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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SD_SOURCE_UI_INC_UNOAPRMS_HXX
#define INCLUDED_SD_SOURCE_UI_INC_UNOAPRMS_HXX
#include <com/sun/star/presentation/AnimationEffect.hpp>
#include <com/sun/star/presentation/AnimationSpeed.hpp>
#include <com/sun/star/presentation/ClickAction.hpp>
#include "sdundo.hxx"
#include <svx/svdopath.hxx>
#include <tools/color.hxx>
class SdDrawDocument;
class SdrObject;
class SdAnimationPrmsUndoAction : public SdUndoAction
{
SdrObject* pObject;
sal_Bool bOldActive;
sal_Bool bNewActive;
sal_Bool bOldDimPrevious;
sal_Bool bNewDimPrevious;
sal_Bool bOldDimHide;
sal_Bool bNewDimHide;
sal_Bool bOldSoundOn;
sal_Bool bNewSoundOn;
sal_Bool bOldSecondSoundOn;
sal_Bool bNewSecondSoundOn;
sal_Bool bOldPlayFull;
sal_Bool bNewPlayFull;
sal_Bool bOldSecondPlayFull;
sal_Bool bNewSecondPlayFull;
::com::sun::star::presentation::AnimationEffect eOldEffect;
::com::sun::star::presentation::AnimationEffect eNewEffect;
::com::sun::star::presentation::AnimationEffect eOldTextEffect;
::com::sun::star::presentation::AnimationEffect eNewTextEffect;
::com::sun::star::presentation::AnimationSpeed eOldSpeed;
::com::sun::star::presentation::AnimationSpeed eNewSpeed;
::com::sun::star::presentation::AnimationEffect eOldSecondEffect;
::com::sun::star::presentation::AnimationEffect eNewSecondEffect;
::com::sun::star::presentation::AnimationSpeed eOldSecondSpeed;
::com::sun::star::presentation::AnimationSpeed eNewSecondSpeed;
Color aOldDimColor;
Color aNewDimColor;
Color aOldBlueScreen;
Color aNewBlueScreen;
OUString aOldSoundFile;
OUString aNewSoundFile;
SdrPathObj* pOldPathObj;
SdrPathObj* pNewPathObj;
::com::sun::star::presentation::ClickAction eOldClickAction;
::com::sun::star::presentation::ClickAction eNewClickAction;
OUString aOldBookmark;
OUString aNewBookmark;
sal_Bool bOldInvisibleInPres;
sal_Bool bNewInvisibleInPres;
sal_uInt16 nOldVerb;
sal_uInt16 nNewVerb;
sal_uLong nOldPresOrder;
sal_uLong nNewPresOrder;
sal_Bool bInfoCreated;
public:
TYPEINFO_OVERRIDE();
SdAnimationPrmsUndoAction(SdDrawDocument* pTheDoc, SdrObject* pObj,
sal_Bool bCreated):
SdUndoAction (pTheDoc),
pObject (pObj),
bInfoCreated (bCreated)
{}
void SetActive(sal_Bool bTheOldActive, sal_Bool bTheNewActive)
{ bOldActive = bTheOldActive; bNewActive = bTheNewActive; }
void SetEffect(::com::sun::star::presentation::AnimationEffect eTheOldEffect, ::com::sun::star::presentation::AnimationEffect eTheNewEffect)
{ eOldEffect = eTheOldEffect; eNewEffect = eTheNewEffect; }
void SetTextEffect(::com::sun::star::presentation::AnimationEffect eTheOldEffect, ::com::sun::star::presentation::AnimationEffect eTheNewEffect)
{ eOldTextEffect = eTheOldEffect; eNewTextEffect = eTheNewEffect; }
void SetSpeed(::com::sun::star::presentation::AnimationSpeed eTheOldSpeed, ::com::sun::star::presentation::AnimationSpeed eTheNewSpeed)
{ eOldSpeed = eTheOldSpeed; eNewSpeed = eTheNewSpeed; }
void SetDim(sal_Bool bTheOldDim, sal_Bool bTheNewDim)
{ bOldDimPrevious = bTheOldDim; bNewDimPrevious = bTheNewDim; }
void SetDimColor(Color aTheOldDimColor, Color aTheNewDimColor)
{ aOldDimColor = aTheOldDimColor; aNewDimColor = aTheNewDimColor; }
void SetDimHide(sal_Bool bTheOldDimHide, sal_Bool bTheNewDimHide)
{ bOldDimHide = bTheOldDimHide; bNewDimHide = bTheNewDimHide; }
void SetSoundOn(sal_Bool bTheOldSoundOn, sal_Bool bTheNewSoundOn)
{ bOldSoundOn = bTheOldSoundOn; bNewSoundOn = bTheNewSoundOn; }
void SetSound(const OUString& aTheOldSound, const OUString& aTheNewSound)
{ aOldSoundFile = aTheOldSound; aNewSoundFile = aTheNewSound; }
void SetBlueScreen(Color aTheOldBlueScreen, Color aTheNewBlueScreen)
{ aOldBlueScreen = aTheOldBlueScreen; aNewBlueScreen = aTheNewBlueScreen; }
void SetPlayFull(sal_Bool bTheOldPlayFull, sal_Bool bTheNewPlayFull)
{ bOldPlayFull = bTheOldPlayFull; bNewPlayFull = bTheNewPlayFull; }
void SetPathObj(SdrPathObj* pTheOldPath, SdrPathObj* pTheNewPath)
{ pOldPathObj = pTheOldPath; pNewPathObj = pTheNewPath; }
void SetClickAction(::com::sun::star::presentation::ClickAction eTheOldAction, ::com::sun::star::presentation::ClickAction eTheNewAction)
{ eOldClickAction = eTheOldAction; eNewClickAction = eTheNewAction; }
void SetBookmark(const OUString& aTheOldBookmark, const OUString& aTheNewBookmark)
{ aOldBookmark = aTheOldBookmark; aNewBookmark = aTheNewBookmark; }
void SetInvisibleInPres(sal_Bool bTheOldInvisibleInPres, sal_Bool bTheNewInvisibleInPres)
{ bOldInvisibleInPres = bTheOldInvisibleInPres; bNewInvisibleInPres = bTheNewInvisibleInPres; }
void SetVerb(sal_uInt16 nTheOldVerb, sal_uInt16 nTheNewVerb)
{ nOldVerb = nTheOldVerb; nNewVerb = nTheNewVerb; }
void SetSecondEffect(::com::sun::star::presentation::AnimationEffect eTheOldEffect, ::com::sun::star::presentation::AnimationEffect eTheNewEffect)
{ eOldSecondEffect = eTheOldEffect; eNewSecondEffect = eTheNewEffect; }
void SetSecondSpeed(::com::sun::star::presentation::AnimationSpeed eTheOldSpeed, ::com::sun::star::presentation::AnimationSpeed eTheNewSpeed)
{ eOldSecondSpeed = eTheOldSpeed; eNewSecondSpeed = eTheNewSpeed; }
void SetSecondSoundOn(sal_Bool bTheOldSoundOn, sal_Bool bTheNewSoundOn)
{ bOldSecondSoundOn = bTheOldSoundOn; bNewSecondSoundOn = bTheNewSoundOn; }
void SetSecondPlayFull(sal_Bool bTheOldPlayFull, sal_Bool bTheNewPlayFull)
{ bOldSecondPlayFull = bTheOldPlayFull; bNewSecondPlayFull = bTheNewPlayFull; }
void SetPresOrder(sal_uLong nTheOldPresOrder, sal_uLong nTheNewPresOrder)
{ nOldPresOrder = nTheOldPresOrder; nNewPresOrder = nTheNewPresOrder; }
virtual ~SdAnimationPrmsUndoAction();
virtual void Undo() SAL_OVERRIDE;
virtual void Redo() SAL_OVERRIDE;
};
#endif // INCLUDED_SD_SOURCE_UI_INC_UNOAPRMS_HXX
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