
public:
ScTokenArray();
/// Assignment with references to ScToken entries (not copied!)
ScTokenArray( const ScTokenArray& );
~ScTokenArray();
ScTokenArray* Clone() const; /// True copy!
void Clear();
void DelRPN();
ScToken* First() { nIndex = 0; return Next(); }
ScToken* Next();
ScToken* FirstNoSpaces() { nIndex = 0; return NextNoSpaces(); }
ScToken* NextNoSpaces();
ScToken* GetNextName();
ScToken* GetNextDBArea();
ScToken* GetNextReference();
ScToken* GetNextReferenceRPN();
ScToken* GetNextReferenceOrName();
ScToken* GetNextColRowName();
ScToken* GetNextOpCodeRPN( OpCode );
ScToken* PeekNext();
ScToken* PeekPrevNoSpaces(); /// Only after Reset/First/Next/Last/Prev!
ScToken* PeekNextNoSpaces(); /// Only after Reset/First/Next/Last/Prev!
ScToken* FirstRPN() { nIndex = 0; return NextRPN(); }
ScToken* NextRPN();
ScToken* LastRPN() { nIndex = nRPN; return PrevRPN(); }
ScToken* PrevRPN();
BOOL HasOpCodeRPN( OpCode ) const;
/// Token of type svIndex
BOOL HasName() const;
/// Token of type svIndex or opcode ocColRowName
BOOL HasNameOrColRowName() const;
/// Exactly and only one range (valid or deleted)
BOOL IsReference( ScRange& rRange ) const;
/// Exactly and only one valid range (no #REF!s)
BOOL IsValidReference( ScRange& rRange ) const;
/// Exactly and only one multiple operation
BOOL GetTableOpRefs(
ScAddress& rFormula,
ScAddress& rColFirstPos, ScAddress& rColRelPos,
ScAddress& rRowFirstPos, ScAddress& rRowRelPos,
BOOL& rbIsMode2 ) const;
ScToken** GetArray() const { return pCode; }
ScToken** GetCode() const { return pRPN; }
USHORT GetLen() const { return nLen; }
USHORT GetCodeLen() const { return nRPN; }
void Reset() { nIndex = 0; }
USHORT GetError() const { return nError; }
void SetError( USHORT n ) { nError = n; }
short GetRefs() const { return nRefs; }
void SetReplacedSharedFormula( BOOL bVal ) { bReplacedSharedFormula = bVal; }
BOOL IsReplacedSharedFormula() const { return bReplacedSharedFormula; }
inline ScRecalcMode GetRecalcMode() const { return nMode; }
/** Bits aren't set directly but validated and
maybe handled according to priority if more
than one exclusive bit was set. */
void AddRecalcMode( ScRecalcMode nBits );
inline void ClearRecalcMode() { nMode = RECALCMODE_NORMAL; }
inline void SetRecalcModeNormal()
{ SetMaskedRecalcMode( RECALCMODE_NORMAL ); }
inline void SetRecalcModeAlways()
{ SetMaskedRecalcMode( RECALCMODE_ALWAYS ); }
inline void SetRecalcModeOnLoad()
{ SetMaskedRecalcMode( RECALCMODE_ONLOAD ); }
inline void SetRecalcModeOnLoadOnce()
{ SetMaskedRecalcMode( RECALCMODE_ONLOAD_ONCE ); }
inline void SetRecalcModeForced()
{ nMode |= RECALCMODE_FORCED; }
inline void ClearRecalcModeForced()
{ nMode &= ~RECALCMODE_FORCED; }
inline void SetRecalcModeOnRefMove()
{ nMode |= RECALCMODE_ONREFMOVE; }
inline void ClearRecalcModeOnRefMove()
{ nMode &= ~RECALCMODE_ONREFMOVE; }
inline BOOL IsRecalcModeNormal() const
{ return (nMode & RECALCMODE_NORMAL) != 0; }
inline BOOL IsRecalcModeAlways() const
{ return (nMode & RECALCMODE_ALWAYS) != 0; }
inline BOOL IsRecalcModeOnLoad() const
{ return (nMode & RECALCMODE_ONLOAD) != 0; }
inline BOOL IsRecalcModeOnLoadOnce() const
{ return (nMode & RECALCMODE_ONLOAD_ONCE) != 0; }
inline BOOL IsRecalcModeForced() const
{ return (nMode & RECALCMODE_FORCED) != 0; }
inline BOOL IsRecalcModeOnRefMove() const
{ return (nMode & RECALCMODE_ONREFMOVE) != 0; }
/** Get OpCode of the most outer function */
inline OpCode GetOuterFuncOpCode();
/** Determines the extent of direct adjacent
references. Only use with real functions, e.g.
GetOuterFuncOpCode() == ocSum ! */
BOOL GetAdjacentExtendOfOuterFuncRefs( SCCOLROW& nExtend,
const ScAddress& rPos, ScDirection );
/** Operators +,-,*,/,^,&,=,<>,<,>,<=,>=
with DoubleRef in Formula? */
BOOL HasMatrixDoubleRefOps();
void Load30( SvStream&, const ScAddress& );
void Load( SvStream&, USHORT, const ScAddress& );
void Store( SvStream&, const ScAddress& ) const;
ScToken* AddToken( const ScRawToken& );
ScToken* AddToken( const ScToken& );
ScToken* AddOpCode( OpCode eCode );
ScToken* AddString( const sal_Unicode* pStr );
ScToken* AddString( const String& rStr );
ScToken* AddDouble( double fVal );
ScToken* AddSingleReference( const SingleRefData& rRef );
ScToken* AddDoubleReference( const ComplRefData& rRef );
ScToken* AddName( USHORT n );
ScToken* AddMatrix( ScMatrix* p );
ScToken* AddExternal( const sal_Unicode* pStr );
ScToken* AddExternal( const String& rStr );
ScToken* AddColRowName( const SingleRefData& rRef );
ScToken* AddBad( const sal_Unicode* pStr ); /// ocBad with String
ScToken* AddBad( const String& rStr ); /// ocBad with String
/// Assignment with references to ScToken entries (not copied!)
ScTokenArray& operator=( const ScTokenArray& );
/// Make 3D references point to old referenced position even if relative
void ReadjustRelative3DReferences(
const ScAddress& rOldPos,
const ScAddress& rNewPos );
};
inline OpCode ScTokenArray::GetOuterFuncOpCode()
{
if ( pRPN && nRPN )
return pRPN[nRPN-1]->GetOpCode();
return ocNone;
}
struct ImpTokenIterator
{
ImpTokenIterator* pNext;
const ScTokenArray* pArr;
short nPC;
short nStop;
DECL_FIXEDMEMPOOL_NEWDEL( ImpTokenIterator );
};
class ScTokenIterator
{
friend class ScInterpreter; // for Jump()
ImpTokenIterator* pCur;
/** Jump or subroutine call.
Program counter values will be incremented before code is executed =>
positions are to be passed with -1 offset.
@param nStart
Start on code at position nStart+1 (yes, pass with offset -1)
@param nNext
After subroutine continue with instruction at position nNext+1
@param nStop
Stop before reaching code at position nStop. If not specified the
default is to either run the entire code, or to stop if an ocSep or
ocClose is encountered, which are only present in ocIf or ocChose
jumps.
*/
void Jump( short nStart, short nNext, short nStop = SHRT_MAX );
void Push( const ScTokenArray* );
void Pop();
public:
ScTokenIterator( const ScTokenArray& );
~ScTokenIterator();
void Reset();
const ScToken* First();
const ScToken* Next();
bool IsEndOfPath() const; /// if a jump or subroutine path is done
bool HasStacked() const { return pCur->pNext != 0; }
short GetPC() const { return pCur->nPC; }
};
#endif // SC_TOKENARRAY_HXX
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