1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
|
/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: propertyanimationnode.cxx,v $
*
* $Revision: 1.3 $
*
* last change: $Author: rt $ $Date: 2005-09-07 20:46:10 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
// must be first
#include <canvas/debug.hxx>
#include <canvas/verbosetrace.hxx>
#include <propertyanimationnode.hxx>
using namespace ::com::sun::star;
namespace presentation
{
namespace internal
{
PropertyAnimationNode::PropertyAnimationNode( const uno::Reference< animations::XAnimationNode >& xNode,
const BaseContainerNodeSharedPtr& rParent,
const NodeContext& rContext ) :
ActivityAnimationBaseNode( xNode, rParent, rContext )
{
}
bool PropertyAnimationNode::init()
{
if( !ActivityAnimationBaseNode::init() )
return false;
try
{
// TODO(F2): For restart functionality, we must regenerate activities,
// since they are not able to reset their state (or implement _that_)
getActivity() = createActivity();
}
catch( uno::Exception& )
{
// catch and ignore. We later handle empty activities, but for
// other nodes to function properly, the core functionality of
// this node must remain up and running.
}
return true;
}
#if defined(VERBOSE) && defined(DBG_UTIL)
const char* PropertyAnimationNode::getDescription() const
{
return "PropertyAnimationNode";
}
#endif
}
}
|