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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_sc.hxx"
//------------------------------------------------------------------
#include <tools/shl.hxx>
#include "teamdlg.hxx"
#include "scmod.hxx"
#include "scresid.hxx"
#include "sc.hrc"
//------------------------------------------------------------------
void ShowTheTeam()
{
SC_MOD()->OpenTeamDlg();
}
//========================================================================
// ScTeamDlg
//========================================================================
ScTeamDlg::ScTeamDlg( Window* pParent )
: FloatingWindow( pParent, ScResId( RID_SCDLG_TEAM ) ),
aBmpTeam ( this, ScResId( 1 ) )
{
FreeResource();
SC_MOD()->SetTeamDlg( this );
Bitmap aBmp( ScResId( RID_SCTEAMDLGBMP1 ) );
Size aSize = aBmp.GetSizePixel();
USHORT nOff = (USHORT)aBmpTeam.GetPosPixel().X();
aBmpTeam.SetSizePixel( aSize );
aBmpTeam.SetBitmap( aBmp );
aSize.Width() += (2*nOff);
aSize.Height() += (2*nOff);
SetOutputSizePixel( aSize );
Center();
Point aPos = GetPosPixel();
if (aPos.Y() < 0)
{
// #87164# title bar must be visible
aPos.Y() = 0;
SetPosPixel(aPos);
}
Show();
}
//------------------------------------------------------------------------
__EXPORT ScTeamDlg::~ScTeamDlg()
{
}
//------------------------------------------------------------------------
BOOL __EXPORT ScTeamDlg::Close()
{
BOOL bReturn = FloatingWindow::Close();
SC_MOD()->SetTeamDlg( NULL );
delete this;
return bReturn;
}
//------------------------------------------------------------------------
void ScTeamDlg::Center()
{
if ( IsRollUp() ) RollDown();
Size aSizeDesktop = GetParent()->GetSizePixel();
Size aSize = GetSizePixel();
Point aNewPos;
aNewPos.X() = (aSizeDesktop.Width() - aSize.Width()) / 2;
aNewPos.Y() = (aSizeDesktop.Height() - aSize.Height()) / 2;
SetPosPixel( aNewPos );
}
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