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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SD_SOURCE_UI_ANIMATIONS_CUSTOMANIMATIONPANE_HXX
#define INCLUDED_SD_SOURCE_UI_ANIMATIONS_CUSTOMANIMATIONPANE_HXX
#include <com/sun/star/drawing/XDrawView.hpp>
#include <com/sun/star/frame/XModel.hpp>
#include <vcl/dialog.hxx>
#include <vcl/layout.hxx>
#include <svx/sidebar/PanelLayout.hxx>
#include <sfx2/sidebar/ControlFactory.hxx>
#include "CustomAnimationPreset.hxx"
#include "CustomAnimationList.hxx"
#include "CustomAnimationCreateDialog.hxx"
#include "motionpathtag.hxx"
#include "misc/scopelock.hxx"
#include <vector>
class PushButton;
class FixedLine;
class FixedText;
class ListBox;
class ComboBox;
class CheckBox;
namespace com { namespace sun { namespace star { namespace animations {
class XAnimationNode;
} } } }
namespace sd { namespace tools {
class EventMultiplexerEvent;
} }
namespace sd {
class PropertyControl;
class STLPropertySet;
class ViewShellBase;
typedef std::vector< rtl::Reference< MotionPathTag > > MotionPathTagVector;
class CustomAnimationPane : public PanelLayout, public ICustomAnimationListController
{
friend class MotionPathTag;
public:
CustomAnimationPane( vcl::Window* pParent, ViewShellBase& rBase, const css::uno::Reference<css::frame::XFrame>& rxFrame, const Size& rMinSize );
virtual ~CustomAnimationPane();
virtual void dispose() SAL_OVERRIDE;
// callbacks
void onSelectionChanged();
void onChangeCurrentPage();
void onChange( bool bCreate );
void onRemove();
void onChangeStart();
void onChangeStart( sal_Int16 nNodeType );
void onChangeProperty();
void onChangeSpeed();
// methods
void preview( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xAnimationNode );
void remove( CustomAnimationEffectPtr& pEffect );
// Control
virtual void StateChanged( StateChangedType nStateChange ) SAL_OVERRIDE;
virtual void KeyInput( const KeyEvent& rKEvt ) SAL_OVERRIDE;
// ICustomAnimationListController
virtual void onSelect() SAL_OVERRIDE;
virtual void onDoubleClick() SAL_OVERRIDE;
virtual void onContextMenu( sal_uInt16 nSelectedPopupEntry ) SAL_OVERRIDE;
// Window
virtual void DataChanged (const DataChangedEvent& rEvent) SAL_OVERRIDE;
void addUndo();
void updatePathFromMotionPathTag( const rtl::Reference< MotionPathTag >& xTag );
private:
void addListener();
void removeListener();
void updateControls();
void updateMotionPathTags();
void markShapesFromSelectedEffects();
void showOptions(const OString& sPage = OString());
void moveSelection( bool bUp );
void onPreview( bool bForcePreview );
void createPath( PathKind eKind, std::vector< ::com::sun::star::uno::Any >& rTargets, double fDuration );
STLPropertySet* createSelectionSet();
void changeSelection( STLPropertySet* pResultSet, STLPropertySet* pOldSet );
static ::com::sun::star::uno::Any getProperty1Value( sal_Int32 nType, CustomAnimationEffectPtr pEffect );
bool setProperty1Value( sal_Int32 nType, CustomAnimationEffectPtr pEffect, const ::com::sun::star::uno::Any& rValue );
void UpdateLook();
DECL_LINK( implControlHdl, Control* );
DECL_LINK(implPropertyHdl, void *);
DECL_LINK(EventMultiplexerListener, tools::EventMultiplexerEvent*);
DECL_LINK_TYPED(lateInitCallback, Timer *, void);
private:
ViewShellBase& mrBase;
const CustomAnimationPresets* mpCustomAnimationPresets;
VclPtr<PushButton> mpPBAddEffect;
VclPtr<PushButton> mpPBChangeEffect;
VclPtr<PushButton> mpPBRemoveEffect;
VclPtr<FixedText> mpFTEffect;
VclPtr<FixedText> mpFTStart;
VclPtr<ListBox> mpLBStart;
VclPtr<FixedText> mpFTProperty;
VclPtr<VclHBox> mpPlaceholderBox;
VclPtr<PropertyControl> mpLBProperty;
VclPtr<PushButton> mpPBPropertyMore;
VclPtr<FixedText> mpFTSpeed;
VclPtr<ListBox> mpCBSpeed;
VclPtr<CustomAnimationList> mpCustomAnimationList;
VclPtr<PushButton> mpPBMoveUp;
VclPtr<PushButton> mpPBMoveDown;
VclPtr<PushButton> mpPBPlay;
VclPtr<CheckBox> mpCBAutoPreview;
OUString maStrModify;
OUString maStrProperty;
sal_Int32 mnPropertyType;
Size maMinSize;
EffectSequence maListSelection;
::com::sun::star::uno::Any maViewSelection;
MainSequencePtr mpMainSequence;
::com::sun::star::uno::Reference< ::com::sun::star::drawing::XDrawPage > mxCurrentPage;
::com::sun::star::uno::Reference< ::com::sun::star::drawing::XDrawView > mxView;
::com::sun::star::uno::Reference< ::com::sun::star::frame::XModel > mxModel;
/** The mpCustomAnimationPresets is initialized either on demand or
after a short time after the construction of a new object of this
class. This timer is responsible for the later.
*/
Timer maLateInitTimer;
/** This method initializes the mpCustomAnimationPresets on demand and
returns a reference to the list.
*/
const CustomAnimationPresets& getPresets();
MotionPathTagVector maMotionPathTags;
ScopeLock maSelectionLock;
};
void fillRepeatComboBox( ListBox* pBox );
void fillDurationComboBox( ListBox* pBox );
}
#endif // INCLUDED_SD_SOURCE_UI_ANIMATIONS_CUSTOMANIMATIONPANE_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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