1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
|
/*************************************************************************
*
* $RCSfile: statcach.hxx,v $
*
* $Revision: 1.7 $
*
* last change: $Author: kz $ $Date: 2005-01-18 16:14:32 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
*
* - GNU Lesser General Public License Version 2.1
* - Sun Industry Standards Source License Version 1.1
*
* Sun Microsystems Inc., October, 2000
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2000 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
*
* Sun Industry Standards Source License Version 1.1
* =================================================
* The contents of this file are subject to the Sun Industry Standards
* Source License Version 1.1 (the "License"); You may not use this file
* except in compliance with the License. You may obtain a copy of the
* License at http://www.openoffice.org/license.html.
*
* Software provided under this License is provided on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
* See the License for the specific provisions governing your rights and
* obligations concerning the Software.
*
* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
*
* Copyright: 2000 by Sun Microsystems, Inc.
*
* All Rights Reserved.
*
* Contributor(s): _______________________________________
*
*
************************************************************************/
#ifndef _SFXSTATCACH_HXX
#define _SFXSTATCACH_HXX
#ifndef _COM_SUN_STAR_FRAME_XDISPATCHPROVIDERINTERCEPTOR_HPP_
#include <com/sun/star/frame/XDispatchProviderInterceptor.hpp>
#endif
#ifndef _COM_SUN_STAR_FRAME_XDISPATCH_HPP_
#include <com/sun/star/frame/XDispatch.hpp>
#endif
#ifndef _COM_SUN_STAR_FRAME_XDISPATCHPROVIDER_HPP_
#include <com/sun/star/frame/XDispatchProvider.hpp>
#endif
#ifndef _COM_SUN_STAR_FRAME_XSTATUSLISTENER_HPP_
#include <com/sun/star/frame/XStatusListener.hpp>
#endif
#ifndef _COM_SUN_STAR_FRAME_FRAMESEARCHFLAG_HPP_
#include <com/sun/star/frame/FrameSearchFlag.hpp>
#endif
#ifndef _COM_SUN_STAR_FRAME_XDISPATCHPROVIDERINTERCEPTION_HPP_
#include <com/sun/star/frame/XDispatchProviderInterception.hpp>
#endif
#ifndef _COM_SUN_STAR_FRAME_FEATURESTATEEVENT_HPP_
#include <com/sun/star/frame/FeatureStateEvent.hpp>
#endif
#ifndef _COM_SUN_STAR_FRAME_DISPATCHDESCRIPTOR_HPP_
#include <com/sun/star/frame/DispatchDescriptor.hpp>
#endif
#ifndef _CPPUHELPER_WEAK_HXX_
#include <cppuhelper/weak.hxx>
#endif
#ifndef _SFXBINDINGS_HXX
#include "bindings.hxx"
#endif
#ifndef _SFXMSGSERV_HXX
#include "slotserv.hxx"
#endif
#include "sfxuno.hxx"
class SfxControllerItem;
class SfxDispatcher;
class BindDispatch_Impl : public ::com::sun::star::frame::XStatusListener ,
public ::com::sun::star::lang::XTypeProvider ,
public ::cppu::OWeakObject
{
friend class SfxStateCache;
::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatch > xDisp;
::com::sun::star::util::URL aURL;
::com::sun::star::frame::FeatureStateEvent aStatus;
SfxStateCache* pCache;
const SfxSlot* pSlot;
public:
BindDispatch_Impl(
const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatch > & rDisp,
const ::com::sun::star::util::URL& rURL,
SfxStateCache* pStateCache, const SfxSlot* pSlot );
SFX_DECL_XINTERFACE_XTYPEPROVIDER
virtual void SAL_CALL statusChanged( const ::com::sun::star::frame::FeatureStateEvent& Event ) throw ( ::com::sun::star::uno::RuntimeException );
virtual void SAL_CALL disposing( const ::com::sun::star::lang::EventObject& Source ) throw ( ::com::sun::star::uno::RuntimeException );
void Release();
const ::com::sun::star::frame::FeatureStateEvent& GetStatus() const;
void Dispatch( sal_Bool bForceSynchron = sal_False );
};
class SfxStateCache
{
friend class BindDispatch_Impl;
BindDispatch_Impl* pDispatch;
sal_uInt16 nId; // Slot-Id
SfxControllerItem* pInternalController;
com::sun::star::uno::Reference < com::sun::star::frame::XDispatch > xMyDispatch;
SfxControllerItem* pController; // Ptr auf 1. gebundenen Controller (untereinander verkettet)
SfxSlotServer aSlotServ; // SlotServer, SlotPtr = 0 -> Nicht auf Stack
SfxPoolItem* pLastItem; // zuletzt verschicktes Item, nie -1
SfxItemState eLastState; // zuletzt verschickter State
sal_Bool bCtrlDirty:1; // Controller aktualisiert?
sal_Bool bSlotDirty:1; // Funktion gfs. vorhanden, muss aktualisiert werden
sal_Bool bItemVisible:1;// item visibility
sal_Bool bItemDirty; // G"ultigkeit von pLastItem
private:
SfxStateCache( const SfxStateCache& rOrig ); // n.i.
void SetState_Impl( SfxItemState, const SfxPoolItem*, BOOL bMaybeDirty=FALSE );
public:
SfxStateCache( sal_uInt16 nFuncId );
~SfxStateCache();
sal_uInt16 GetId() const;
const SfxSlotServer* GetSlotServer( SfxDispatcher &rDispat, const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatchProvider > & xProv );
const SfxSlotServer* GetSlotServer( SfxDispatcher &rDispat )
{ return GetSlotServer( rDispat, ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatchProvider > () ); }
::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatch > GetDispatch() const;
void Dispatch( sal_Bool bForceSynchron = sal_False );
sal_Bool IsControllerDirty() const
{ return bCtrlDirty ? sal_True : sal_False; }
SfxPoolItem* GetItem() const { return pLastItem; }
void ClearCache();
void SetState( SfxItemState, const SfxPoolItem*, BOOL bMaybeDirty=FALSE );
void SetCachedState(BOOL bAlways = FALSE);
void DeleteFloatingWindows();
void Invalidate( sal_Bool bWithSlot );
void SetVisibleState( BOOL bShow=TRUE );
SfxControllerItem* ChangeItemLink( SfxControllerItem* pNewBinding );
SfxControllerItem* GetItemLink() const;
void SetInternalController( SfxControllerItem* pCtrl )
{ DBG_ASSERT( !pInternalController, "Only one internal controller allowed!" ); pInternalController = pCtrl; }
void ReleaseInternalController() { pInternalController = 0; }
SfxControllerItem* GetInternalController() const { return pInternalController; }
com::sun::star::uno::Reference < com::sun::star::frame::XDispatch >
GetInternalDispatch() const
{ return xMyDispatch; }
void SetInternalDispatch( const com::sun::star::uno::Reference < com::sun::star::frame::XDispatch >& rDisp )
{ xMyDispatch = rDisp; }
};
//--------------------------------------------------------------------
// checks wheather this function is in the stack of active SfxObjectInterface
//inline sal_Bool SfxStateCache::IsCallable( SfxDispatcher &rDispat )
//{
// return GetSlotServer(rDispat) != 0;
//}
//--------------------------------------------------------------------
// clears Cached-Item
inline void SfxStateCache::ClearCache()
{
bItemDirty = sal_True;
}
//--------------------------------------------------------------------
// registeres a item representing this function
inline SfxControllerItem* SfxStateCache::ChangeItemLink( SfxControllerItem* pNewBinding )
{
SfxControllerItem* pOldBinding = pController;
pController = pNewBinding;
if ( pNewBinding )
{
bCtrlDirty = sal_True;
bItemDirty = sal_True;
}
return pOldBinding;
}
//--------------------------------------------------------------------
// returns the func binding which becomes called on spreading states
inline SfxControllerItem* SfxStateCache::GetItemLink() const
{
return pController;
}
//--------------------------------------------------------------------
inline sal_uInt16 SfxStateCache::GetId() const
{
return nId;
}
#endif
|