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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include "effectrewinder.hxx"
#include <eventqueue.hxx>
#include <usereventqueue.hxx>
#include <basecontainernode.hxx>
#include <delayevent.hxx>
#include <com/sun/star/animations/Event.hpp>
#include <com/sun/star/animations/EventTrigger.hpp>
#include <com/sun/star/container/XEnumerationAccess.hpp>
#include <com/sun/star/beans/XPropertySet.hpp>
#include <utility>
using ::com::sun::star::uno::Reference;
using namespace ::com::sun::star;
namespace slideshow::internal {
namespace {
class RewinderEventHandler : public EventHandler
{
public:
typedef ::std::function<bool ()> Action;
explicit RewinderEventHandler (Action aAction) : maAction(std::move(aAction)) {}
private:
const Action maAction;
virtual bool handleEvent() override { return maAction(); }
};
class RewinderAnimationEventHandler : public AnimationEventHandler
{
public:
typedef ::std::function<bool (const AnimationNodeSharedPtr& rpNode)> Action;
explicit RewinderAnimationEventHandler (Action aAction) : maAction(std::move(aAction)) {}
private:
const Action maAction;
virtual bool handleAnimationEvent (const AnimationNodeSharedPtr& rpNode) override
{ return maAction(rpNode); }
};
} // end of anonymous namespace
//----- EffectRewinder --------------------------------------------------------------
EffectRewinder::EffectRewinder (
EventMultiplexer& rEventMultiplexer,
EventQueue& rEventQueue,
UserEventQueue& rUserEventQueue)
: mrEventMultiplexer(rEventMultiplexer),
mrEventQueue(rEventQueue),
mrUserEventQueue(rUserEventQueue),
mpSlideStartHandler(),
mpSlideEndHandler(),
mpAnimationStartHandler(),
mnMainSequenceEffectCount(0),
mpAsynchronousRewindEvent(),
mxCurrentAnimationRootNode(),
mxCurrentSlide(),
mbNonUserTriggeredMainSequenceEffectSeen(false),
mbHasAdvancedTimeSetting(false)
{
initialize();
}
void EffectRewinder::initialize()
{
// Add some event handlers so that we are informed when
// a) an animation is started (we then check whether that belongs to a
// main sequence effect and if so, increase the respective counter),
// b,c) a slide was started or ended (in which case the effect counter
// is reset.
mpAnimationStartHandler =
std::make_shared<RewinderAnimationEventHandler>(
[this]( const AnimationNodeSharedPtr& pNode)
{ return this->notifyAnimationStart( pNode ); } );
mrEventMultiplexer.addAnimationStartHandler(mpAnimationStartHandler);
mpSlideStartHandler =
std::make_shared<RewinderEventHandler>(
[this]() { return this->resetEffectCount(); } );
mrEventMultiplexer.addSlideStartHandler(mpSlideStartHandler);
mpSlideEndHandler =
std::make_shared<RewinderEventHandler>(
[this]() { return this->resetEffectCount(); } );
mrEventMultiplexer.addSlideEndHandler(mpSlideEndHandler);
}
EffectRewinder::~EffectRewinder()
{
dispose();
}
void EffectRewinder::dispose()
{
if (mpAsynchronousRewindEvent)
{
mpAsynchronousRewindEvent->dispose();
mpAsynchronousRewindEvent.reset();
}
if (mpAnimationStartHandler)
{
mrEventMultiplexer.removeAnimationStartHandler(mpAnimationStartHandler);
mpAnimationStartHandler.reset();
}
if (mpSlideStartHandler)
{
mrEventMultiplexer.removeSlideStartHandler(mpSlideStartHandler);
mpSlideStartHandler.reset();
}
if (mpSlideEndHandler)
{
mrEventMultiplexer.removeSlideEndHandler(mpSlideEndHandler);
mpSlideEndHandler.reset();
}
}
void EffectRewinder::setRootAnimationNode (
const uno::Reference<animations::XAnimationNode>& xRootNode)
{
mxCurrentAnimationRootNode = xRootNode;
}
void EffectRewinder::setCurrentSlide (
const uno::Reference<drawing::XDrawPage>& xSlide)
{
mxCurrentSlide = xSlide;
// Check if the current slide has advance time setting or not
uno::Reference< beans::XPropertySet > xPropSet( mxCurrentSlide, uno::UNO_QUERY );
sal_Int32 nChange(0);
if( xPropSet.is())
getPropertyValue( nChange, xPropSet, "Change");
mbHasAdvancedTimeSetting = nChange;
}
bool EffectRewinder::rewind (
const ::std::shared_ptr<ScreenUpdater::UpdateLock>& rpPaintLock,
const ::std::function<void ()>& rSlideRewindFunctor,
const ::std::function<void ()>& rPreviousSlideFunctor)
{
mpPaintLock = rpPaintLock;
// Do not allow nested rewinds.
if (mpAsynchronousRewindEvent)
{
OSL_ASSERT( ! mpAsynchronousRewindEvent);
return false;
}
// Abort (and skip over the rest of) any currently active animation.
mrUserEventQueue.callSkipEffectEventHandler();
if (!mbHasAdvancedTimeSetting)
mrEventQueue.forceEmpty();
const int nSkipCount (mnMainSequenceEffectCount - 1);
if (nSkipCount < 0)
{
if ( ! rPreviousSlideFunctor)
{
OSL_ASSERT(rPreviousSlideFunctor);
return false;
}
// No main sequence effects to rewind on the current slide.
// Go back to the previous slide.
mpAsynchronousRewindEvent = makeEvent(
::std::bind(
&EffectRewinder::asynchronousRewindToPreviousSlide,
this,
rPreviousSlideFunctor),
"EffectRewinder::asynchronousRewindToPreviousSlide");
}
else
{
// The actual rewinding is done asynchronously so that we can safely
// call other methods.
mpAsynchronousRewindEvent = makeEvent(
::std::bind(
&EffectRewinder::asynchronousRewind,
this,
nSkipCount,
true,
rSlideRewindFunctor),
"EffectRewinder::asynchronousRewind");
}
if (mpAsynchronousRewindEvent)
mrEventQueue.addEvent(mpAsynchronousRewindEvent);
return bool(mpAsynchronousRewindEvent);
}
void EffectRewinder::skipAllMainSequenceEffects()
{
// Do not allow nested rewinds.
if (mpAsynchronousRewindEvent)
{
OSL_ASSERT(!mpAsynchronousRewindEvent);
return;
}
const int nTotalMainSequenceEffectCount (countMainSequenceEffects());
mpAsynchronousRewindEvent = makeEvent(
::std::bind(
&EffectRewinder::asynchronousRewind,
this,
nTotalMainSequenceEffectCount,
false,
::std::function<void ()>()),
"EffectRewinder::asynchronousRewind");
mrEventQueue.addEvent(mpAsynchronousRewindEvent);
}
sal_Int32 EffectRewinder::countMainSequenceEffects()
{
// Determine the number of main sequence effects.
sal_Int32 nMainSequenceNodeCount (0);
::std::queue<uno::Reference<animations::XAnimationNode> > aNodeQueue;
aNodeQueue.push(mxCurrentAnimationRootNode);
while ( ! aNodeQueue.empty())
{
const uno::Reference<animations::XAnimationNode> xNode (aNodeQueue.front());
aNodeQueue.pop();
// Does the current node belong to the main sequence?
if (xNode.is())
{
animations::Event aEvent;
if (xNode->getBegin() >>= aEvent)
if (aEvent.Trigger == animations::EventTrigger::ON_NEXT)
++nMainSequenceNodeCount;
}
// If the current node is a container then prepare its children for investigation.
uno::Reference<container::XEnumerationAccess> xEnumerationAccess (xNode, uno::UNO_QUERY);
if (xEnumerationAccess.is())
{
uno::Reference<container::XEnumeration> xEnumeration (
xEnumerationAccess->createEnumeration());
if (xEnumeration.is())
while (xEnumeration->hasMoreElements())
{
aNodeQueue.push(
uno::Reference<animations::XAnimationNode>(
xEnumeration->nextElement(), uno::UNO_QUERY));
}
}
}
return nMainSequenceNodeCount;
}
void EffectRewinder::skipSingleMainSequenceEffects()
{
// This basically just starts the next effect and then skips over its
// animation.
mrEventMultiplexer.notifyNextEffect();
mrEventQueue.forceEmpty();
mrUserEventQueue.callSkipEffectEventHandler();
mrEventQueue.forceEmpty();
}
bool EffectRewinder::resetEffectCount()
{
mnMainSequenceEffectCount = 0;
return false;
}
bool EffectRewinder::notifyAnimationStart (const AnimationNodeSharedPtr& rpNode)
{
// This notification is only relevant for us when the rpNode belongs to
// the main sequence.
BaseNodeSharedPtr pBaseNode (::std::dynamic_pointer_cast<BaseNode>(rpNode));
if ( ! pBaseNode)
return false;
BaseContainerNodeSharedPtr pParent (pBaseNode->getParentNode());
if ( ! (pParent && pParent->isMainSequenceRootNode()))
return false;
// This notification is only relevant for us when the effect is user
// triggered.
bool bIsUserTriggered (false);
Reference<animations::XAnimationNode> xNode (rpNode->getXAnimationNode());
if (xNode.is())
{
animations::Event aEvent;
if (xNode->getBegin() >>= aEvent)
bIsUserTriggered = (aEvent.Trigger == animations::EventTrigger::ON_NEXT);
}
if (bIsUserTriggered)
++mnMainSequenceEffectCount;
else
mbNonUserTriggeredMainSequenceEffectSeen = true;
return false;
}
void EffectRewinder::asynchronousRewind (
sal_Int32 nEffectCount,
const bool bRedisplayCurrentSlide,
const std::function<void ()>& rSlideRewindFunctor)
{
OSL_ASSERT(mpAsynchronousRewindEvent);
if (bRedisplayCurrentSlide)
{
mpPaintLock->Activate();
// Re-display the current slide.
if (rSlideRewindFunctor)
rSlideRewindFunctor();
mpAsynchronousRewindEvent = makeEvent(
::std::bind(
&EffectRewinder::asynchronousRewind,
this,
nEffectCount,
false,
rSlideRewindFunctor),
"EffectRewinder::asynchronousRewind");
mrEventQueue.addEvent(mpAsynchronousRewindEvent);
}
else
{
// Process initial events and skip any animations that are started
// when the slide is shown.
mbNonUserTriggeredMainSequenceEffectSeen = false;
if (!mbHasAdvancedTimeSetting)
mrEventQueue.forceEmpty();
if (mbNonUserTriggeredMainSequenceEffectSeen)
{
mrUserEventQueue.callSkipEffectEventHandler();
mrEventQueue.forceEmpty();
}
while (--nEffectCount >= 0)
skipSingleMainSequenceEffects();
mpAsynchronousRewindEvent.reset();
mpPaintLock.reset();
}
}
void EffectRewinder::asynchronousRewindToPreviousSlide (
const ::std::function<void ()>& rSlideRewindFunctor)
{
OSL_ASSERT(mpAsynchronousRewindEvent);
mpAsynchronousRewindEvent.reset();
rSlideRewindFunctor();
}
} // end of namespace ::slideshow::internal
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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