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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_sd.hxx"
#include "sdundogr.hxx"
/*************************************************************************
|*
|* Destruktor
|*
\************************************************************************/
SdUndoGroup::~SdUndoGroup()
{
sal_uLong nLast = aCtn.Count();
for (sal_uLong nAction = 0; nAction < nLast; nAction++)
{
delete (SdUndoAction*) aCtn.GetObject(nAction);
}
aCtn.Clear();
}
/*************************************************************************
|*
|* Merge
|*
\************************************************************************/
sal_Bool SdUndoGroup::Merge( SfxUndoAction* pNextAction )
{
bool bRet = false;
SdUndoAction* pSdUndoAction = dynamic_cast< SdUndoAction* >(pNextAction);
if( pSdUndoAction )
{
SdUndoAction* pClone = pSdUndoAction->Clone();
if( pClone )
{
AddAction( pClone );
bRet = true;
}
}
return bRet;
}
/*************************************************************************
|*
|* Undo, umgekehrte Reihenfolge der Ausfuehrung
|*
\************************************************************************/
void SdUndoGroup::Undo()
{
long nLast = aCtn.Count();
for (long nAction = nLast - 1; nAction >= 0; nAction--)
{
((SdUndoAction*)aCtn.GetObject((sal_uLong)nAction))->Undo();
}
}
/*************************************************************************
|*
|* Redo
|*
\************************************************************************/
void SdUndoGroup::Redo()
{
sal_uLong nLast = aCtn.Count();
for (sal_uLong nAction = 0; nAction < nLast; nAction++)
{
((SdUndoAction*)aCtn.GetObject(nAction))->Redo();
}
}
/*************************************************************************
|*
|* eine Aktion hinzufuegen
|*
\************************************************************************/
void SdUndoGroup::AddAction(SdUndoAction* pAction)
{
aCtn.Insert(pAction, CONTAINER_APPEND);
}
|