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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: animationcommandnode.cxx,v $
*
* $Revision: 1.5 $
*
* last change: $Author: rt $ $Date: 2006-07-26 07:30:55 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
// must be first
#include "canvas/debug.hxx"
#include "canvas/verbosetrace.hxx"
#include "com/sun/star/presentation/EffectCommands.hpp"
#include "animationcommandnode.hxx"
#include "delayevent.hxx"
#include "tools.hxx"
#include "nodetools.hxx"
namespace presentation {
namespace internal {
void AnimationCommandNode::dispose()
{
mxCommandNode.clear();
BaseNode::dispose();
}
void AnimationCommandNode::activate_()
{
namespace EffectCommands = com::sun::star::presentation::EffectCommands;
switch( mxCommandNode->getCommand() ) {
// the command is user defined
case EffectCommands::CUSTOM: break;
// the command is an ole verb.
case EffectCommands::VERB: break;
// the command starts playing on a media object
case EffectCommands::PLAY: break;
// the command toggles the pause status on a media object
case EffectCommands::TOGGLEPAUSE: break;
// the command stops the animation on a media object
case EffectCommands::STOP: break;
// the command stops all currently running sound effects
case EffectCommands::STOPAUDIO:
getContext().mrEventMultiplexer.notifyCommandStopAudio( getSelf() );
break;
}
// deactivate ASAP:
scheduleDeactivationEvent(
makeEvent( boost::bind( &AnimationNode::deactivate, getSelf() ) ) );
}
bool AnimationCommandNode::hasPendingAnimation() const
{
return false;
}
} // namespace internal
} // namespace presentation
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