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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SD_SOURCE_UI_ANIMATIONS_CUSTOMANIMATIONLIST_HXX
#define INCLUDED_SD_SOURCE_UI_ANIMATIONS_CUSTOMANIMATIONLIST_HXX
#include <sal/config.h>
#include <memory>
#include <vcl/treelistbox.hxx>
#include <vcl/builder.hxx>
#include <CustomAnimationEffect.hxx>
namespace com { namespace sun { namespace star { namespace drawing { class XShape; } } } }
namespace sd {
typedef std::shared_ptr< CustomAnimationEffect > CustomAnimationEffectPtr;
class ICustomAnimationListController
{
public:
virtual void onSelect() = 0;
virtual void onDoubleClick() = 0;
virtual void onContextMenu(const OString &rIdent) = 0;
virtual void onDragNDropComplete( std::vector< CustomAnimationEffectPtr > pEffectsDragged, CustomAnimationEffectPtr pEffectInsertBefore ) = 0;
virtual ~ICustomAnimationListController() {}
};
class CustomAnimationList : public SvTreeListBox, public ISequenceListener
{
friend class CustomAnimationListEntryItem;
friend struct stl_append_effect_func;
public:
explicit CustomAnimationList( vcl::Window* pParent );
virtual ~CustomAnimationList() override;
virtual void dispose() override;
// methods
/** selects or deselects the given effect.
Selections of other effects are not changed */
void select( const CustomAnimationEffectPtr& pEffect );
/** populates the list with all effects from the given MainSequence */
void update( const MainSequencePtr& pMainSequence );
void update();
EffectSequence getSelection() const;
// events
void onSelectionChanged(const css::uno::Any& rSelection);
// overrides
virtual void SelectHdl() override;
virtual void DeselectHdl() override;
virtual bool DoubleClickHdl() override;
virtual void Paint( vcl::RenderContext& rRenderContext, const ::tools::Rectangle& rRect ) override;
virtual VclPtr<PopupMenu> CreateContextMenu() override;
virtual void ExecuteContextMenuAction( sal_uInt16 nSelectedPopupEntry ) override;
virtual void KeyInput( const KeyEvent& rKEvt ) override;
virtual void notify_change() override;
virtual bool Expand( SvTreeListEntry* pParent ) override;
virtual bool Collapse( SvTreeListEntry* pParent ) override;
bool isExpanded( const CustomAnimationEffectPtr& pEffect ) const;
bool isVisible( const CustomAnimationEffectPtr& pEffect ) const;
// clears all entries from the listbox
void clear();
void setController( ICustomAnimationListController* pController )
{
mpController = pController;
};
protected:
// drag & drop
virtual void StartDrag( sal_Int8 nAction, const Point& rPosPixel ) override;
virtual DragDropMode NotifyStartDrag( TransferDataContainer& rData, SvTreeListEntry* pEntry ) override;
virtual sal_Int8 AcceptDrop( const AcceptDropEvent& rEvt ) override;
void ReparentChildrenDuringDrag();
void ReorderEffectsInUiDuringDragOver( SvTreeListEntry* pOverEntry);
virtual sal_Int8 ExecuteDrop( const ExecuteDropEvent& rEvt ) override;
virtual void DragFinished( sal_Int8 nDropAction ) override;
private:
std::unique_ptr<VclBuilder> mxBuilder;
VclPtr<PopupMenu> mxMenu;
bool mbIgnorePaint;
/** appends the given effect to the list*/
void append( CustomAnimationEffectPtr pEffect );
ICustomAnimationListController* mpController;
MainSequencePtr mpMainSequence;
css::uno::Reference< css::drawing::XShape > mxLastTargetShape;
sal_Int32 mnLastGroupId;
SvTreeListEntry* mpLastParentEntry;
// drag & drop
SvTreeListEntry* mpDndEffectDragging;
SvTreeListEntry* mpDndEffectInsertBefore;
std::vector< SvTreeListEntry* > mDndEffectsSelected;
};
OUString getPropertyName( sal_Int32 nPropertyType );
OUString getShapeDescription( const css::uno::Reference< css::drawing::XShape >& xShape, bool bWithText );
}
#endif // INCLUDED_SD_SOURCE_UI_ANIMATIONS_CUSTOMANIMATIONLIST_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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